• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:05
CET 00:05
KST 08:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.174Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League92
StarCraft 2
General
No more SC2 streamers on team liquid? How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups (October 19-25): Clem triples first in 5.0.17 Evil Geniuses - shutting down REPORT: StarCraft 2: Remastered In Development
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) RSL 2026 Offline Finals LCQ Sign-Ups Sparkling Tuna Cup - Weekly Open Tournament 2026 KungFu Cup Announcement RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Rollback Netcode in Brood War SC4ALL II Brood War Complete Invited Player Lineup Sagi.gg Launcher Released BW General Discussion Starcraft player cRuZa Passed away.
Tourneys
[IPSL] IPSL Winter 26-27 Ro24 is HERE! [Megathread] Daily Proleagues KCM Race Survival 2026 Season 4 [BSL23] RO24 Group D - Sunday 21:00 CET
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine R I P Patrick Steward European Politico-economics QA Mega-thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9825 users

[M] (2) Octarine/Crazy-Octarine

Forum Index > SC2 Maps & Custom Games
Post a Reply
Skawuscha
Profile Joined January 2011
Austria110 Posts
February 01 2011 14:08 GMT
#1
[image loading]

Angled view:
+ Show Spoiler +
[image loading]



Octarine/Crazy-Octarine

1v1
both published on EU
playable size: 136 x 136
Texture set: Typhon

Octarine is the "standard" version with 2 geysers and 8 mineral patches per base.
Crazy-Octarine is more an experiment. It has different expos with 10 minerals and 1 rich vespene geyser(3750 gas) or 6 minerals and 1 vespene geyser(2500gas) + 1 rich vespene geyser(3750gas)...beside this small fact they should be exactly the same...
The map isn't finished yet, and the doodads are just some ideas...


Analyzer pics:
Summary:
+ Show Spoiler +
[image loading]

Shortest paths:
+ Show Spoiler +
[image loading]
[image loading]
[image loading]
[url=http://imgur.com/bZu0B][image loading]
[url=http://imgur.com/3c13g][image loading][/url]


Any feedback and opinions regarding balance, layout and design are appreciated !
Samro225am
Profile Joined August 2010
Germany982 Posts
February 01 2011 14:32 GMT
#2
I like the layout of your map's centre with this high and low ground, but I think you should rethin the tiny choke point and the amount of DRs.

did you assume one player would focus on building bases on one side, e.g. you take NW expansions, I expand towards the SE corner?
BoxedLunch
Profile Joined January 2011
United States387 Posts
February 01 2011 14:52 GMT
#3
I like that there is one gas at one natural, and two at the other. makes you think about where to expand. gas hungry players may skip the natural third and go straight for a corner, where they run into the same issue. expo placement will be interesting, but it seems pretty turtle friendly. where do you harass? also, It's hard to tell, are both naturals high or low ground?
In theory, practice and theory are the same. In practice, they are not
Skawuscha
Profile Joined January 2011
Austria110 Posts
Last Edited: 2011-02-01 16:03:14
February 01 2011 15:58 GMT
#4
I like the layout of your map's centre with this high and low ground, but I think you should rethin the tiny choke point and the amount of DRs.

did you assume one player would focus on building bases on one side, e.g. you take NW expansions, I expand towards the SE corner?


I assume that in TvZ and PvZ the zerg player will try to do so and the terran and toss will try to do the opposite and expand towards the zerg...
The DRs are needed because of speedlings.... I assume...
I made the small choke point because I think Protoss needs the possibility to force field the ramp, against early terran aggression and the possibility to wall of against a 6pool from zerg.
The problem is, I think I can’t make the small choke at the main choke because the natural wouldn’t be close enough to the ramp ...Zerg cant make a spine crawler defence and a single force field can cut off all the units between main and natural....

I like that there is one gas at one natural, and two at the other. makes you think about where to expand. gas hungry players may skip the natural third and go straight for a corner, where they run into the same issue. expo placement will be interesting, but it seems pretty turtle friendly. where do you harass? also, It's hard to tell, are both naturals high or low ground?


The naturals are on middle ground, but with LoS-blockers.
Any suggestions to make it more harass able?? I don't want to increase the map size because its already big enough...
RedPill
Profile Joined December 2010
United States63 Posts
February 01 2011 17:44 GMT
#5
Octarine? A Terry Pratchett fan I assume?

On February 02 2011 00:58 Skawuscha wrote:
Any suggestions to make it more harass able?? I don't want to increase the map size because its already big enough...


The main looks a bit weird. The minerals are too central in the base, not enough room for other structures. It also makes it a bit harder to harass with mutas etc. Maybe push the minerals more in the corner but still leave empty space in the back? That would leave more empty space for other structures and also more room to harass.

Also, how would Protoss Forge FE on this map? If I'm seeing this right, there are 3 entries into the main/natural. You can cover the expo but that leaves 2 avenues of attack into the main. If you cover that first, the expo is vulnerable or really, really late.
Please log in or register to reply.
Live Events Refresh
Next event in 12h 56m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 138
ViBE131
StarCraft: Brood War
Artosis 505
ProTech156
White-Ra 131
Sexy 50
910 31
Dota 2
syndereN491
NeuroSwarm56
monkeys_forever41
League of Legends
JimRising 594
Trikslyr52
Super Smash Bros
amsayoshi55
Other Games
summit1g7839
Beastyqt850
Coldzera 833
shahzam504
Liquid`Hasu291
ToD285
C9.Mang0184
XaKoH 177
Organizations
Other Games
BasetradeTV34
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 102
• RyuSc2 38
• Adnapsc2 17
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2970
• Jankos2771
• Scarra795
Other Games
• imaqtpie579
• Shiphtur343
Upcoming Events
GSL
12h 56m
Epic.LAN
13h 56m
Big Brain Bouts
17h 56m
OSC
22h 56m
Replay Cast
23h 56m
Sparkling Tuna Cup
1d 10h
WardiTV Invitational
1d 12h
Epic.LAN
1d 13h
IPSL
1d 16h
eOnzErG vs McRibbed
LancerX vs StRyKeR
AI Arena Tournament
1d 18h
[ Show More ]
OSC
2 days
Yamato Cup
2 days
IPSL
2 days
Artosis vs RiceHat
Kyrie vs Sony
Map Test Tournament
2 days
WardiTV Weekly
3 days
Ultimate Battle
3 days
Rush vs BeSt
Replay Cast
3 days
Rogue vs Classic
Patches Events
4 days
PiGosaur Cup
5 days
Kung Fu Cup
5 days
The PondCast
6 days
KCM Race Survival
6 days
Liquipedia Results

Completed

Proleague 2026-10-28
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.