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MLG Raleigh Day 1 RED Live Report Thread - Page 345

Forum Index > StarCraft 2 Tournaments
Post a Reply
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Obligatory public note for all large tournament threads:

The following is a list of behaviors that will get immediate bans:

1. Whining about stream
2. Bashing other games
3. Flaming other users
4. Bashing players
5. Complaining about imbalance.

It is in no way complete. Keep in mind that there's a difference between pointing out that the SC2 and CoD streams were switched and whining about it (same thing on pointing out/asking about stream lag and whining about it, etc.). Also, just because you post something and aren't immediately banned for it doesn't mean you won't get caught. We'll be going through this thread very carefully.

That being said, enjoy today's games!

Time stamp: page 38, 6:23.
EnderCraft
Profile Joined December 2010
United States1746 Posts
August 27 2011 01:25 GMT
#6881
Who expects a nuke at the 10 minute mark... And I have to say this. The nuclear launch detected notification is no where near as attention getting as it was in Starcraft 1...
SC:BW has a higher skill ceiling than SC2? SC 64 is where it's at brah.
ElusoryX
Profile Blog Joined December 2010
Singapore2047 Posts
August 27 2011 01:25 GMT
#6882
naniwa got nuked
xd
thepeonwhocould
Profile Joined March 2010
Australia334 Posts
August 27 2011 01:25 GMT
#6883
On August 27 2011 10:24 Izaku wrote:
what did nani say when he left the game


I think it was "gg))))))))))))))))))))nq"
happyness
Profile Joined June 2010
United States2400 Posts
August 27 2011 01:25 GMT
#6884
On August 27 2011 10:24 Numy wrote:
Show nested quote +
On August 27 2011 10:23 Deathmanbob wrote:
On August 27 2011 10:23 Numy wrote:
I'm starting to believe Nuke sound is bugged for Protoss. Too many protoss guys get caught by nukes. Can't be a coincidence



it is, the sound of FF takes over for the sound of a nuke, toss players cant hear nukes in the middle of a battle


This is ridiculous then. These top level pros have been losing games due to an ingame bug wtf.


I can't recall it happening before, but this game was very unfortunate.

CHANGE THIS NOW BLIZ
Vadrigar
Profile Joined January 2011
Bulgaria2379 Posts
August 27 2011 01:25 GMT
#6885
On August 27 2011 10:23 Deathmanbob wrote:
guys, the nuke warning is overridden by the sound effect of a FF if you time your nuke with a FF you actuly get a 100% un heard nuke. its a glitch in the game that needs to be fixed


tables will be flipped if that is true!!!! (╯°□°)╯︵ ┻━┻
imareaver3
Profile Joined June 2010
United States906 Posts
August 27 2011 01:25 GMT
#6886
On August 27 2011 10:24 EternaL_9 wrote:
even if there is a sound bug the red dot was RIGHT THERE and not covered up. he knew there were ghosts out...

so dumb



Yeah, but who looks for nuke dots if you aren't warned about the nuke? This is just stupid, you can't really blame Nani for losing such a bizarre bug.
Zane
Profile Joined January 2011
Romania3916 Posts
August 27 2011 01:25 GMT
#6887
On August 27 2011 10:24 FiWiFaKi wrote:
"He must have not seen the nuke" -Tasteless

But how can we be sure?
Presidenten
Profile Joined December 2010
Sweden777 Posts
August 27 2011 01:25 GMT
#6888
(Z)Sheth 2-1 (Z)Ret
Can't say I'm too suprised, Ret's ZvZ not that great imo, but I have faith in that he will take down NaDa
Goldfish
Profile Blog Joined August 2010
2230 Posts
August 27 2011 01:25 GMT
#6889
Guys don't doubt Rain. This is from last MLG:
Boxer vs Rain game 1:
Credit to "muffley" for this GIF:
[image loading]
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
WArped
Profile Joined December 2010
United Kingdom4845 Posts
August 27 2011 01:25 GMT
#6890
On August 27 2011 10:24 Turbine wrote:
Rain's back to his cheesy ways


You compare that too what he used to be like? Thats silly.
-Exalt-
Profile Blog Joined November 2010
United States972 Posts
August 27 2011 01:25 GMT
#6891
On August 27 2011 10:24 Flanq wrote:
Show nested quote +
On August 27 2011 10:23 EternaL_9 wrote:
HAHAHA really man? you still in bronze or something?

