• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:16
CEST 20:16
KST 03:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call7[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!26Weekly Cups (August 17-23): Zerg dominate the week4Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
How would you feel about frequent/monthly balance patches for SC2? Starcraft2 player guess game is Coming~! Weekly Cups (August 17-23): Zerg dominate the week SC4ALL II: SC2 Player Announcement 6/8 - Maru PhD study /w SC2 - help with a survey!
Tourneys
2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
Farewell Beloved Starcraft (Youtube Videos) New 3v3 BGH Ladder (and more) on ShieldBattery! BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Ziemie's Starcraft 1 Prequel Campaign
Tourneys
[ASL22] Ro24 Group D [ASL22] Ro24 Group F Small VOD Thread 2.0 Brood War in Budapest ! WORTEX 2026 BW Finals
Strategy
Game Theory for Starcraft Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread Dating: How's your luck?
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3942 users

Team Liquid Mafia [gg] - Page 158

Forum Index > TL Mafia
Post a Reply
Prev 1 156 157 158 159 160 162 Next
Eti307
Profile Blog Joined March 2004
Canada3442 Posts
March 12 2008 05:35 GMT
#3141
I'm in for next game!

LOLLLL

stay tuned for our wrap up, but mafia side this game is hilarious
~OpZ~
Profile Blog Joined May 2005
United States3652 Posts
March 12 2008 06:56 GMT
#3142
put me in the next game
Maybe I could teach Osama that using a plane as a wraith or dropship would be 10x better than using it as a scourge..... ^^; -Flex
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
March 12 2008 08:13 GMT
#3143
Yeah I can't be "active" since I was dead on the first day.
Let me in the nxt game.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Romance_us
Profile Joined March 2006
Seychelles1806 Posts
March 12 2008 09:18 GMT
#3144
On March 12 2008 14:35 Eti307 wrote:
I'm in for next game!

LOLLLL

stay tuned for our wrap up, but mafia side this game is hilarious


You did well, but also, it isn't hard to lurk and mafia when there is also a 50% inactive townie rate.

Regardless though, the mafia did well, and the town just did ATROCIOUS. The next game will be far more entertaining and I can't wait.

Obviously, the main issue that needs to be dealt with is inactivity. When the mafia can hit 6 people a night and 50% of the townies are inactive, you pretty much lose already.
Notes and feelings, numbers and reason. The ultimate equilibrium.
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
March 12 2008 10:13 GMT
#3145
hi guys! i'm new here and i've never played a game of mafia, but i followed this game (yes, i read all 158 pages) and enjoyed it a lot. mind if i join the next game?
Ninja4ever.
Profile Joined March 2008
France231 Posts
Last Edited: 2008-03-12 13:28:50
March 12 2008 10:39 GMT
#3146
i'm in the same situation. I never really posted there, but i've been reading everything since the beginning and i'd like to join the next game.
edit : Oh, you already put me in the list, thx.
"Live as if you were to die tomorrow, learn as if you were to live for ever."
Empyrean
Profile Blog Joined September 2004
17078 Posts
March 12 2008 10:47 GMT
#3147
Something that may help:

Each mafia member may only submit one name to Chuiu. That way, inactive mafia members (of which there were) would also be punished.
Moderator
Dapperdan
Profile Joined February 2008
United States38 Posts
Last Edited: 2008-03-12 11:23:45
March 12 2008 11:23 GMT
#3148
You guys are all completely overreacting to the inactivity problem. The thread was about 50 pages in a matter of days. Someone could have come back to the game a little late and gave up on catching up the thread quickly. The fact of the matter is, shitty lynch decisions were made. You guys weren't able to tell when the mafia's were leading the lynch wagons that were often based on mass BS or make effective use of the mayor slot, pardoner slot, or paramedics. Also, the shorter the day/night cycles, the shorter, less epic, and less well-made the clue batches will be. Some people can only check on the thread every couple days, also. A 3 day limit would be most reasonable if you want things to go by so fast.
Never has a greedy man become rich.
Tracil
Profile Blog Joined September 2005
Australia505 Posts
March 12 2008 11:51 GMT
#3149
Inactivity *is* a very serious problem. You had, what, *70 people*? Even at half that number you would have had an extremely large volume of posts. Someone coming to the game late and *giving up* is a definition of inactive towny and yet another reason why large games are a pain. In general, inactive town is far more harmful to town than inactive scum is harmful to scum *if* both sides are inactive in roughly equal measure.

