• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:18
CET 22:18
KST 06:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Team TLMC #5: Winners Announced! What's the best tug of war? The Grack before Christmas Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies
Tourneys
OSC Season 13 World Championship $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
What are former legends up to these days? BW General Discussion How soO Began His ProGaming Dreams Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [BSL21] LB SemiFinals - Saturday 21:00 CET [BSL21] WB & LB Finals - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Mechabellum Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread 12 Days of Starcraft The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Saturation point
Uldridge
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1806 users

Roulette Mini Mafia - Page 9

Forum Index > TL Mafia
Post a Reply
Prev 1 7 8 9 10 11 97 Next
Oatsmaster
Profile Joined October 2012
United States16628 Posts
June 04 2013 02:04 GMT
#161
On June 04 2013 11:02 Ace wrote:
Show nested quote +
On June 04 2013 10:56 Oatsmaster wrote:
On June 04 2013 10:55 Stutters695 wrote:
Well it's obviously a secondary strategy behind just catching scum but I don't see any reason not to report after each night.


How does it help town.


read the OP? The powers get returned to the pool the next day.


Why doesnt the cop just claim???
Why all the roles????
Why are you not answering my question
No gg, No skill.
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
June 04 2013 02:06 GMT
#162
On June 04 2013 11:01 [UoN]Sentinel wrote:
Hot damn. This is the first game where I've either played with everyone on the list or been in a game hosted by them.

Except for Vayne. Never played with Vayne before

OCD tiem

##Vote: VayneAuthority

Or me...?
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Stutters695
Profile Joined July 2012
2610 Posts
June 04 2013 02:06 GMT
#163
On June 04 2013 10:53 layabout wrote:
Show nested quote +
On June 04 2013 10:43 Oatsmaster wrote:
im lazy
Can someone claim scum then we lynch that guy?

I have an idea!

Instead of that, we just lynch you Oats?

@stutters basically, town doesn't really benefit from knowing who you think is town but scum do since it makes you easier to manipulate. If a bunch of players say that somebody is town based on weak reasoning/little information then people will strengthen their read due to other people agreeing with them. This is quite problematic if said person is scum and it can happen quite easily if everybody is swapping townreads. There are other reasons but i cba it's 3am.

Fair enough, I disagree with some of it but I can understand your reasoning. I'd say that's only a problem if people are being timid (which is generally obvious) and that town reads are pervasive into the general thread sentiment anyway.

I don't want people just posting their most to least scummy lists but if someone disagrees with a scumread I'd like to hear why someone else has a town read.
s0Lstice
Profile Joined August 2009
United States1832 Posts
June 04 2013 02:08 GMT
#164
Sentinel, build some berserkers and I'll secret message you with our next target.

Oats, it's not difficult, when everyone claims, we have 100% accountability for all night actions. It is therefore very difficult for scum to use them for something anti-town. It also frustrates fake claims.
ATOBTTR
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
June 04 2013 02:09 GMT
#165
On May 28 2013 11:39 Ace wrote:
Yes that's the thing - there are no counter claims. Scum can't CC in the setup because the roles won't be taken from the pool. Scum lose a powerful option to stopping the Town here. Every claim is taken at face value now because the Town does not care if it is Scum making it - the role still lives on.

If roles can be lynched Scum at least have the option of counter claiming Cops or Doctors. The game can hit "follow the cop" scenario once Scum KP = 1. Without 5 or more Scum that isn't a far-fetched scenario.

ETA: Game breaking scenarios:

Once Scum KP hits 1 the Cop claims. Medic protects him. Roleblocker claims.

A.) The Scum team can't hit the cop so they are left with looking for the doctor. Since the roles are random every night they have to get lucky and hope they get doctor themselves. There are no good power role hunting heuristics available since who gets the doctor role switches all the time. Scum clearly don't want to kill the roleblocker with only 1 KP as they lose the potential to stop a claimed Cop. They are at the mercy of the RNG heavily.

Every day the Town tells the Doctor to claim. If the Doctor does not claim they know one of the people not claiming was Scum. This is the only option they have to deal with the Cop - pure RNG of getting the role. Otherwise the cop is unstoppable.

B.) With the roleblocker claiming they can choose to RB anyone but the Cop. A roleblocked Cop = roleblocker is Scum. So that option is out of play for them. Scum would need to get roleblocker, hit the medic and shoot the cop most likely through random investigation with their RoleCop. Once again they are at the mercy of the RNG.

