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Forum Index > StarCraft 2 Tournaments
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Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
May 08 2010 22:03 GMT
#261
AKJGHASHJDG One more shot from a marauder would've killed the roach warren.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
May 08 2010 22:08 GMT
#262
question, can Louder see the silhouettes of the moving burrowed Roaches, like cloaked ghosts in SC1 could still be identified by the shimmer in the air, or does he have no idea?
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
HCastorp
Profile Blog Joined March 2010
United States388 Posts
May 08 2010 22:10 GMT
#263
Moving roaches are completely invisible to the other player.
EvilTeletubby
Profile Blog Joined January 2004
Baltimore, USA22259 Posts
Last Edited: 2010-05-08 22:11:25
May 08 2010 22:11 GMT
#264
I'll chime in a bit on the Artosis/Slush decision once we have an official statement since I was the ref overseeing it. Suffice it to say, Kwark's statements have been pretty spot-on giving what the rationale was behind the decision. Situations like this are terrible for everyone involved, but a decision needs to made - we have to keep the tournament moving. Regardless of which way a decision goes, there are going to be some people (namely one of the two players) that are unhappy. Please keep in mind that our goal is to maintain the fairest environment in the name of competition that we can for all players.

Again, I'll add more once we get some information together. I also want to encourage everyone to not hold it against Slush - He felt as if had a legitimate chance, and left it in our hands. This was an Admin decision, not his.
Moderatorhttp://carbonleaf.yuku.com/topic/408/t/So-I-proposed-at-a-Carbon-Leaf-concert.html ***** RIP Geoff
Risen
Profile Blog Joined March 2010
United States7927 Posts
May 08 2010 22:11 GMT
#265
On May 09 2010 07:10 HCastorp wrote:
Moving roaches are completely invisible to the other player.


Not true, unless they fixed that
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Kurr
Profile Blog Joined April 2010
Canada2338 Posts
May 08 2010 22:11 GMT
#266
On May 09 2010 07:10 HCastorp wrote:
Moving roaches are completely invisible to the other player.


According to this thread it depends on the graphics settings being used.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=124291
(╯°□°)╯︵ ┻━┻ | ┻━┻ ︵╰(°□°)╯︵ ┻━┻
HCastorp
Profile Blog Joined March 2010
United States388 Posts
May 08 2010 22:14 GMT
#267
@Kurr, Thanks, I hadn't seen that. I don't see them in my games, and I would have assumed other players don't either. For instance, Louder's actions make would make no sense if he could see the roaches.
Hold-Lurker
Profile Joined October 2007
United States403 Posts
May 08 2010 22:15 GMT
#268
On May 09 2010 07:00 faction123 wrote:
djwheat needs to let day9 talk more


Please.
Matoo-
Profile Blog Joined June 2007
Canada1397 Posts
May 08 2010 22:16 GMT
#269
Rofl heroic play by Louder.
Deleted User 55994
Profile Blog Joined December 2009
949 Posts
May 08 2010 22:17 GMT
#270
i can't believe he held off 7 broodlords with 5 vikings and marines
Xxio
Profile Blog Joined July 2009
Canada5565 Posts
Last Edited: 2010-05-08 22:18:43
May 08 2010 22:18 GMT
#271
Louder is impressing me so much today

- I like him a lot more as Terran
KTY
lolreaper
Profile Joined April 2010
301 Posts
May 08 2010 22:18 GMT
#272
such a sick game
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
May 08 2010 22:19 GMT
#273
Louder only has 17 scvs left. =[
Matoo-
Profile Blog Joined June 2007
Canada1397 Posts
May 08 2010 22:19 GMT
#274
Ungodly mass of roaches omfg.
Deleted User 55994
Profile Blog Joined December 2009
949 Posts
May 08 2010 22:21 GMT
#275
louder played so well, that's unjust
Dionyseus
Profile Blog Joined December 2004
United States2068 Posts
May 08 2010 22:21 GMT
#276
Slush vs Louder game 2 was very good.
9/5/10 P acct: NA D 10,683 651pts 69w56L http://sc2ranks.com/char/us/290365/LetoAtreides T acct: NA D 16,137 553pts 70w67L http://sc2ranks.com/char/us/1560008/Khrone Z: NA G 16,058 465pts 28w26L http://www.sc2ranks.com/us/1997354/Omnius
shinosai
Profile Blog Joined April 2010
United States1577 Posts
Last Edited: 2010-05-08 22:21:31
May 08 2010 22:21 GMT
#277
Nicely played by louder. Got outmacro'd but he definitely had the better micro. Nice macro game by slush.
Be versatile, know when to retreat, and carry a big gun.
Dionyseus
Profile Blog Joined December 2004
United States2068 Posts
May 08 2010 22:22 GMT
#278
On May 09 2010 07:17 faction123 wrote:
i can't believe he held off 7 broodlords with 5 vikings and marines


Looks like his upgrades helped out a lot in that battle.
9/5/10 P acct: NA D 10,683 651pts 69w56L http://sc2ranks.com/char/us/290365/LetoAtreides T acct: NA D 16,137 553pts 70w67L http://sc2ranks.com/char/us/1560008/Khrone Z: NA G 16,058 465pts 28w26L http://www.sc2ranks.com/us/1997354/Omnius
Win.win
Profile Joined March 2010
United States230 Posts
May 08 2010 22:23 GMT
#279
On May 09 2010 07:11 Kurr wrote:
Show nested quote +
On May 09 2010 07:10 HCastorp wrote:
Moving roaches are completely invisible to the other player.


According to this thread it depends on the graphics settings being used.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=124291

which is a shame because if louder had the right graphics setting he would have seen that roach ambush coming...
SC2 Team Inflow: http://inflowgaming.net/
PredY
Profile Joined September 2009
Czech Republic1731 Posts
May 08 2010 22:24 GMT
#280
LOL "wooho look at me bitches"
brilliant
http://www.twitch.tv/czelpredy
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