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Cloud_Alf_2

Forum Index > Replays
Post a Reply
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
May 04 2008 20:27 GMT
#1
Point of Emphasis: SICK play by both. Really nice spell usage from the Z/P alike (even see some feedback) and the game goes down to the last mineral line. A must see.

+ Show Spoiler +
cookie monster wins!
jtan
Profile Blog Joined April 2003
Sweden5891 Posts
May 04 2008 21:11 GMT
#2
Great game!

I really like how cloud handled that in lategame before minerals ran out. Alf had so many ultras and lings, but cloud kept attacking without loosing archons. Feedbacks were great too.

gj cloud[image loading]
Enter a Uh
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
May 04 2008 21:59 GMT
#3
Silly cloud
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
Play
Profile Blog Joined November 2007
Australia608 Posts
May 04 2008 22:08 GMT
#4
that group of archons at the end had like...200+ kills between them o_O
jmascis
kroko
Profile Blog Joined May 2004
Finland2136 Posts
May 04 2008 22:43 GMT
#5
GG
I cant belive guy nicknamed ALF is better then me in this game T_T
Cloud care to explain why u went armor first ? U expecting hydra push or ?
I have Sick Timing and UnReal Macro
Twisted
Profile Blog Joined September 2002
Netherlands13554 Posts
May 04 2008 22:49 GMT
#6
..

cuz z is getting armor to counter p's fast attack. going armor makes sure zealots are stronger while still killing lings in 3 hits
Moderator
LucasWoJ
Profile Blog Joined May 2007
United States936 Posts
May 04 2008 22:56 GMT
#7
Yeah, but if you went +1 attack first then you kill the lings faster and they have less opportunity to do damage to you since they're not alive as long. o_O
"Of all the words of mice and men, the saddest are it could have been." - Kurt Vonnegut
aTnClouD
Profile Blog Joined May 2007
Italy2428 Posts
May 04 2008 23:01 GMT
#8
Well when you see a zerg going fast evo you have only a very little time between your weapon upgrade finished and his armor upgrade completed to do some serious damage. After that you basically don't need the +1 weapon except for the fact that dts will still kill drones in 1 hit and hydras in 2 hits. Going fast armor into double forge is very convenient because zealots are immune to lings +1 carapace and your probes can hold one more hit from lurkers before exploding.
http://i53.photobucket.com/albums/g64/hunter692007/kruemelmonsteryn0.gif
MoNKeYSpanKeR
Profile Blog Joined May 2007
United States2869 Posts
Last Edited: 2008-05-05 03:37:27
May 05 2008 03:37 GMT
#9
lol when i read feedback in the description i thought you ment read all the comments.
+ Show Spoiler +
[image loading]
<3's Mani and Seraphim, thx for the second chance. TSL Name: TSL-mSLeGenD
Dealer
Profile Joined January 2003
Sweden1368 Posts
May 05 2008 18:26 GMT
#10
Nice game, but standard spell usage from the P, and tons of useless dark swarm spamming from the zerg, someone should tell him that plague is viable instead of throwing out dark swarms for camoflague?
h e l l o e
ZpuX
Profile Blog Joined December 2002
Sweden1230 Posts
May 05 2008 20:46 GMT
#11
Dealer :D well Swarm >>>>> archons, (archon only deals splash under swarm) which would be ~6 damage instead of the 39 they do without swarm!
Really, play for fun!
Dealer
Profile Joined January 2003
Sweden1368 Posts
May 06 2008 14:55 GMT
#12
yes, however archons rarely die from moving 2 grids back, and plagued zealots do just that.

I'm fully confident that the defilers the zerg built was actually helpful to Cloud (due to a shitload of consumes) overall in this game.

Plagueing the hordes of zealots once or twice first i have no problem dark swarming the archons making them do 7 (10 with +3) dmg afterwards. Though i dont think the few freehits from them moving back would make up for the loss of pretty much a free ultra.

h e l l o e
HaXxorIzed
Profile Blog Joined June 2007
Australia8434 Posts
May 07 2008 16:42 GMT
#13
Cookie monster handled that well in the end. I was worried for a bit, given the mineral counts.
http://steamcommunity.com/id/HaXxorIzed
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