• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:14
CET 00:14
KST 08:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League73Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? REPORT: StarCraft 2: Remastered In Development Team Liquid Map Contest #22: Results and Winners No more SC2 streamers on team liquid? Evil Geniuses - shutting down
Tourneys
ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Oceanic Brood War - Join and chat! Bot on ladder BW General Discussion Recent recommended BW games Sagi.gg Launcher Released
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8724 users

The standard set by blizzard maps vs what might be - Page 3

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 All
andeh
Profile Blog Joined August 2009
United States904 Posts
June 15 2010 07:45 GMT
#41
people shouldnt just assume that blizzard "got it right" with the gas/min numbers per base. Blizz maps that came with the game didnt even have gas at the closest base

I think 2 base is a little too easy todo, and you're never really pressured to get another one. So perhaps 2 gas in main, but 1 at expos?

Map makers should play around with this idea ofc, just like in bw. My main point is for people to not just assume blizzard got it right this time or last time.
schiznak
Profile Joined October 2009
Australia258 Posts
June 15 2010 07:48 GMT
#42
i feel like your whole post revolves around the thought that "In sc1, there was 1 geyser per base, but in sc2 theres 2 per base, WTF THATS 2x as many". surely you realise that the gas income from 2 geysers in sc2 is the same as the gas income from 1 geyser in sc1 right?
"That's very e-sports of you to have the camera focused on the people instead of the game" -ultradavid
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
June 15 2010 08:00 GMT
#43
On June 15 2010 00:52 Lysis wrote:
Show nested quote +
On June 14 2010 13:58 JaspluR wrote:
i duno i havent tested or didnt play brood war i was too young but dont you get less gas per trip?
someone said its equal gas off 2 geysers anyway, but if so, this only means that you need MORE probes to get an equal amount


Actually Blizzard stated that even with the reduced rate of gas collection, 8 gas takes as long to get in SC2 as in BW due to improved peon AI.

No, that was minerals, 2 geysers in sc2 = 1 geyser in sc1.
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
Last Edited: 2010-06-15 08:03:15
June 15 2010 08:02 GMT
#44
i feel like your whole post revolves around the thought that "In sc1, there was 1 geyser per base, but in sc2 theres 2 per base, WTF THATS 2x as many". surely you realise that the gas income from 2 geysers in sc2 is the same as the gas income from 1 geyser in sc1 right?


I have never infact said so out right, you are right i realise that 2 geysers in sc2 is the same gas income as 1 geyser in sc1.

I think 2 base is a little too easy todo


I simply feel the same way.
"Mudkip"
k!llua
Profile Blog Joined March 2010
Australia895 Posts
Last Edited: 2010-06-15 08:04:13
June 15 2010 08:04 GMT
#45
Blizzard will just take the best maps from the community and rebadge them as their own anyway.

It's in the T&C. Just keep making good UMS maps and Blizzard will take notice. They'll still give you credit for it (if their past performance with the SC/WC3 UMS map packs was anything to go by).
my hair is a wookie, your argument is invalid
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
June 15 2010 08:08 GMT
#46
yeah the AI in sc1 for gas mining is pretty much the best it can be.

gonna take this time to plug my two maps that i've posted, both of which are larger than the majority of the blizzard maps, have rush distances of about 1 minute and encourage more territory control and army positioning than any of the blizzard maps.

Desolation
Butterfly Effect

andeh
Profile Blog Joined August 2009
United States904 Posts
Last Edited: 2010-06-15 08:21:56
June 15 2010 08:21 GMT
#47
actually, this thread/idea of playing around with gas/mins should be a huge deal.

if people are too worried about being maxed out on two bases (which is retarded, it turns it into a w3 hybrid/gamestyle) lowering incomes would be the simplest way to fix this compared to raising the population cap, etc.
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
Last Edited: 2010-06-15 08:47:43
June 15 2010 08:44 GMT
#48
this thread/idea of playing around with gas/mins should be a huge deal.


more so than the extent it is discussed to this point. I would like higher level players to have statements on the matter but havent bothered to bother anyone with it.
"Mudkip"
Swede
Profile Joined June 2010
New Zealand853 Posts
June 15 2010 09:02 GMT
#49
I think maps need variety. Sticking with one map size stifles the evolution of strategies and the diversity of match ups. Being skillful on one map (size) is not the same as being a skillful SC player.

I would be happy with larger maps than DO within the map pool, but definitely no smaller than Incineration Zone.

As to whether bases should have less minerals/gas... Test it. Personally I think the way maps are laid out at the moment is fine (8 min, 2 gas), but I am open to other ideas if they allow for more strategy-diverse match ups.

And I am fine with 200 supply and how you can reach it from 2 bases.
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Next event in 11h 46m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nathanias 108
StarCraft: Brood War
Artosis 663
ProTech190
Dota 2
syndereN406
NeuroSwarm120
League of Legends
Doublelift1896
Trikslyr33
Counter-Strike
Fnx 1375
Super Smash Bros
PPMD49
Heroes of the Storm
Grubby3714
Other Games
summit1g8961
JimRising 729
shahzam554
Cr1tdota346
C9.Mang0262
RotterdaM130
PiGStarcraft30
Organizations
Other Games
gamesdonequick486
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 101
• musti20045 31
• RyuSc2 19
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• blackmanpl 26
• Azhi_Dahaki23
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV574
League of Legends
• Scarra1256
Other Games
• imaqtpie1100
• Shiphtur469
Upcoming Events
IntoTheTV X SOOP
11h 46m
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
1d
The PondCast
1d 10h
Kung Fu Cup
1d 11h
IntoTheTV X SOOP
2 days
SHIN vs GuMiho
Clem vs Classic
OSC
2 days
WardiTV Invitational
3 days
GSL
3 days
Epic.LAN
3 days
Replay Cast
3 days
[ Show More ]
Sparkling Tuna Cup
4 days
Epic.LAN
4 days
Yamato Cup
5 days
Map Test Tournament
5 days
WardiTV Weekly
6 days
Replay Cast
6 days
Rogue vs Classic
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
ShieldBattery League 1
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.