We'll see how this goes
seriously though, scum have truly been scummy, making me think I'd actually die this cycle

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debears
United States2516 Posts
We'll see how this goes seriously though, scum have truly been scummy, making me think I'd actually die this cycle ![]() | ||
debears
United States2516 Posts
speedracer style! | ||
debears
United States2516 Posts
On September 11 2013 12:23 Clarity_nl wrote: Big shoutout to debears for being the best scumhunter despite not reading the game. Basically Sad times...lol. I also managed to have you and CC in the suspicion list also (although you both played extremely well it seemed). Unfortunately, I didn't really think about why OO would shoot me over you until I was dead. Eh, and my inital thoughts on austin were correct. Felkyr won't be able to get away with that sort of play from now on now that we know how he plays. Sad, sad times. I think the primary reason for the strong scumteams lately is the emergence of the "troll meta". That shit, as I was explaining to crossfire in the obs qt, makes the game absolutely unreadable early game. Shit just flies everywhere and everyone is just pissing everyone else off. I really wish we could overall have some sort of enforcement for it. That, and there are town players who could use more concise, more thought of posts. In other words, quality over quantity (looking at you raynp and axle, although axle's posting is a lot better than it was when he first started). The other half of town players have the oppostie problem of not showing up (me included). The players that were easy to read (and serious), such as kita and SnB, were killed off early as predicted. Towns right now seem too based off relying on the better town players to lead them (if you look at other current games activity falls off tremendously in lategame for town players) The scum list: Felkyr (Gabe Newell), Coagulation (Gordon Freeman), randombum (Blue), Clarity_nl (GreYMisT), Mr. Cheesecake (The Dimensional Lemming), Alakaslam (P-Body), austinmcc (iGrok), and ObviousOne (Fate Ninja) have achieved victory for Aperture Science! Felkyr, Coag, bum, Slam, austin, and OO all lurked a pretty decent amount this game, and they were not punsihed for it becuase of the lack of overall activity from town players after the best ones were killed off. I almost feel as though TL Mafia needs "improvement games", where the better players are actually not allowed in the game ( a bridge between newbies and vet games). Also, newbiegame like analysis could be written up after games possibly. Maybe that would get TL out of "i'm relying on marv, hapa, foolish, etc." kinda stuff I personally apologize to the hosts for not actually being able to play the game like I normally am able to (life just creeps up on you). It seemed like a really good setup. For me, it felt a little too complex and it was extremely difficult to catch up with all the different stuff going on (personally I would think you need to limit replacements to the first half of d1 greymist if you have a game this complex. Trying to form reads + understand the setup mechanics + keep up with a thread with 20+ players is realllllyyyy hard to do when you start from way behind). | ||
debears
United States2516 Posts
On September 11 2013 18:39 raynpelikoneet wrote: Hard to win when 12/31 players are anti-town. wp Clarity, austin and CC. I think that number was actually in the 20's out of 31 | ||
debears
United States2516 Posts
On September 08 2013 07:18 debears wrote: You all should lynch into the following red highlighted names. I'm putting my trust in all of you townspeople! Show nested quote + On September 07 2013 08:42 Crossfire99 wrote: Austinmcc (0): Coagulation (0): Felkyr (0): ObviousOne (7): debears (6): ObviousOne, raynpelikoneet, VisceraEyes, Coagulation, Felkyr, Clarity_nl, Btw Austin I have an idea of who would be in your sleeper cell. You have only 3 atm correct (including yourself)? Sadly I didn't push it ![]() | ||
debears
United States2516 Posts
On September 12 2013 02:59 Clarity_nl wrote: Show nested quote + On September 12 2013 02:40 Crossfire99 wrote: On September 12 2013 02:31 Clarity_nl wrote: Nice writeup cross, looking forward to more if you end up doing that. I have a question. Am I just fucked now in future games? Like, I look obvtown as town, even when I'm wrong all the time (and I was intentionally wrong plenty this game) so.... what can I do as scum to not look scum yet not look too town for it to be weird that I'm alive. :s Maybe I should just blame TL meta of townies not looking town? You aren't screwed in future games. I think town as a whole just looked way too scummy hence you were one of the "obvious townies." In a game where town organizes and discusses, and plays well, scum will be forced to play "scummy." Even if they're active and contributing, eventually they'll be forced to disrupt town or divert attention to other players to protect themselves or other mafia in order to win. This is evidence that you're not playing for town. If you're actually town and play "well," you should be less disruptive and more cooperative than scum, so you should be ok in future games. I don't mean that you won't argue and have disagreements over who is mafia, just that mafia always has to disrupt and divert suspicion which can be seen if you look closely at thread sentiment. (I think Ver's analysis after his game where he pretty much determines who scum are by seeing who disrupts the thread and diverts it is a good example of this type of scumhunting). I think people will just respect you more and be wary of trusting you too soon. Yeah I meant screwed in my future scum games, not my town games ![]() Believe it or not people have a hard time reading meta when you are good scum. As good scum, you seem pro town but are consistently wrong. As an average to good town, you aren't always right and you seem pro town. | ||
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