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[GSL] Code A RO16 Day 1 - Page 41

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 39 40 41 42 43 77 Next
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
September 22 2011 06:08 GMT
#801
Not going well for HerO. He's going to have a hard time taking a 3rd.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
rightstuff
Profile Joined October 2010
United States160 Posts
September 22 2011 06:08 GMT
#802
On September 22 2011 15:08 Serpico wrote:
Show nested quote +
On September 22 2011 15:08 Horseballs wrote:
chain fungals make for... uh... interesting and dynamic gameplay

Heres the balance whinging.

It's not about balance I think. It's just boring to watch.
Thugtronik
Profile Joined October 2010
New Zealand452 Posts
September 22 2011 06:08 GMT
#803
On September 22 2011 15:08 Serpico wrote:
Show nested quote +
On September 22 2011 15:08 Horseballs wrote:
chain fungals make for... uh... interesting and dynamic gameplay

Heres the balance whinging.


i think he's whinging about game design rather than balance
DIG DIG COME ON LET ME DIG I CAN DETECT
happyness
Profile Joined June 2010
United States2400 Posts
September 22 2011 06:09 GMT
#804
Protoss should really just go colossi every game......
HaruRH
Profile Blog Joined August 2011
Singapore2780 Posts
September 22 2011 06:09 GMT
#805
On September 22 2011 15:07 HaruRH wrote:
Show nested quote +
On September 22 2011 15:06 HaruRH wrote:
On September 22 2011 15:06 HaruRH wrote:
On September 22 2011 15:05 HaruRH wrote:
On September 22 2011 15:03 HaruRH wrote:
On September 22 2011 15:02 HaruRH wrote:
On September 22 2011 15:01 HaruRH wrote:
On September 22 2011 15:00 HaruRH wrote:
Game 2

(Z)YuGiOh <Tal'Darim Altar> (P)HerO

1:00

YuGiOh spawns on 8.

HerO spawns on 11.


3:00

HerO going forge FE.

YuGiOh going early pool.


3:30

Pylons in the nat of YuGiOh.

HerO starts his nat.


4:30

YuGiOh does a 6 ling runby!


6:00

YuGiOh loses 3 lings from probes.

Moletrap: 'Probe hardcounter zerglings.'


7:30

Fast lair and fast infestation pit from YuGiOh. (DESTINNNYYYY!!!!)

HerO builds 3 gates and a twilight council.


9:00

Overlord speed done for YuGiOh.

HerO getting hallucination. And a dark shrine.


10:00

3rd starting for YuGiOh.

lots of infestors for YuGiOh.

MASS FUNGAL KILLS 7 LOTS 1 SENTRY!!!!


11:30

DT harrass for HerO but spotted by overseer in YuGiOh's base.

HerO building lots of cannons outide his nat.
It is fucking D4 and you are still alive as a CONFIRMED FUCKING TOWN. This is how fucking terrible scum thinks you are - Koshi
MosART
Profile Joined May 2010
United States1899 Posts
September 22 2011 06:09 GMT
#806
Hero goes DTs. 95% chance to lose!
TYJ.Aoy
Profile Joined March 2011
Brazil1265 Posts
Last Edited: 2011-09-22 06:09:27
September 22 2011 06:09 GMT
#807
Sees an early lair and an overseer morphing > proceeds to make dts.
_Darwin_
Profile Joined August 2010
United States2374 Posts
September 22 2011 06:09 GMT
#808
WHERES THE STREETWISE HERCULES TO FIGHT THE RISING ODDS

ISN'T THERE A WHITE KNIGHT UPON A FIERY STEED

LATE AT NIGHT I TOSS AND I TURN AND I DREAM OF WHAT I NEED
I cant stop lactating
Horseballs
Profile Joined July 2011
United States721 Posts
September 22 2011 06:09 GMT
#809
On September 22 2011 15:08 Thugtronik wrote:
Show nested quote +
On September 22 2011 15:08 Serpico wrote:
On September 22 2011 15:08 Horseballs wrote:
chain fungals make for... uh... interesting and dynamic gameplay

Heres the balance whinging.


i think he's whinging about game design rather than balance


yup.
Daniel C
Profile Joined October 2010
Hong Kong1606 Posts
September 22 2011 06:09 GMT
#810
Why dt rush -_-
In theory, theory and practice are the same. In practice, they are not.
DNA61289
Profile Joined August 2010
United States665 Posts
September 22 2011 06:09 GMT
#811
This doesn't look good for Hero.
But yeah being a Korean gamer is very imba. If you're a non-korean gamer you have to balance your game playing with earning money and your real life. If you're Korean you just sit around playing games all day eating 2 cent ramyun and becoming gosu.
Serpico
Profile Joined May 2010
4285 Posts
September 22 2011 06:09 GMT
#812
On September 22 2011 15:08 rightstuff wrote:
Show nested quote +
On September 22 2011 15:08 Serpico wrote:
On September 22 2011 15:08 Horseballs wrote:
chain fungals make for... uh... interesting and dynamic gameplay

Heres the balance whinging.

