Horn of Africa Mini Mafia - Page 33
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justanothertownie
16238 Posts
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justanothertownie
16238 Posts
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justanothertownie
16238 Posts
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justanothertownie
16238 Posts
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justanothertownie
16238 Posts
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justanothertownie
16238 Posts
On February 10 2015 07:53 LightningStrike wrote: He seemed much more motivated than his scum game where I played with him in Metal Mini and is more active than he was scum too. He also been trying ask a ton of questions and I know people will think I'm scum with marv but the reality is that Marv knows my meta as both alignments and ofc he would defend esp he defended me in Metal Mini vs Palmar when I was town when Palmar as town was pressuring me. That's no reason to townread him. Look at imperial if you want to know how much scum marv is able to post. | ||
justanothertownie
16238 Posts
On February 10 2015 07:55 LightningStrike wrote: I never played with scum bats before so idk what to say about his meta. Care to link to his scum games? I gave an example earlier today. FFL2. You can find it in the database. | ||
justanothertownie
16238 Posts
On February 10 2015 07:57 LightningStrike wrote: Fantasy Football League 2 Mafia? Also scum marv is more non existent than this game I feel. Also yes I know he posted a shit ton in Imperil but that game was like 400+ pages. Yes. There are also other scumgames where marv posted a ton. Like the shadow game. | ||
justanothertownie
16238 Posts
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justanothertownie
16238 Posts
On February 11 2015 19:07 marvellosity wrote: Meta is fucking fantastic. edit: not that LS doesn't overuse meta, but it's a great tool. On that note, don't really get some of the criticism of LS's play, looking back he looked really pretty town, made a decent case on jat-mafia when other townies were calling for my head, and actually listened on the final day unlike one townie who's been around a lot longer who shall remain nameless. A decent case? pls | ||
justanothertownie
16238 Posts
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justanothertownie
16238 Posts
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justanothertownie
16238 Posts
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justanothertownie
16238 Posts
On February 11 2015 19:56 marvellosity wrote: I totally reevaluated. I reevaluated and you were even more certainly mafia than before. No. You called me mafia and called me mafia and called me mafia. No reevaluation. Not even the slightest doubt at any point in time. And I did not really call you mafia before that. I just didn't call you town. | ||
justanothertownie
16238 Posts
On February 11 2015 20:50 Palmar wrote: I love how right I was when I didn't use meta or associative reads. You really weren't though. I am pretty sure I would have posted the same post or something very similar as town. I mean you aren't wrong to call me mafia but this is not why. | ||
justanothertownie
16238 Posts
On February 11 2015 23:23 Half the Sky wrote: Also Koshi, I want to stress again that: 1 the modkills on 2 potential lynches were 100% justified and there's nothing scum could have done about that 2 setups don't take (potential) modkills into consideration 3 I explained my reasons for wanting a vig in my game 4 the setup was triple-checked If you want to propose how I could have done the setup, then suggest what you would have done, though I am curious to hear. Yes, the game was not balanced but the (justified) modkills made it unwinnable for scum in the end. If the setup was triple checked then the guy checking it should not be balancing games though. On February 11 2015 23:30 marvellosity wrote: At least the cop made the checks that mafia would have handpicked themselves on both nights. Some cracking cop play. True, but since everybody basically knew that we had no rb it was obvious that there were other roles and nobody believed the copcheck anyways. Also this not relevant to game balance. On February 11 2015 23:53 Half the Sky wrote: Okay, these parts, between this and what Marv said on the roleblocker, it's making a bit more sense now once I'm thinking it through. Yeh once the game started, once the miller claims started, that's when I realised that part, but the vig thing would have never gotten through in my mind without the modkills. So much appreciated fleshing this out <3 Yes, I realise vig is swingy. We had two possible setups with a vig that were approved and we opted for this swingier one, maybe I should have gone more conservative (the other setup was 1-shot vig/nerfed medic v a scum RB), but what is done is done, and I do find this helpful going forward. I had read your post on the balance, and I'm not sure where you get the "0.75 town role" but now what you are saying makes sense if you are counting that as another full out PR. A 2 shot vig in a 13 player game without a rb for scum. Just no. And then even a cop on top of that while scum only gets the weakest possible role with a framer. You cannot count on a miller to make the cops life harder if he is selfaware. The only thing a selfaware miller accomplishes is a near confirmed town and one less person for the cop to worry about. The other setup seemed way way better at first glance. | ||
justanothertownie
16238 Posts
On February 12 2015 00:59 Artanis[Xp] wrote: I'll be honest and say I didn't pay too much attention to balancing the game. Went with some standard roles and figured it'd be fine. I also wasn't aware the miller was self-aware, so that was my bad. Koshi makes a good point on vigis clearing bad towns and that's something I learned this game. Koshi's still bad for presuming cell is strongly mafia favoured though. He may be bad but not for that... | ||
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