• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:03
CET 02:03
KST 10:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC25[BSL23] RO16 Group Stage17Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
Dark completes military service, returns to SC2 Greetings.. No more SC2 streamers on team liquid? Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery BW General Discussion Starcraft:Brood War Discord Servers Recommended BW Settings for Mouse and Video [BSL23] RO16 Group Stage
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues KCM Race Survival 2026 Season 4 BWCL Season 65 Announcement
Strategy
Pluto's TvP 5Marine 2Medic Push Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22
Other Games
General Games
Nintendo Switch Thread List of Game Threads The PlayStation 5 Stormgate/Frost Giant Megathread Path of Exile
Dota 2
Can Game Data Analytics Help Players Improvements
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Trading/Investing Thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Dating: How's your luck?
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13080 users

[M] (2) Tainted Underworld

Forum Index > SC2 Maps & Custom Games
Post a Reply
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
Last Edited: 2013-01-13 19:25:51
August 02 2012 20:43 GMT
#1
[image loading]
[image loading]

Uploaded to [EU][NA]

Ratings and Reviews: SC2Melee.net



This is the result of Timetwister and I's tight ProAm collaboration throughout the last two weeks. I initially submitted my map Ancient Temple, with no idea what was going to happen to it, and now, 1 month later, I am proud to present what I had never achieved alone: Tainted Underworld.


Before
+ Show Spoiler [Ancient Temple] +
[image loading]


[image loading]
(Top-down Overview)

Aesthetics
+ Show Spoiler +
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]


Details
Spawns: 2
Playable Bounds: 116x134
Bases: 12 (2 halfbases)
Main2Main: 140.3

Please leave a comment, all feedback is appreciated.
Mapmaker | Author of Atlas, Rao Mesa & Paralda
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 02 2012 20:46 GMT
#2
Very nice tileset, sadly we will never have this map in ladder rotation
FlaShFTW
Profile Blog Joined February 2010
United States10627 Posts
August 02 2012 21:12 GMT
#3
what about me

tbh the rush distance still scares me.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Gfire
Profile Joined March 2011
United States1699 Posts
August 02 2012 21:27 GMT
#4
On August 03 2012 06:12 FlaShFTW wrote:
what about me

tbh the rush distance still scares me.

How do you feel about the third?
all's fair in love and melodies
FlaShFTW
Profile Blog Joined February 2010
United States10627 Posts
August 02 2012 21:29 GMT
#5
On August 03 2012 06:27 Gfire wrote:
Show nested quote +
On August 03 2012 06:12 FlaShFTW wrote:
what about me

tbh the rush distance still scares me.

How do you feel about the third?

hm... its interesting. with all those paths to the middle... i mean rush distance is short so harassing will be pretty easy. i guess that's just the style of them map ^_^
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
ArcticRaven
Profile Joined August 2011
France1406 Posts
August 02 2012 22:10 GMT
#6
140.3 is pretty short even for me D:

I feel the map could be bigger, especially by spreading it horizontally.
[Govie] Wierd shit, on a 6 game AP winning streak with KOTL in the trench. I searched gandalf quotes and spammed them all game long, trenchwarfare247, whateva it takes!
Callynn
Profile Joined December 2010
Netherlands917 Posts
August 02 2012 23:27 GMT
#7
Love the theme on this map, a dark cybervirus come to life
Comparing BW with SCII is like comparing a beautiful three-master sailing ship with a modern battlecruiser. Both are beautiful in their own way, both perform the same task, but they are worlds apart in how they are built and how they are steered.
Praetorial
Profile Blog Joined May 2011
United States4241 Posts
August 03 2012 01:04 GMT
#8
The outside areas on this map are really amazing, truly top-notch aesthetics.

Great work!
FOR GREAT JUSTICE! Bans for the ban gods!
a3den
Profile Joined April 2012
704 Posts
August 03 2012 09:12 GMT
#9
Not gonna be original, but I really like the aesthetics too, we don't often see this kind of dark theme.
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
August 03 2012 09:16 GMT
#10
Pipes, Pipes everywhere
KCCO!
Semmo
Profile Joined June 2011
Korea (South)627 Posts
August 03 2012 10:02 GMT
#11
Nice aesthetics, but the layout is kinda awkward; it's like cloud kingdom but with way too many attack points when you have natural and third I think.
Mapmaker of Frost, Fruitland and Bridgehead
Yonnua
Profile Blog Joined October 2011
United Kingdom2331 Posts
August 03 2012 10:49 GMT
#12
I gave Scorp some feedback on this in Mapchat earlier but I'll post some more. I feel like the watchtower is problematic for contains because it gives you a really strong position outside the natural. If you get there with a couple of tanks of colossi and the rocks aren't down, there's pretty much nothing your opponent can do to get out without trading really inefficiently. At the same time, I thought the corner bases (the bases other than the first four) are really ambiguous and can be taken by either player, making it kind of hard to hold either. The rush is also on the short side and could do with about 5 seconds more.

