• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:14
CEST 15:14
KST 22:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners6Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Douyu Cup 2026: $20,000 Legends Event (June 26-28)8[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th156Weekly Cups (May 18-24): MaxPax wins doubles0
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th TL Poll: How do you feel about the 5.0.16 PTR balance changes? High level ptr replays? where can I find them? Team Liquid Map Contest #22: Results and Winners TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ vespene.gg — BW replays in browser Quality of life changes in BW that you will like ? [BSL22] Non-Korean Championship from 13 to 28 June The Korean Terminology Thread
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread ZeroSpace Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
Canadian Politics Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8823 users

GSL S Code - Page 4

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 2 3 4 5 6 Next All
Endorsed
Profile Joined May 2010
Netherlands1221 Posts
November 20 2010 20:37 GMT
#61
On November 21 2010 05:07 yoshi_yoshi wrote:
ro64-ro16 in Code A is bo1? The first round is the one which gets you potentially kicked out of code A altogether too. Pretty high stakes bo1 for the players involved.


Damn, one could just cheese his way to top 16..
RoboBob
Profile Blog Joined September 2010
United States798 Posts
Last Edited: 2010-11-20 21:50:30
November 20 2010 21:11 GMT
#62
On November 21 2010 04:38 TzTz wrote:
So I understand that Code S can (after these initial tournaments) only be aquired by Code A players who win against Code S players in this Up and Down Tournament. Obviously the Beaten Code S players become Code A. So how do you drop out of Code A and who takes their place? Is it through the Ladder and Worldchampionship? If so Code A and Code S players HAVE to be excluded? Still not 100 percent clear, but thanks for the info, been looking for that information for months


Ok, first the ladder and world tournaments are seperate from the GSL. Guessing that ladder will be some kind of top 200, and world champ would be invite.

It's the GSL we have solid info on. One GSL season has 3 tournaments: 1 Code S tournament, 1 Code A tournament, and one Up-or-down tournament (which is really more of a collection of showmatches that move people to & from S class.

Path to S Class:

Ok assume you're a brand new entrant into the GSL2011.

Begin Code A tournament
1. You must obtain 1 of 32 spots in the Code A tournament via qualifiers open to anybody.
2. RO64: BO1. Win, and you advance, and you don't need to requalify for Code A next season. (yes, this means you can cheese your way to A class) Lose, and you'll need to re-qualify.
3. RO32: BO1. Winner advances.
4. RO16: BO1. Winner advances and gains a spot in the up-and-down match later that season. (Yes, this means that you can potentially cheese your way into getting a shot at S class)
5. RO8: BO3. Winner advances.
6. RO4: BO3. Winner advances.
7. Finals: BO3. Winner gets 1st pick in the Up-or-down tournament later that season. Loser gets 2nd pick.

Begin Up-and-down tournament
1. If you won the Code A tournament, pick one of the 8 S-class players also in the Up-and-down tournament. Defeat your opponent in a BO5, you become Code S next season, and your opponent becomes Code A. Lose, and you're still guarenteed Code A next season, but your opponent stays Code S.
2. If you were the runner up in the Code A tournament, you get to choose any other Code S opponent to fight for title, just like #1 with same ramifications.
3 The other 6 Code A players are each randomly paired against a Code S player in the tournament. BO5s, everything else the same.
End Up-and-down tornament.

Then, the NEXT GSL, you get to participate in the Code S tourney. This means that sequentially, both the Code A and Code S tournaments must happen before the up-and-down tournament.

Begin Code S tournament:
1. Group play/round robin?: 8 groups of 4, each match a BO1. Whoever places 4th in each group drops down to the up-and-down tourney later this season. 3rd in group doesn't advance, but is guarenteed Code S next season. 1st and 2nd in group advance to RO16.
2. Group play/round robin?: 4 groups of 4, each match a BO1. Top 2 in group advance, and will be seeded next season against possible newcomers.
3. RO 8 play: Each 2nd-in-group faces another groups 1st-in-group. BO3, winner advances.
4. RO4 play: BO5, winners advance.
5. Finals: BO7
End Code S tournament.
Sobba
Profile Joined August 2010
Sweden576 Posts
Last Edited: 2010-11-20 22:02:52
November 20 2010 21:57 GMT
#63
There is no mathematical possibility for enough people to get above Idra and TheWind. So dont worry Idra is S-class.

For Clide and Hyperdub:
It is close to impossible for them to not get S-class. Only scenario (if i counted this right) for them to miss S-class would be if 8 guys currently far down the ranking claimed all top 8 spots. AND... anypro Leenock jookToJung Polt and MC all have to get top 16. THEN Clide and Hyperdub will have to fight for the last S-class spot.
So im sure we will see Cliiiiide get S-class.

