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Antares's Map Thread - Page 2

Forum Index > SC2 Maps & Custom Games
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Antares777
Profile Joined June 2010
United States1971 Posts
January 09 2011 04:48 GMT
#21
After publishing Freerunner, I am going to make either a Neo Illusory Garden or Neo Gravedigger (my two worst maps).

Which one should I make first?

After those two maps, I'll be making another 1v1 map, and then a four player map, both based off of sketches I drew.
Antares777
Profile Joined June 2010
United States1971 Posts
January 16 2011 04:12 GMT
#22
All of my maps will be removed from B.net except for Relic, Shoreline, Freerunner, and Ardar Prime to make room for future maps that will be better than the maps that are going to be removed.

This is because now I feel much more comfortable with the editor and am going to make better maps, so look forward for my future creations.
Antares777
Profile Joined June 2010
United States1971 Posts
Last Edited: 2011-01-17 19:36:04
January 17 2011 19:09 GMT
#23
Stay tuned for my future creations/updates!


To Do List
-Increase the size of the mains for Relic and Freerunner.
-Alter Freerunner's main ramp so that you can no longer wall off with a Supply Depot and a Barracks.
-Change the orientation of the main's ramp so that it faces the natural on Ardar Prime.
-Fix the lighting for Noon Hill.
-Change the man made cliff type on Shoreline to Ulaan man made cliffs (same cliff but dark, not light green).
-Add rocks blocking the intended thirds on Shoreline.
-Fix Shoreline's mini map glitch.
-Add doodads to Ardar Prime.
-Change Ardar Prime's lighting to a night time.

WIPs/TBAs

-Slavedriver (4p)
A macro oriented map with an easy third with a backdoor and a 2x main ramp.

-Slipstream (2p)
A linear 1v1 map designed with Crossfire, Destination (BW), and Jungle Basin in mid.

-Ardar II (4p)
Another map using the same title set and acid water as Ardar Prime, but with an entirely different layout. It will be easier to fast expand, and the third will be nearby, but has a backdoor into the middle of the map and another third.

-God's Lance/Martyr (4p)
A rotationally symmetrical map like Noon Hill, with an in-base expansion. It will be similar to God's Garden, but the middle will be different (extremely different), and the in base expansions will have backdoors.
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