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[T] MTG Mini Mafia II - Page 56

Forum Index > TL Mafia
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Prev 1 54 55 56 57 58 121 Next
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 31 2013 23:20 GMT
#1101
Bin is deemed as dangerous to the mafia due to his OP deck construction.
Crossfire99
Profile Joined March 2011
United States1529 Posts
January 31 2013 23:24 GMT
#1102
On February 01 2013 08:20 RockHydra wrote:
Bin is deemed as dangerous to the mafia due to his OP deck construction.

I know right...seriously
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 31 2013 23:24 GMT
#1103
If we are right about the scumteam, Collective Voyage would be fucking OP for town: Aperture few basic lands, Xfire 0. What do you absolutely not want to happen? Town flooded with basic lands.

Also, why the hell was Aperture all paranoid about storm decks, when he's the only one I can conceivably see running one. Mind's Desire OP as hell.
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 31 2013 23:25 GMT
#1104
On February 01 2013 08:24 Crossfire99 wrote:
Show nested quote +
On February 01 2013 08:20 RockHydra wrote:
Bin is deemed as dangerous to the mafia due to his OP deck construction.

I know right...seriously

Kill it. With Fire.
Crossfire99
Profile Joined March 2011
United States1529 Posts
January 31 2013 23:25 GMT
#1105
Sigh...idk it is about real life that screws me over...whatever. I truly am sorry about not being here earlier because i don't want to play like this at all, but what can you do. Ugh.
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 31 2013 23:26 GMT
#1106
On February 01 2013 08:24 Crossfire99 wrote:
##Cast Badlands
##Tap Deathrite Shaman (exile Volrath's Stronghold from Clockwork's graveyard): Put Soul Warden into play
##Tap Mountain, Badlands, Badlands: Cast Syphon Soul


If that's not a scumclaim I don't know what is
~Hopeless
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 31 2013 23:27 GMT
#1107
Crossfire fucked with our Graveyard.

We're gonna blast the fucker into the next century.

Rest assured, he's guaranteed scum.
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 31 2013 23:27 GMT
#1108
/both
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 31 2013 23:27 GMT
#1109
It's kind of funny considering Bin was the only one Aperture pushed

Wonder what he'll post now regarding that

I'm going to wait before casting the 3 chain lightning obviously, will most likely do it a couple of hours before the Attack Phase.

/G
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 31 2013 23:29 GMT
#1110
[image loading]


lol

Nice. Confirmed scum
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 31 2013 23:31 GMT
#1111
I'll gladly change my 3 CL towards Xfire of course.

But he gets 16 HP now right? Putting him at 38 right?

We need all firepower on him today. Hopefully we are able to kill him.
Also......lol we could have used the global card on his Shaman right when the day began and we didn't lol

/G
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 31 2013 23:31 GMT
#1112
Rock, can you use the walker you just played (the one that can't attack) to get rid of xfire's soul warden?

No need to give him more HP than necessary.

~dandel
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 31 2013 23:32 GMT
#1113
On February 01 2013 08:31 Clockwork Hydra wrote:
Rock, can you use the walker you just played (the one that can't attack) to get rid of xfire's soul warden?

No need to give him more HP than necessary.

~dandel

It's tapped, and I intend for him to die before he gets an untap phase. By my math, we need 28 damage to kill cross right now (12+16). I've got 2, CH has 11, DFTP has 10 = 23. We need 5 more.

(I'll sac a walker to clear his goblin during the attack so CH has a clear path)
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 31 2013 23:32 GMT
#1114
This is hilarious. Everyone tries to kill Crossfire, right?

For some reason I'm enjoying this game way more than I should be.
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 31 2013 23:33 GMT
#1115
EBWOP:

30 derp.

Also, Nova, if you are indeed a "healer", please heal Bin.
It does seem scum planned this to kill Bin right at the end of T2, since scum's beast has 10 KP now.

Okay, someone destroy Xfire's Soul Warden
Rock, please destroy one of your "useless permanents" and do so


If not nobody can put out any creature

Also do so before Aperture gets here just in case

/G
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 31 2013 23:33 GMT
#1116
Oh wait you said warden. Yes I'll clear that
~Hopeless
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 31 2013 23:35 GMT
#1117
On February 01 2013 08:32 SuckMyTopdeck wrote:
This is hilarious. Everyone tries to kill Crossfire, right?

For some reason I'm enjoying this game way more than I should be.

Agreed.
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 31 2013 23:36 GMT
#1118
So, maybe I'm insane but that was a double scum claim from cross, no?

he 1) did two damage to everyone which as I already explained is a scum claim and he 2) didn't read the thread where I said that since he still did it, also a scum claim. (obviously mutually exclusive but either he knew it was anti-town and played it anyways or he didn't read the thread and knew it because he was scum)

can anyone, cross included, point out any flaws in this argument? I think we'll be killing him today.

p
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 31 2013 23:36 GMT
#1119
On February 01 2013 08:35 Clockwork Hydra wrote:
Show nested quote +
On February 01 2013 08:32 SuckMyTopdeck wrote:
This is hilarious. Everyone tries to kill Crossfire, right?

For some reason I'm enjoying this game way more than I should be.

Agreed.


Apparently our deck is medicy/protecty. So we cannae help.
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 31 2013 23:37 GMT
#1120
Everybody claim what creatures you can put out, how much damage you can do, and what other cards you have that can make it easier to kill Xfire

I have :

3 Chain Lightning-> 9 damage
Use Grim Lavamancer, tap him, deal 2 damage
Thus total 11 damage (forgot I had GL lol)

Alternatively, I have Unearth I can cast for 1 black mana; and put Dark Confident or Spark Elemental in the field.
Have Keldon Marauders as well, and Reckless Abandon

Someone that is good with MTG tell me how to use this cards to better kill Xfire


I don't give a shit about outing our hands, we should kill confirmed scum today.

/G
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
Prev 1 54 55 56 57 58 121 Next
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