It's not about balance I think. It's just boring to watch.

sure, not balance complaining at all. Because we all know changing fungal wouldnt affect the balance.
EMPaThy789
Profile Joined July 2009
New Zealand878 Posts
September 22 2011 06:09 GMT
#813
double robo for hero
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
September 22 2011 06:09 GMT
#814
Not looking good for HerO, first big mistake was letting those zerglings in his base in the beginning and losing those early units to fungals
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
HaruRH
Profile Blog Joined August 2011
Singapore2780 Posts
September 22 2011 06:09 GMT
#815
On September 22 2011 15:09 HaruRH wrote:
Show nested quote +
On September 22 2011 15:07 HaruRH wrote:
On September 22 2011 15:06 HaruRH wrote:
On September 22 2011 15:06 HaruRH wrote:
On September 22 2011 15:05 HaruRH wrote:
On September 22 2011 15:03 HaruRH wrote:
On September 22 2011 15:02 HaruRH wrote:
On September 22 2011 15:01 HaruRH wrote:
On September 22 2011 15:00 HaruRH wrote:
Game 2

(Z)YuGiOh <Tal'Darim Altar> (P)HerO

1:00

YuGiOh spawns on 8.

HerO spawns on 11.


3:00

HerO going forge FE.

YuGiOh going early pool.


3:30

Pylons in the nat of YuGiOh.

HerO starts his nat.


4:30

YuGiOh does a 6 ling runby!


6:00

YuGiOh loses 3 lings from probes.

Moletrap: 'Probe hardcounter zerglings.'


7:30

Fast lair and fast infestation pit from YuGiOh. (DESTINNNYYYY!!!!)

HerO builds 3 gates and a twilight council.


9:00

Overlord speed done for YuGiOh.

HerO getting hallucination. And a dark shrine.


10:00

3rd starting for YuGiOh.

lots of infestors for YuGiOh.

MASS FUNGAL KILLS 7 LOTS 1 SENTRY!!!!


11:30

DT harrass for HerO but spotted by overseer in YuGiOh's base.

HerO building lots of cannons outide his nat.


13:00

YuGiOh starting to mass roach/infestor/ling.
Also starting a spire and armor +1.

HerO in pretty bad shape.
It is fucking D4 and you are still alive as a CONFIRMED FUCKING TOWN. This is how fucking terrible scum thinks you are - Koshi
HuKPOWA
Profile Blog Joined February 2011
United States1604 Posts
September 22 2011 06:10 GMT
#816
see the micro on those fungals...wait.....
Probe1
Profile Blog Joined August 2010
United States17920 Posts
September 22 2011 06:10 GMT
#817
Clutch fungal on the sentries.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Serpico
Profile Joined May 2010
4285 Posts
September 22 2011 06:10 GMT
#818
On September 22 2011 15:09 Horseballs wrote:
Show nested quote +
On September 22 2011 15:08 Thugtronik wrote:
On September 22 2011 15:08 Serpico wrote:
On September 22 2011 15:08 Horseballs wrote:
chain fungals make for... uh... interesting and dynamic gameplay

Heres the balance whinging.


i think he's whinging about game design rather than balance


yup.

and taking the root away directly affects balance. Be more subtle at least.
genius_man16
Profile Joined February 2011
United States749 Posts
September 22 2011 06:10 GMT
#819
Looks like Hero is going for the deathball, i like that choice.
Dyrus | Vooby | Balls | Meteos | WildTurtle | Bjergsen | Cop | sexPeke | Xpecial | Aphromoo | Scarra |
rightstuff
Profile Joined October 2010
United States160 Posts
September 22 2011 06:10 GMT
#820
On September 22 2011 15:09 Serpico wrote:
Show nested quote +
On September 22 2011 15:08 rightstuff wrote:
On September 22 2011 15:08 Serpico wrote:
On September 22 2011 15:08 Horseballs wrote:
chain fungals make for... uh... interesting and dynamic gameplay

Heres the balance whinging.

It's not about balance I think. It's just boring to watch.

sure, not balance complaining at all. Because we all know changing fungal wouldnt affect the balance.

I'm referring to what the post said. I make no reference (nor does the first post) to whether or not fungal growth is balanced.
Prev 1 39 40 41 42 43 77 Next
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