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On November 03 2008 01:25 Caller wrote:Show nested quote +On November 03 2008 01:21 Falcynn wrote:On November 03 2008 01:14 Amber[LighT] wrote:On November 03 2008 01:08 Falcynn wrote: There's also the small chance that the mafia will false claim and get one of their own killed in order to gain the trust of the town. If the town believes that a mafia is detective, he can have a lot of sway over how the town votes. But you would notice that they wouldn't be targeted by mafia, since mafia cannot target their own. I'm pretty sure they can, but that's irrelevant. I'll give an example of what I mean. Mafia1 claims to be veteran. Mafia2 claims to be a detective who role checked Mafia1 and found out the he's mafia. The town rallies to lynch Mafia1, he turns up red and the town assumes that Mafia2 must be a detective since he was right. Do you see how that can be dangerous? Even the inverse is possible. If we lynch Mafia2, we assume Mafia1 is innocent as Mafia2 turns up red. although i would think with a lot of clues it'd be easy to tell if someone really is innocent or not.
yes, but thats a safe assumption to make since that means mafia 2 is the only 'DT' who spoke up.
Which means either mafia 1 is innocent, or all out detectives are inactive
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On November 03 2008 01:36 Amber[LighT] wrote: I'm still not following on why we are planning to lynch our own DT's after 3 days. It's not making too much sense at the moment. Why not just keep them alive as long as possible if they get sufficient information. If they get killed then so what, their information will be very helpful either way. I'm going to give your plan another read Ace and we can try it out for a couple of days, but I would rather not lynch someone who's helping us.
whoa whoa whoa
we only lynch our DTs (and only one of them) ONLY IF A MAFIA CLAIMS TO BE HIT.
in other words, we only sacrifice a dt when mafia sacrifice a mafioso
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basically the only way it doesnt work out is if every single DT is inactive
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On November 03 2008 01:43 JeeJee wrote:Show nested quote +On November 03 2008 01:40 fusionsdf wrote: basically the only way it doesnt work out is if every single DT is inactive speaking of that, how's the inactive list coming along I'll update and repost it probably tonight sometime
I dont want to spam it on every page
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On November 03 2008 01:51 Alventenie wrote:Show nested quote +On November 03 2008 00:53 fusionsdf wrote:On November 03 2008 00:43 Amber[LighT] wrote: I don't think lynching inactives is a very good idea. First of all it's pretty much clear that everyone should be active, hence the smaller game. Most of the people here previously played mafia and they know what to do. Lynching "inactives" is only good if it just so happens that they are mafia players trying to hide their votes, which to me doesn't seem overly smart. I agree keep those names in check, but don't kill off inactives because they didn't post. We should ONLY be killing people who have clues pointing towards them, which to me the most obvious choice is DecafChicken.
Also the game just got posted last night (like 1 AM if I recall). How can you already make a list of inactive players. Some people were sleeping? I read it because I saw it right before I went to sleep, but I couldn't post. Don't accuse people who don't post immediately of being mafia, fusion. we wont be lynching right away based on inactive but if its like 4hours away from the deadline and you still havent posted anything useful to the town, you are useless, so why should we keep you? Again, for the decaf clues: [C:\Files\tl\Day 4.txt] Line 5 : [4,3]Empyrean got up from his desk, thirsty, went to the break room for a cup of coffee. Line 25 : [4,13]He got up to go get some coffee himself when he noticed five nails on the ground, he walked slowly over to them to investigate. this is from last game. He was innocent. One mention of coffee is just not enough to go on right now. For the people on the list, just try to do something in the next couple of days as long as you arent the most inactive person in the town, you are safe While i agree with said clues about coffee, but, why would chuiu be drinking coffee, and eating his last meal, moments before they were going to lynch him? Seems kind of weird doesn't it? The clues from last game cannot be directly cited for his clue making abilities. Last game, in both of those instances, it was when people were making late nights and needed a drink to keep them going, it just fit in what they were doing. Chuiu drinking coffee before he is about to be lynched, does not "fit" the scenario. The way you look for clues is some of them seemed to be forced, or put in to where a scenario doesn't call for it. Mostly people saying things, items out of place, or words that seem to implicate something other than what it looks like. First sentence with "a moment before he was going to die". A moment is a few seconds, from the sounds of it, it was a few minutes before he was going to be lynched when that sentence was made.
well typically when you execute someone you offer them a last meal. The last meal didnt have to be meat and coffee, but mafia dont have to kick people all the time either
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On November 03 2008 02:08 RtS)Night[Mare wrote:Show nested quote +On November 03 2008 00:33 fusionsdf wrote:
for the decaf clue, just remember last game:
[C:\Files\tl\Day 4.txt] Line 5 : [4,3]Empyrean got up from his desk, thirsty, went to the break room for a cup of coffee. Line 25 : [4,13]He got up to go get some coffee himself when he noticed five nails on the ground, he walked slowly over to them to investigate.
and he was innocent.
not really; decaf was a jack who acted as a vigilante and fragged someone. Clues left behind could very much be pointing to him.
decaf didnt act as a vigilante that night Im pretty sure. So there is no reason his clue would be there (vigi clues are only left behind on the night they act)
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On November 03 2008 02:22 Fishball wrote: Just overnight and 6 pages. I might have missed it, but are we not having candidates for Mayor this time?
that is correct
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On November 03 2008 02:19 RtS)Night[Mare wrote:
i meant last game. This game he could be a mafia fragging our dear chuiu.
fusion can you help me find the clues when decaf acted as a vigilante and wrongly fragged one of us? on the past game
boy there were like 25 nights, so that would take a looong time to go through.
