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[T] MTG Mini Mafia II - Page 53

Forum Index > TL Mafia
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Prev 1 51 52 53 54 55 121 Next
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 31 2013 21:17 GMT
#1041
Wait wait.....CH, did you attack with your zombies THIS TURN?

I thought you couldn't since you "casted" the zombie tokens in the Attack Phase, not the Main Phase?

/G
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
Nova_Terra
Profile Joined March 2012
Switzerland1190 Posts
January 31 2013 21:18 GMT
#1042
On February 01 2013 05:47 SuckMyTopdeck wrote:
Show nested quote +
On February 01 2013 05:45 (DontFear)ThePoster wrote:
I dunno about Xfire now. He could be just busy town.

He doesn't have time to cast anything, doesn't have time to even attack with his creatures.
Well...I dunno.

If we kill Aperture and he flips scum, it'll give us more info, and we can catch the remaining scum.

Right now I'd say it's between Xfire/Rock maybe.
If I'm very wrong it could be Bin/CH/Stutters though (and maybe that Bin thing is a bus?).

/G


You need to get over your Nova blindspot, jeez. Bin and Stutters are waaaaaaaaaaaaaaaay less likely to be mafia than Nova, for sure.

You need to get over that massive neon sign in your head that says NOVA IS SCUM BECAUSE HE IS.
Proud supporter of the Basking Rootwalla
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 31 2013 21:18 GMT
#1043
I'm off for the night.
Will be interesting to see where the scumbeast is headed. That will be the first bit of hard data we get.


/zebezt
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 31 2013 21:19 GMT
#1044
On February 01 2013 05:55 Clockwork Hydra wrote:
PS. Rootwalla is not attacking, because Xfire might block it on his stupid thing and then it'll die for no reason, whereas next turn it can be 3/3 and awesome.

Just realized we derped and could have attacked Aperture with it.

We read the case. We are still more convinced with our own. But it makes a pretty sweet case for Appy being the second scum. However, while the presentation is slick, a lot of it is rather circumstantial. I can think of town reasons for igrok doing all that shit (although I agree it is not as likely as the scum explanation). I can think of no town reason for Xfire following his scum meta to a T, while looking nothing at ALL like his town meta.
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 31 2013 21:19 GMT
#1045
Especially as his scum meta is pretty fucking scummy, while his town meta is a contributive member of the town

/Acro
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 31 2013 21:20 GMT
#1046
Also, maybe we should figure out how much damage town can deal tomorrow

CH can deal 11
I can deal 9
That's 20 damage, we would need 19 more damage to, for instance, kill both Xfire and Aperture?

Is this possible?

Also, if CH's zombies attacks go through today (which I thought it couldn't), then we need less town KP

/G
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 31 2013 21:20 GMT
#1047
On February 01 2013 06:17 (DontFear)ThePoster wrote:
Wait wait.....CH, did you attack with your zombies THIS TURN?

I thought you couldn't since you "casted" the zombie tokens in the Attack Phase, not the Main Phase?

/G

? They have haste regardless of when in this turn they were cast. It's still this turn.
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 31 2013 21:22 GMT
#1048
CH, yes, some stuff is just "additional", but the core point is the same:

When he's under pressure, he is active, makes "analysis" on Bin, makes his "rage" post.
When he's not under pressure, he does fuck all; even when promising both scumhunting and focusing on hydras previously


That's what scum do to a T as well.

/G
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 31 2013 21:23 GMT
#1049
On February 01 2013 06:20 (DontFear)ThePoster wrote:
Also, maybe we should figure out how much damage town can deal tomorrow

CH can deal 11
I can deal 9
That's 20 damage, we would need 19 more damage to, for instance, kill both Xfire and Aperture?

Is this possible?

Also, if CH's zombies attacks go through today (which I thought it couldn't), then we need less town KP

/G

We'll see what I draw, but I expect to deal 2 damage tomorrow.
~Hopeless
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 31 2013 21:23 GMT
#1050
On February 01 2013 06:20 Clockwork Hydra wrote:
Show nested quote +
On February 01 2013 06:17 (DontFear)ThePoster wrote:
Wait wait.....CH, did you attack with your zombies THIS TURN?

I thought you couldn't since you "casted" the zombie tokens in the Attack Phase, not the Main Phase?

/G

? They have haste regardless of when in this turn they were cast. It's still this turn.


Derp, I misread a post from Artanis and I thought creatures cast in the attack phase didn't have haste.
The question was about creatures in Turn 1 not just attack phase lol

/G
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 31 2013 21:23 GMT
#1051
On February 01 2013 06:20 (DontFear)ThePoster wrote:
Also, maybe we should figure out how much damage town can deal tomorrow

CH can deal 11
I can deal 9
That's 20 damage, we would need 19 more damage to, for instance, kill both Xfire and Aperture?