For Jinro/Haypro/Ret/Sen :
Top 8 automaticly gets them S-class. But there is another possibility.
They would have to reach top 16 and have to play some kind of tie-break with; Lotze, TOP, Loner and SangHo + any others that play their first GSL and reach top 16.
But these are the requirements for this to be possible. Only 3 players in these lists below can reach the round above to their name:

Require ro32:
mvp
Rain
CoreJJang

Require ro16:
JSL
Junw
Aya
Banbanssu
Bless
ButterflyEffect
choya
GuineaPig

Require ro8:

syj
Vines
Sen
LittleBoy
Sleep
Golden
Rache
BoogieBoy
DreamizEr
Libero
NewDawn
BitByBit
HayprO
Tosyad
Sc
TheBest
Naya
Ret
Cyrano
Line
gumiho
Monster
Max
July
aLive
Joon
Jinro
Drug
Liberty
Choa
Annyung
Destination
On

To clarify. The lists are the round required for any 3 of those players to make it impossible for anyone to reach S-class with only a top 16 placement.

Would suck if i missed something and this was all wrong


Sanguinarius
Profile Joined January 2010
United States3427 Posts
November 20 2010 22:16 GMT
#64
Thanks for the translation. I hope idra gets code S
Your strength is just an accident arising from the weakness of others -Heart of Darkness
keV.
Profile Blog Joined February 2009
United States3214 Posts
Last Edited: 2010-11-20 22:24:31
November 20 2010 22:22 GMT
#65
Not only will Idra get Code S. He will also be the Blizzard cup champion. You heard it here first.

Also, holy fuck GOM blizzard is awesome. A tournament nearly every month! Amazing!
"brevity is the soul of wit" - William Shakesman
Treadmill
Profile Joined July 2010
Canada2833 Posts
November 20 2010 22:24 GMT
#66
Thanks so much for translating this. What I think is great is that it does look like there is an opportunity to 'break into' A-class and S-class every single GSL. So if TLO or any of the others that end up in A-class do well in January's group A tournament they'd have a chance to bump up to S-class. I think GOM has a good balance between allowing new players a chance while helping the established players stick around (because it would suck if the tournament was set up so that if HopeTorture or someone lost to cheese once to some newbie, they'd be out).
Grummler
Profile Joined May 2010
Germany743 Posts
November 20 2010 22:35 GMT
#67
I really like these rules, GSL is going to be very interesting. I wonder how high the prize money difference between A and S-tournament is going to be, though.
workers, supply, money, workers, supply, money, workers, ...
rift
Profile Blog Joined September 2007
1819 Posts
Last Edited: 2010-11-20 22:36:48
November 20 2010 22:35 GMT
#68
Bo1 outside of a group stage and a bo3 finals turns A-Class into Cheese-Class :\
RushBoxer!
Profile Joined September 2010
United States173 Posts
November 20 2010 22:57 GMT
#69
Good work man this was really helpful info
spoons and forks
Defacer
Profile Blog Joined October 2010
Canada5052 Posts
November 20 2010 23:19 GMT
#70
+ Show Spoiler +
On November 21 2010 06:11 RoboBob wrote:
Show nested quote +
On November 21 2010 04:38 TzTz wrote:
So I understand that Code S can (after these initial tournaments) only be aquired by Code A players who win against Code S players in this Up and Down Tournament. Obviously the Beaten Code S players become Code A. So how do you drop out of Code A and who takes their place? Is it through the Ladder and Worldchampionship? If so Code A and Code S players HAVE to be excluded? Still not 100 percent clear, but thanks for the info, been looking for that information for months


Ok, first the ladder and world tournaments are seperate from the GSL. Guessing that ladder will be some kind of top 200, and world champ would be invite.

It's the GSL we have solid info on. One GSL season has 3 tournaments: 1 Code S tournament, 1 Code A tournament, and one Up-or-down tournament (which is really more of a collection of showmatches that move people to & from S class.

Path to S Class:

Ok assume you're a brand new entrant into the GSL2011.

Begin Code A tournament
1. You must obtain 1 of 32 spots in the Code A tournament via qualifiers open to anybody.
2. RO64: BO1. Win, and you advance, and you don't need to requalify for Code A next season. (yes, this means you can cheese your way to A class) Lose, and you'll need to re-qualify.
3. RO32: BO1. Winner advances.
4. RO16: BO1. Winner advances and gains a spot in the up-and-down match later that season. (Yes, this means that you can potentially cheese your way into getting a shot at S class)
5. RO8: BO3. Winner advances.
6. RO4: BO3. Winner advances.
7. Finals: BO3. Winner gets 1st pick in the Up-or-down tournament later that season. Loser gets 2nd pick.

