Any single balance remark or non game related argument after page 77 gets an insta 2 week ban. It's mindboggling that I still have to state the obvious.
On March 10 2011 20:29 Dominating wrote: Switching from Bio to Mech at that point in the game is nearly impossible. He would have wasted barracks and had to build how many factories? When a protoss gets HT, I throw up an extra factory or 2 and slowly start adding in factory units. You can't just hardswap and not produce units for 5 minutes.
Yeah, you really need to start transitioning sooner when you scout templar tech. It's better to just stick to bio if you only have 1-2 bases running and low supply. I think scfou could've maybe abused sans early weakness with a few thors.
On March 10 2011 20:31 Parnage wrote: San's earned his spot into the top 4 and don't let anyone tell you otherwise. This guy's a trooper and to think he's going to enter military service soon and this isn't his actual career path. I am very much impressed by his play style and his ability to just not die. He's got quite the stamina and ability. I am looking forward to his next game ^^
I'm not sure if you know, but all males have mandatory military service unless they win like a national award or so.
I only say that because the way you worded what you said sounded like you are saying he was joining the military as his career choice.
I really hope San somehow beats MC. People have been non-stop nut-hugging MC since GSL 3... Yes, we get it, he is the best protoss. It doesn't mean he is unbeatable. He can lose just as easily as MVP.
The PTR patch notes baffle me. How is it possible that David Kim watches games like THAT and thinks "I'd rather see players mass colossus and a-move"? Those last 2 games had simply incredible play by both players, perfect examples of what Starcraft should be, what e-sports should be. In comparison, san vs boxer looked like it could've come from command and conquer...
On March 10 2011 20:26 new001 wrote: Man those games Are definitely worth Re-watching Any day, I mean it's Unbelievable how this Dudes kept attacking Each other every 10 seconds Really I am impressed
On the other end I doubt San can win MC in a PvP ! !
Lol well played sir Poor artosis holding an icecream to his face to soothe his swollen guinea cheeks.. Quite surprised they didnt just let artosis off and get doa to sub in or something
On March 10 2011 20:30 Taf the Ghost wrote: I appreciate all of the effort that went into those games, but sCfOu really biffed his strategy there. In games 3 & 4 he spent the entire time trying to bullrush through fully upgraded HTs. No amount of Marauders can get you through it, especially not with San's HT usage (which is really good).
He did 2 drops over 90 minutes of game time (50 min + 40 min), and both in game 4. He really just needed to load up 2-3 Dropships and murder the tech tree. sC channels his inner QXC and he wins those going away.
But, good job to San, he had a good plan against sC's strategy, if epically draining, but he did the exact same thing to NesTea, and it worked really well.
Yeah all this balance talk, and it's just that sC didnt even abuse mobility. Simultaneous drops and all that great stuff is the way to go with bio terran.
San was just the better player.
with warp in San had great mobility as well.
That's why multiple drops are so good I mean really, going pure bio and not droping just seems like not exploiting the strenght of a style of play to it's max. And im sure that sC would have won that last game with proper drops.
I don't think any of the games out-lasted Jinro vs Ensnare on LT, but was that the longest single series in GSL history? It was longer than most days. I have to go to bed now!
i enjoyed the julyzerg games so much more than this series. it was way way too long. it's just one player being unable to finish the other one with the same strategy one after the other without any change for the whole series by both players...not fun at all after the first game.