Im disturbed Oats had a problem with the Day 1 post. BioSC clearly said it would be a phone post.
Oats is looking for an easy way to contribute, without contributing.
Vote stands

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Mocsta
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Im disturbed Oats had a problem with the Day 1 post. BioSC clearly said it would be a phone post. Oats is looking for an easy way to contribute, without contributing. Vote stands ![]() | ||
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##Unvote ##Vote: Mocsta For Mayor! //spam over now ##Unvote | ||
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#1 - You aren't reading the thread. Considering its less than one page old. This means you dont care and are most likely too involved with discussions in the scum qt !!! OR #2 - Your wit is as useful as a football bat. This means you are not of use and are most likely to be involved with discussions in the scum qt !!! ##Vote: Oatsmaster | ||
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##Unvote Working on a real post to prompt some discussion. Gimme 5min. | ||
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Overall, I think the analysis of possible motives will be of much more significance than other games - for both town trying to hunt scum, and for scum trying to blend in. The nomination mechanic in particular is interesting and I see several avenues scum may wish to explore. With the nomination scum might:
As such there is a lot of WIFOM potention in that scum may mix one scum in with the nomination to lower the likelihood that town can use 'process of elimination' to find scum. But to accomplish this, at least a couple of scum are going to have to put a lot of effort into looking at least "leaning townie" if not townier than that. I see the best path forward for town, as to play and eliminate the first option (scummy looking town). One way to to this is to pressure the least active Day 1 peeople, to establish a high standard of activity all around (quality and quantity). The harder scum have to try in order to look "average", the more likely it is that they will mess up somewhere. Obviously most games start with this intent, but I think this game is where it is more pertinent than ever to maintain quality posts and solid play. How do I plan to act for this game: I am going to be open and transparent in my play. I will be as forthcoming as I can with my scumreads and thoughts at any point in the game. I expect that my actions and motives will speak louder than my words. @All What do you think of the above. Do you it is wise to to reduce the chance of scum looking town as a counter to the nomination mechanic? | ||
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On February 06 2013 11:46 Oatsmaster wrote: Basically standerd talk. Show nested quote + I am going to be open and transparent in my play. I will be as forthcoming as I can with my scumreads and thoughts at any point in the game. I expect that my actions and motives will speak louder than my words. Who doesnt say this? Like lol whats the point of writing this. As a counterarguement, I say we lynch the scummiest person available to us. Who cares who scum sent up? How do we lynch scum in a normal game? Because they are scummy right? Well people like you have a tendency/history to be viewed as scummy when town; does that mean we should automatically vote for you? I think not. If I was to vote for you, it would be because I see scum motives in your actions enough times to have built a case; OR because your on the nomination table and I see you as either the most likely to be scum, or in the case all three candidates are town reads for me - because I deem you to be the least useful for a town victory. | ||
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http://www.teamliquid.net/forum/viewmessage.php?topic_id=395690¤tpage=10#198 I did not simply summarise the OP as a way to contribute without contributing. Im actually applying some thought process into how this nomination mechanic works, and how scum may try to use it to their advantage. A method that I raised to reduce the WIFOM potential of the nomination mechanic, is to overall increase town quality of play to thus, REDUCE the number of townie-looking scum. In effect lowering the possibilities scum have at hand for creating confusion. Hence, I indeed view discussions pertaining to the nomination mechanic as beneficial. The choices scum have for nomination will be based on the status quo of the ODD days; so it is paramount to consider ODD day play for EVEN day nomination. TL;DR I dont think this game is as simple as "lynch the scummiest person". We know from every single game played, there is usually a mislynch. This game is even harder, as without any blue roles to aid in "confirming townies" greater effort must be put in to avoid continuation mislynches - scum hunting must always take precedence. As such, Oats, I think you are missing the point of this game; and should re-read my post that I linked above. | ||
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Agreed, the things I am writing about are not revelations. Is this game that solved for you, that anytime someone writes something it has to be 100% original and never heard of before? Is that your criteria of good town play? If you want me to expound on what constitutes solid town play. It is to avoid the copying your play. And I will comment on this for one last time. The game is not as simple as "lynch the scummiest player"; otherwise scummy looking town like you would be insta-voted off. This game requires more reason and effort put into cases to identify motives behind actions. If you cant see that, you may as well quit and let someone who wants to take this game seriously replace you. | ||
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On February 06 2013 12:56 Oatsmaster wrote: Im not scum here and thats all that matters. Right, we are meant to take that at face value and keep you in till the bitter end? If so, you have managed to rank much higher on my stupid-o-meter after a handful of posts, than you did all game Mafia LIX. You say I am not helping town? All you have done is try to fling shit at the only active participant thus far. Great help your doing. Oats, this game is obviously too much of a step up in difficulty for your current forum-mafia skill level. Just quit and let someone that knows how to play replace you. | ||
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So far, your play is about reacting to minute details in early-game posts trying to promote discussion. You are trying to shit all over them, without providing additional avenues for discourse. There is nothing solid in your play so far. This leads me to think: (1) You are bad townie / scummy townie - don't know any better (2) You are bored - trying to troll (3) You are scum - trying to derail You don't typically try to troll; so its (1) or (3). The win-con for town is to lynch all (3); and I already suggested prior we need to improve post quality to reduce the number of (1)s. Hence, either way, your current behaviour is a problem for town. | ||
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On February 06 2013 11:56 Oatsmaster wrote: Well yes, if all 3 candidates are town reads, which I think could be likely especially in the first few days, then we lynch the least useful so far. Why do you think there is high potential for the nomination candidates to be all town? | ||
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On February 06 2013 13:41 Oatsmaster wrote: Go on, Explain how I am not promoting discussion. Also, this seems eerily familiar to your start in Newbie mafia XXXV where you were scum. I wonder why Fair comment. we did butt heads (me scum, you town). But I think this exchange has gone differently.