Begin Up-and-down tournament
1. If you won the Code A tournament, pick one of the 8 S-class players also in the Up-and-down tournament. Defeat your opponent in a BO5, you become Code S next season, and your opponent becomes Code A. Lose, and you're still guarenteed Code A next season, but your opponent stays Code S.
2. If you were the runner up in the Code A tournament, you get to choose any other Code S opponent to fight for title, just like #1 with same ramifications.
3 The other 6 Code A players are each randomly paired against a Code S player in the tournament. BO5s, everything else the same.
End Up-and-down tornament.

Then, the NEXT GSL, you get to participate in the Code S tourney. This means that sequentially, both the Code A and Code S tournaments must happen before the up-and-down tournament.

Begin Code S tournament:
1. Group play/round robin?: 8 groups of 4, each match a BO1. Whoever places 4th in each group drops down to the up-and-down tourney later this season. 3rd in group doesn't advance, but is guarenteed Code S next season. 1st and 2nd in group advance to RO16.
2. Group play/round robin?: 4 groups of 4, each match a BO1. Top 2 in group advance, and will be seeded next season against possible newcomers.
3. RO 8 play: Each 2nd-in-group faces another groups 1st-in-group. BO3, winner advances.
4. RO4 play: BO5, winners advance.
5. Finals: BO7
End Code S tournament.



I mentioned this in the SOTG thread, but man ... Getting to S-Code after the the GSL Opens end and the real season begins is going to be hard as hell. Great players are going to have to go in serious slumps for a newcomer to have a chance.

Team Liquid was really smart to send as many players as they could when they did. With TLO out of the running this is TL's best chance to get an S-code or high A-code. And if I were LegalMind, Clide, Hyperdub, Jooktojung, PoltPrime, Zandark I would be totally conspiring to take down Ret, Jinro and Haypro.

This GSL Open is going to be insane. Can't wait!

Karmond
Profile Joined September 2010
Australia31 Posts
Last Edited: 2010-11-21 00:29:51
November 21 2010 00:22 GMT
#71
Wonder how they decide tie-breaks for the A Class, there's alot of people in that lower end with all a single qualification. During Artosis' GSL3 qualifiers you hear him talking to Torch saying that (before the qualifiers) Torch is last in A (96th or 64th?) and Artosis is 1st in B (97th or 65th?).
Escapist
Profile Joined July 2010
Portugal548 Posts
November 21 2010 00:38 GMT
#72
Thank you for the help on clarifying the Code S and A for 2011, excellent post.

Happy so see IdrA so close to obtain Code S and kinda sad to see TLO that close and giving it away. Hopefully he'll have another go in the future and we need more non-koreans taking their chances there...theres a lot of money and reputation at stake for 2011.
EU / US / KR English Shoutcasted Matches 720p HD -> http://www.youtube.com/user/xHydrax
Hoju
Profile Blog Joined April 2010
United States449 Posts
November 21 2010 00:43 GMT
#73
I just realized something. The only reason IdrA and TheWinD haven't clinched S-Class yet is because of this rare scenario:

IF the 7 players that are directly behind them in the standings get ro16 (Clide, Leenock, Hyperdub, anypro, Polt, MC, and jookToJung)
AND
8 players below that first group get ro8
AND
IdrA and/or TheWinD lose in ro64, then they would be in a tie for the last few spots in S-Class.

But, two of that first group of 7 players, Clide and Leenock, play each other in the ro64, so both of them cannot get ro16, so that rare scenario can't even happen.

So, IdrA and TheWinD have clinched S-Class.
www.TheInfestedArchon.com - SC2 Satire
iGX
Profile Joined June 2010
Australia414 Posts
November 21 2010 00:54 GMT
#74
Lol @ world tournament...why am I not suprised to see that SEA is not included.
When your bases are ashes...then you have my permission to "GG".
antelope591
Profile Joined October 2007
Canada820 Posts
November 21 2010 01:11 GMT
#75
On November 21 2010 05:33 sihyunie wrote:
Show nested quote +
On November 21 2010 05:20 bRuTaL!! wrote:
Bo1 for group stage is stupid thought.

I presume they will do something similar to OSL and MSL, so either play everyone else in the group once to determine the ranking, or do the "one-day dual tournament." It's not Bo1 single elimination tournament, so it won't be so bad.


That's what I'm thinking....they mentioned groups so its most likely like the OSL/MSL why wouldn't it be? Therefore it won't be just 1 game and ur out so its a moot point
Karmond
Profile Joined September 2010
Australia31 Posts
Last Edited: 2010-11-21 01:54:25
November 21 2010 01:36 GMT
#76
On November 21 2010 09:43 Hoju wrote:
I just realized something. The only reason IdrA and TheWinD haven't clinched S-Class yet is because of this rare scenario:

IF the 7 players that are directly behind them in the standings get ro16 (Clide, Leenock, Hyperdub, anypro, Polt, MC, and jookToJung)
AND
8 players below that first group get ro8
AND
IdrA and/or TheWinD lose in ro64, then they would be in a tie for the last few spots in S-Class.