I will (and have) conceded that power roles were not utilized effectively and town was not directing it's investigations terribly well, self included (except vigilantes, who were heroes). A game of this size, however, is almost certain to create problems based on inactivity one way or the other.

And, frankly, if the game is balanced with that in mind, then it turns the other way, which is that town is the imbalanced side if everyone plays. Neither of these are good options.

<->

I agree with the time things. Three days seems quite reasonable to me, and regular updates are awesomeness.

<->

I did actually like some things about this game, at least in retrospect. The election at the start of the game is an interesting and novel mechanic to me, which I may steal for other games. I feel it will become doubly interesting once a 'metagame' has been established (that is, people have a feel for how other people play the game, as well as previous games to base the election on). The mods are to be praised for introducing this game, because mafia is quite frankly awesomesauce.
Shooting
Fen
Profile Blog Joined June 2006
Australia1848 Posts
March 12 2008 12:24 GMT
#3150
37 of 64 people voted on Day 2

35 of 54 people voted on Day 3

26 of 46 people voted on Day 4

18 of 39 people voted on Day 5

42 of 71 people voted in the Election

As you can see, almost half of the townies were AFK throughout this game. They served only as cannon fodder. As for the mafia, only about 10 were active. However this didnt effect us at all.

It would be better if AFKs didnt screw up the game. For example Yogurt, a player with a HUGE role, never posted once. I think the mafia should individually PM their targets to chuiu, if there are inactive mafia, then a townie should be recruited (with a notice in the day post noting that the mafia recruited fresh blood) and the inactive mafia kicked from the game. If a Blue goes inactive, his role should be passed on (once again, a note in the day post) to another townie. The inactive blue can then be switched back into a townie to server as cannon fodder and suspicion sponge.
HeRoS)Pink
Profile Joined July 2005
Canada336 Posts
March 12 2008 13:11 GMT
#3151
On March 12 2008 21:24 Fen wrote:
I think the mafia should individually PM their targets to chuiu.


Mafia have 1 kill per 2 mafia , if ( for exemple) 15 mafia telll him who they kill, how will he decided the 7 that dies from the 15 player?
Addicted
Fen
Profile Blog Joined June 2006
Australia1848 Posts
March 12 2008 13:42 GMT
#3152
On March 12 2008 22:11 HeRoS)Pink wrote:
Show nested quote +
On March 12 2008 21:24 Fen wrote:
I think the mafia should individually PM their targets to chuiu.


Mafia have 1 kill per 2 mafia , if ( for exemple) 15 mafia telll him who they kill, how will he decided the 7 that dies from the 15 player?


If 15 mafia go for different people, the mafia get 0 kills.
If 2 or more mafia go for a person, they get the kill (unless protected)

Mafia have the ability to communicate very easily so coordinating your efforts really isnt hard.
Jimtudor
Profile Joined June 2007
Canada259 Posts
March 12 2008 13:55 GMT
#3153
Sign me up please. This seemed fun.
Fishball
Profile Joined December 2005
Canada4788 Posts
March 12 2008 14:10 GMT
#3154
I totally agree with Fen and Tracil and L2W and a lot of others who think that inactivity is causing problems.
The solution that Fen offered on the Mafia side sounds fair enough and should be considered.
靈魂交響曲
ZaplinG
Profile Blog Joined February 2005
United States3818 Posts
March 12 2008 14:51 GMT
#3155
haha, i must have looked so suspicious
Don't believe the florist when he tells you that the roses are free
Chuiu
Profile Blog Joined June 2003
3470 Posts
March 12 2008 15:12 GMT
#3156
On March 12 2008 21:24 Fen wrote:Yogurt, a player with a HUGE role, never posted once.