Other than that though the map is fantastic; the first four bases feel great - you need just the right amount of stress to take them. Moving an army between them feels fine and you're able to zone them really well. The watchtowers protect the middle path but don't completely block off all paths and the proportions feel really solid. The aesthetics are obviously wonderful. I feel like this is the best of the ProAm maps to have been released so far.
LRSL 2014 Finalist! PartinG | Mvp | Bomber | Creator | NaNiwa | herO
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
August 03 2012 11:51 GMT
#13
I think the map is too small, and the natural to choke to natural choke distance overall is way too short. The expansions are pretty close to each other, and the map is pretty choky over all. All this add to make a zerg unfavored map.

I gotta raise my hat for the destructible rock placement. Especially the ones between nat and 3rd make so much sense on so many levels.
hobbidude
Profile Joined December 2010
Canada171 Posts
August 03 2012 12:35 GMT
#14
I think i have an idea that would make it better and possible sort some of the rush issues. I would but the ramp thats on the leg with the xwt on the other side (and make it atiny bit wider) which would make you have to take away the ramp leading straight to the ramp.

I know think map might purposely be going with perpendicular ramps all throughout to set a style but i think having a diagonal ramp leading to the base clockwise of the main is another idea to toy with.
OxyGenesis
Profile Joined May 2012
United Kingdom281 Posts
August 03 2012 13:11 GMT
#15
This map is so cool, great job guys. The aesthetics are really unique. The layout is solid and has a lot of interesting features. Overall, very impressive
Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net
monitor
Profile Blog Joined June 2010
United States2409 Posts
August 03 2012 15:07 GMT
#16
Cool rework. I like it more, but I'm still a bit confused- which is the "intended" third base? Because the easier one is kind of the opposite way that the rest of the expansions go. It seems like both players will expand to the close third (adjacent to the natural), but then taking a fourth and fifth gets tricky because you're expanding towards the opponent.
https://liquipedia.net/starcraft2/Monitor
PandaZerg
Profile Joined April 2012
Canada148 Posts
September 11 2012 11:56 GMT
#17
u sure guys it is on NA, cuz I don't see it in both sections (custom - arcade).
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
Last Edited: 2012-09-12 05:28:41
September 11 2012 12:45 GMT
#18
On September 11 2012 20:56 PandaZerg wrote:
u sure guys it is on NA, cuz I don't see it in both sections (custom - arcade).


It is not, but it'll be up as soon as possible Thanks for notifying me
Mapmaker | Author of Atlas, Rao Mesa & Paralda
AssyrianKing
Profile Blog Joined August 2011
Australia2160 Posts
September 25 2012 07:35 GMT
#19
I really am awed by the aesthetics of this map :D
John 15:13
Stow.Wif
Profile Joined April 2011
France67 Posts
September 25 2012 07:40 GMT
#20
I like this map a lot. Especially the relation nat/third.
Please log in or register to reply.
Live Events Refresh
OSC
08:00
OSC Elite Rising Star #21
ArT vs MindelVK
MiniZergUA vs TBD
Shameless vs TBD
CranKy Ducklings78
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nathanias 135
ProTech47
StarCraft: Brood War
GuemChi 2489
Artosis 630
Barracks 74
League of Legends
JimRising 369
Counter-Strike
Fnx 1471
taco 75
Super Smash Bros
AZ_Axe120
Other Games
tarik_tv6214
summit1g5035
Day[9].tv713
shahzam498
PiGStarcraft295
C9.Mang0245
NeuroSwarm100
ViBE55
Mew2King37
[ Show 12 non-featured ]
StarCraft 2
• davetesta38
• musti20045 38
• CranKy Ducklings SOOP14
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Day9tv713
Upcoming Events
Ultimate Battle
10h 57m
OSC
12h 57m
OSC
22h 27m
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
CranKy Ducklings
1d 8h
WardiTV Invitational
1d 10h
ByuN vs SHIN
MaxPax vs Solar
Clem vs TBD
herO vs TBD
Lambo vs TBD
Rogue vs TBD
IPSL
1d 15h
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
1d 18h
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
2 days
WardiTV Invitational
2 days
IPSL
2 days
Art_Of_Turtle vs KameZerg
Radley vs George
[ Show More ]
BSL
2 days
Artosis vs Dewalt
Ret vs Tech
WardiTV Weekly
3 days
PiGosaur Cup
4 days
The PondCast
5 days
GSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-11-12
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.