• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:48
CET 01:48
KST 09:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
BGE Stara Zagora 2026 cancelled10Blizzard Classic Cup - Tastosis announced as captains12Weekly Cups (March 2-8): ByuN overcomes PvT block4GSL CK - New online series18BSL Season 224
StarCraft 2
General
BGE Stara Zagora 2026 cancelled BGE Stara Zagora 2026 announced ByuL: The Forgotten Master of ZvT Terran AddOns placement Blizzard Classic Cup - Tastosis announced as captains
Tourneys
[GSL CK] Team Maru vs. Team herO StarCraft Evolution League (SC Evo Biweekly) WardiTV Team League Season 10 Master Swan Open (Global Bronze-Master 2) RSL Season 4 announced for March-April
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever Mutation # 514 Ulnar New Year
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion BW General Discussion Gypsy to Korea Are you ready for ASL 21? Hype VIDEO
Tourneys
[Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here! ASL Season 21 Qualifiers March 7-8
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread PC Games Sales Thread No Man's Sky (PS4 and PC)
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Mexico's Drug War NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [Manga] One Piece
Sports
Formula 1 Discussion 2024 - 2026 Football Thread General nutrition recommendations Cricket [SPORT] TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2296 users

[M] (2) Tainted Underworld

Forum Index > SC2 Maps & Custom Games
Post a Reply
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
Last Edited: 2013-01-13 19:25:51
August 02 2012 20:43 GMT
#1
[image loading]
[image loading]

Uploaded to [EU][NA]

Ratings and Reviews: SC2Melee.net



This is the result of Timetwister and I's tight ProAm collaboration throughout the last two weeks. I initially submitted my map Ancient Temple, with no idea what was going to happen to it, and now, 1 month later, I am proud to present what I had never achieved alone: Tainted Underworld.


Before
+ Show Spoiler [Ancient Temple] +
[image loading]


[image loading]
(Top-down Overview)

Aesthetics
+ Show Spoiler +
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]


Details
Spawns: 2
Playable Bounds: 116x134
Bases: 12 (2 halfbases)
Main2Main: 140.3

Please leave a comment, all feedback is appreciated.
Mapmaker | Author of Atlas, Rao Mesa & Paralda
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 02 2012 20:46 GMT
#2
Very nice tileset, sadly we will never have this map in ladder rotation
FlaShFTW
Profile Blog Joined February 2010
United States10334 Posts
August 02 2012 21:12 GMT
#3
what about me

tbh the rush distance still scares me.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Gfire
Profile Joined March 2011
United States1699 Posts
August 02 2012 21:27 GMT
#4
On August 03 2012 06:12 FlaShFTW wrote:
what about me

tbh the rush distance still scares me.

How do you feel about the third?
all's fair in love and melodies
FlaShFTW
Profile Blog Joined February 2010
United States10334 Posts
August 02 2012 21:29 GMT
#5
On August 03 2012 06:27 Gfire wrote:
Show nested quote +
On August 03 2012 06:12 FlaShFTW wrote:
what about me

tbh the rush distance still scares me.

How do you feel about the third?

hm... its interesting. with all those paths to the middle... i mean rush distance is short so harassing will be pretty easy. i guess that's just the style of them map ^_^
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
ArcticRaven
Profile Joined August 2011
France1406 Posts
August 02 2012 22:10 GMT
#6
140.3 is pretty short even for me D:

I feel the map could be bigger, especially by spreading it horizontally.
[Govie] Wierd shit, on a 6 game AP winning streak with KOTL in the trench. I searched gandalf quotes and spammed them all game long, trenchwarfare247, whateva it takes!
Callynn
Profile Joined December 2010
Netherlands917 Posts
August 02 2012 23:27 GMT
#7
Love the theme on this map, a dark cybervirus come to life
Comparing BW with SCII is like comparing a beautiful three-master sailing ship with a modern battlecruiser. Both are beautiful in their own way, both perform the same task, but they are worlds apart in how they are built and how they are steered.
Praetorial
Profile Blog Joined May 2011
United States4241 Posts
August 03 2012 01:04 GMT
#8
The outside areas on this map are really amazing, truly top-notch aesthetics.

Great work!
FOR GREAT JUSTICE! Bans for the ban gods!
a3den
Profile Joined April 2012
704 Posts
August 03 2012 09:12 GMT
#9
Not gonna be original, but I really like the aesthetics too, we don't often see this kind of dark theme.
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
August 03 2012 09:16 GMT
#10
Pipes, Pipes everywhere
KCCO!
Semmo
Profile Joined June 2011
Korea (South)627 Posts
August 03 2012 10:02 GMT
#11
Nice aesthetics, but the layout is kinda awkward; it's like cloud kingdom but with way too many attack points when you have natural and third I think.
Mapmaker of Frost, Fruitland and Bridgehead
Yonnua
Profile Blog Joined October 2011
United Kingdom2331 Posts
August 03 2012 10:49 GMT
#12
I gave Scorp some feedback on this in Mapchat earlier but I'll post some more. I feel like the watchtower is problematic for contains because it gives you a really strong position outside the natural. If you get there with a couple of tanks of colossi and the rocks aren't down, there's pretty much nothing your opponent can do to get out without trading really inefficiently. At the same time, I thought the corner bases (the bases other than the first four) are really ambiguous and can be taken by either player, making it kind of hard to hold either. The rush is also on the short side and could do with about 5 seconds more.

