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[T] MTG Mini Mafia II - Page 100

Forum Index > TL Mafia
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SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
February 05 2013 20:30 GMT
#1981
Although I have to admit Rock's defensiveness about taking damage is odd
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
Aperture Science
Profile Joined January 2013
United States151 Posts
February 05 2013 20:31 GMT
#1982
I am actually a little disappointed that the image of us isn't just two forks.

I hate what my hand has become -_-

~grok
We do what we must, because we can.
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
February 05 2013 20:40 GMT
#1983
I plan to claim scum
~Hopeless
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
February 05 2013 20:41 GMT
#1984
On February 06 2013 05:40 RockHydra wrote:
I plan to claim scum
~Hopeless


That'll be 3 of us! Awesome!
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
February 05 2013 20:50 GMT
#1985
*sigh
setting anyone on 10 to 12 life is a big gamble, because they will be easily killed off by scum.
Is scum gonna waste his KP putting somebody thats almost confirmed town to 3 life? NO.
That person is going to survive another day, because nobody will attack em the next turn.

If us taking damage would help in any way to further town goals, we'd probably do it. We are attacking with the creatures that can attack.
How is taking damage going to prove anything? Scum would happily take some damage if it would make them less suspicious.

I'll quote a lesser hydra who agrees with me on this:
On January 30 2013 00:50 Clockwork Hydra wrote:
Not to say that if you have a shitty chump blocker that you played for its useful side effect (mogg fanatic or so), that you can't use it to chump block if someone decides to attack you. The no-blocker policy is unenforceable anyway. In general townies should always favour attacking over blocking, but I can definitely agree with a townie defending against some giant beast with some chump, rather than doing 1 measly damage themselves (unless that 1 damage is enough to kill scum).

/Acro


Oh snap! That's you!

/zebezt
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 20:54 GMT
#1986
Oh, look. I was wrong on D1.
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 20:57 GMT
#1987
Regarding the mafia beast: if you think Nova is scum and you die, Nova's creature can't be a 5/5. Therefore, Nova is weakening himself by having his mafia beast killing you. If AS is scum, he would probably want to kill you, but if you BLOCK, we WON'T KILL AS ANYWAY.

So who is this magical scum who benefits from killing you?

Once again, if you block, you die alone next turn. You do not drag Nova with you to your grave.
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
February 05 2013 20:58 GMT
#1988
Wrong now too it seems.
~Hopeless
Nova_Terra
Profile Joined March 2012
Switzerland1190 Posts
February 05 2013 21:01 GMT
#1989
On February 06 2013 03:13 RockHydra wrote:
Show nested quote +
On February 06 2013 03:08 Nova_Terra wrote:
I'm not even going to try to defend this cause if you want to see it that way go ahead, im not gonna stop you. However I think that I can use a Marv defense here and say that my scum play is much better than what you give credit it for


If this is your town play, then your scum play probably sucks as well.

/zebezt

Didnt notice this

You should go choke on a large cryptoplasm
Proud supporter of the Basking Rootwalla
Aperture Science
Profile Joined January 2013
United States151 Posts
February 05 2013 21:06 GMT
#1990
On February 06 2013 06:01 Nova_Terra wrote:
Show nested quote +
On February 06 2013 03:13 RockHydra wrote:
On February 06 2013 03:08 Nova_Terra wrote:
I'm not even going to try to defend this cause if you want to see it that way go ahead, im not gonna stop you. However I think that I can use a Marv defense here and say that my scum play is much better than what you give credit it for


If this is your town play, then your scum play probably sucks as well.

/zebezt

Didnt notice this

You should go choke on a large cryptoplasm

Perhaps... THE MIMEOPLASM
We do what we must, because we can.
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
February 05 2013 21:09 GMT
#1991
Nova will find some other creature to copy.
It will weaken him, but if he doesnt kill anybody off we will deaden him.

And even though I'm pretty sure about Nova, you or AS could be scum too. You would have no problem taking me out.
This whole plan of yours reeks of scum.
We have always focussed people down, but suddenly you want to spread damage.. conveniently so that people will get in range of scummonster.
There is not even a case on us. Only thing is that we don't want to die... wow that is damning!
Translate this to a normal game: you vote without giving a reason ... pretty damn scummy

/zebezt
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 21:16 GMT
#1992
Poster, am I being paranoid? What is your take on Rock's response?
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 21:20 GMT
#1993
Also greymist/igrok, you're actually here: what do you think of Rock?
Aperture Science
Profile Joined January 2013
United States151 Posts
February 05 2013 21:22 GMT
#1994
I'm not actually here, just goofing off at work.

Basically, I got like 1/3 through rock's filter and felt enough towniness to convince GreY.
We do what we must, because we can.
Aperture Science
Profile Joined January 2013
United States151 Posts
February 05 2013 21:23 GMT
#1995
Now give me a damn two forks picture! <3
We do what we must, because we can.
Nova_Terra
Profile Joined March 2012
Switzerland1190 Posts
February 05 2013 21:28 GMT
#1996
Artanis, as cryptoplasm usually copies during upkeep, when should i declare the copy?
Proud supporter of the Basking Rootwalla
Nova_Terra
Profile Joined March 2012
Switzerland1190 Posts
February 05 2013 21:29 GMT
#1997
On February 06 2013 06:06 Aperture Science wrote:
Show nested quote +
On February 06 2013 06:01 Nova_Terra wrote:
On February 06 2013 03:13 RockHydra wrote:
On February 06 2013 03:08 Nova_Terra wrote:
I'm not even going to try to defend this cause if you want to see it that way go ahead, im not gonna stop you. However I think that I can use a Marv defense here and say that my scum play is much better than what you give credit it for


If this is your town play, then your scum play probably sucks as well.

/zebezt

Didnt notice this

You should go choke on a large cryptoplasm

Perhaps... THE MIMEOPLASM

Holy god thats sick
Proud supporter of the Basking Rootwalla
Nova_Terra
Profile Joined March 2012
Switzerland1190 Posts
February 05 2013 21:34 GMT
#1998
Im kinda thinking that theres nothing worth copying
Proud supporter of the Basking Rootwalla
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 21:38 GMT
#1999
On February 06 2013 06:22 Aperture Science wrote:
I'm not actually here, just goofing off at work.

Basically, I got like 1/3 through rock's filter and felt enough towniness to convince GreY.

Can you convince me? I will look through his filter, but there's a couple of other things (in addition to this) that were throwing up red flags and why I had him as a null read: their beginning felt townie, but H1 went lurky and Zebezt throws off mixed signals. H1 going lurky is not unexpected, although he is MORE lurky as scum than as town. I don't know Zebezt at all.

What do you make of his fear of the mafia beast?

/Acro
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 05 2013 21:39 GMT
#2000
On February 06 2013 06:34 Nova_Terra wrote:
Im kinda thinking that theres nothing worth copying

You know that there'll be a 5/5 reanimating ninja on the field, right?
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