• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:37
CEST 04:37
KST 11:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - The Finalists11[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced32026 GSL Tour plans announced10Weekly Cups (April 6-12): herO doubles, "Villains" prevail0MaNa leaves Team Liquid19
StarCraft 2
General
2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) SEL Doubles (SC Evo Bimonthly) $5,000 WardiTV TLMC tournament - Presented by Monster Energy
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
Pros React To: Tulbo in Ro.16 Group A Data needed BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion ASL21 General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro16 Group B [ASL21] Ro16 Group A [ASL21] Ro24 Group F
Strategy
What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates Muta micro map competition
Other Games
General Games
General RTS Discussion Thread Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1659 users

[D] PvZ super sentry heavy early composition? - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 All
sleepingdog
Profile Joined August 2008
Austria6145 Posts
November 10 2010 09:31 GMT
#21
On November 10 2010 16:38 douglashv wrote:
It's not about gettting a shit load of sentrys, just enough of them to make the expo, then you should build stalkers or immortals if you see the zerg going mass roaches. After 2-3 warp cycles you should make 3 more gateways and push.


Exactly this, about 6 sentries (good number!), few zealots and go heavily for stalkers afterwards. The sentries are really to be able to get early two gas for tech later while allowing a pretty safe expansion early.
I'd say 3 gate zealot/sentry-expand is pretty much the safest opening right now vs zerg. If you one-base too long you are "doomed" to do damage with some sort of immortal+gateway-push otherwise zerg will be way too far ahead economicly. 3 gate expand allows you to keep up pretty nicely if zerg didn't do 15 hatch and produced "just" drones (but this you should scout anyways and punish him by moving out and infinitely force-fielding his own ramp while killing natural-expo-drones).
"You see....YOU SEE..." © 2010 Sen
cameronkrazie86
Profile Blog Joined September 2010
United States296 Posts
Last Edited: 2010-12-09 21:02:42
December 09 2010 21:02 GMT
#22
I'm just a crappy gold player (rank 3) so take this for what it's worth:

I love going 2gate robo into 4gate robo, pushing out with 2-3 immortals, several zealots, stalkers and a few sentries and attacking around 60 food. I get +1 weapon and move out when I've got +1 armor halfway done. As long as I attack before Mutas are out, I have around an 80% win rate.

The immortals just demolish queens, roaches, and spine crawlers so I think they're necessary regardless of the opposition's army composition. If I can worst case kill off his expo, I feel like I'm in terrific shape because I'm setting up my expo while attacking and I've got 4 gates and a robo to regroup if my push fails. Depending on the map (especially like shakuras plateau), I like to expand around 40 food but if it's a map that I don't feel I can protect my expo then I'll wait to expand while attacking.

Like I said, I'm just a crappy gold player so take it for what it's worth.
"You come at the King, you best not miss." - Omar Little
LazyMacro
Profile Blog Joined August 2010
976 Posts
December 09 2010 21:04 GMT
#23
You get so many sentries so quickly so that they have more energy by the time you need to use them for their abilities.

I get about a half dozen sentries while expanding, and then add in other units, usually stalkers. It works well because if the Z pushes, I can cut their army in half and kill off some of it with my sentry/stalker mix.
yeti
Profile Blog Joined January 2010
United States259 Posts
December 09 2010 21:26 GMT
#24
1800 diamond here:
I always use the 3 gate sentry opening, esp. after patch 1.1.2
You worry about roaches but really this build is a great way to counter early roaches.
When you make you're first push after warp gates have finished, the zerg will likely be doing one of two things:
FE with Speedlings with Roach den mutating
7 Roach Rush.
If he 7 RR then you can FF your ramp, wait for warpgate -> stalkers. You'll should be able to counter pressure + expo into -> gg.
If he FEs, then a 3 gate: 1 zealot, 5 sentry, 2 stalker push should hit him right before his roaches spawn. You should be able to FF his main ramp and at the very least snipe a Queen / workers even without "without supurb FF micro". Of course you'll be expanding, so don't commit. The early pressure will make the Zerg cautious allowing you to even up economy and dedicate all you gas toward tech. (1+ colossi is my personal standard).
Just to clarify, this strat turned PvZ from my worst to best matchup, and I have always considered myself more of a micro player who lacks "supurb FF micro."
the absurd is sin without god
Jayrod
Profile Joined August 2010
1820 Posts
December 09 2010 22:25 GMT
#25
Allow me to pimp this build out a bit.

