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[GSL] July Code A ro32 Day 2 - Page 172

Forum Index > StarCraft 2 Tournaments
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darmousseh
Profile Blog Joined May 2010
United States3437 Posts
June 28 2011 07:27 GMT
#3421
qxc wolf is definitely my favorite caster combo so far for code A, please keep them Gom.
Developer for http://mtgfiddle.com
ribboo
Profile Joined October 2010
Sweden1842 Posts
June 28 2011 07:27 GMT
#3422
On June 28 2011 16:26 Mephiztopheles1 wrote:
That's seven games in a row where MMA shows he does not adapt. I like his play and loved his MLG run but I really don't know why people say he's good at adapting. Losing to beta builds in ST, losing to DRG's style after he got to see two matches of him playing beforehand and now losing a second game to DTs... Cmon man!

but his intro said he's good at adapting.. at least they aced puzzel's, he did like gateway units.
Arishok
Profile Joined June 2011
125 Posts
June 28 2011 07:27 GMT
#3423
This series made PainUser smile.
JKira
Profile Blog Joined April 2011
Canada1002 Posts
June 28 2011 07:27 GMT
#3424
On June 28 2011 16:23 Samhax wrote:
Show nested quote +
On June 28 2011 16:20 andaylin wrote:
On June 28 2011 16:20 vrok wrote:
On June 28 2011 16:18 ribboo wrote:
im gonna start go dt more often

Don't. Diamond and master players build turrets in my experience.

except pros, rofl.


that's so true...Tarson got dismantle by Huk with the same build...i really can't understand when you are a pro Terran, how you can lose to dt builds when they aren't dropped by warp prism. Are Terran that greedy?


Unfortunately, yes they are. When I play TvP with a lot of my friends they randomly have turrets in front of their entrance and main. Pro players don't want to spend that money if they don't have to. It's kind of like newbies building lots of cannons at their entrance cause they are scared. Pros would laugh at that, as they see no reason to do so (make turrets).
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
June 28 2011 07:27 GMT
#3425
On June 28 2011 16:26 Codeskye wrote:
Show nested quote +
On June 28 2011 16:24 ZapRoffo wrote:
On June 28 2011 16:23 -swordguy wrote:
Think I became a fan of puzzle, very solid play

Puzzle's builds/macro/overall strategy is so good. His control is terrible.



if puzzle's control was horrible in that game, then MMA must be super horrible.

we all know here that puzzle's control that game was way better than MMA.


MMA's control wasn't bad. Him not having any detection was what lost it
www.superbeerbrothers.com
Kavas
Profile Joined October 2010
Australia3421 Posts
June 28 2011 07:27 GMT
#3426
On June 28 2011 16:26 Mephiztopheles1 wrote:
That's seven games in a row where MMA shows he does not adapt. I like his play and loved his MLG run but I really don't know why people say he's good at adapting. Losing to beta builds in ST, losing to DRG's style after he got to see two matches of him playing beforehand and now losing a second game to DTs... Cmon man!

*cough*Fantasy*cough*
RykuX
Profile Joined March 2011
1200 Posts
June 28 2011 07:27 GMT
#3427
On June 28 2011 16:26 odder wrote:
MMA can just go and get Code S by owning white dudes at MLG Anaheim now


that would be funny if he managed to jump to code S after falling out of code A
AgentV
Profile Joined November 2010
United States159 Posts
June 28 2011 07:27 GMT
#3428
fanboys upset with the loss and not admitting puzzle was beast in the last two games. same thing when he lost to polt. mma must be in a slump right, let's wait till puzzle wins the whole code a this season.
Don Rag U
Rayansaki
Profile Joined January 2011
Portugal1266 Posts
Last Edited: 2011-06-28 07:29:26
June 28 2011 07:27 GMT
#3429
Poll: Recommend MMA vs Puzzle game 2 ?

