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Map of the Month - July 2014 Voting - Page 2

Forum Index > SC2 Maps & Custom Games
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EatThePath
Profile Blog Joined September 2009
United States3943 Posts
July 30 2014 06:45 GMT
#21
Well, I did say child because it's more of a spiritual successor to the BW idea of a true open center, though it's true the center itself isn't that open. It has the most openness out of these 5 maps, though, and the most openness of any successful designs in a long while.
Comprehensive strategic intention: DNE
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2014-07-30 07:21:05
July 30 2014 07:20 GMT
#22
On July 30 2014 15:45 EatThePath wrote:
Well, I did say child because it's more of a spiritual successor to the BW idea of a true open center, though it's true the center itself isn't that open. It has the most openness out of these 5 maps, though, and the most openness of any successful designs in a long while.


I like really open maps. They play very differently in PvZ, while not being broken. Usually force long games, but prevent the total Swarm Host armaggeddon, while really making Ultralisk and longer roach/hydra play viable.
And most of our mappools only have 1 or none of them.
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
July 30 2014 23:12 GMT
#23
On July 30 2014 15:32 Big J wrote:
Show nested quote +
On July 30 2014 14:50 The_Templar wrote:
On July 30 2014 14:20 EatThePath wrote:
I surprised myself by voting for samarra mines over oasis, because oasis has so much stuff that I like, but samarra mines is the map with the best long game lategame play by far, which is what I think we should be designing for, and it is also innovating (by executing?) at the same time, so godspeed fair open center child. glhf to all the maps though

None of the maps have an open center. Samarra just hides that the best


Sadly.

But i don't like maps with open centers as much as i like maps with a split center, i find split center maps to be more dynamic :b
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
Big J
Profile Joined March 2011
Austria16289 Posts
July 31 2014 07:58 GMT
#24
On July 31 2014 08:12 Uvantak wrote:
Show nested quote +
On July 30 2014 15:32 Big J wrote:
On July 30 2014 14:50 The_Templar wrote:
On July 30 2014 14:20 EatThePath wrote:
I surprised myself by voting for samarra mines over oasis, because oasis has so much stuff that I like, but samarra mines is the map with the best long game lategame play by far, which is what I think we should be designing for, and it is also innovating (by executing?) at the same time, so godspeed fair open center child. glhf to all the maps though

None of the maps have an open center. Samarra just hides that the best


Sadly.

But i don't like maps with open centers as much as i like maps with a split center, i find split center maps to be more dynamic :b


if forcefields weren't in the game I might agree. Like it is, the moment a center is "dynamic", it is in reality just a forcefield paradise and always plays the same.
HypertonicHydroponic
Profile Blog Joined October 2010
437 Posts
July 31 2014 16:52 GMT
#25
To me it was a really difficult toss-up between Mockingbird and Samarra Mines... in general, I like 4p maps better, but I had to go with the Mines. To me it felt just slightly more BW, and by that I mean willing to try just a little more "different".

I do really like the 4/10 areas of Oasis though...
[P] The Watery Archives -- http://www.teamliquid.net/forum/viewmessage.php?topic_id=279070
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
July 31 2014 17:59 GMT
#26
On August 01 2014 01:52 HypertonicHydroponic wrote:
To me it was a really difficult toss-up between Mockingbird and Samarra Mines... in general, I like 4p maps better, but I had to go with the Mines. To me it felt just slightly more BW, and by that I mean willing to try just a little more "different".

I do really like the 4/10 areas of Oasis though...

Where have you been recently? >.>
Both maps are very similar but I agree, Samarra is much more refreshing to me than mockingbird.
ModeratorI am still alive, somehow
TL+ Member
HypertonicHydroponic
Profile Blog Joined October 2010
437 Posts
July 31 2014 19:06 GMT
#27
Not to veer off topic... but I've been heavily involved in the arcade map Kobold Tribes. Continually helping to beta test, work on balance/design suggestions, and trying to help grow the KT community takes a lot of my creative energy -- I only check back here every so often... usually after one of my IRL friends pulls me into some 2v2 ladder for funzies.

Also, Hearthstone. So GG SC2 map making for me, generally speaking. =/
[P] The Watery Archives -- http://www.teamliquid.net/forum/viewmessage.php?topic_id=279070
LoveTool
Profile Joined April 2012
Sweden143 Posts
August 05 2014 13:10 GMT
#28
Wow, all these maps are amazing !

I'm sure there are weaknesses to them, but right now my first impression is that this month is the most awesome by far !
algue
Profile Joined July 2011
France1436 Posts
Last Edited: 2014-08-26 13:02:39
August 26 2014 13:00 GMT
#29
*bump*

No MotM this month ? + Show Spoiler +
sorry if I bumped the wrong thread...
rly ?
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
August 26 2014 14:05 GMT
#30
Please judge us tt
ModeratorI am still alive, somehow
TL+ Member
lefix
Profile Joined February 2011
Germany1082 Posts
August 26 2014 19:38 GMT
#31
There's a MotM
Poll coming up within the next days.
Map of the Month | The Planetary Workshop | SC2Melee.net
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