[GSL] : Code S ro8: Day 2 - Page 70
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SmoKim
Denmark10305 Posts
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Deekin[
Serbia1713 Posts
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Liquid`Nazgul
22427 Posts
On January 19 2011 18:37 insaneMicro wrote: IdrA has practiced this for -probably- more than 8 hrs/ day for the last week. He most likely knows better than anyone on TL when he's already lost. I've seen hundreds of Jinro games, Zergs come back from this plenty so no | ||
awha
Denmark1358 Posts
I get an error from http://211.43.144.192:8800/view.cgi?hid=1&cid=20119&nid=800&uno=10338400&uip=70.79.231.32&title=Sony Ericsson GSL Jan. Code S&key=95c878f60a88a5120ec9153ee4d64bfc&Format=OGM&SecSize=45056&FixedHeader=TRUE&PosInData=TRUE" which seems to be posted by americans. No idea if it works though, but im tired of watching illegal streams when I pay ![]() | ||
cyprin
United States1105 Posts
On January 19 2011 09:17 cyprin wrote: I think Jinro will win. Xel'Naga Caverns is mostly balanced--it could go either way, maybe a little IdrA favored. They're both macro players, though, and once a meching terran has the gold planetary/tanked it's really hard to stop. Metalopolis could go either way as well. IdrA has an advantage in cross spawns or close by air spawns, but Jinro basically gets a free win if it's close by ground. Shakuras feels zerg favored, however, historically in the GSL T has had an advantage on the map. I think IdrA's macro will pull him through on this map though. There isn't really a situation where Terran can planetary/tank turtle and be in a position where he's invulnerable to harass on every base. Jungle Basin will go to Jinro Lost Temple is..Lost Temple, Cross Spawns could go either way, close by ground will be a Jinro win. quoting myself for posterity :p | ||
davidk
49 Posts
p.s. it's not working... check this link! justin.tv/archontv# | ||
KonohaFlash
Canada1590 Posts
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Hemula
Russian Federation1849 Posts
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Sprungjeezy
United States1313 Posts
Wait, we have the cheese... and the wine... guess we're all set. | ||
Essentia
1150 Posts
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mytent
United States156 Posts
On January 19 2011 18:35 Clafou wrote: ![]() HAHAHAHAHA. lolled at this. But yes guys, if I was IDRA, I wouldnt play through that either. Think about it. Really think about it. Would you want to lose game 2 the long, humiliating, painful way? Or keep your head straight, off the back of the game 1 win, and just play into game 3 with that 'win' mentality still there? I actually respect Idra more now. | ||
DigitalisDestructi
United States488 Posts
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gulati
United States2241 Posts
God, please. Speedling rush him. Fuck him up. | ||
Taf the Ghost
United States11751 Posts
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a9arnn
United States1537 Posts
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ShyRamen
United States322 Posts
my god | ||
Yoz
Australia357 Posts
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Zeon0
Austria2995 Posts
or you (in this situation,not in general^^) | ||
Omnipresent
United States871 Posts
It was garbage. We crucify BitbyBit for cheesing in the GSL, but when Jinro does it, it's beautiful? It's garbage. We crucify BitByBit for doing ridiculous SCV all ins which basically amount to a coin flip. They're also his only hope of ever taking a game off most of his opponents. Jinro invested virtually nothing in that bunker play. It was only off 1 rax, and both of those bunkers could have been salvaged. If it had failed miserably, it's no big deal. There's nothing all-in or coin-flippy about it. It's a strong, solid play. There are dozens of ways to transition out of it. What's more, it wasn't even designed to win the game, just put IdrA behind. Getting mad at Jinro for this is a lot like getting mad that he made a banshee that happened to do ridiculous damage... | ||
DrakeFZX3
United States925 Posts
What BBB does is all-ins pulling 2/3s of his SCVs to win. Jinro goes 1 rax gas and then tricks Idra into thinking it's a 2-rax bunker rush, that's pretty genius. Hell, Jinro was surprised he left. | ||
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