Yes (42)
 
66%

No (16)
 
25%

If you have time (6)
 
9%

64 total votes

Your vote: Recommend MMA vs Puzzle game 2 ?

(Vote): Yes
(Vote): No
(Vote): If you have time




On June 28 2011 16:23 kodas wrote:
Show nested quote +
On June 28 2011 16:23 -swordguy wrote:
Think I became a fan of puzzle, very solid play

?????????????????????????????????????????????????????????????????


Come on, drop the fanboyism, both games were brilliantly played by puzzle, and both were fantastic games why do they have so many No votes ;>

IM should steal this guy, he's not zenex material.

I'm betting on a Puzzle or ShinyStar code A win, you heard it here first folks
The Four Horsemen of the Apocalypse: IMNestea (Death), IMLosirA (Famine), IMmvp (War), IMFenix (Conquest)
Fionn
Profile Blog Joined October 2009
United States23455 Posts
June 28 2011 07:27 GMT
#3430
Wait, Code S is tonight...?
Writerhttps://twitter.com/FionnOnFire
Danyl
Profile Joined October 2010
Canada90 Posts
June 28 2011 07:27 GMT
#3431
I think people are giving Puzzle a little bit too much credit for going DTs and having an unprepared opponent with zero detection. His army management was really pretty brutal.
Taeja | ForGG | Jjakji
red4ce
Profile Blog Joined January 2011
United States7313 Posts
June 28 2011 07:27 GMT
#3432
Fantastic TvZ, above average TvT. Bad TvP. MMA is truly the son of Boxer.
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
June 28 2011 07:28 GMT
#3433
So if Sheth beats Puzzle he gets another protoss? Thats great.
www.superbeerbrothers.com
nvs.
Profile Blog Joined May 2010
Canada3609 Posts
June 28 2011 07:28 GMT
#3434
Awesome night of games overall, and I now love me some qxc. Hope to see him on again soon.
Zzoram
Profile Joined February 2008
Canada7115 Posts
June 28 2011 07:28 GMT
#3435
Let's hope that Puzzle has terrible PvZ.
ajx.Pylon
Profile Joined March 2011
United States12 Posts
June 28 2011 07:28 GMT
#3436
Haven't heard qxc announce before, but he's very solid. Idra-deep, but with a lot of personality. Wolf and qxc are the best (non-tastosis) gsl casting pair so far imho.

ps
Does he need to the bandana even when casting, tho? A sampson thing perhaps?
Irrelevant
Profile Blog Joined June 2009
United States2364 Posts
June 28 2011 07:28 GMT
#3437
Good thing they made recent changes to the MLG/GSL exchange, MMA can just get code S from winning another MLG next month.
Encrypto
Profile Joined August 2010
United States442 Posts
June 28 2011 07:28 GMT
#3438
+1 to QXC Wolf. Keep them ^^
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
June 28 2011 07:28 GMT
#3439
On June 28 2011 16:21 redloser wrote:
Show nested quote +
On June 28 2011 16:19 Pajegetc wrote:
On June 28 2011 16:18 redloser wrote:
On June 28 2011 16:16 manicshock wrote:
On June 28 2011 16:13 Fig wrote:
Seriously just make a turret in time to defend against a DT rush. Then you take no damage and easily win that game. You already have the engineering bay, and turrets only cost minerals, which terrans get plenty of. Can even use mules to help get that money and not even have to save for scans.


Brilliant. Why don't you post this in SC2 strategy? I'm like 100% positive most people didn't know this. Just a shot in the dark, do you happen to say marines are free as well? Because it's correct as well, I'm just curious.


UGH TURRETS COST GAS TOO


Turrets cost 100 minerals.



100/25 if i'm not mistaken?


You are mistaken. 100 mins.
blahz0r
Profile Joined December 2010
3030 Posts
June 28 2011 07:28 GMT
#3440
Can't believe MMA lost. Puzzle played pretty well though
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