• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:26
CEST 06:26
KST 13:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection1Code S Season 2 (2026) - RO8 Preview4[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
StarCraft II 5.0.16 PTR Patch Notes may 26th72Weekly Cups (May 18-25): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League4Weekly Cups (May 11-17): Classic wins double1Code S Season 1 (2026) - RO8 Results2
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th Weekly Cups (May 11-17): Classic wins double Changing from 12 to 8 is just asking for StarCraft TL.net Map Contest #22 - Voting & Ladder Map Selection herO wins GSL Code S Season 1 (2026)
Tourneys
GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 1 (2026) Maestros of The Game 2 announcement and schedule !
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Welcome to the External Content forum Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue
Brood War
General
Every Matchup's Top 5 Winrates (all ASLs & KSLs) Pros React To: ASL S21 Finals VPN experiences Quality of life changes in BW that you will like ? BW General Discussion
Tourneys
[ASL21] Grand Finals Escore Tournament StarCraft Season 2 [BSL22] WB Final & LB Semis - Saturday 21:00 CEST Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Trading/Investing Thread Dating: How's your luck?
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
McBoner: A hockey love story 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Customization Drives Loyalty…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2281 users

[M] (2) Tainted Underworld

Forum Index > SC2 Maps & Custom Games
Post a Reply
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
Last Edited: 2013-01-13 19:25:51
August 02 2012 20:43 GMT
#1
[image loading]
[image loading]

Uploaded to [EU][NA]

Ratings and Reviews: SC2Melee.net



This is the result of Timetwister and I's tight ProAm collaboration throughout the last two weeks. I initially submitted my map Ancient Temple, with no idea what was going to happen to it, and now, 1 month later, I am proud to present what I had never achieved alone: Tainted Underworld.


Before
+ Show Spoiler [Ancient Temple] +
[image loading]


[image loading]
(Top-down Overview)

Aesthetics
+ Show Spoiler +
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]


Details
Spawns: 2
Playable Bounds: 116x134
Bases: 12 (2 halfbases)
Main2Main: 140.3

Please leave a comment, all feedback is appreciated.
Mapmaker | Author of Atlas, Rao Mesa & Paralda
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 02 2012 20:46 GMT
#2
Very nice tileset, sadly we will never have this map in ladder rotation
FlaShFTW
Profile Blog Joined February 2010
United States10443 Posts
August 02 2012 21:12 GMT
#3
what about me

tbh the rush distance still scares me.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Gfire
Profile Joined March 2011
United States1699 Posts
August 02 2012 21:27 GMT
#4
On August 03 2012 06:12 FlaShFTW wrote:
what about me

tbh the rush distance still scares me.

How do you feel about the third?
all's fair in love and melodies
FlaShFTW
Profile Blog Joined February 2010
United States10443 Posts
August 02 2012 21:29 GMT
#5
On August 03 2012 06:27 Gfire wrote:
Show nested quote +
On August 03 2012 06:12 FlaShFTW wrote:
what about me

tbh the rush distance still scares me.

How do you feel about the third?

hm... its interesting. with all those paths to the middle... i mean rush distance is short so harassing will be pretty easy. i guess that's just the style of them map ^_^
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
ArcticRaven
Profile Joined August 2011
France1406 Posts
August 02 2012 22:10 GMT
#6
140.3 is pretty short even for me D:

I feel the map could be bigger, especially by spreading it horizontally.
[Govie] Wierd shit, on a 6 game AP winning streak with KOTL in the trench. I searched gandalf quotes and spammed them all game long, trenchwarfare247, whateva it takes!
Callynn
Profile Joined December 2010
Netherlands917 Posts
August 02 2012 23:27 GMT
#7
Love the theme on this map, a dark cybervirus come to life
Comparing BW with SCII is like comparing a beautiful three-master sailing ship with a modern battlecruiser. Both are beautiful in their own way, both perform the same task, but they are worlds apart in how they are built and how they are steered.
Praetorial
Profile Blog Joined May 2011
United States4241 Posts
August 03 2012 01:04 GMT
#8
The outside areas on this map are really amazing, truly top-notch aesthetics.

Great work!
FOR GREAT JUSTICE! Bans for the ban gods!
a3den
Profile Joined April 2012
704 Posts
August 03 2012 09:12 GMT
#9
Not gonna be original, but I really like the aesthetics too, we don't often see this kind of dark theme.
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
August 03 2012 09:16 GMT
#10
Pipes, Pipes everywhere
KCCO!
Semmo
Profile Joined June 2011
Korea (South)627 Posts
August 03 2012 10:02 GMT
#11
Nice aesthetics, but the layout is kinda awkward; it's like cloud kingdom but with way too many attack points when you have natural and third I think.
Mapmaker of Frost, Fruitland and Bridgehead
Yonnua
Profile Blog Joined October 2011
United Kingdom2331 Posts
August 03 2012 10:49 GMT
#12
I gave Scorp some feedback on this in Mapchat earlier but I'll post some more. I feel like the watchtower is problematic for contains because it gives you a really strong position outside the natural. If you get there with a couple of tanks of colossi and the rocks aren't down, there's pretty much nothing your opponent can do to get out without trading really inefficiently. At the same time, I thought the corner bases (the bases other than the first four) are really ambiguous and can be taken by either player, making it kind of hard to hold either. The rush is also on the short side and could do with about 5 seconds more.