Is this possible?

Also, if CH's zombies attacks go through today (which I thought it couldn't), then we need less town KP

/G

I am somewhat suspecting to only have 3 zombies left tomorrow, unless Xfire doesn't block. So we can do 9 damage. We also only expect to do 4 this turn if Xfire blocks 2 zombies on his creatures.
Nova_Terra
Profile Joined March 2012
Switzerland1190 Posts
January 31 2013 21:24 GMT
#1052
On February 01 2013 05:50 (DontFear)ThePoster wrote:
Show nested quote +
On February 01 2013 05:47 SuckMyTopdeck wrote:
On February 01 2013 05:45 (DontFear)ThePoster wrote:
I dunno about Xfire now. He could be just busy town.

He doesn't have time to cast anything, doesn't have time to even attack with his creatures.
Well...I dunno.

If we kill Aperture and he flips scum, it'll give us more info, and we can catch the remaining scum.

Right now I'd say it's between Xfire/Rock maybe.
If I'm very wrong it could be Bin/CH/Stutters though (and maybe that Bin thing is a bus?).

/G


You need to get over your Nova blindspot, jeez. Bin and Stutters are waaaaaaaaaaaaaaaay less likely to be mafia than Nova, for sure.


Derp lol I forgot about Nova lol

Put it Xfire/Nova/Rock, followed by CH/Bin/Stutters.

I am not really fond of Nova's attack of you (even if strong's case wasn't that good either).
He hasn't been around for a while, which he was last game.
I.e he was around on D1 with his "laid back" one liners, but in MTG 1 he kept the same behaviour all game long.
Now he suddenly stopped doing anything this D2..?

He could be scum.

Hmm....it's a toss between him and Xfire to be honest. I don't really see Rock as scum, zbest saying he doesn't have any read is not something scum do.

/G

Ayep, theres a lot less 1 liners during the day, cause as much as i enjoy them my school admin seems to not find them as cool as i do, TL blocked like a week ago
Proud supporter of the Basking Rootwalla
Nova_Terra
Profile Joined March 2012
Switzerland1190 Posts
January 31 2013 21:25 GMT
#1053
Im here till main phase, if anyone needs me to answer something, shoot
Proud supporter of the Basking Rootwalla
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 31 2013 21:25 GMT
#1054
Ah okay, this means:

Turn 1:
1 damage from me
8 damage from CH
Turn 2:
9 damage from me
11 damage from CH
2 damage from Rock

That's already 31 damage. Thus if we do stay on Xfire and Aperture, we'd need just 9 more damage.
At least if Xfire doesn't block with his creatures, which then would be 28 damage right?

/G
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 31 2013 21:26 GMT
#1055
On February 01 2013 06:25 Nova_Terra wrote:
Im here till main phase, if anyone needs me to answer something, shoot

How bout you comment on the 2 cases that are currently dominating the game?
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 31 2013 21:26 GMT
#1056
Nova, I think posting your thoughts on the 2 giant cases that were posted is a good start

/G
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 31 2013 21:26 GMT
#1057
EBWOP:

Ninja'd
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 31 2013 21:27 GMT
#1058
gonzaw not very good at math i see.

~smug dandel
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 31 2013 21:29 GMT
#1059
This game's looking quite decent. In order of towniness:

gonz/Prome - blates town
me/s&b - town too. slightly less town than gonz because i haven't seen our role PM even though s&b promises we're town
Binonfire - Minds Aglow totes pro-town, Oats being silly with it also probably town
Hopeless/zebeszt - probably townish too, posts don't show any fear (lol)
Stutters - let's call this dude town for now, seems kinda interested
Acro/dand - have hardons for calling me mafia, but maybe they just like that sort of thing. Decent case on Crossfire, although if I was lynching for meta, I'd be lynching s&b. Crossfire seems a good deal more interested than he was in... Mario Mafia as scum.
Crossfire - see above, could still be mafia
Nova - scummy, see awesome burgler case
Aperture - kill it with fire! see also awesome gonzaw case. The more I think about it the less I like how iGrok declared Bin scummy because Oats was disagreeing with MG on Minds Aglow. Seems really superficial.

Ta-da!
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 31 2013 21:29 GMT
#1060
I forgot that if you block a creature that creature dies
Fucking MTG rules lol

Anyways, I think Crossfire should not block your zombies, if not it'll give town less KP tomorrow.
If he ninja-blocks again in the thread right before the deadline I'll take it as a scum claim again, because that'd be getting ridiculous

/G
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
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