The framework of this build is viable against every zerg opener out there. The delay in tech that you describe is not necessarily a bad thing because in addition to the safety this build brings, it also brings more options to be aggressive than most of the other protoss openings. Sentries are the key to safe aggression against the zerg because you can always just retreat with force fields. The unit combination is safe against roaches, forcefields pending, and can rape lings. The excess minerals you get from building all zeals and sentries (both cheaper minerals than stalkers, duh) leads to a fast +1 and cannons as well, which can deter muta harass for quite a long time while you choose the best response.

Zeals are one of the highest DPS units in the game so with proper forcefielding you can really do some heavy damage... even if you dont, you wont lose your army unless you blew all your forcefields in bad places or overlapped them alot.

Artosis, annoying as he may be at times, said for a zerg player, the best build you can learn is in a ZvZ baneling opener. He claims mastering that build will make you a better zerg player. PvZ 3 gate sentry expanding really allows you to improve upon your entire game while you practice it. You can pressure in any timing window you want and learn from it, you can transition and respond or even use forcing methods like adding double stargate when youve got enough sentries. The framework of this basic build will make you a better play and will do just fine against any zerg player of any style... it takes some mastery, but its easier than it looks. Building layout is important, but if you dont make the same mistakes twice you'll get it down in no time. Its very powerful and versatile. If you are super far positions you can 15 nexus safely if they get a pool after 14, but even then 3 gate sentry expand is fine and wont put you much behind the 15 nexus build in econmy.
ryc
Profile Joined November 2010
Canada29 Posts
December 09 2010 22:33 GMT
#26
mass sentry/zealot is extremely hard for zerg to counter. The obvious mid game counter is mass burrow move roach, and late game counter is ultras. The problem, however, is in the early game when you have to rely on zerglings.

Fighting in the choke is a bad idea, so always engage in OPEN ground for best surrounds. I would say morph a roach warren anyway, because roaches are simply too valuable to discard vs. protoss. If you see he is going heavy zealot, throw in a dash of roaches, but not too many since they can be easily cut off using force fields.

Make sure your creep spread is good because you cannot afford to fight close to your hatchery, where there are usually narrow chokes. Also, they can block off your ramp.
7 pooled my way into masters
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
GSL CK #3: Rogue vs SHIN
CranKy Ducklings93
EnkiAlexander 66
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft305
RuFF_SC2 195
ROOTCatZ 45
StarCraft: Brood War
GuemChi 5950
Artosis 597
NaDa 19
Dota 2
monkeys_forever504
NeuroSwarm124
League of Legends
JimRising 506
Counter-Strike
taco 568
minikerr9
Super Smash Bros
hungrybox1274
Other Games
summit1g10921
tarik_tv5671
C9.Mang0732
shahzam440
WinterStarcraft261
Trikslyr165
Maynarde84
ViBE57
ZombieGrub13
Organizations
Other Games
gamesdonequick1047
Counter-Strike
PGL82
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• davetesta61
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift3713
• Lourlo549
• Stunt257
Other Games
• Scarra1064
Upcoming Events
The PondCast
7h 23m
WardiTV Map Contest Tou…
8h 23m
CranKy Ducklings
21h 23m
Escore
1d 7h
WardiTV Map Contest Tou…
1d 8h
OSC
1d 12h
Korean StarCraft League
2 days
CranKy Ducklings
2 days
WardiTV Map Contest Tou…
2 days
IPSL
2 days
WolFix vs nOmaD
dxtr13 vs Razz
[ Show More ]
BSL
2 days
UltrA vs KwarK
Gosudark vs cavapoo
dxtr13 vs HBO
Doodle vs Razz
Sparkling Tuna Cup
3 days
WardiTV Map Contest Tou…
3 days
Ladder Legends
3 days
BSL
3 days
StRyKeR vs rasowy
Artosis vs Aether
JDConan vs OyAji
Hawk vs izu
IPSL
3 days
JDConan vs TBD
Aegong vs rasowy
Replay Cast
3 days
Replay Cast
4 days
Wardi Open
4 days
Afreeca Starleague
4 days
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
4 days
RSL Revival
4 days
Afreeca Starleague
5 days
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
5 days
RSL Revival
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-04-14
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.