On August 27 2011 10:26 amiGoZoR wrote:
how to win vs better player
1) pick terrar
2) nuke
3) ???
4) profit
how to win vs better player
1) pick terrar
2) nuke
3) ???
4) profit
Gimme a report button
Forum Index > StarCraft 2 Tournaments |
Obligatory public note for all large tournament threads: The following is a list of behaviors that will get immediate bans: 1. Whining about stream 2. Bashing other games 3. Flaming other users 4. Bashing players 5. Complaining about imbalance. It is in no way complete. Keep in mind that there's a difference between pointing out that the SC2 and CoD streams were switched and whining about it (same thing on pointing out/asking about stream lag and whining about it, etc.). Also, just because you post something and aren't immediately banned for it doesn't mean you won't get caught. We'll be going through this thread very carefully. That being said, enjoy today's games! Time stamp: page 38, 6:23. | ||
spybreak
United States684 Posts
August 27 2011 01:26 GMT
#6921
On August 27 2011 10:26 amiGoZoR wrote: how to win vs better player 1) pick terrar 2) nuke 3) ??? 4) profit Gimme a report button | ||
Coolhwip
Sweden1381 Posts
August 27 2011 01:26 GMT
#6922
On August 27 2011 10:23 Deathmanbob wrote: guys, the nuke warning is overridden by the sound effect of a FF if you time your nuke with a FF you actuly get a 100% un heard nuke. its a glitch in the game that needs to be fixed | ||
NarutO
Germany18839 Posts
August 27 2011 01:26 GMT
#6923
On August 27 2011 10:23 Deathmanbob wrote: guys, the nuke warning is overridden by the sound effect of a FF if you time your nuke with a FF you actuly get a 100% un heard nuke. its a glitch in the game that needs to be fixed You can s till see a red dot next to your sentry. | ||
grungust
United States325 Posts
August 27 2011 01:27 GMT
#6924
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darlhet
Italy548 Posts
August 27 2011 01:27 GMT
#6925
On August 27 2011 10:26 happyness wrote: FLOOD THE STARCRAFT FORUMS. THAT WAS RETARDED are you saying we should go around saying how bad naniwa was in that game? | ||
Belisarius
Australia6232 Posts
August 27 2011 01:27 GMT
#6926
On August 27 2011 10:25 FiWiFaKi wrote: Show nested quote + On August 27 2011 10:24 Belisarius wrote: On August 27 2011 10:23 Deathmanbob wrote: guys, the nuke warning is overridden by the sound effect of a FF if you time your nuke with a FF you actuly get a 100% un heard nuke. its a glitch in the game that needs to be fixed Is that actually true? Holy crap. That's just outright abusive by rain, then. Like he did that at perfect timing like that on purpose? Doubt it. He clearly did, though. Why else would you get a nuke that early? He laid the nuke the instant he pushed his bio up the ramp, forcing nani to FF. That was 100% planned. Incredibly smart push, but still just ridiculously abusive. I'm at once extremely impressed and totally disgusted. | ||
Telcontar
United Kingdom16710 Posts
August 27 2011 01:27 GMT
#6927
On August 27 2011 10:25 FiWiFaKi wrote: Show nested quote + On August 27 2011 10:24 Belisarius wrote: On August 27 2011 10:23 Deathmanbob wrote: guys, the nuke warning is overridden by the sound effect of a FF if you time your nuke with a FF you actuly get a 100% un heard nuke. its a glitch in the game that needs to be fixed Is that actually true? Holy crap. That's just outright abusive by rain, then. Like he did that at perfect timing like that on purpose? Doubt it. If he actually knew about the bug, and chose to fake a typical ghost rush on that map, knowing nani would seal the ramp with FFs, then he is a genius. An Evil Genius you might say. :> | ||
Numy
South Africa35471 Posts
August 27 2011 01:27 GMT
#6928
On August 27 2011 10:25 happyness wrote: Show nested quote + On August 27 2011 10:24 Numy wrote: On August 27 2011 10:23 Deathmanbob wrote: On August 27 2011 10:23 Numy wrote: I'm starting to believe Nuke sound is bugged for Protoss. Too many protoss guys get caught by nukes. Can't be a coincidence it is, the sound of FF takes over for the sound of a nuke, toss players cant hear nukes in the middle of a battle This is ridiculous then. These top level pros have been losing games due to an ingame bug wtf. I can't recall it happening before, but this game was very unfortunate. CHANGE THIS NOW BLIZ The most recent one I can think of is Slog vs Hack in GSTL. Basically his army was crushing hack but hack launched a nuke mid battle and Slog didn't have warning so basically after he wins the fight the nuke lands and he loses the game. | ||
