• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:01
CEST 07:01
KST 14:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview3[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Maestros of The Game 2 announcement and schedule !6Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
GSL Code S Season 1 (2026) Maestros of The Game 2 announcement and schedule ! Sea Duckling Open (Global, Bronze-Diamond) RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
Do we have a pimpest plays list? BGH Auto Balance -> http://bghmmr.eu/ (Spoiler) Asl ro8 D winner interview BW General Discussion AI Question
Tourneys
[ASL21] Ro8 Day 4 Small VOD Thread 2.0 [BSL22] RO16 Group Stage - 02 - 10 May [ASL21] Ro8 Day 3
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread OutLive 25 (RTS Game) Dawn of War IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread The Letting Off Steam Thread Russo-Ukrainian War Thread 3D technology/software discussion
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2062 users

Mafia VII - GG - Page 4

Forum Index > TL Mafia
Post a Reply
Prev 1 2 3 4 All
Caller
Profile Blog Joined September 2007
Poland8075 Posts
May 08 2009 23:12 GMT
#1398
On May 09 2009 06:04 Mynock wrote:
This should go into a separate thread, but I think we should try an all-roles game. And by that I don't necessarily mean that everyone should have a super-special-awesome role to be imba with, but that lots of people could have different win conditions.

I'm thinking of a lot of roles here, but mainly they would be inner stories that add to the character played by a certain player so it promotes communication, both inner and public.

For example:

Role: Good Twin.
Description: You are the good twin, and your brother has turned to the dark path and joined a mafia family. He is your evil twin, you have to find him, and persuade him to stop with his wicked ways. You have the ability "persuade", which you can use only once, and if you use it on the correct target (your evil twin), you will both leave the game (you win, your evil brother loses), if you use it on a wrong target, your ability will simply go to waste. You still win the game if Town wins. Every second night you will receive a little clue as to who your twin is.

Role: Evil Twin.
Description: You are the evil twin, and you have always despised your brother. You have to find him, and kill him. You better find him before he finds you. If he dies by a hit or lynch or any other means, you're safe from him, but your family still has to win the game for you to win. Every second night you will receive a little clue as to who your twin is.

Things like that, basically. A little lore to the game. An otherwise green inactive Townie will have an initiative to play the game and participate in a quest. An otherwise silent Mafia will have to get a bit public and try to find his twin. etc...

Obviously there's a lot of roles that can be made up, the key is of course balance, and keeping things interesting. If things are interesting, people are active.

Also, 2 (rivaling!) Mafia families seems good. More people with roles, more blues to balance it out, more activity...


We could edit this slightly to be like from The Departed/Infernal Affairs.

You have the Rat vs. the Mole. Both are going after each other, but neither knows who the other is.
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Caller
Profile Blog Joined September 2007
Poland8075 Posts
May 09 2009 22:32 GMT
#1453
How about this for a new game idea:

There are 50 townies and 10 mafia. KP of Mafia is 1 per person. The catch is, each mafia member is by themselves in the beginning.

Storyline:
A group of mafia sleeper agents woke to see their Godfather being executed publicly in the street. Unfortunately, they do not know who the others are.

Mafia:
Two powers:
1) May investigate one person and find their role (millers included)
2) May kill one person (including other mafia members) that night.

This does two things: A) it gives mafia pause from simply just 1a2a3aing their way through the active players. This also prevents mafia from simply just hiding and staying inactive, as they need to meet up with the other mafia. Obviously, once mafia gets organized, they will have massive hit potential. But this is counteracted by the fact that they aren't organized to begin with-thus, there is a chance that mafia may hit their own. Thus, they may choose to instead investigate people and find that person's role.

This also counteracts DT roleclaim confirmations and Vigilante claims.

However, there will still be Millers in the game. Thus, a group of organizing mafia may inadvertently invite a miller into their group. Add the fact that Millers now can be any town, blue OR green (the miller "red" appears over blue/green, but town is unaware of it) and mafia must now be more careful.
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Caller
Profile Blog Joined September 2007
Poland8075 Posts
May 10 2009 20:05 GMT
#1476
hi can you please give me feedback on my mafia idea ^^
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Prev 1 2 3 4 All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 59m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft433
ProTech119
Nina 102
-ZergGirl 70
StarCraft: Brood War
GuemChi 5731
Mind 724
Snow 99
910 89
yabsab 70
JulyZerg 56
Noble 54
Nal_rA 40
Icarus 8
Bale 7
[ Show more ]
ZergMaN 6
Dota 2
monkeys_forever436
NeuroSwarm106
Counter-Strike
m0e_tv594
Super Smash Bros
hungrybox114
Other Games
C9.Mang0522
Sick94
Mew2King62
ROOTCatZ4
Organizations
Other Games
gamesdonequick853
BasetradeTV328
StarCraft: Brood War
UltimateBattle 60
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• practicex 28
• OhrlRock 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2314
• Stunt430
Upcoming Events
Escore
4h 59m
The PondCast
4h 59m
WardiTV Invitational
5h 59m
Zoun vs Ryung
Lambo vs ShoWTimE
Big Brain Bouts
10h 59m
Fjant vs Bly
Serral vs Shameless
OSC
16h 59m
Replay Cast
18h 59m
CranKy Ducklings
1d 4h
RSL Revival
1d 4h
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
1d 5h
Krystianer vs TriGGeR
Cure vs Rogue
uThermal 2v2 Circuit
1d 9h
[ Show More ]
BSL
1d 13h
Artosis vs TerrOr
spx vs StRyKeR
Replay Cast
1d 18h
Sparkling Tuna Cup
2 days
RSL Revival
2 days
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
2 days
BSL
2 days
Dewalt vs DragOn
Aether vs Jimin
GSL
3 days
Afreeca Starleague
3 days
Soma vs Leta
Wardi Open
3 days
Monday Night Weeklies
3 days
OSC
3 days
CranKy Ducklings
4 days
Afreeca Starleague
4 days
Light vs Flash
Replay Cast
5 days
Replay Cast
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-05-05
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
Escore Tournament S2: W6
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

KK 2v2 League Season 1
BSL 22 Non-Korean Championship
YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.