I can't remember if Yogurt really did post or not but he was using his role till the day he died.
♞
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
March 12 2008 15:39 GMT
#3157
Posting view is imo a valid strat for a detective. As long as you always use your special ability as detective and paramedic. (I think a medic stated that he did not protect one night, which is behaviour with no advantage and a disadvantage).
pardoners role should only be used if significant changes to the situation happened since the majority of people's votes happend.

@Chuiu you should add a sign-in(and kick not responding players) or demand that players respond to their role PM(and replace non responding players)
LiquipediaOne eye to kill. Two eyes to live.
Alventenie
Profile Joined July 2007
United States2147 Posts
March 12 2008 19:29 GMT
#3158
I just reread the clue paragraph, and one of our vigilantes (EmeraldSparks) i believe didn't kill anyone? or if he did he didn't have any clues pointed to him =(.
Chuiu
Profile Blog Joined June 2003
3470 Posts
March 12 2008 20:24 GMT
#3159
He targeted only one person if I recall correctly, but since the mafia was targeting the same person that night his hit was nullified.

Actions for Night 3:

Medic
dinmsab -> Live2Win
Live2Win -> Alventenie

Murderer
EmeraldSparks -> JeeJee (null)
randombum -> chicken` (elder)


1.- Mini Moose 2707 (vet - dead)
2.- Amber[LighT]
3.- aepplet
4.- wurm
5.- JeeJee
6.- Falcynn (vet)
♞
nemY
Profile Blog Joined July 2006
United States3119 Posts
Last Edited: 2008-03-12 20:26:51
March 12 2008 20:25 GMT
#3160
On March 13 2008 04:29 Alventenie wrote:
I just reread the clue paragraph, and one of our vigilantes (EmeraldSparks) i believe didn't kill anyone? or if he did he didn't have any clues pointed to him =(.



He might have tried to kill somebody while the mafia put a hit on the victim first thus nullifying his hit, is this possible? Would be best if he spoke up himself

lol beat to the punch
Prev 1 156 157 158 159 160 162 Next
Please log in or register to reply.
Live Events Refresh
Patches Events
16:00
The Patches Monthly #1
RotterdaM796
TKL 318
IndyStarCraft 232
EnkiAlexander 49
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 796
ByuN 427
TKL 318
IndyStarCraft 232
JuggernautJason66
BRAT_OK 61
Trap 36
MindelVK 14
EnDerr 8
StarCraft: Brood War
Britney 24924
Shuttle 1039
Soulkey 734
Dewaltoss 62
Hyun 36
JYJ 26
soO 26
Hm[arnc] 26
firebathero 0
Dota 2
qojqva4578
Dendi1993
Counter-Strike
fl0m3978
ScreaM1166
pashabiceps850
Heroes of the Storm
Liquid`Hasu208
Other Games
Gorgc3590
Grubby2304
FrodaN585
Beastyqt557
DeMusliM218
ArmadaUGS203
C9.Mang0183
mouzStarbuck180
crisheroes164
KnowMe147
Trikslyr55
ToD39
[ Show 16 non-featured ]
StarCraft 2
• intothetv
• Migwel
• AfreecaTV YouTube
• IndyKCrew
• Kozan
StarCraft: Brood War
• Michael_bg 8
• Pr0nogo 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV720
League of Legends
• Nemesis2104
• TFBlade667
Other Games
• imaqtpie755
• Scarra563
• Shiphtur320
Upcoming Events
Replay Cast
5h 44m
The PondCast
15h 44m
Replay Cast
1d 5h
Escore
1d 15h
IntoTheTV X SOOP
1d 16h
Korean StarCraft League
2 days
GSL
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
WardiTV Weekly
3 days
[ Show More ]
Afreeca Starleague
4 days
GSL
5 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

CSL Season 22: Qualifier 1
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Light Tournament 2026
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.