Jacobs Ladder
United States1705 Posts
August 27 2011 01:27 GMT
#6929
On August 27 2011 10:26 forsooth wrote: Even if he didn't hear the nuke, why didn't he notice the red dot on the ground right next to the sentries he was casting FF with? Super high stress environment. My guess is he was so focused on hitting perfect FF's that he didn't even look for red dots. Its easy to tunnel vision when holding rushes. | ||
Valikyr
Sweden2653 Posts
August 27 2011 01:27 GMT
#6930
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garlicface
Canada4196 Posts
August 27 2011 01:27 GMT
#6931
On August 27 2011 10:22 Ruscour wrote: Why doesn't NaNiwa just quit progaming, it's like he doesn't even care. What the fuck. | ||
AntiGrav1ty
Germany2310 Posts
August 27 2011 01:27 GMT
#6932
On August 27 2011 10:24 Mioraka wrote: Show nested quote + On August 27 2011 10:23 EternaL_9 wrote: HAHAHA really man? you still in bronze or something? "nuclear launch detected!" oh well derp i won't look around for it Force field sound override nuke sound. Basically blizzard fucked up again Well he could still see the red dot and the Ghost wasnt far from the ramp. With some spotting he could have seen the ghost standing and planting the nuke. Nice glitch abuse tho by rain. I like it :D I'm pretty sure that was intended by rain. Just going there to nuke the front without the glitch has like 5% chance of working. | ||
StarStruck
25339 Posts
August 27 2011 01:27 GMT
#6933
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Weson
Iceland1032 Posts
August 27 2011 01:27 GMT
#6934
On August 27 2011 10:25 Vadrigar wrote: Show nested quote + On August 27 2011 10:23 Deathmanbob wrote: guys, the nuke warning is overridden by the sound effect of a FF if you time your nuke with a FF you actuly get a 100% un heard nuke. its a glitch in the game that needs to be fixed tables will be flipped if that is true!!!! (╯°□°)╯︵ ┻━┻ ok lets do it (╯°□°)╯︵ ┻━┻ | ||
Euronyme
Sweden3804 Posts
August 27 2011 01:27 GMT
#6935
On August 27 2011 10:25 EnderCraft wrote: Who expects a nuke at the 10 minute mark... And I have to say this. The nuclear launch detected notification is no where near as attention getting as it was in Starcraft 1... Not to mention that it doesn't make a sound at all for protoss players if you cast forcefields. Abusing bugs ftw :'( Oh my naniwa | ||
DystopiaX
United States16236 Posts
August 27 2011 01:27 GMT
#6936
On August 27 2011 10:26 HinagikUx wrote: Show nested quote + On August 27 2011 10:24 acrimoneyius wrote: On August 27 2011 10:23 HinagikUx wrote: further proves why T is the cheesiest race lmfao No..just no rain got demolished in g1, but did ghost pushes in g2 and g3. ghost push crushes almost anything that isnt rush to collosus unless the T is retarded at control. and abusing the sound effect thing....lol. Seriously if naniwa lived past 10 min mark every game vs rain he'd win 99%... Only you miss the games where Rain does go to 4 base lol I like to judge players by 1 Bo3 too! | ||
DiuLaSing
Hong Kong225 Posts
August 27 2011 01:27 GMT
#6937
On August 27 2011 10:24 EternaL_9 wrote: even if there is a sound bug the red dot was RIGHT THERE and not covered up. he knew there were ghosts out... so dumb and who are you? calling one of the best toss in the world dumb | ||
Chvol
United States200 Posts
August 27 2011 01:27 GMT
#6938
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acker
United States2958 Posts
August 27 2011 01:27 GMT
#6939
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frostalgia
United States178 Posts
August 27 2011 01:27 GMT
#6940
still, Nani shouldve at least seen that red dot. getting roflstomped by a nuke early on is pretty embarrassing | ||
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