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Generic Boring Mini Mafia - Page 73

Forum Index > TL Mafia
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Fecalfeast
Profile Joined January 2010
Canada11355 Posts
May 25 2015 23:27 GMT
#1441
Endgame
Scum wins






Stutters695 the Veteran has been killed! His armour was roleblocked.

The game has ended!





I did not wait for confirmation from the balance team before starting this game. Both foolishness and Blazinghand informed me that the setup was scum favoured after it started. I placed too much weight on the Innocent Child when coming up with the setup. Please direct all angry remarks and insults to me and me alone.

That being said, the scumteam had a pretty easy time and I'm not sure the extra mislynch with the vig removed would have been game changing in this specific instance.



obs qt http://www.quicktopic.com/51/H/u5HHFAq9Lsv
scum qt http://www.quicktopic.com/51/H/cRwrGTFRP7t

scumteam
Onegu (vig)
Oatsmaster (RB)
ShoCkeyy (goon)
ModeratorINFLATE YOUR POST COUNT; PLAY TL MAFIA
rsoultin
Profile Blog Joined November 2014
Netherlands15308 Posts
May 25 2015 23:29 GMT
#1442
gg all xP

<3 oneg you scummy bastard lol
"rsoultin: Mafia Suicide Inducer...you have unlimited shots because you are so god-damn relentless." - marvellosity (2015)
Fecalfeast
Profile Joined January 2010
Canada11355 Posts
May 25 2015 23:30 GMT
#1443
oh right, the only blues town had were Inno child (GB) and vet (stutters)
ModeratorINFLATE YOUR POST COUNT; PLAY TL MAFIA
Damdred
Profile Joined July 2014
15669 Posts
May 25 2015 23:32 GMT
#1444
Well... I was onto oneg at the end oh well
Oatsmaster
Profile Joined October 2012
United States16628 Posts
May 25 2015 23:38 GMT
#1445
this game was pretty easy.
Heh.

I have no idea why everyone gave onegu a free pass for killing the towniest player in the game.
No gg, No skill.
Half the Sky
Profile Joined May 2014
Germany9029 Posts
May 25 2015 23:43 GMT
#1446
Onegu is natural born mafia folks.

Policy lynching him next game we're in together <3
The phoenix must burn to emerge. - Janet Fitch
ObiWanShinobi
Profile Joined April 2014
United States8089 Posts
May 25 2015 23:43 GMT
#1447
On May 26 2015 07:28 Stutters695 wrote:
Because you tried to lynch me for not claiming instead of people with valid points against them?


I was trying to lynch shockey all game you fucking numbskull. I even left my vote on him over you.
Retired.
ObiWanShinobi
Profile Joined April 2014
United States8089 Posts
May 25 2015 23:44 GMT
#1448
I'm glad we lost.
Retired.
Onegu
Profile Blog Joined May 2010
United States9699 Posts
May 25 2015 23:50 GMT
#1449
On May 26 2015 05:06 Onegu wrote:
Onegu scum MVP T_T

Try TL Mafia!!!
ShoCkeyy
Profile Blog Joined July 2008
7815 Posts
May 25 2015 23:52 GMT
#1450
So how did I play? Lol
Life?
Onegu
Profile Blog Joined May 2010
United States9699 Posts
May 26 2015 00:07 GMT
#1451
On May 26 2015 08:52 ShoCkeyy wrote:
So how did I play? Lol



Fine other than claiming mafia shot scib :/
Try TL Mafia!!!
ShoCkeyy
Profile Blog Joined July 2008
7815 Posts
May 26 2015 00:20 GMT
#1452
Didn't mean too, but it got ignored and played off really well, other than that <3 GB. Obi & Palmar!
Life?
ObiWanShinobi
Profile Joined April 2014
United States8089 Posts
Last Edited: 2015-05-26 00:27:45
May 26 2015 00:27 GMT
#1453
Puppies and unicorns. Nothing to see here.
Retired.
ObiWanShinobi
Profile Joined April 2014
United States8089 Posts
May 26 2015 00:37 GMT
#1454
Honestly the setup wasn't too bad. Town sucked on its own and deserved to lose.
Retired.
justanothertownie
Profile Joined July 2013
16320 Posts
May 26 2015 01:29 GMT
#1455
On May 26 2015 09:37 ObiWanShinobi wrote:
Honestly the setup wasn't too bad. Town sucked on its own and deserved to lose.

Yes, absolutely.
sciberbia
Profile Joined April 2011
United States1359 Posts
May 26 2015 01:38 GMT
#1456
gg mafia I think you guys played fairly well. Didn't make any major blunders (except maybe that one post from shock) and exploited town's mistakes. Shockey did well to keep posting in the face of massive pressure. Gutsy, but ultimately nice play to claim vig onegu. I have no idea how to catch mafia oats besides poe.

ggwp

I enjoyed playing and obsing despite the stomp. Thanks for hosting ff and ksc.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
May 26 2015 01:52 GMT
#1457
the best part is shockey was the alternative lynch for all 3 days and didnt die.
No gg, No skill.
Fecalfeast
Profile Joined January 2010
Canada11355 Posts
Last Edited: 2015-05-26 02:06:37
May 26 2015 02:03 GMT
#1458
Oh yeah, reflections on how to improve hosting.

1. Closed setups are cool but change the wifom side of balance a lot more than expected.

2. If I ask someone a question or for advice, WAIT FOR A RESPONSE BEFORE ACTING OUT OF MY OWN VOLITION. Why do I even bother asking for help if I'm going to act on my own before the response comes?

