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Dreamhack Day 3 - Page 33

Forum Index > StarCraft 2 Tournaments
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lim1017
Profile Joined April 2010
Canada1278 Posts
November 27 2010 10:55 GMT
#641


Theres actully a trick to running wokers away from hellions. Ive played some of ladder zergs who know how to split their drones really well, almost like Foxer marine spliting, groups or 2-4 and making them hold position. around your base.
zere
Profile Blog Joined October 2010
Germany1287 Posts
November 27 2010 10:55 GMT
#642
Day9:
"Do you have anything else to say, d.Apollo?"

2 seconds of silence

d.Apollo:
*looks at Day9*
*shakes head*
"No."
ModeratorWenn ich einmal traurig bin, dann trink' ich einen Korn. Wenn ich dann noch traurig bin, dann trink' ich noch 'nen Korn. Und wenn ich dann noch traurig bin, dann fang' ich an von vorn!
Manimal_pro
Profile Joined June 2010
Romania991 Posts
November 27 2010 10:55 GMT
#643
fenix is a beast, frost flame hellions are beasts!!!
If you like brood war, please go play brood war and stop whining about SC2
HeIios
Profile Joined May 2010
Sweden2523 Posts
November 27 2010 10:55 GMT
#644
On November 27 2010 19:55 Shika wrote:
Naama wins game 2 and advances to the semi finals 2-0 over ServyOa.


Hurray!!! Gogo finnish pride!
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
November 27 2010 10:55 GMT
#645
Eurrbody makes excuses for the Liquid boys... =P

GJ JOAN FENIX LETS GO! :D
twitter.com/xerislight -- follow me~~
ccHaZaRd
Profile Joined February 2009
Canada1024 Posts
November 27 2010 10:55 GMT
#646
On November 27 2010 19:52 gnutz wrote:
Epic BO5 TvT Series incoming!

Like in 70 % of every tournament.


maybe euro tournament
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
November 27 2010 10:55 GMT
#647
Tyler only needed to wall that back entrance with another pylon. I wonder why he left a gap.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Goibon
Profile Joined May 2010
New Zealand8185 Posts
November 27 2010 10:55 GMT
#648
I've only been really watching SC in any form since the SC2 beta, but so far that probe mass suicide was the most riduculous thing i've ever seen.
Leenock =^_^= Ryung =^_^= Parting =^_^= herO =^_^= Guilty
dtz
Profile Joined September 2010
5834 Posts
November 27 2010 10:55 GMT
#649
there was only 1 banshee. i think tyler overreacted by moving his whole force + moving all his probes at the main ( all 20+ of them)

MrCon
Profile Blog Joined August 2010
France29748 Posts
November 27 2010 10:55 GMT
#650
Tyller was so ahead before that helion Why, ho why, oh whyhahahahaille, oh why.
He could afford those canons.
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
November 27 2010 10:55 GMT
#651
I'm a little sad that all Liquid players are out, but I like that Fenix advanced. He has really impressed me.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
Blaec
Profile Joined April 2010
Australia4289 Posts
November 27 2010 10:56 GMT
#652
On November 27 2010 19:51 Risen wrote:
I don't know why everyone saying Fenix is so amazing. Sure he's good, but he got 200 minerals of hellions into a wide open natural (not hard to do) and wiped a shit ton of probes. Bronze level play with pro level macro won him that game.

Fenix had amazing multitasking that game, while maintaining his macro, but to say he did anything special is a bit much.


The play was good. the macro sucked, did you see the constant supply blocks?
Jacobs Ladder
Profile Joined May 2010
United States1705 Posts
November 27 2010 10:56 GMT
#653
On November 27 2010 19:53 dtz wrote:
really big blunder by tyler :S


See, I'm not sure I'd call it a big blunder. To me it seemed like a small blunder with HUGE result. Pulling your workers is a split second reflex thing, but it turned out HORRIBLY here.
Anduril
Profile Joined May 2009
United States248 Posts
November 27 2010 10:56 GMT
#654
Very unlucky for tyler that game because the only reason he pulled his probes to the natural was because he thought that the right side was walled off. It was an ok game for fenix nothing really amazing.
PredY
Profile Joined September 2009
Czech Republic1731 Posts
November 27 2010 10:56 GMT
#655
On November 27 2010 19:54 Talin wrote:
So frustrating. Protoss needs more bloody mobility, it's always just trying to scurry your Stalkers on one side of the base to meet the drop, then run them all the way back on the other side of the base, then you try to move out and have to move back yet again and if you split them up they either die or can't deal enough damage to stop the harassment.