Other than that though the map is fantastic; the first four bases feel great - you need just the right amount of stress to take them. Moving an army between them feels fine and you're able to zone them really well. The watchtowers protect the middle path but don't completely block off all paths and the proportions feel really solid. The aesthetics are obviously wonderful. I feel like this is the best of the ProAm maps to have been released so far.
LRSL 2014 Finalist! PartinG | Mvp | Bomber | Creator | NaNiwa | herO
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
August 03 2012 11:51 GMT
#13
I think the map is too small, and the natural to choke to natural choke distance overall is way too short. The expansions are pretty close to each other, and the map is pretty choky over all. All this add to make a zerg unfavored map.

I gotta raise my hat for the destructible rock placement. Especially the ones between nat and 3rd make so much sense on so many levels.
hobbidude
Profile Joined December 2010
Canada171 Posts
August 03 2012 12:35 GMT
#14
I think i have an idea that would make it better and possible sort some of the rush issues. I would but the ramp thats on the leg with the xwt on the other side (and make it atiny bit wider) which would make you have to take away the ramp leading straight to the ramp.

I know think map might purposely be going with perpendicular ramps all throughout to set a style but i think having a diagonal ramp leading to the base clockwise of the main is another idea to toy with.
OxyGenesis
Profile Joined May 2012
United Kingdom281 Posts
August 03 2012 13:11 GMT
#15
This map is so cool, great job guys. The aesthetics are really unique. The layout is solid and has a lot of interesting features. Overall, very impressive
Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net
monitor
Profile Blog Joined June 2010
United States2408 Posts
August 03 2012 15:07 GMT
#16
Cool rework. I like it more, but I'm still a bit confused- which is the "intended" third base? Because the easier one is kind of the opposite way that the rest of the expansions go. It seems like both players will expand to the close third (adjacent to the natural), but then taking a fourth and fifth gets tricky because you're expanding towards the opponent.
https://liquipedia.net/starcraft2/Monitor
PandaZerg
Profile Joined April 2012
Canada148 Posts
September 11 2012 11:56 GMT
#17
u sure guys it is on NA, cuz I don't see it in both sections (custom - arcade).
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
Last Edited: 2012-09-12 05:28:41
September 11 2012 12:45 GMT
#18
On September 11 2012 20:56 PandaZerg wrote:
u sure guys it is on NA, cuz I don't see it in both sections (custom - arcade).


It is not, but it'll be up as soon as possible Thanks for notifying me
Mapmaker | Author of Atlas, Rao Mesa & Paralda
AssyrianKing
Profile Blog Joined August 2011
Australia2116 Posts
September 25 2012 07:35 GMT
#19
I really am awed by the aesthetics of this map :D
John 15:13
Stow.Wif
Profile Joined April 2011
France67 Posts
September 25 2012 07:40 GMT
#20
I like this map a lot. Especially the relation nat/third.
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
Code For Giants Cup #28
CranKy Ducklings68
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft413
ProTech127
StarCraft: Brood War
NaDa 23
Dota 2
monkeys_forever318
capcasts105
Counter-Strike
taco 609
minikerr15
Other Games
summit1g11135
FrodaN5948
shahzam614
C9.Mang0362
JimRising 337
ToD121
ViBE69
RuFF_SC237
PPMD36
Organizations
Other Games
gamesdonequick2169
ComeBackTV 126
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Hupsaiya 59
• musti20045 35
• davetesta29
• mYiSmile119
• CranKy Ducklings SOOP5
• sooper7s
• Migwel
• LaughNgamezSOOP
• IndyKCrew
• Kozan
• intothetv
• AfreecaTV YouTube
StarCraft: Brood War
• RayReign 38
• HerbMon 29
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21216
League of Legends
• Doublelift5957
Other Games
• Scarra953
Upcoming Events
CranKy Ducklings
9h 12m
RSL Revival
9h 12m
MaxPax vs Rogue
Clem vs Bunny
WardiTV Team League
11h 12m
uThermal 2v2 Circuit
16h 12m
BSL
19h 12m
Sparkling Tuna Cup
1d 9h
RSL Revival
1d 9h
ByuN vs SHIN
Maru vs Krystianer
WardiTV Team League
1d 11h
Patches Events
1d 16h
BSL
1d 19h
[ Show More ]
Replay Cast
1d 23h
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
2 days
WardiTV Team League
3 days
GSL
4 days
The PondCast
5 days
WardiTV Team League
5 days
Replay Cast
5 days
WardiTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-03-13
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Elite League 2026
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.