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Doctor Who Mafia

Forum Index > TL Mafia
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1 2 3 4 5 Next All
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
April 25 2013 04:57 GMT
#33
/obs
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
May 04 2013 00:10 GMT
#46
/unobs

/in
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
May 11 2013 19:36 GMT
#59
/in
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
May 13 2013 20:20 GMT
#72
/hype
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
Last Edited: 2013-05-13 21:24:31
May 13 2013 20:20 GMT
#73
On May 14 2013 05:17 GreYMisT wrote:
The game will begin tomorrow. Role PMs and the Daypost will both go out at Tuesday, May 14 9:00pm GMT (GMT+00:00)


fixed it
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
May 13 2013 20:26 GMT
#75
I dunno but i just changed his thing from 05 to 15 which seems to put it in roughly 48 hours from now
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
May 14 2013 22:08 GMT
#101
Despite what's been said, I think we shoudl claim move speeds. On the one hand, it gives angels information, but on the other, angels can see who we are anyways they'll figure it out anyways from watching us move during the first night, right? Whoever claims their speed isn't giving scum info they won't find out immediately anyways, so...

I have speed 5
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
May 14 2013 22:12 GMT
#103
our goal should be to get close to each other and shine flashlights to identify angels, right? I'm assuming vigi and DT powers work like angel feeding-- that is to say, reliant on the board to operate
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
May 14 2013 22:15 GMT
#105
It also makes sense that doctor/JK powers operate in this fashion
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
May 14 2013 22:22 GMT
#109
On May 15 2013 07:19 phagga wrote:
Show nested quote +
On May 15 2013 07:12 Blazinghand wrote:
our goal should be to get close to each other and shine flashlights to identify angels, right? I'm assuming vigi and DT powers work like angel feeding-- that is to say, reliant on the board to operate

Why is this beneficial? When we all come closer together, it gets easier for angels to get right next to townies. If anything, we should first try to figure out who we are on the board before just trying to move blindly to the center. The goal has to be to shine at angels from a safe distance, not get right next to everybody else.


yeah i'm pretty sure you can't really shine at angels from a safe distance. maybe this is just me but it seems like our flashlights have pretty short range.

in terms of angels feeding on people, I'm fairly sure they're just gonna run up to us and start doing it anyways. If we all like delta split then it's possible if the angels are all in one place it'll slow them down a bit, but I don't think this is a good way of doing things, especially with the angles controlling fake players.

I guess it really depends on how fast angels move. If they are slow (2 or 3 move) then we should split up to slow down the feeding process. i suspect, (and this would make sense from a balance perspective too), that they are fast and we'll suffer from one feed per night basically regardless unless our various PRs can do their thing. our flashlights and vision are short range. I bet PRs work the same way. apart, we are weak, but together, we are strong.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
May 14 2013 22:24 GMT
#113
On May 15 2013 07:23 phagga wrote:
ok, so basically what we could do is we give everyone a direction and a moving speed for next night. We'd only need MS 1-3 and all four directions. Even if mafia fucks with us, we still get 6 people clearly identified on the board. Then we could work from there. How does that sound?


Maybe we should all claim our movement patterns JUST before the lynch happens. Mafia won't have time to send in imitation movements between our claim and the day ending. This would probably be the best way for us to identify ourselves on the game board.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
May 14 2013 22:25 GMT
#114
On May 15 2013 07:23 marvellosity wrote:
Show nested quote +
On May 15 2013 07:22 Blazinghand wrote:
On May 15 2013 07:19 phagga wrote:
On May 15 2013 07:12 Blazinghand wrote:
our goal should be to get close to each other and shine flashlights to identify angels, right? I'm assuming vigi and DT powers work like angel feeding-- that is to say, reliant on the board to operate

Why is this beneficial? When we all come closer together, it gets easier for angels to get right next to townies. If anything, we should first try to figure out who we are on the board before just trying to move blindly to the center. The goal has to be to shine at angels from a safe distance, not get right next to everybody else.


yeah i'm pretty sure you can't really shine at angels from a safe distance. maybe this is just me but it seems like our flashlights have pretty short range.

in terms of angels feeding on people, I'm fairly sure they're just gonna run up to us and start doing it anyways. If we all like delta split then it's possible if the angels are all in one place it'll slow them down a bit, but I don't think this is a good way of doing things, especially with the angles controlling fake players.