But, two of that first group of 7 players, Clide and Leenock, play each other in the ro64, so both of them cannot get ro16, so that rare scenario can't even happen.

So, IdrA and TheWinD have clinched S-Class.

Even if Clide and Leenock could get Ro16 (Clide actually only needs Ro32), you're forgetting that there's 9 non-Ro8 S-code positions available as Hopetorture has gotten Ro8 twice. Oh and MC is too far behind, MC needs a Ro8 place to get S-code (in the senario you outlined).
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
November 21 2010 01:51 GMT
#77
I love this system, it is great. I especially enjoy the cutthroat aspect of an "Up-and-down" match where the winner gets S-class and the loser gets demoted/stays the same. It will invoke some great drama in SC2!
We found Dove in a soapless place.
Wargizmo
Profile Joined March 2010
1237 Posts
November 21 2010 01:56 GMT
#78
On November 21 2010 10:36 Karmond wrote:
Show nested quote +
On November 21 2010 09:43 Hoju wrote:
I just realized something. The only reason IdrA and TheWinD haven't clinched S-Class yet is because of this rare scenario:

IF the 7 players that are directly behind them in the standings get ro16 (Clide, Leenock, Hyperdub, anypro, Polt, MC, and jookToJung)
AND
8 players below that first group get ro8
AND
IdrA and/or TheWinD lose in ro64, then they would be in a tie for the last few spots in S-Class.

But, two of that first group of 7 players, Clide and Leenock, play each other in the ro64, so both of them cannot get ro16, so that rare scenario can't even happen.

So, IdrA and TheWinD have clinched S-Class.

Even if Clide and Leenock could get Ro16 (Clide actually only needs Ro32), you're forgetting that there's 9 non-Ro8 S-code positions available as Hopetorture has gotten Ro8 twice. Oh and MC is too far behind, MC needs a Ro8 place to get S-code (in the senario you outlined).


Yeah both of you are right, it's mathematically impossible for Idra and TheWind to not get S-Class status.
Marksel
Profile Joined October 2010
Netherlands56 Posts
November 21 2010 01:59 GMT
#79
Awesome, really helpful information! Been wanting to know what exactly was going to happen with the A and S class.

Thanks alot for the translation <3
That's actually quite true -Tasteless
GrazerRinge
Profile Blog Joined May 2010
999 Posts
November 21 2010 02:09 GMT
#80
wtf...this is kinda retarded...not only i dont get the meaning of all this ****, but lets see if this works...

btw will there be competition like SPL in future? so far there were only ko tournaments and kinda weird 3day- team competition by gomTV.

p.s.: pls correct me if i am wrong.
"Successful people don't talk much. They listen and take action."
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 47m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 584
SHIN 122
BRAT_OK 118
MindelVK 30
StarCraft: Brood War
Britney 62373
firebathero 6350
Calm 6026
Sea 2765
EffOrt 752
Shuttle 740
Mini 555
Light 348
Mong 242
actioN 203
[ Show more ]
Last 195
ggaemo 193
Pusan 132
Hyun 106
JYJ 81
hero 55
Sharp 44
HiyA 41
ToSsGirL 39
Aegong 34
Killer 32
Sacsri 28
910 25
Nal_rA 20
GoRush 18
Noble 17
sorry 16
IntoTheRainbow 10
Movie 10
Rock 6
Icarus 2
Dota 2
qojqva1390
Dendi1227
XcaliburYe299
Counter-Strike
fl0m5492
kRYSTAL_28
Super Smash Bros
Mew2King174
Heroes of the Storm
Khaldor229
Other Games
singsing1795
B2W.Neo480
DeMusliM361
Fuzer 141
KnowMe43
Organizations
Other Games
BasetradeTV157
StarCraft 2
angryscii 39
StarCraft: Brood War
lovetv 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH251
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis4569
Other Games
• WagamamaTV930
Upcoming Events
uThermal 2v2 Circuit
1h 47m
BSL22 NKC (BSL vs China)
5h 47m
Jaystar vs Dewalt
eOnzErG vs TerrOr
XuanXuan vs Bonyth
Mihu vs Dewalt
Messiah vs Jaystar
eOnzErG vs Bonyth
TerrOr vs Dewalt
Wardi Open
21h 47m
OSC
1d 10h
Replay Cast
2 days
The PondCast
3 days
Replay Cast
4 days
OSC
4 days
CranKy Ducklings
4 days
BSL22 NKC (BSL vs China)
6 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Liquipedia Results

Completed

Acropolis #4 - GSB
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
uThermal 2v2 2026 Main Event
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.