No matter what path it takes the Town can ignore the RNG and have everyone claim as it is the most ProTown thing to do. The Scum team's options are limited. Without help from the RNG its a game of numbers.


So what happens in scenario A when the doctor doesn't claim? If everyone plays innocent we have a dead cop and still hidden mafia. Same in B, if mafia RB'd the cop.

I.E. we know there's a scum holding the role but we don't know who is holding it and is therefore scum, hence it doesn't break the game.

Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
June 04 2013 02:10 GMT
#166
On June 04 2013 11:06 WaveofShadow wrote:
Show nested quote +
On June 04 2013 11:01 [UoN]Sentinel wrote:
Hot damn. This is the first game where I've either played with everyone on the list or been in a game hosted by them.

Except for Vayne. Never played with Vayne before

OCD tiem

##Vote: VayneAuthority

Or me...?


Could've sworm I played with you before
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Ace
Profile Blog Joined October 2002
United States16096 Posts
June 04 2013 02:11 GMT
#167
On June 04 2013 11:04 Oatsmaster wrote:
Show nested quote +
On June 04 2013 11:02 Ace wrote:
On June 04 2013 10:56 Oatsmaster wrote:
On June 04 2013 10:55 Stutters695 wrote:
Well it's obviously a secondary strategy behind just catching scum but I don't see any reason not to report after each night.


How does it help town.


read the OP? The powers get returned to the pool the next day.


Why doesnt the cop just claim???
Why all the roles????
Why are you not answering my question


If Night KP is stopped we'd want the medic claim yo nearly confirm the person as Town. Likewise with a roleblocker. The original plan was based on Scum with 1 KP but with it easier for them to maintain 2 it's a bit harder. Either way there is no downside to claiming the role and who we targeted in the night.
Math me up, scumboi. - Acrofales
Oatsmaster
Profile Joined October 2012
United States16628 Posts
June 04 2013 02:13 GMT
#168
Ok sounds good.

Ace whose scum?
No gg, No skill.
Ace
Profile Blog Joined October 2002
United States16096 Posts
June 04 2013 02:16 GMT
#169
On June 04 2013 11:09 [UoN]Sentinel wrote:
Show nested quote +
On May 28 2013 11:39 Ace wrote:
Yes that's the thing - there are no counter claims. Scum can't CC in the setup because the roles won't be taken from the pool. Scum lose a powerful option to stopping the Town here. Every claim is taken at face value now because the Town does not care if it is Scum making it - the role still lives on.

If roles can be lynched Scum at least have the option of counter claiming Cops or Doctors. The game can hit "follow the cop" scenario once Scum KP = 1. Without 5 or more Scum that isn't a far-fetched scenario.

ETA: Game breaking scenarios:

Once Scum KP hits 1 the Cop claims. Medic protects him. Roleblocker claims.

A.) The Scum team can't hit the cop so they are left with looking for the doctor. Since the roles are random every night they have to get lucky and hope they get doctor themselves. There are no good power role hunting heuristics available since who gets the doctor role switches all the time. Scum clearly don't want to kill the roleblocker with only 1 KP as they lose the potential to stop a claimed Cop. They are at the mercy of the RNG heavily.

Every day the Town tells the Doctor to claim. If the Doctor does not claim they know one of the people not claiming was Scum. This is the only option they have to deal with the Cop - pure RNG of getting the role. Otherwise the cop is unstoppable.

B.) With the roleblocker claiming they can choose to RB anyone but the Cop. A roleblocked Cop = roleblocker is Scum. So that option is out of play for them. Scum would need to get roleblocker, hit the medic and shoot the cop most likely through random investigation with their RoleCop. Once again they are at the mercy of the RNG.

No matter what path it takes the Town can ignore the RNG and have everyone claim as it is the most ProTown thing to do. The Scum team's options are limited. Without help from the RNG its a game of numbers.


So what happens in scenario A when the doctor doesn't claim? If everyone plays innocent we have a dead cop and still hidden mafia. Same in B, if mafia RB'd the cop.

I.E. we know there's a scum holding the role but we don't know who is holding it and is therefore scum, hence it doesn't break the game.



It wouldn't kill us outright but it would be an anti-town move not to do so. Especially if a hit is stopped. If no one claims we'll just take the actual claimers as more likely Town than not. But once again it would be really stupid of us not to claim.

If Scum RB cop same thing - we just have a narrower pool of suspects to look at. We'll take that small win in a random bad scenario happening every time.



Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
June 04 2013 02:17 GMT
#170
On June 04 2013 11:13 Oatsmaster wrote:
Ok sounds good.

Ace whose scum?


Don't know yet
Math me up, scumboi. - Acrofales
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
June 04 2013 02:27 GMT
#171
On June 04 2013 11:10 [UoN]Sentinel wrote:
Show nested quote +
On June 04 2013 11:06 WaveofShadow wrote:
On June 04 2013 11:01 [UoN]Sentinel wrote:
Hot damn. This is the first game where I've either played with everyone on the list or been in a game hosted by them.

Except for Vayne. Never played with Vayne before

OCD tiem

##Vote: VayneAuthority

Or me...?


Could've sworm I played with you before

Narp.
Ok setup spec bores me.
Wat we do till something happens?
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Ace
Profile Blog Joined October 2002
United States16096 Posts
June 04 2013 02:29 GMT
#172
we could randomly start voting people off and see who goes apeshit
Math me up, scumboi. - Acrofales
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
June 04 2013 02:30 GMT
#173
On June 04 2013 11:16 Ace wrote:
Show nested quote +
On June 04 2013 11:09 [UoN]Sentinel wrote:
On May 28 2013 11:39 Ace wrote:
Yes that's the thing - there are no counter claims. Scum can't CC in the setup because the roles won't be taken from the pool. Scum lose a powerful option to stopping the Town here. Every claim is taken at face value now because the Town does not care if it is Scum making it - the role still lives on.

If roles can be lynched Scum at least have the option of counter claiming Cops or Doctors. The game can hit "follow the cop" scenario once Scum KP = 1. Without 5 or more Scum that isn't a far-fetched scenario.

ETA: Game breaking scenarios:

Once Scum KP hits 1 the Cop claims. Medic protects him. Roleblocker claims.

A.) The Scum team can't hit the cop so they are left with looking for the doctor. Since the roles are random every night they have to get lucky and hope they get doctor themselves. There are no good power role hunting heuristics available since who gets the doctor role switches all the time. Scum clearly don't want to kill the roleblocker with only 1 KP as they lose the potential to stop a claimed Cop. They are at the mercy of the RNG heavily.

Every day the Town tells the Doctor to claim. If the Doctor does not claim they know one of the people not claiming was Scum. This is the only option they have to deal with the Cop - pure RNG of getting the role. Otherwise the cop is unstoppable.

B.) With the roleblocker claiming they can choose to RB anyone but the Cop. A roleblocked Cop = roleblocker is Scum. So that option is out of play for them. Scum would need to get roleblocker, hit the medic and shoot the cop most likely through random investigation with their RoleCop. Once again they are at the mercy of the RNG.

No matter what path it takes the Town can ignore the RNG and have everyone claim as it is the most ProTown thing to do. The Scum team's options are limited. Without help from the RNG its a game of numbers.


So what happens in scenario A when the doctor doesn't claim? If everyone plays innocent we have a dead cop and still hidden mafia. Same in B, if mafia RB'd the cop.

I.E. we know there's a scum holding the role but we don't know who is holding it and is therefore scum, hence it doesn't break the game.



It wouldn't kill us outright but it would be an anti-town move not to do so. Especially if a hit is stopped. If no one claims we'll just take the actual claimers as more likely Town than not. But once again it would be really stupid of us not to claim.

If Scum RB cop same thing - we just have a narrower pool of suspects to look at. We'll take that small win in a random bad scenario happening every time.



But it wouldn't be gamebreaking like you said it would be. Hypothetically if I'm scum and me or my other scum (since 2 scum = 1 KP) roll the Doctor, we can shoot the Cop, and if we play as townily as possible we can claim either of the other roles later on and play along with town plan. Assuming we can survive the day we shoot the cop, we simply blend in afterwards and win by pure attrition.

I agree that claiming does help town, but scum can still pull the situation to their advantage and win so it helps them a bit too.

Guess it all comes down to the RNG after all. Greater probability of townies getting X role, so I guess it does benefit town after all.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
June 04 2013 02:32 GMT
#174
On June 04 2013 11:29 Ace wrote:
we could randomly start voting people off and see who goes apeshit

It doesn't work if you TELL them that's what you're gonna do.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Ace
Profile Blog Joined October 2002
United States16096 Posts
June 04 2013 02:42 GMT
#175
On June 04 2013 11:30 [UoN]Sentinel wrote:
Show nested quote +
On June 04 2013 11:16 Ace wrote:
On June 04 2013 11:09 [UoN]Sentinel wrote:
On May 28 2013 11:39 Ace wrote:
Yes that's the thing - there are no counter claims. Scum can't CC in the setup because the roles won't be taken from the pool. Scum lose a powerful option to stopping the Town here. Every claim is taken at face value now because the Town does not care if it is Scum making it - the role still lives on.