Other than that though the map is fantastic; the first four bases feel great - you need just the right amount of stress to take them. Moving an army between them feels fine and you're able to zone them really well. The watchtowers protect the middle path but don't completely block off all paths and the proportions feel really solid. The aesthetics are obviously wonderful. I feel like this is the best of the ProAm maps to have been released so far.
LRSL 2014 Finalist! PartinG | Mvp | Bomber | Creator | NaNiwa | herO
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
August 03 2012 11:51 GMT
#13
I think the map is too small, and the natural to choke to natural choke distance overall is way too short. The expansions are pretty close to each other, and the map is pretty choky over all. All this add to make a zerg unfavored map.

I gotta raise my hat for the destructible rock placement. Especially the ones between nat and 3rd make so much sense on so many levels.
hobbidude
Profile Joined December 2010
Canada171 Posts
August 03 2012 12:35 GMT
#14
I think i have an idea that would make it better and possible sort some of the rush issues. I would but the ramp thats on the leg with the xwt on the other side (and make it atiny bit wider) which would make you have to take away the ramp leading straight to the ramp.

I know think map might purposely be going with perpendicular ramps all throughout to set a style but i think having a diagonal ramp leading to the base clockwise of the main is another idea to toy with.
OxyGenesis
Profile Joined May 2012
United Kingdom281 Posts
August 03 2012 13:11 GMT
#15
This map is so cool, great job guys. The aesthetics are really unique. The layout is solid and has a lot of interesting features. Overall, very impressive
Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net
monitor
Profile Blog Joined June 2010
United States2409 Posts
August 03 2012 15:07 GMT
#16
Cool rework. I like it more, but I'm still a bit confused- which is the "intended" third base? Because the easier one is kind of the opposite way that the rest of the expansions go. It seems like both players will expand to the close third (adjacent to the natural), but then taking a fourth and fifth gets tricky because you're expanding towards the opponent.
https://liquipedia.net/starcraft2/Monitor
PandaZerg
Profile Joined April 2012
Canada148 Posts
September 11 2012 11:56 GMT
#17
u sure guys it is on NA, cuz I don't see it in both sections (custom - arcade).
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
Last Edited: 2012-09-12 05:28:41
September 11 2012 12:45 GMT
#18
On September 11 2012 20:56 PandaZerg wrote:
u sure guys it is on NA, cuz I don't see it in both sections (custom - arcade).


It is not, but it'll be up as soon as possible Thanks for notifying me
Mapmaker | Author of Atlas, Rao Mesa & Paralda
AssyrianKing
Profile Blog Joined August 2011
Australia2116 Posts
September 25 2012 07:35 GMT
#19
I really am awed by the aesthetics of this map :D
John 15:13
Stow.Wif
Profile Joined April 2011
France67 Posts
September 25 2012 07:40 GMT
#20
I like this map a lot. Especially the relation nat/third.
Please log in or register to reply.
Live Events Refresh
Next event in 2h 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft653
PiGStarcraft538
RuFF_SC2 209
Nina 78
StarCraft: Brood War
Noble 41
Icarus 7
League of Legends
JimRising 726
Super Smash Bros
Mew2King90
Other Games
summit1g4230
C9.Mang0544
ViBE81
kaitlyn40
Organizations
Other Games
gamesdonequick1188
Counter-Strike
PGL163
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 60
• davetesta51
• EnkiAlexander 28
• practicex 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo685
• Stunt459
Upcoming Events
RSL Revival
2h 34m
Lambo vs SHIN
Solar vs Rogue
herO vs Clem
Maestros of the Game
6h 34m
SKillous vs Ryung
Solar vs Percival
Maru vs sOs
Lambo vs Arrogfire
IPSL
11h 34m
ZZZero vs WorsT
Julia vs eOnzErG
BSL
14h 34m
TerrOr vs Dewalt
Bonyth vs eOnzErG
Replay Cast
19h 34m
RSL Revival
1d 2h
Maestros of the Game
1d 8h
SHIN vs Nicoract
Rogue vs Gerald
ByuN vs Shameless
Cure vs TriGGeR
OSC
1d 8h
IPSL
1d 11h
Dragon vs Artosis
dxtr13 vs Hawk
BSL
1d 14h
[ Show More ]
Wardi Open
2 days
Monday Night Weeklies
2 days
Replay Cast
2 days
Sparkling Tuna Cup
3 days
WardiTV Spring Champion…
3 days
Maestros of the Game
3 days
The PondCast
4 days
Kung Fu Cup
4 days
Maestros of the Game
4 days
Replay Cast
4 days
Replay Cast
5 days
WardiTV Spring Champion…
5 days
Maestros of the Game
5 days
Replay Cast
6 days
uThermal 2v2 Circuit
6 days
Maestros of the Game
6 days
Liquipedia Results

Completed

Escore Tournament S2: King of Kings
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
Bounty Cup 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.