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Grats Superouman and ESV!
I must admit, I have never felt instant "jealousy" as much as I did when I FIRST looked at Cloud Kingdom. I've never seen a map so easily recognizable as badass. The main thing that lessened it's value in my mind (it was my #3) was that I was feeling a little bit of circle syndrome (One potential third is on the enemy's half of the central map width split). But I think I wasn't paying attention to just how small the central map width is (smaller width = helps cure circle syndrome) - considering this and upon examining once again I'm ready to call the symptom highly forgivable and in fact part of the map's concept (indeed it's almost needed to balance the small width).
You know what... I think Cloud Kingdom is my new favorite map lol >.< For more reasons than I'm explaining here. And I truly mean this objectively, I promise I'm not just goin with the flow :D
+ Show Spoiler +This might sound silly, I don't plan on giving supporting reasons, and I'm really the only one who will understand it right now (not explaining it fully), but I think this is one of the most forward-looking maps I have seen. Soon I will be writing an article calling for and explaining an entirely new style of mapmaking (and why it's the style we should have been using all along). Anyways what I'm saying is that before this "new" style gets used, Cloud Kingdom is about as close as you can get to this "new" style while still using the "old" style. This is a huge compliment to Superouman, I hope he agrees with what I have to say in the article when it's made.
Grats other winners too! :D
5/5 @ judging process / judges
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gratz to the winner, was actually my second choice after ohana (i guess that makes me a sheep or something) but it was a very close decision for me and i do think that this map deserves the win considering more experienced players obviously favor it over ohana.
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Yeah they are all badass maps. I played on Cloud Kingdom with some friends and its pretty balanced, I must say. I like the concept. Congratulations to the winners!
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Yay! The map I voted for won! The map reminds me of Match Point. That map was so awesome.
Congratulations!
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I think it's incredibly hard to judge maps without having seen enough good play on them, as the games that get played on a map are more often result of the players' mood then the map imo if they didn't specifically prepare much for it. Many abuses and tiny things that can make or break a map are simply take some time to find out usually, like how easy it is to FFE, what can of proxy and siege positionings are there and what overlord spots are there etc. Nevertheless the winning map looks good but I can't say much about it yet without seeing more play on it and playing it myself.
The fact the staff and public vote differ quite a lot is quite a bad sign by the way. This means that there is a lot of variance in the outcome of the votings. This means that the eventual top 5 isn't a very reliable result and you can't really draw too much conclusions about how the general acceptance of these maps will be.
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Grats to superouman and esv!
Now we just wait and see which ones will be picked up by Blizzard for the ladder. Hopefully a few.
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I like all of them. I actually reaaaaaaallly like Haven's Lagoon. I hope Blizzard just puts all of them into the next ladder pool and does this kind of thing seasonly. Their maps are so boring and so slow to rotate. D:
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Let's hope that some of these make it into the ladder map pool!
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All of the maps are amazing, and who else but the best map makers around winning the contest! Congratulations to ESV, SUPEROUMAN, and everyone who made it to the Top 5!
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Shame that Cloud Kingdom won. I prefer Ohana strongly Grats anyhow.
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since blizzard is paying attention i hope they add these maps without any changes.
would hate to see them mutilated with gold shiny rocks and giant heaps of rubble.
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On December 19 2011 08:15 firehand101 wrote:Show nested quote +On December 19 2011 06:13 Golgotha wrote: i love these maps, but it frustrates me that the ladder will not include them. or if they do it will take blizz 4eva to implement them. blah. GOOD JOB! I think they said they would include it at one point, but yeah it would take a while
Not going to go looking for a direct quote but I believe Blizzard mentioned that they would ‘consider’ these maps for future ladder pools (not season 5 though). So could be one, multiple or indeed none, so don’t go getting your hopes up. Have a little faith though, Tal’dareim (got a feeling I’ve totally botched that spelling) is a non-Blizzard map that impressed them enough to make it in, so it is certainly possible.
You can’t blame Blizzard for not having them in season 5 though, it has practically begun (just a couple more days) and these maps only received heavy publicity about a fortnight ago. I’m guessing Blizz themselves have to analyse the map to see if it can be deemed ladder worthy (although how Searing Crater made it passed screening I’ll never know).
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so awesome glad that cloud kingdom ended up winning i'm defiantly going to play more games on that map! :D
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I like the winner, but I do have one complaint about it and that's the mist, or clouds maybe. They obscure your units, which I don't like.
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Top 3 made sense and the explanations were nice. I think the staff liked Korhal because of its echos of terminus/metal.
Cloud looks like a wonderful adaptation. I hope we can see it in the bliz mappool and in some tournament play.
The only one that really puzzles me is Ohana.
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Thanks for this whole TL map thing. awesome
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Am I the only one who thinks that Sanctuary was one of the coolest maps? I agree with Cloud Kingdom for first place (not only the best aesthetically, but also an interesting layout). Maybe it's just that I'm partial to 3 Spawn maps, but I think that Sanctuary's middle layout created some really interesting movement. I don't know, that was just my thoughts, but I was surprised that it placed so lowly.
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The featured replay of Cloud Kingdom (ZvT) showed it's terran favored by design. The zerg had more than half of the map and kept the terran on 3 bases but failed to break into the siege tanks line. Eventually the zerg and terran traded armies but the siege tanks on the high ground didn't take damage. The game was good from a spectator's point of view but the terran should never have been able to win that game. He won thanks to the map design.
Also I find it kind of funny that the staff that picked Heaven's lagoon downvoted it in the final poll. It shows how random people's opinion can be, even higly qualified people's opinion.
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Awesome, cloud kingdom! I've been enjoying games on that watching ESV.tv for a long time now. Good work superouman! I really hope this get into ladder rotation!
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great maps. this should be a monthly thing
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