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[GSTL] Jupiter Group Week 3 - Page 74

Forum Index > StarCraft 2 Tournaments
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Kettchup
Profile Joined October 2010
United States1911 Posts
July 07 2011 10:41 GMT
#1461
What happened to Nada's air control? I must have missed all the vikings and the raven dying.
Irave
Profile Joined October 2010
United States9965 Posts
July 07 2011 10:41 GMT
#1462
Right when I want to compliment one of them for having great multitask the other shows even better.
drifting1
Profile Joined May 2011
158 Posts
July 07 2011 10:41 GMT
#1463
looks like belshir beach was a great choice for keen, too many pathways for mech
MassIncestor
Profile Blog Joined June 2011
743 Posts
July 07 2011 10:41 GMT
#1464
[image loading]

nada losing many tanks as both mine off 2 bases, gold for nada though




SafeAsCheese
Profile Joined June 2011
United States4924 Posts
July 07 2011 10:41 GMT
#1465
On July 07 2011 19:41 EmilA wrote:
Lesson learned: When you're floating 4k minerals - turrets are not a bad choice at all.


He had a ton of turrets, marauders just own them in 2 volleys
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51484 Posts
July 07 2011 10:41 GMT
#1466
love how keen has got all this from 2 base ^_^
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Phayt
Profile Joined October 2010
Canada346 Posts
July 07 2011 10:42 GMT
#1467
Nada needed to get more air going on ages ago :/

0ne
Profile Blog Joined March 2011
Spain2464 Posts
July 07 2011 10:42 GMT
#1468
Marauders are pretty awesome.
EmilA
Profile Joined October 2010
Denmark4618 Posts
July 07 2011 10:42 GMT
#1469
On July 07 2011 19:41 eYeball wrote:
I wish mech was stronger than bio!


Dude.. it's considered so much stronger. Probably not on bel'shir though where drops and runbys are hard to defend.
http://dotabuff.com/players/122305951 playing other games
cyprin
Profile Joined July 2010
United States1105 Posts
July 07 2011 10:42 GMT
#1470
..Nada getting out multitasked in this game? x_x


also
maybe it's just me but it seems like wolf is trying to be tasteless
it's weird/forced
Jochan
Profile Blog Joined July 2010
Poland1730 Posts
July 07 2011 10:42 GMT
#1471
Why is Nada siedging up superior number of tanks to few marauders? Wouldn't it be better to leave 12 tanks vs 8 marauders shooting normal way ?
"(...)all in the game, yo. All in the game"
MassIncestor
Profile Blog Joined June 2011
743 Posts
July 07 2011 10:42 GMT
#1472
[image loading]
[image loading]

more marauder counters and drops by keen




Insomniac22
Profile Joined February 2011
United States907 Posts
July 07 2011 10:42 GMT
#1473
tank drop :O
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
July 07 2011 10:42 GMT
#1474
hummmmm...

didn't expect that
Kevmeister @ Dota2
NaldoR
Profile Joined November 2010
Singapore2198 Posts
July 07 2011 10:42 GMT
#1475
i am surprised about Nada's unit composition...
helions are good... but not travelling only with his main army. and rines should be made to back up IMO
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
July 07 2011 10:42 GMT
#1476
That is not very well played by NaDa :/
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
StUfF
Profile Joined September 2010
Australia1437 Posts
July 07 2011 10:42 GMT
#1477
Such a terrible map for pure tank play.

Needed to control those drops and medivacs - he tried with the mass turrets but 3 marauders kill them all
hmc
Profile Joined July 2011
495 Posts
July 07 2011 10:42 GMT
#1478
Keen dropping marauders left and right.
Blaec
Profile Joined April 2010
Australia4289 Posts
July 07 2011 10:42 GMT
#1479
On July 07 2011 19:40 DisaFear wrote:
This is so tense


It is, so of course my internet drops out
anatem
Profile Joined September 2010
Romania1369 Posts
July 07 2011 10:42 GMT
#1480
nada failed the mech style hardcore, he should have kept on making tanks and vikings then transitioned to BC, but for some reason he went thor, why ? meh
'Tis with our Judgements as our Watches, none / Go just alike, yet each believes his own.
Prev 1 72 73 74 75 76 171 Next
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