"nuclear launch detected!" oh well derp i won't look around for it


Some sound effects overwrite the nuke sound so you don't hear it.






...Derp


oh so does that bug also get rid of the fucking giant dot by your sentries?]

derp
Captain Peabody
Profile Blog Joined May 2009
United States3126 Posts
August 27 2011 01:26 GMT
#6892
it is, the sound of FF takes over for the sound of a nuke, toss players cant hear nukes in the middle of a battle

There's still a text notification...and a little red dot.

Naniwa should've spotted that. Really sad, though.
Dies Irae venit. youtube.com/SnobbinsFilms
jinixxx123
Profile Joined June 2010
543 Posts
Last Edited: 2011-08-27 01:26:53
August 27 2011 01:26 GMT
#6893
On August 27 2011 10:24 Turbine wrote:
Rain's back to his cheesy ways



how is this cheese? its a standard ghost timing, not his fault nani got nuked that easily
fuzzy_panda
Profile Blog Joined November 2010
New Zealand1681 Posts
August 27 2011 01:26 GMT
#6894
On August 27 2011 10:23 LoCaD wrote:
wait what how did he get vision up the Ramp for the Ghosts to target.


he scanned lol
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
August 27 2011 01:26 GMT
#6895
If it was a bug for the nuke sound they need to fix that, it's kind of ridiculous.
Writer
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
August 27 2011 01:26 GMT
#6896
On August 27 2011 10:25 bittman wrote:
Show nested quote +
On August 27 2011 10:24 Mioraka wrote:
On August 27 2011 10:23 EternaL_9 wrote:
HAHAHA really man? you still in bronze or something?

"nuclear launch detected!" oh well derp i won't look around for it



Force field sound override nuke sound.

Basically blizzard fucked up again


Isn't there a little square icon when a nuclear launch is detected? =/


There is.
Cackle™
darlhet
Profile Joined March 2011
Italy548 Posts
August 27 2011 01:26 GMT
#6897
On August 27 2011 10:25 bittman wrote:
Show nested quote +
On August 27 2011 10:24 Mioraka wrote:
On August 27 2011 10:23 EternaL_9 wrote:
HAHAHA really man? you still in bronze or something?

"nuclear launch detected!" oh well derp i won't look around for it



Force field sound override nuke sound.

Basically blizzard fucked up again


Isn't there a little square icon when a nuclear launch is detected? =/

there is,plus u see the red dot in such a chilled situation, naniwa messed up nothing else to say
"i feel like im wasting your time" qxc to whitera after getting crushed 0-4
mjnbowlgod
Profile Joined March 2011
198 Posts
August 27 2011 01:26 GMT
#6898
A top player like naniwa not seeing a nuke on his army in the earyl/midgame.....I dont get it
casualman
Profile Joined April 2010
United States1198 Posts
Last Edited: 2011-08-27 01:26:43
August 27 2011 01:26 GMT
#6899
On August 27 2011 10:24 IcedBacon wrote:
Show nested quote +
On August 27 2011 10:23 youngminii wrote:
On August 27 2011 10:23 Jacobs Ladder wrote:
On August 27 2011 10:22 Dimagus wrote:
Force field sound effect still overrides nuke?

I can't believe they haven't fixed this since beta. I hate losing to that.

Seriously? Jesus god I'm glad I don't get nuked on ladder.


I lost a game I should've won easily once because of this. It really needs to be addressed.


I think keeping the ff sound override in the game will actually help. It makes pure sentry econ cheese early game much more risky, which is always a good thing considering how solid that playstyle actually is.

Plus, a square from the left warns you. So you really shouldn't be missing it anyways. T.T
GuMiho <3
forsooth
Profile Joined February 2011
United States3648 Posts
August 27 2011 01:26 GMT
#6900
Even if he didn't hear the nuke, why didn't he notice the red dot on the ground right next to the sentries he was casting FF with?
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