If roles can be lynched Scum at least have the option of counter claiming Cops or Doctors. The game can hit "follow the cop" scenario once Scum KP = 1. Without 5 or more Scum that isn't a far-fetched scenario.

ETA: Game breaking scenarios:

Once Scum KP hits 1 the Cop claims. Medic protects him. Roleblocker claims.

A.) The Scum team can't hit the cop so they are left with looking for the doctor. Since the roles are random every night they have to get lucky and hope they get doctor themselves. There are no good power role hunting heuristics available since who gets the doctor role switches all the time. Scum clearly don't want to kill the roleblocker with only 1 KP as they lose the potential to stop a claimed Cop. They are at the mercy of the RNG heavily.

Every day the Town tells the Doctor to claim. If the Doctor does not claim they know one of the people not claiming was Scum. This is the only option they have to deal with the Cop - pure RNG of getting the role. Otherwise the cop is unstoppable.

B.) With the roleblocker claiming they can choose to RB anyone but the Cop. A roleblocked Cop = roleblocker is Scum. So that option is out of play for them. Scum would need to get roleblocker, hit the medic and shoot the cop most likely through random investigation with their RoleCop. Once again they are at the mercy of the RNG.

No matter what path it takes the Town can ignore the RNG and have everyone claim as it is the most ProTown thing to do. The Scum team's options are limited. Without help from the RNG its a game of numbers.


So what happens in scenario A when the doctor doesn't claim? If everyone plays innocent we have a dead cop and still hidden mafia. Same in B, if mafia RB'd the cop.

I.E. we know there's a scum holding the role but we don't know who is holding it and is therefore scum, hence it doesn't break the game.



It wouldn't kill us outright but it would be an anti-town move not to do so. Especially if a hit is stopped. If no one claims we'll just take the actual claimers as more likely Town than not. But once again it would be really stupid of us not to claim.

If Scum RB cop same thing - we just have a narrower pool of suspects to look at. We'll take that small win in a random bad scenario happening every time.



But it wouldn't be gamebreaking like you said it would be. Hypothetically if I'm scum and me or my other scum (since 2 scum = 1 KP) roll the Doctor, we can shoot the Cop, and if we play as townily as possible we can claim either of the other roles later on and play along with town plan. Assuming we can survive the day we shoot the cop, we simply blend in afterwards and win by pure attrition.

I agree that claiming does help town, but scum can still pull the situation to their advantage and win so it helps them a bit too.

Guess it all comes down to the RNG after all. Greater probability of townies getting X role, so I guess it does benefit town after all.


Once Scum KP dropped to 1 = Cop can claim at night, roleblocker claims at night. If RB doesn't claim we know he is Scum. Match that up with previous innocent investigations = Scum have limited moves. They can't counterclaim anything either. So it becomes a game of numbers which the Town will win.

IF the Scum roll the doctor it isn't as bad as you think. We'd still know where they are. That's why I said for the Scum to succeed it would take the RNG to make them lucky whereas the Town can safely ignore it. That's how it was game breaking.

Math me up, scumboi. - Acrofales
VayneAuthority
Profile Joined October 2012
United States8983 Posts
June 04 2013 02:45 GMT
#176
On June 04 2013 11:00 JarJarDrinks wrote:
sup y'all. I'll go ahead and agree w/ the claim all roles during the day plan.


@vayne - do u have any response to these?

Show nested quote +
On June 04 2013 09:25 s0Lstice wrote:
He's from mafiascum if you remember. To those that haven't played with vayne, he doesn't dive filters as his bread and butter as is typical around here. He is more into tapping the current flow of the thread and NK analysis.
Show nested quote +
On June 04 2013 09:26 WaveofShadow wrote:
On June 04 2013 09:20 Stutters695 wrote:
On June 04 2013 08:59 s0Lstice wrote:
I think he is saying he doesn't do much on day 1 and wants to see a flip before he puts work in?

Yeah that makes sense, same thing he did in les although he was scum there. I need to check if he does that every game.

He does (or at least says he does) in pretty much every game yeah.
Alignment null.
Vayne I hope you ARE scum this game so I can have the pleasure of fitting your head in a noose.