So so frustrating. =/

how about tight pylonwalls (nony had none) and warpin units?
http://www.twitch.tv/czelpredy
Fayfay
Profile Joined May 2010
Sweden128 Posts
November 27 2010 10:57 GMT
#656
How does the brackets look now?
FuRong
Profile Joined April 2010
New Zealand3089 Posts
November 27 2010 10:57 GMT
#657
Good play combined with some luck allowed Fenix to win that game. The two-pronged attack was very well orchestrated, but even Fenix couldn't expect that it would do THAT much damage. The workers just lined up perfectly and got absolutely destroyed.

Fenix was behind, he probably expected to catch up to even if the harrass was successful, but in the end it was a game-changing moment which put him way ahead.
Don't hate the player, hate the game
susySquark
Profile Blog Joined May 2010
United States1692 Posts
November 27 2010 10:57 GMT
#658
I don't care about balance or not, that kind of hellion damage just FEELS unfair. It's bad for the game, that making one slight mistake can cost you 30 supply in 1 second. To 200 minerals of units. I can understand misclicking your probes into a tankline being a huge blunder, but those hellions were just DIRTY.
superjoppe
Profile Joined December 2004
Sweden3694 Posts
November 27 2010 10:57 GMT
#659
On November 27 2010 19:50 McDonalds wrote:
Show nested quote +
On November 27 2010 19:42 superjoppe wrote:
On November 27 2010 19:34 McDonalds wrote:
On November 27 2010 19:28 superjoppe wrote:
On November 27 2010 19:25 McDonalds wrote:
On November 27 2010 19:21 Lucius2 wrote:
On November 27 2010 19:19 Crichton wrote:
On November 27 2010 19:18 Blaec wrote:
On November 27 2010 19:17 McDonalds wrote:
Yeah, that's what Socke gets for basing a game around the exploitation of a bug. I'm already tired of seeing that.


what bug?


You squeeze a probe through that solid pylon wall-off at the base of the ramp. Shouldn't really be possible.


omg, why do ppl complain about every single bug that should be patched. the sad part is, they prolly will patch it...

i say it once again, bw has TONS of EXPLOITS

Yeah, bugs, no reason to patch those...

I already addressed the BW excuse but I'll do it again just for good measure. It's 2010. Brood War wasn't designed for real competition and the bugs that were allowed in competition actually added something. Several bugs weren't allowed because they didn't contribute in an acceptable way. This doesn't. It just gives an unfair advantage to one player like allied mines did.

Its just as squeezing through minerals in Broodwar. And that contributed a lot, they even designed maps with that in mind

Do you really want them to create maps that encourage cannon rushing? We're not talking about there being a natural barrier that can be exploited by both players. It's a barrier created by one player and the same player has much more to gain by exploiting it than the other.

I like cheese a lot, so I wouldn't mind it no. That's what I like about SC2 so far, that there are fewer long boring macro games.
About having much more to gain, ye thats just as sqeezing through the minerals. All the maps with an expansion at the other side of the minerals, of course you gain more than the opponent if you are the only one to use it. But no one has ever complained (maybe except you) about those maps.

You're really missing the point. Either player could squeeze through the minerals to take their own expansion. It's equal benefit. If you don't see the asymmetrical benefit of being able to squeeze through a pylon barrier at the bottom of a ramp then I don't know what you're doing playing a strategy game.

Both players have a ramp, right? Both players choses their own strategy.

But if you want to highlight asymmetrical benefit, just look at zerg and squeezing through the minerals. They can't, yet they don't wine as much as you do.
Frankon
Profile Joined May 2010
3054 Posts
November 27 2010 10:57 GMT
#660
On November 27 2010 19:55 ZekZ wrote:
Show nested quote +
On November 27 2010 19:52 gnutz wrote:
Epic BO5 TvT Series incoming!

Like in 70 % of every tournament.


maybe euro tournament

Euro T's are better than NA T's. Simple reason/
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