As I said previously, we dont have blue roles to provide confirmed townies. The challenge presented is thus much greater. I dont (and still dont) think you appreciate this fact; and i think that is a big problem. Having said that, I am going to stop pushing this agenda. Theres enough posts on the matter. Its your decision. Maybe when someone of more forum-mafia credibility addresses this, it might make you realise. | ||
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On February 06 2013 13:46 Oatsmaster wrote: Show nested quote + On February 06 2013 11:56 Oatsmaster wrote: Well yes, if all 3 candidates are town reads, which I think could be likely especially in the first few days, then we lynch the least useful so far. The reason I think so is so we are forced to lynch a potentially strong player before they really 'hit' their stride. Also, it is better for Scum in the long run that there are useless and uninvested townies which will only become evident after the first few days. For example, Austin was pretty involved day 1 in LIX, however his activity dropped off tremendously. A key point point of this game was to have experienced people playing; to remove the aspect of useless and uninvested players. Those strong town players shouldn't be voted off early; those are the guys who know how to be pro-town and establish themselves, if the top three town reads are up for nomination, I suspect it will be town read #3 that gets lynched for being the "least" useful". But yes I agree, we need more people talking than just us two. So going back to work, catcha later. | ||
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On February 06 2013 14:01 Oatsmaster wrote: I am thoroughly confused. Blue roles aren't all that important. The challenge that this game presents is that we cant wifom about nk's. There are no night kills to provide information on who mafia thinks is important to kill. I think that is more important than no Blue roles. I like how you just discredited yourself. heh. Seriously, I want to walk away, and keep seeing stupid posts. I have to learn to resist. The lack of NKs creates even more WIFOM. Mislynched townies will present a plethora of information. Who led the wagon, who bandwagoned, did disruptions occurs. These are more applicable then ever; because it is the sole method for mafia to remove someone that is a thorn in their plans. As for blues, I cant believe I have to spell this out for you. Most games, people use blues to confirm townies by setup, not by scum hunt. We dont have that ease of access. This game is like turning off all "driving aids" when going on the race track. We doing this thing for REALZ. And yes I discredited myself and so what. I dont have forum respect/cred; so I can understand you for not listening to a guy with 5 games. But if a vet feels the same way I do, you would probably listen. Thats being a realist. | ||
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I just played a game with him (as a replacement - Normal Mini Mafia IV) he died Night 1. | ||
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(I note the irony here) | ||
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Oats is right. Its very easy for scum to come in, commit to a lurker policy lynch. I want to see some logic behind this reasoning. | ||
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*sigh* | ||
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On February 06 2013 15:26 VisceraEyes wrote: Mocsta I'm intrigued by your posts regarding the nomination phase. However I'm going to suggest/request that you save it for AFTER the dawn phase of D2 so that scum aren't given instructions on how you're going to view nominees they put up. It's going to be clear enough after D2 because we're going to have to lynch into their choices - but if we can go all of D1 without speculating on who and why scum will send up D2 I think that's going to be a net gain for town. I disagree. On February 06 2013 12:04 Mocsta wrote: The choices scum have for nomination will be based on the status quo of the ODD days; so it is paramount to consider ODD day play for EVEN day nomination. Having said that, I am going to hold off further strategy talk due to: fuck all people online. Need some others to contribute. @Snarf What do you make of VE wanting to bury all nomination mechanic talk till the nominations are released? | ||
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You sound like a whiny chick to me, who hears one word she doesnt like, and zones off to everything else. I AM NOT SETUP SPECULATING. The fuckn setup is 9 town, 4 mafia. I am saying we need to make scum work hard to become read as town, I am saying good play Day1 is to emphasise quality posts, and avoid being a lurker I am saying, bad play Day1, is going to make nominations for scum in Day2 much fuckn easier. | ||
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