3. Similar to number 2, wait for confirmation before assuming my setup is fine.

4. Good job not spoiling anything to anyone this game. Also good job no modkills.

Questions for players and observers alike:

1. Aside from the balance, what aspects of the hosting for this game specifically could be improved upon and which aspects were done well?

2. Do you prefer setups that are open, semi-open, or closed? Why?

3. I usually have at least one person asking to be spoiled while observing. Do you think it's a good idea to have a separate obs chat for those who want to be spoiled and one where spoilers are not allowed? Is the risk of cheating too great for it to be worthwhile?

4. Assuming it's balanced would you prefer a game with many roles that are weak (mason/inno child/vet/parity cop/watcher etc) or a game with fewer strong roles (cop/vig/doctor/jk etc) on the town side?

5. Not modkilling for activity; should I start doing that?
ModeratorINFLATE YOUR POST COUNT; PLAY TL MAFIA
justanothertownie
Profile Joined July 2013
16320 Posts
May 26 2015 02:13 GMT
#1459
On May 26 2015 11:03 Fecalfeast wrote:
Oh yeah, reflections on how to improve hosting.

1. Closed setups are cool but change the wifom side of balance a lot more than expected.

2. If I ask someone a question or for advice, WAIT FOR A RESPONSE BEFORE ACTING OUT OF MY OWN VOLITION. Why do I even bother asking for help if I'm going to act on my own before the response comes?

3. Similar to number 2, wait for confirmation before assuming my setup is fine.

4. Good job not spoiling anything to anyone this game. Also good job no modkills.

Questions for players and observers alike:

1. Aside from the balance, what aspects of the hosting for this game specifically could be improved upon and which aspects were done well?

2. Do you prefer setups that are open, semi-open, or closed? Why?

3. I usually have at least one person asking to be spoiled while observing. Do you think it's a good idea to have a separate obs chat for those who want to be spoiled and one where spoilers are not allowed? Is the risk of cheating too great for it to be worthwhile?

4. Assuming it's balanced would you prefer a game with many roles that are weak (mason/inno child/vet/parity cop/watcher etc) or a game with fewer strong roles (cop/vig/doctor/jk etc) on the town side?

5. Not modkilling for activity; should I start doing that?

Seperate obs qts is not a good idea - obs qts are empty enough. If you want no spoilers tell people (I know you already do) and say if you think something is not ok to post so that it gets edited. If you are still afraid don't invite spoiled people to the qt/don't give them the link.
sciberbia
Profile Joined April 2011
United States1359 Posts
May 26 2015 02:38 GMT
#1460
On May 26 2015 11:03 Fecalfeast wrote:
1. Aside from the balance, what aspects of the hosting for this game specifically could be improved upon and which aspects were done well?
+ Show Spoiler +

Done well:
  • I like no 3P and that you told us it was 10 vs 3
  • I appreciate your responsiveness to PMs
  • I appreciate day and night posts being done on time
  • Love that you constantly try to improve as host

Could be improved:
More votecounts. Both during D1 and when doing analysis after, I wished there had been more votecounts on D1 in both the game thread and voting thread. Also I would like vote counts in end-of-day posts and in the vote thread at the end of each day as soon as possible.

On May 26 2015 11:03 Fecalfeast wrote:
2. Do you prefer setups that are open, semi-open, or closed? Why?
+ Show Spoiler +

Generally, the more open the better IMO because I hate host WIFOM. I love full open setups with everything rng'd because then I don't have to analyze what the host would or would not do. Also, I think closed/"balanced" setups give an unfair advantage to players that are more familiar with the host and/or the meta. New players have much less of an idea of what to expect, and are unfairly disadvantaged.

The things I don't like about open setups are that they are slightly less exciting and it is harder to make big plays as mafia. I think the former problem can be solved with creative use of rng. There are a lot of setups on mafiascucm you can look at for ideas such as C9++ or matrix6. I think that in a really well designed open setup, it is also possible for mafia to make strategic, smart fake-claims, althought the big play potential will never be quite the same as a closed setup.

On May 26 2015 11:03 Fecalfeast wrote:
3. I usually have at least one person asking to be spoiled while observing. Do you think it's a good idea to have a separate obs chat for those who want to be spoiled and one where spoilers are not allowed? Is the risk of cheating too great for it to be worthwhile?
+ Show Spoiler +

I think it's fine as is. This game the obs qt was pretty lonely. Put me and JAT in separate obs qt's and you would have gotten even less discussion. I personally don't mind getting some info leaked into the obs qt even when I'm trying to obs without full knowledge.

On May 26 2015 11:03 Fecalfeast wrote:
4. Assuming it's balanced would you prefer a game with many roles that are weak (mason/inno child/vet/parity cop/watcher etc) or a game with fewer strong roles (cop/vig/doctor/jk etc) on the town side?
+ Show Spoiler +

No strong preference. Fewer strong roles seems easier to balance and what people are used to, so I'm fine sticking with that.

On May 26 2015 11:03 Fecalfeast wrote:
5. Not modkilling for activity; should I start doing that?
+ Show Spoiler +

I think I prefer not modkilling for (in)activity. I always feel like once there is a modkill the game isn't "legit" anymore. If somebody doesn't post/vote for 1 day but comes back the next day I don't see how it makes any sense to modkill them.. seems like it is just ruining the game. If somebody goes permanently afk, replace if possible but if not, I'm fine with town having to lynch them. If they are town, they hurt their team. Makes sense.

I really don't see any good reason to modkill for inactivity tbh. Maybe someone could persuade me otherwise.
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