I guess it really depends on how fast angels move. If they are slow (2 or 3 move) then we should split up to slow down the feeding process. i suspect, (and this would make sense from a balance perspective too), that they are fast and we'll suffer from one feed per night basically regardless unless our various PRs can do their thing. our flashlights and vision are short range. I bet PRs work the same way. apart, we are weak, but together, we are strong.


I'm not sure how I feel about all this. I'll have to think about it because it makes my brain hurt already.


fair enough
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
May 14 2013 22:29 GMT
#116
given that angels can lose two movement speed in the flashlight i'm going to guess they have like 3+ movement speed. If they had 2 or less it would just say they couldn't move while caught in a flashlight
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
May 15 2013 02:55 GMT
#139
On May 15 2013 11:54 Oatsmaster wrote:
Im confused.
If scum have puppets, then wont analyzing the movements on the board useless? Since you cant tell that its a puppet. Can you?


the plan is, we announce our movements JUST before the lynch, and we move in distinct patterns. scum won't be able to mimic our patterns if we post them JUST before the lynch, and it will let us figure out who is who (something that scum already knows)
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
May 15 2013 03:25 GMT
#148
Zephirdd is almost certainly town
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
May 15 2013 03:32 GMT
#151
you guys should sign up for chinese grammar micro mafia. it's a voice game happening in like 16 hours and it's gonna be awesome. one slot is open! http://www.teamliquid.net/forum/viewmessage.php?topic_id=412432
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
May 15 2013 17:32 GMT
#249
On May 16 2013 00:15 Oatsmaster wrote:
I hate plans. Plans suck.
How about for day 1. EVERYONE JUST CHOOSES RANDOM ACTIONS AND DIRECTIONS???????.

zeph and deconduo have only been talking about setup. Only. Hmm. Easy to do as scum.

Zeph, do you have reads?
Deconduo, do you have reads?


Well it doesn't need to be random, but I get it if you don't want to do what we're doing, but i think the plan to claim our movements just before nightfall is optimal.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
May 15 2013 17:41 GMT
#254
On May 16 2013 02:00 marvellosity wrote:
People we probably shouldn't be lynching today:

marv (qtpie)
Oats (annoying tryhard/bullshitter)
Zeph
phagga
Blazing (probably)

People maybe we shouldn't lynch, but who knows:

Sharrant
deconduo

Distinctly lynchable:

fferyllt
ghost
Sentinel
Vivax
fuba

ez pz, right?


I agree with a lot of this, but let me talk to you about Oats. IS he being an annoying tryhard/bullshitter? Sure. Although a lot of town players do this though, something seem really off about how he's going about it to me. Something seems really off. I can't quite put my finger on it. It's stuff like this:

On May 16 2013 00:56 Oatsmaster wrote:
Show nested quote +
On May 16 2013 00:43 marvellosity wrote:
It's the value of doing something yourself that you expect others to be doing. There's no point wildly accusing people of not scumhunting, when you have done literally zero scumhunting. Your filter is one of the longest in the game and yet it is completely devoid of any meaningless content.

Interesting marv. And yours is?
setup stuff, setup stuff, setup stuff, fluff, questions regarding my playstyle.

Nope nothing there.

Why dont you push someone?


Like, we're in a super dooper themed game. Is setup stuff not scumhunting? Sure, but take a look how zephirdd asked and figured things out and comes out looking townie. Like, there is the obvious explantion here that Oats is just trying to put on his "aggro town" shoes but they fit him really poorly. It feels like he's faking it to me.

I usually like to make more strident cases, but this is what I have right now: a hunch.

##vote Oatsmaster
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
May 15 2013 17:43 GMT
#256
Hm, okay. I'll dive his meta and see if I can find an example of him doing this. If I can, i'll unvote him.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
May 15 2013 17:48 GMT
#258
Yeah, there he is in BoardwalkYP shitting on people for trying to figure out the setup :/ welp

##unvote
When you stare into the iCCup, the iCCup stares back.
TL+ Member
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