I thought you couldn't since you "casted" the zombie tokens in the Attack Phase, not the Main Phase?
/G
Forum Index > TL Mafia |
(DontFear)ThePoster
Guernsey584 Posts
I thought you couldn't since you "casted" the zombie tokens in the Attack Phase, not the Main Phase? /G | ||
Nova_Terra
Switzerland1190 Posts
On February 01 2013 05:47 SuckMyTopdeck wrote: Show nested quote + On February 01 2013 05:45 (DontFear)ThePoster wrote: I dunno about Xfire now. He could be just busy town. He doesn't have time to cast anything, doesn't have time to even attack with his creatures. Well...I dunno. If we kill Aperture and he flips scum, it'll give us more info, and we can catch the remaining scum. Right now I'd say it's between Xfire/Rock maybe. If I'm very wrong it could be Bin/CH/Stutters though (and maybe that Bin thing is a bus?). /G You need to get over your Nova blindspot, jeez. Bin and Stutters are waaaaaaaaaaaaaaaay less likely to be mafia than Nova, for sure. You need to get over that massive neon sign in your head that says NOVA IS SCUM BECAUSE HE IS. | ||
RockHydra
Pitcairn222 Posts
Will be interesting to see where the scumbeast is headed. That will be the first bit of hard data we get. /zebezt | ||
Clockwork Hydra
Uzbekistan442 Posts
On February 01 2013 05:55 Clockwork Hydra wrote: PS. Rootwalla is not attacking, because Xfire might block it on his stupid thing and then it'll die for no reason, whereas next turn it can be 3/3 and awesome. Just realized we derped and could have attacked Aperture with it. We read the case. We are still more convinced with our own. But it makes a pretty sweet case for Appy being the second scum. However, while the presentation is slick, a lot of it is rather circumstantial. I can think of town reasons for igrok doing all that shit (although I agree it is not as likely as the scum explanation). I can think of no town reason for Xfire following his scum meta to a T, while looking nothing at ALL like his town meta. | ||
Clockwork Hydra
Uzbekistan442 Posts
/Acro | ||
(DontFear)ThePoster
Guernsey584 Posts
CH can deal 11 I can deal 9 That's 20 damage, we would need 19 more damage to, for instance, kill both Xfire and Aperture? Is this possible? Also, if CH's zombies attacks go through today (which I thought it couldn't), then we need less town KP /G | ||
Clockwork Hydra
Uzbekistan442 Posts
On February 01 2013 06:17 (DontFear)ThePoster wrote: Wait wait.....CH, did you attack with your zombies THIS TURN? I thought you couldn't since you "casted" the zombie tokens in the Attack Phase, not the Main Phase? /G ? They have haste regardless of when in this turn they were cast. It's still this turn. | ||
(DontFear)ThePoster
Guernsey584 Posts
When he's under pressure, he is active, makes "analysis" on Bin, makes his "rage" post. When he's not under pressure, he does fuck all; even when promising both scumhunting and focusing on hydras previously That's what scum do to a T as well. /G | ||
RockHydra
Pitcairn222 Posts
On February 01 2013 06:20 (DontFear)ThePoster wrote: Also, maybe we should figure out how much damage town can deal tomorrow CH can deal 11 I can deal 9 That's 20 damage, we would need 19 more damage to, for instance, kill both Xfire and Aperture? Is this possible? Also, if CH's zombies attacks go through today (which I thought it couldn't), then we need less town KP /G We'll see what I draw, but I expect to deal 2 damage tomorrow. ~Hopeless | ||
(DontFear)ThePoster
Guernsey584 Posts
On February 01 2013 06:20 Clockwork Hydra wrote: Show nested quote + On February 01 2013 06:17 (DontFear)ThePoster wrote: Wait wait.....CH, did you attack with your zombies THIS TURN? I thought you couldn't since you "casted" the zombie tokens in the Attack Phase, not the Main Phase? /G ? They have haste regardless of when in this turn they were cast. It's still this turn. Derp, I misread a post from Artanis and I thought creatures cast in the attack phase didn't have haste. The question was about creatures in Turn 1 not just attack phase lol /G | ||
Clockwork Hydra
Uzbekistan442 Posts
