
Medivac Drop With Auto Pickup and Retreat - Page 3
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Xanczor
United States254 Posts
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Maynarde
Australia1286 Posts
![]() Thanks anyway! | ||
Lightningbullet
United States507 Posts
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Acritter
Syria7637 Posts
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elmyimbe
United States1 Post
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Charger
United States2405 Posts
On April 06 2011 11:56 Lightningbullet wrote: Thank you ![]() I haven't tested it with either of the other two races but their respective dropships should behave in the same way so it should work just as well with zerg and protoss. | ||
Ruyguy
Canada988 Posts
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Charger
United States2405 Posts
On April 06 2011 12:40 Acritter wrote: Hmm... really cool trick. Unfortunately, this technique is kind of limited, as it means you can at best only kill one structure and will lose the entire drop if there's any kind of interference. Even worse, it takes a while to set up, so if you have fast enough hands to use this trick without jeopardizing your attention in other ways, you'll probably have fast enough hands to just micro the drop. I don't think I'm going to see this become standard play anytime soon simply because microing it by hand gets such incredibly better results. I don't think this technique is particularly useful for a single drop while nothing else is going on as a player should be able to control a drop and still macro. However, I know people in the lower leagues struggle to micro and macro at the same time and it's even hard for me when there is a lot to micro. In my head when I thought of this what immediately came to mind was the 2nd scenario in the OP. Imagine Shattered Temple and the zerg has the 3 o'clock main and expands towards the bottom corner and is on 3 base. You move through the middle with your standard tank/marine/medivac army and setup outside the zerg's natural. Positioning and microing your main army vs. sling/bling/muta is crucial as one false move or too much time looking elsewhere can cause you to lose the game right there. So lets say from here I load up 2 drop ships with marines, one heads to the zerg's third and the other to his main. The one in the main is queued up to take out the spire while I alternate between microing my dropship and popping back to check on my main force/leapfrog tanks. In a perfect world, I could quickly double tap my hotkey for my automated drop if it starts getting denied and I can make a call whether to sac my drop and try to kill the spire or try to pick up and leave immediately. So the question is (for me) should I try to micro everything and do an OK job at best or should I automate one drop and micro the rest pretty good? I think that answer will be different for people but me personally, I would rather micro well on 2 things while the 3rd thing does it's own thing and still (hopefully) does damage by taking out a key building. Worse case scenario my main army and 1 drop is microed well and I lose a mediac and marines with the other failed drop that did not kill the spire. That's a gamble that I would be willing to take in some cases. | ||
Ponyo
United States1231 Posts
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Jesushooves
Canada553 Posts
Thanks OP! :D | ||
brainpower
United States233 Posts
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