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[M] (3)Xel'naga Fortress

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 3 4 5 Next All
Jacky_
Profile Blog Joined March 2011
Korea (South)47 Posts
Last Edited: 2011-03-17 18:02:46
March 11 2011 16:10 GMT
#1
[image loading]

[image loading]

Created by JackyPrime

www.SC2Prime.net
cafe.naver.com/xlalc


Size - 148 x 148 playable
Bases - 12 ( 0 gold bases )
Nat2nat - 29 seconds
Published - KR

* Watch Tower model is Obelisk
[image loading]

* Obelisk movement
[image loading]


Screenshots
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]


* Special thx to IUPrime
Jacky || Starcraft2 Official Map Designer || Master of JACKMADE || jackmade.tistory.com/ || twitter.com/JackSolute
WniO
Profile Blog Joined April 2010
United States2706 Posts
March 11 2011 16:22 GMT
#2
that looks gorgeously dark. ^^ i think the thirds might be awkward to take in certain matchups. The outer parts of the map look really great from the overview... is there a way you can show what they look like in game-view? (:
adso
Profile Joined March 2011
718 Posts
March 11 2011 16:39 GMT
#3
yes yes yes please
game screenshots (so graciously offered by blizz [function+S] i believe...)
or play windowed and screen shoot your awesomeness with cp screenshot function

the difference is often palpable...
do them on low and high please
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
March 11 2011 17:00 GMT
#4
Yeah, more minions for my XelNaga Obelisk movement

Looks pretty sweet, perfect XNcaverns, but for 3p
KCCO!
Rantech
Profile Joined April 2010
Chile527 Posts
March 11 2011 17:08 GMT
#5
Looks good, i am definitley gonna test this on KR server.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
March 11 2011 17:52 GMT
#6
I like the stacking of the protoss ground plates - thats a nice effect
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Kinetik_Inferno
Profile Joined December 2010
United States1431 Posts
Last Edited: 2011-03-11 18:48:00
March 11 2011 18:47 GMT
#7
high yields in the center?

looks very good texturely and balance wise.
HaIf
Profile Joined January 2010
Canada234 Posts
March 11 2011 20:32 GMT
#8
That is one spectacular map, great work!

I like how there's no rocks preventing expos.
life of lively to live to life of full life thx to shield battery
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
March 11 2011 20:49 GMT
#9
This one looks absolutely amazing. Great job.
FlaShFTW
Profile Blog Joined February 2010
United States10252 Posts
March 11 2011 21:33 GMT
#10
i say HY in the center, 6-7 patches 2 geysers... and the 3rd will be very awkward to take... But this is a great map!!! MotM #4 = 3p maps. submit!!!
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Penke
Profile Joined October 2010
Sweden346 Posts
Last Edited: 2011-03-11 21:48:00
March 11 2011 21:46 GMT
#11
It looks great. A good threespawn map is always impressive.

A lot of three player rotational maps seem to be struggling with making the third balanced to all spawn points. It seems to me that the player behind counter-clockwise will have a much tougher time taking a third. I don't know if there's an easy fix to this.

I really like the aesthetics with the resized plates inside the plates at the middle expansions and by the tower.

It looks like the obelisk lifts up in the air when activated. Is this true? If it is, it's super cool
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
Last Edited: 2011-03-11 22:40:35
March 11 2011 22:36 GMT
#12
LOVE YOU MAN!

You make such good looking maps (and ofc I hope they are as good as they look) and they look SO BEAUTIFUL

Thanks for these! <3

Edit: Wait not on NA yet?
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
blooblooblahblah
Profile Joined February 2011
Australia4163 Posts
March 11 2011 23:34 GMT
#13
Wow, this map looks amazing and looks like a great map was well. Extremely impressive.
Ganzi beat me without stim. Ostojiy beat me with a nydus. Siphonn beat me with probes. Revival beat my sentry-immortal all-in.
awu25
Profile Joined April 2010
United States2003 Posts
March 11 2011 23:34 GMT
#14
Wow I didn't realize there were different xel'naga watch tower models. This looks pretty nice
LazyScout
Profile Joined February 2010
United States223 Posts
March 11 2011 23:41 GMT
#15
All of these prime maps are so good.
I wish someone could upload them to NA.
monitor
Profile Blog Joined June 2010
United States2408 Posts
March 11 2011 23:48 GMT
#16
On March 12 2011 08:34 awu25 wrote:
Wow I didn't realize there were different xel'naga watch tower models. This looks pretty nice


There aren't actually different models. You can just select buildings and make them into Xel Naga towers through the data editor.
https://liquipedia.net/starcraft2/Monitor
NATO
Profile Joined April 2010
United States459 Posts
March 12 2011 01:54 GMT
#17
Awesome map. Much better than the lame ones in GSL.
Serejai
Profile Blog Joined September 2010
6007 Posts
Last Edited: 2011-03-12 02:35:27
March 12 2011 02:34 GMT
#18
On March 12 2011 10:54 NATO wrote:
Awesome map. Much better than the lame ones in GSL.


This is an interesting thing to say considering the op created two of the "lame" GSL maps. I can't tell if you're trolling and trying to be a dick, or you didn't know he made GSL maps.

Either way, I guess you know now.
I HAVE 5 TOAST POINTS
Tsuycc
Profile Joined February 2011
Canada269 Posts
March 12 2011 03:32 GMT
#19
is this on NA?
[Hoping spider mines are brought back in SC2] // MarineKing // Leta // Polt | Terran Pride "my girlfriend is the medivac" -Rain
Serejai
Profile Blog Joined September 2010
6007 Posts
March 12 2011 03:54 GMT
#20
On March 12 2011 12:32 Tsuycc wrote:
is this on NA?


Size - 148 x 148 playable
Bases - 12 ( 0 gold bases )
Nat2nat - 29 seconds
Published - KR
I HAVE 5 TOAST POINTS
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