Are you still planning on playing the same way you have in your previous games? Especially in regards to day 1?


Guess you'll just have to find out. Meta can suck it. This isn't a normal setup anyway so I don't see why it matters. Of course I am gong to be playing way differently
I come in for the scraps
jaybrundage
Profile Joined December 2009
United States3921 Posts
June 04 2013 02:59 GMT
#177
On June 04 2013 09:19 layabout wrote:
Show nested quote +
On June 04 2013 09:14 jaybrundage wrote:
On June 04 2013 08:28 VayneAuthority wrote:
+ Show Spoiler +
im all in on 31, spin the wheel m'boy.

I have drank heavily on the past night so I am taking a nap this day. Wake me up when the sun sets.

I have been drinking so i will not post for a while

+ Show Spoiler +
*pokes with stick*

pointless pressure


Layabout its not even real pressure it seems pretty obvious to me that he was role playing. Havent you ever wanted to poke a drunk with a stick :D

On June 04 2013 09:29 layabout wrote:
Show nested quote +
On June 04 2013 09:22 VayneAuthority wrote:
On June 04 2013 09:19 layabout wrote:
On June 04 2013 09:14 jaybrundage wrote:
On June 04 2013 08:28 VayneAuthority wrote:
+ Show Spoiler +
im all in on 31, spin the wheel m'boy.

I have drank heavily on the past night so I am taking a nap this day. Wake me up when the sun sets.

I have been drinking so i will not post for a while

+ Show Spoiler +
*pokes with stick*

pointless pressure



I'm just trollin' around with the theme, I didn't actually drink today nor yesterday. What is your concern jaybrundage?

If you say that you arent going to post, pressuring you for a contribution serves no purpose for a townie


Also i plan to pressure who ever i want for any reason i want or for no reason at all.
The more you sweat in training, the less you bleed in battle.
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
June 04 2013 03:09 GMT
#178
##vote Ace
♥ The world needs more hearts! ♥
Stutters695
Profile Joined July 2012
2610 Posts
June 04 2013 03:12 GMT
#179
Explain please Zeph
Stutters695
Profile Joined July 2012
2610 Posts
June 04 2013 03:15 GMT
#180
On June 04 2013 11:27 WaveofShadow wrote:
Show nested quote +
On June 04 2013 11:10 [UoN]Sentinel wrote:
On June 04 2013 11:06 WaveofShadow wrote:
On June 04 2013 11:01 [UoN]Sentinel wrote:
Hot damn. This is the first game where I've either played with everyone on the list or been in a game hosted by them.

Except for Vayne. Never played with Vayne before

OCD tiem

##Vote: VayneAuthority

Or me...?


Could've sworm I played with you before

Narp.
Ok setup spec bores me.
Wat we do till something happens?

I haven't really read the scum qt from Les Mis, was JJD active in there despite his lack of posting in the thread?
Prev 1 7 8 9 10 11 97 Next
Please log in or register to reply.
Live Events Refresh
BSL 21
20:00
WB & LB Finals
Cross vs Dewalt
ZZZero.O520
LiquipediaDiscussion
OSC
18:00
World Championship: Challenger
WardiTV903
davetesta39
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason142
MindelVK 82
Railgan 28
StarCraft: Brood War
Britney 14373
ZZZero.O 520
EffOrt 322
Shuttle 246
Hyun 47
ggaemo 46
Sexy 42
910 30
HiyA 11
Counter-Strike
pashabiceps1659
Heroes of the Storm
Liquid`Hasu431
Other Games
Grubby6557
FrodaN3036
B2W.Neo1262
ceh9865
fl0m831
Mlord516
RotterdaM307
mouzStarbuck264
ArmadaUGS162
Mew2King75
XaKoH 74
KnowMe41
Organizations
Other Games
gamesdonequick1057
StarCraft 2
angryscii 42
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• HeavenSC 34
• Reevou 11
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• 80smullet 17
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota2174
• Ler86
Other Games
• imaqtpie2555
• Shiphtur272
• tFFMrPink 29
Upcoming Events
Replay Cast
11h 43m
Wardi Open
14h 43m
OSC
1d 14h
Solar vs MaxPax
ByuN vs Krystianer
Spirit vs TBD
OSC
4 days
Korean StarCraft League
5 days
OSC
5 days
OSC
5 days
OSC
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

Escore Tournament S1: W1
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1: W2
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.