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[G] PvT 16 Nexus: A Second Look - Page 4

Forum Index > StarCraft 2 Strategy
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TheDwf
Profile Joined November 2011
France19747 Posts
February 24 2012 23:48 GMT
#61
On February 25 2012 08:02 Dskreet wrote:

The problem I’m having with this build is nothing to do with counters, or pressure, or rushes. If the terran 9 scouts

No one 9 scouts as Terran... I mean, maybe in Bronze league, but really no decent Terran 9 scouts. No one.
Willzzz
Profile Joined December 2010
United Kingdom774 Posts
February 25 2012 00:00 GMT
#62
Hahahaha 9 scout!

Much more likely to just 14 CC right back at you. Not that a standard 1 rax expand will be much behind a 16 nexus anyway.

I'll take your macro and raise you some more macro.
Dskreet
Profile Joined January 2012
United States13 Posts
February 27 2012 23:12 GMT
#63
No one scouts in bronze, don't be retarded. Maybe gold league 9 scout.

Seriously though, 13 scout is also fast enough on a 2 player map. I started hiding the first pylon hoping that a 13 scout would be tricked into thinking it was a proxy gate, but I still got the expansion blocked once by a 13 scout and maybe 3 times by a 9 scout in 30 games.
Day9 is a muppet
DreamChaser
Profile Blog Joined February 2011
1649 Posts
February 27 2012 23:15 GMT
#64
Literally i plan on only doing this in PvT if i die so be it. I most likely deserve it for being this greedy haha
Plays against every MU with nexus first.
BronzeKnee
Profile Joined March 2011
United States5226 Posts
Last Edited: 2012-02-28 00:15:14
February 28 2012 00:03 GMT
#65
On January 30 2012 22:10 Alejandrisha wrote:
who cares if the game is 30+ mins long if you have a 100% chance of winning?


I am intrigued by this guide, but it seems really cheesy to me. It is like saying "well, you'll auto lose to 2 rax proxy Marauder with shells early (Namhcir style), and Geiko style 3 rax all-ins, but you'll have a good chance of winning otherwise because your opening so greedy..."

Thus I don't see how this helps me with the game anymore than any cheesy 1 base build. Your taking huge risks to get ahead, and because you're playing from so far ahead assuming you pull off the opening, you don't learn the matchup or the timings as solidly if you had opened safely.
Sated
Profile Blog Joined March 2011
England4983 Posts
February 28 2012 08:39 GMT
#66
--- Nuked ---
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