[GSL] Oct Code S RO16 Day 1 - Page 34
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Nabes
Canada1800 Posts
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hillburra
Australia114 Posts
He's a professor who robs a casino. | ||
Gary Oak
Canada2381 Posts
It's depressing to watch. Hopefully he can turn this game around. | ||
Madera
Sweden2672 Posts
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urasyupi2
United States810 Posts
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Seditary
Australia7033 Posts
On October 04 2011 19:35 Gary Oak wrote: What's with MMA lately? After his AOL group play and recent MLG showings/stomping NesTea last Code S, he seems to be in a horrible slump lately. It's depressing to watch. Hopefully he can turn this game around. He sometimes seems to derp quite hard for some reason, more often in TvT. | ||
IM_Megan
Netherlands744 Posts
On October 04 2011 19:34 IM_Megan wrote: 8:00: After the factory of asd he follows it up with a startport. asd scouts the FE of MMA. asd is going for a banshee since he knows that MMA did a FE. Cloack is beeing researched at 5:34. MMA enginering bay finishes at 6:10. MMA has his marine place at his main to counter any banshee harash, followed up with 2 turrets at his both bases. Combat shield beeing researched for for MMA and asd still trying to do alot of damage with his banshee's. asd decides to go helion right now, he has not yet expanded. on 7:45 MMA starts making a factory, the banshee trys to snipe the techlab on the barrack where the combatshield was beeing researched in, HE snipes it down at 8:15. 12:00: asd pulls all his scv and helions, he is going for an all in, the bunker of MMA just finishes in time, right now asd is repairing his helions to reattack. Second bunker was made by MMA at that was a smart move since the first bunker falls. MMA repairing his bunker and the banshee are trying to shoot it down. asd still trying to win the game with this all in, he has 6 helions 4 banshee 19 marines. MMA is defending his base perfectly it looks like the allin from asd is going to fail. at 11:20 asd decides to go in, but the defence of MMA is to strong and almost clears up the entire army of asd. | ||
Madera
Sweden2672 Posts
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courtpanda
866 Posts
On October 04 2011 19:34 alexlw92 wrote: 7:00 turrets shut down banshee, reactor on barracks, reactor on factory for asd, MMA building only marines 8:20 asd takes out MMA's tech lab, cancelling combat shields 9:30 asd pull scvs, goes for banshee hellion marine all-in, MMA's bunker finishes, get taken out by repaired banshee but another bunker behind it. 11:30 asd attacks with everything, MMA has too many marines | ||
Gary Oak
Canada2381 Posts
On October 04 2011 19:36 Seditary wrote: He sometimes seems to derp quite hard for some reason, more often in TvT. Yeah. I thought he had gotten over that after his last MLG, but I was wrong. =( | ||
Eufouria
United Kingdom4425 Posts
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iyoume
2501 Posts
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bucckevin
858 Posts
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Ahelvin
France1866 Posts
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zerious
Canada3803 Posts
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Clefairy
1570 Posts
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clusen
Germany8702 Posts
On October 04 2011 19:36 Seditary wrote: He sometimes seems to derp quite hard for some reason, more often in TvT. Every Terran seens to derp quite hard in TvT sometimes, there is no dominant player in that matchup. | ||
artrea
Latvia3560 Posts
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Asha
United Kingdom38149 Posts
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Worldatlarge
United States649 Posts
On October 04 2011 19:37 bucckevin wrote: WTF is MMA doing? just run back to turrets and bunkers and you win. No, lining up all your marines in hellion fire and trying to target down banshees that are being repaired is a much better course of action. | ||
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