But for instance when naruto vigid, he left clues behind that day post saying things like "the victim was animated" or something like that
I think plexa probably remember most of these better than I do
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On November 03 2008 06:40 decafchicken wrote: I just got back to school, to find out i'm a prime mafia suspect lol.
As aforementioned, there were coffee clues before in the previous game when i was a jack, not a mafia. Also seems like way too obvious a clue to drop compared to the previous clues, especially on day1. Then again my opinion is a bit biased, eh? I'd say to have a DT check me out, but that wouldn't be very helpful since how could we trust the DT till after he's lynched/murdered?
Anyways, im gonna try to catch up on the rest of the thread.
the best thing to do if you are a suspect is to post some good clue analysis
thats what saved MTF last game
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On November 03 2008 06:55 xDark.Carnivalx wrote: For everyone going off about people being inactive; it's the first day, and the post was made rather late at night. There was no discussion going on for most of the night aside from a few people saying they'd make clue lists and a couple of clue interpretations. At least wait until another day has passed so you can give people time to chime in, and if there's anyone who doesn't vote than you can go back to listing inactives.
As for who to lynch, it's hard to really pass judgement with so little information, we are really stabbing in the dark here without anymore clues to go with, and we haven't been allowed for anyone to use their roles, so any plans we have, have to wait. Also, I think some of the plans, like Aces, are probably our best shot after people have been able to use their roles etc.
Which brings us back too; who do we lynch? Well, we could go for some of the inactives, but that's risking killing off a blue who's just busy, like what happend last game where incontrol got killed off early because he wasn't active. Lynching based on clues will probably get us the same results as last game where we went with CTStalker based the vague clues of day 1, but at this stage that's really all we have. So I say vote to lynch the person who we feel has the strongest ties to the current clues we have, for a few reasons; one being that if this person really is mafia than that's great, secondly if he turns out not to be mafia than at least we know that the clues we linked to him are meant for someone else, which helps later when we have more clues to play with. It's not the most ideal of situations but the begining few days are really just stabbing in the dark.
were not going to determine who is inactive unlti soon before the day ends
so people still have lots of time. This is just to encourage people to post something during the day cycle.
The odds of us getting a blue are probably less likely than if we go clue based, and by killing inactives we make our detectives/jack more useful.
so its the best option for this first day
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## I vote to lynch Folca
sorry buddy, but like you said, you have to sacrifice, and if you arent mafia then the sacrifice was worth it.
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On November 04 2008 09:05 Bockit wrote: The argument that
losing a dt doesn't equal killing a mafia because they don't lose killing power
is incredibly flawed. Let me put it this way. If he is a dt and we lynch ace, he dies tonight, 100% guaranteed. There won't be any extra information to get, because he will be dead. If he isn't a dt, we just killed a mafia because I don't believe a townie is gonna be that stupid to roleclaim detective and accuse someone who has an important a role as ace.
Yes I'm saying ace has a role, it's not one of roles listed in the OP, it's a meta role. Ace will say something and people will listen. This is important to have, even if it is a double edged sword (If he's wrong... or mafia). If he is mafia, we find out if folca flips blue. And vigilantes or we kill him the next day. If Folca flips red, we still don't have confirmation on ace, but it looks better for him.
To emphasis this again.
If we don't kill folca today, and Ace flips red, he dies tonight. Any argument for getting extra information is flawed.
I dont know it seems to balance out to me
if we lynch folca, mafia wont kill ace (either he is mafia or an unattractive target) So we will have to kill him the next night if he is mafia
if we lynch ace, and hes mafia, mafia will kill folca this night, but at least ace is dead If we lynch ace and hes not mafia, we have to wait until the next night to lynch him
so really it comes down to who you believe more, and who would be more useful to the town. We know if folca is innocent he will be killed by mafia right away. If Ace is innocent, they might kill him right away (since town now knows he innocent, mafia might as well get him out of the way)
honestly, I dont know which way to go on this one
it seems we have to lynch either ace or folca (if you vote for neither I really dont know what the fuck youre doing), but its not clear which one is best to vote for
(this post is probably incomprehensible because Im tired as hell)
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MTF I love your clue analysis
<3
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hahaha
it would be really clever of mafia to feed false information to folca
folca couldnt tell anyone who sent him the info because he cant trust any of us, but the mafia can manipulate the town to lynch, and by the time things are figured out folca is dead anyways and cant tell us which user manipulated him.
Which is why townies should absolutely refuse to be mouthpieces for other players
but folca says he is the DT, and not being fed info. So hopefully thats the truth
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well now we know to vote for ace
would have been worse if folca was green
still this comes out roughly even for town
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On November 05 2008 09:32 Ace wrote: Why would you want to use vigi's to kill me?
Might as well lynch, if you use the vigis it'll just leave clues to them.
And you people have no idea what roles we know so far.
lulz.
well its not centralized this game, so it can't be THAT bad
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why is any of this relevant? lynch ace, we'll have a new set of clues, and go from there
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On November 06 2008 03:02 Chezinu wrote:Show nested quote +On November 06 2008 02:14 XCetron wrote: So Steve, how do we know you're not really mafia, and is just staging this with Ace since Ace is bound to get lynched anyway. By fighting with Ace like this, you can possibly gain trust and some people will start assuming that you're one of the town people.
Can't trust canadians imo. Ace said he put steve on his list, so if steve doesn't die tonight, he is a veteran, jack, or mafia. Or Ace lied. it doesnt matter either way
Ace is basically trying to influence our decision making. Whether thats through giving us bad advice and hoping we follow it, or giving us good advice, and hoping we dont follow it because he gave it doesnt really matter.
We just need to ignore what ace said, kill him ASAP (however we decide to do so), and wait for the next side of clues.
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On November 06 2008 10:45 Fishball wrote: Fuck me.
you must have posted then, because I just copied it from chuius list
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