On February 01 2013 06:20 (DontFear)ThePoster wrote: Also, maybe we should figure out how much damage town can deal tomorrow CH can deal 11 I can deal 9 That's 20 damage, we would need 19 more damage to, for instance, kill both Xfire and Aperture? Is this possible? Also, if CH's zombies attacks go through today (which I thought it couldn't), then we need less town KP /G I am somewhat suspecting to only have 3 zombies left tomorrow, unless Xfire doesn't block. So we can do 9 damage. We also only expect to do 4 this turn if Xfire blocks 2 zombies on his creatures. | ||
Nova_Terra
Switzerland1190 Posts
On February 01 2013 05:50 (DontFear)ThePoster wrote: Show nested quote + On February 01 2013 05:47 SuckMyTopdeck wrote: On February 01 2013 05:45 (DontFear)ThePoster wrote: I dunno about Xfire now. He could be just busy town. He doesn't have time to cast anything, doesn't have time to even attack with his creatures. Well...I dunno. If we kill Aperture and he flips scum, it'll give us more info, and we can catch the remaining scum. Right now I'd say it's between Xfire/Rock maybe. If I'm very wrong it could be Bin/CH/Stutters though (and maybe that Bin thing is a bus?). /G You need to get over your Nova blindspot, jeez. Bin and Stutters are waaaaaaaaaaaaaaaay less likely to be mafia than Nova, for sure. Derp lol I forgot about Nova lol Put it Xfire/Nova/Rock, followed by CH/Bin/Stutters. I am not really fond of Nova's attack of you (even if strong's case wasn't that good either). He hasn't been around for a while, which he was last game. I.e he was around on D1 with his "laid back" one liners, but in MTG 1 he kept the same behaviour all game long. Now he suddenly stopped doing anything this D2..? He could be scum. Hmm....it's a toss between him and Xfire to be honest. I don't really see Rock as scum, zbest saying he doesn't have any read is not something scum do. /G Ayep, theres a lot less 1 liners during the day, cause as much as i enjoy them my school admin seems to not find them as cool as i do, TL blocked like a week ago | ||
Nova_Terra
Switzerland1190 Posts
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(DontFear)ThePoster
Guernsey584 Posts
Turn 1: 1 damage from me 8 damage from CH Turn 2: 9 damage from me 11 damage from CH 2 damage from Rock That's already 31 damage. Thus if we do stay on Xfire and Aperture, we'd need just 9 more damage. At least if Xfire doesn't block with his creatures, which then would be 28 damage right? /G | ||
Clockwork Hydra
Uzbekistan442 Posts
On February 01 2013 06:25 Nova_Terra wrote: Im here till main phase, if anyone needs me to answer something, shoot How bout you comment on the 2 cases that are currently dominating the game? | ||
(DontFear)ThePoster
Guernsey584 Posts
/G | ||
(DontFear)ThePoster
Guernsey584 Posts
Ninja'd ![]() | ||
Clockwork Hydra
Uzbekistan442 Posts
~smug dandel | ||
SuckMyTopdeck
Guernsey314 Posts
gonz/Prome - blates town me/s&b - town too. slightly less town than gonz because i haven't seen our role PM even though s&b promises we're town Binonfire - Minds Aglow totes pro-town, Oats being silly with it also probably town Hopeless/zebeszt - probably townish too, posts don't show any fear (lol) Stutters - let's call this dude town for now, seems kinda interested Acro/dand - have hardons for calling me mafia, but maybe they just like that sort of thing. Decent case on Crossfire, although if I was lynching for meta, I'd be lynching s&b. Crossfire seems a good deal more interested than he was in... Mario Mafia as scum. Crossfire - see above, could still be mafia Nova - scummy, see awesome burgler case Aperture - kill it with fire! see also awesome gonzaw case. The more I think about it the less I like how iGrok declared Bin scummy because Oats was disagreeing with MG on Minds Aglow. Seems really superficial. Ta-da! | ||
(DontFear)ThePoster
Guernsey584 Posts
![]() Fucking MTG rules lol Anyways, I think Crossfire should not block your zombies, if not it'll give town less KP tomorrow. If he ninja-blocks again in the thread right before the deadline I'll take it as a scum claim again, because that'd be getting ridiculous /G | ||
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