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[SC2B] Blizzard HQ Visit - Page 2

Forum Index > News
356 CommentsPost a Reply
Prev 1 2 3 4 5 16 17 18 Next All
k!llua
Profile Blog Joined March 2010
Australia895 Posts
Last Edited: 2010-04-23 07:27:41
April 23 2010 07:25 GMT
#21
Are those goliaths in the SP campaign vid?

edit: NVM. those diamondbacks look like terran versions of immortals though.
my hair is a wookie, your argument is invalid
hordeau
Profile Joined June 2009
United States157 Posts
April 23 2010 07:25 GMT
#22
Can't wait to play the single player!
wat
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
April 23 2010 07:26 GMT
#23
Playing on different gateways: Blizzard is not planning on allowing players to play on different server upon release, so things will be the same as they are in beta right now.

WHY!!!!!
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
404.Delirium
Profile Joined May 2008
United States1190 Posts
April 23 2010 07:27 GMT
#24
Holy smokes! This looks freaking awesome. Stoked my dwindling SC2 fire
seriously next disrespectful comment in this blog is ip ban. Be happy or get the hell out. // SC2 is like playing with neutral-colored Play-Doh while BW is like colorful Legos.
sacrife
Profile Joined April 2010
Norway26 Posts
April 23 2010 07:27 GMT
#25
Great read. Cleared up a lot of things for me. This does not help the wait though
PRRAAGGUEEAAA
motbob
Profile Blog Joined July 2008
United States12546 Posts
April 23 2010 07:28 GMT
#26
On April 23 2010 16:26 Integra wrote:
Playing on different gateways: Blizzard is not planning on allowing players to play on different server upon release, so things will be the same as they are in beta right now.

WHY!!!!!

They say it right in the article. Latency issues.
ModeratorGood content always wins.
jodogohoo
Profile Blog Joined March 2008
Canada2533 Posts
April 23 2010 07:28 GMT
#27
awesome post
Brad
Profile Joined April 2010
2754 Posts
Last Edited: 2010-04-23 07:30:16
April 23 2010 07:29 GMT
#28
No big non-FPS multiplayer game is going to allow cross-region multiplayer anymore, that is defiently a thing of the past (Although it sucks.).
Lee Jae Dong proved that a focus on mechanics and execution could solve problems in the StarCraft game strategy.
anch
Profile Blog Joined June 2006
United States5457 Posts
April 23 2010 07:30 GMT
#29
good thing day9 was on time.
ArvickHero
Profile Blog Joined October 2007
10387 Posts
April 23 2010 07:31 GMT
#30
Hmmm did Zeratul get a new voice actor? Something about his voice is a bit.. off
Writerptrk
speedphlux
Profile Blog Joined April 2010
Bulgaria962 Posts
April 23 2010 07:32 GMT
#31
Awesome ! Epic ! Can't wait :D
... Humanity Is Not What I Suffer From ...
Shurimpu
Profile Joined April 2010
United States50 Posts
April 23 2010 07:33 GMT
#32
Envy! I'm very pleased with the way that single player seems to be going. I'm a huge lore geek, and it's reassuring to see that there will be more complex maps and missions c:
Lurker
space_yes
Profile Joined April 2010
United States548 Posts
Last Edited: 2010-04-23 07:36:32
April 23 2010 07:33 GMT
#33
On April 23 2010 16:02 LosingID8 wrote:

High ground mechanic: They like how it is now. According to Dustin Browder, it gives a clear advantage at first and then it eventually disappears.



What? Often you get zero advantage b/c your opponent already has vision whereas in a hit/miss system the high ground is always advantageous. Why Blizzard why?
FragKrag
Profile Blog Joined September 2007
United States11567 Posts
April 23 2010 07:33 GMT
#34
awesome read

<3<3<3 TeamLiquid
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
hi19hi19
Profile Blog Joined May 2008
United States163 Posts
Last Edited: 2010-04-23 07:35:51
April 23 2010 07:35 GMT
#35
Wow, awesome read!


nerf mining laser imo
onihunter
Profile Blog Joined September 2008
United States515 Posts
April 23 2010 07:35 GMT
#36
On April 23 2010 16:03 R0YAL wrote:
holy crap awesome stuff! great read


hard to believe that you really read all that in the span of a minute
jaedong forever~
Beaudereck
Profile Joined October 2008
Canada140 Posts
April 23 2010 07:36 GMT
#37
Hey thanks alot, man, it's really appreciated !

On April 23 2010 16:03 R0YAL wrote:
holy crap awesome stuff! great read


Haha, great 1 minute read ?
You have extremely powerfull eyes, do you know that ?!
Opopos
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21247 Posts
April 23 2010 07:37 GMT
#38
Awesomesauce.

I'm pretty excited for the campaign TBH, it looks nice.
TranslatorBaa!
Naf
Profile Joined April 2010
Denmark68 Posts
April 23 2010 07:37 GMT
#39
at school, so just read this first bits, just GOT to say

When the security guard uses an orc as a landmark, you know that you’ve arrived at the right place.


QFT

:D can't wait to get home and read the rest...
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
Last Edited: 2010-04-23 07:39:35
April 23 2010 07:38 GMT
#40
On April 23 2010 16:28 motbob wrote:
Show nested quote +
On April 23 2010 16:26 Integra wrote:
Playing on different gateways: Blizzard is not planning on allowing players to play on different server upon release, so things will be the same as they are in beta right now.

WHY!!!!!

They say it right in the article. Latency issues.

It doesn't explain a damn thing, Is it that a list of available gateways that it will lag, even on your closest server, and if So why. Or is it that they just think that just because someone from Europe tries to connect to a server in USA it will lag more and therefore let's not allow people to connect at all? If so, why didn't they do it like this in SC1 or Warcraft 3?
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
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