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Any single balance remark or non game related argument after page 77 gets an insta 2 week ban. It's mindboggling that I still have to state the obvious. |
On March 10 2011 19:47 Logros wrote: Step 1: Make Marauders Step 2: Make Marauders Step 3: Stand in storms Step 4: Make Marauders Step 5: Profit!
There, I solved that for you.
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On March 10 2011 19:49 Sein wrote: Is this the longest game in the GSL history?
Jinro vs Ensnare (I think.)
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tastosis are fucking on today
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I really think he should have added a few siege tanks, that would really help Terran out when they run back.
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On March 10 2011 19:43 zeehar wrote:Show nested quote +On March 10 2011 19:41 Lann555 wrote:On March 10 2011 19:39 LoCaD wrote: Beatiful T should be shot back to the stoneage for only going MMm all game long.
Go San He also has ghosts. You really cannot play mech on a map this big as the immobility will be a total disaster. A good Protoss will make you run back and forth all game lets switch this around. You really cannot play colossi on a map this big as the immobility will be a total disaster. A good terran will make you run back and forth all game with 4 marauder drops. No one said anything about colossus, just commentating on why mech is a bad idea. L2 reading comprehension.
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"Whack-a-mole" Protoss vs Mallet Terran 2-1
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That game was the most epic game i have ever seen in starcraft. It was so grack and forth and last forever.
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On March 10 2011 19:48 Modulen wrote: mass bio vs templar based protoss with double the bases and still win -> complain how good templars are Oh my god stop bitching about balance. :/
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SanZenith should have gotten carriers in game 3. I'm not joking.
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The guy who makes those Tastosis quotes videos is going to have a field day with today's cast.
Shakuras San at the bottom right. sC at the top left.
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On March 10 2011 19:49 Mereel wrote:Show nested quote +On March 10 2011 19:47 Node wrote:Holy crap that game refused to end. Proof that Amulet is pretty ridiculous in its current form.  proof that ur brain dont work
So much irony in this post.
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The new maps make for some outstanding games. Every time I see the old maps now they just seem so boring.
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On March 10 2011 19:46 last light wrote:Show nested quote +On March 10 2011 19:41 coldonthecob wrote: this game is a good case study on why the amulet is getting nerfed. Is that why San is most likely to lose?????????????? Maybe because sC won a day[9] funday monday style victory. "Colossi? Keep making marines and marauders. Warp-in storms? Keep making marines and marauders.".
That many warp-in storms and big map favoring protoss over terran because of more gas and warp tech didn't help San a bit on winning this game. Indeed it was a good case study on amulet nerf.
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"That really shows how powerful Khadarin Amulet is"
How does the fact that 5 base Terran wore down the 7 base Protoss using the most stormable army composition possible show that KA is powerful?
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On March 10 2011 19:48 Butterz wrote: how did that terran win :S .. protoss played so good One reason is because Terran killed more then just units... He also killed countless Nexus.
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Terran remind me more of Zerg in this game compared to SC1, just endless endless streams of MM~~
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artosis on pain killer= win
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Can't imagine what sc is going through mentally after winning that game 0-2 down, pretty crazy.
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sC needs to understand that most san's builds have a very weak timing, between 7-12 minutes in the game, he should abuse that.
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