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Newbie Mini Mafia XVII - Page 37

Forum Index > TL Mafia
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Xatalos
Profile Joined January 2011
Finland9675 Posts
June 27 2012 01:31 GMT
#721
On June 27 2012 10:28 alan133 wrote:
@marvellosity
I meant the players who post a last case in the game xD

Austin - ???
s0Lstice - Unforgiven_ve
alan133 - Golden_ve
sciberbia - suki


To be fair, it's not that easy to guess correctly when there's only one Mafia left and several players appear equally scummy
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
suki
Profile Joined August 2009
Canada1159 Posts
June 27 2012 01:46 GMT
#722
Actually if any experienced players can give me a short comment on my play this game, particularly Day 1, I'd really appreciate it :\

I really don't want to be a hindrance to town in my next game by sticking out like such a sore thumb... Or is that just a side-effect of this hyper-aggressive style that I played with this game?
alan133
Profile Joined August 2010
Malaysia159 Posts
June 27 2012 02:04 GMT
#723
I'd like to see an analysis.

I feel like if trackd00r and Golden did not ditch us with "omg u suspect me I keep quiet and make u cry" we would have won this much easily. Is this common in TL Mafia games? :/
Unforgiven_ve
Profile Blog Joined August 2004
Venezuela1232 Posts
June 27 2012 03:56 GMT
#724
Lol i rule. Gg milton, you should thank alan, sbiberbia and suki ;D
:)
suki
Profile Joined August 2009
Canada1159 Posts
June 27 2012 04:15 GMT
#725
By the way, while I was examining Crossfire I came across something I thought was funny.

On June 14 2012 02:02 Crossfire99 wrote:
Be careful roflwaffle, votes are only easily removable if you are around to remove them. You never know what might happen. Also, votes early on in the day cycle that don't really mean much followed by complete disappearance during a controversial lynch can be scum tactic to avoid making mistakes in a heated debate that occurs last minute.


The irony of this statement is hilarious :D You never know what might happen indeed.
jaj22
Profile Joined September 2009
United Kingdom1376 Posts
June 27 2012 04:27 GMT
#726
On June 27 2012 11:04 alan133 wrote:
I feel like if trackd00r and Golden did not ditch us with "omg u suspect me I keep quiet and make u cry" we would have won this much easily. Is this common in TL Mafia games? :/

Not as common as I'd expect. Many players have a strong emotional response to being accused, and under that condition it can be incredibly difficult to make yourself do the right thing, which is to find town a better target. It's a lot easier to suicide.

Unforgiven_ve
Profile Blog Joined August 2004
Venezuela1232 Posts
Last Edited: 2012-06-27 05:08:12
June 27 2012 04:40 GMT
#727
I will say this whitout any bad feeling or troll attempt. Really, pleasae dont take it in a bad way

It wasnt a deserved victory, it wasnt a “amazing play“ by milton, town deserve to win.

We lost not because of mafia play, but because of overeagger townies triying to be superdetectives
And not seeing the simplest clues, by this time some of you should have a better understanding of
The game and how some people play it.

You are so full of “indepth“ analisys bullshit that you want to belive for catching a mafia you need a columbus,
That players should make extra long and colorful post talking about hypotethic and useless scenarios, and spend a gazillion hours playing to belive them.
You talk A LOT about wifom situations and you dont really have any idea how to do it, the rules says you have to play to win,
sometimes that means you should consider another situations besides the ones you see.

Keep it simple, you arent playing whit masters of disguise in here. Dont try to lead if you dont know how to do it, people will blindly follow You if you have the littlest iniciative, so please, use this carefully, in game and real life.

All in all, GG, it really was a fun game whit a unexpected end.
:)
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
June 27 2012 05:17 GMT
#728
I don't know if you can really say town deserved to win-- town lost. It wasn't like the final scum player was super obvious or played like dick or something and town played well but something interfered. Like, if town played bad, and scum played ok, and town lost, then town deserved to lose.

In fact, if people "overplayed" or were superdetectives or whatever and tripped over themselves, that's even more to show, imo, that maybe town didn't deserve to win, maybe town deserved to lose by a slim margin.

Because that's what happened.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Miltonkram
Profile Joined December 2011
United States310 Posts
June 27 2012 06:52 GMT
#729
Just wanted to shout out to suki really quick. I'm pretty sure she was the one who spotted the little scumslips that I made. I didn't even consider the "nervous" post a scumslip until she pointed out that I approached the trackd00r and Unforgiven lynches with a completely different attitude. Really good job.

I posted my thoughts as the game went on in the mafia QT. I'd appreciate it if people would read through them and critique the way I approached each situation. Unfortunately, I really was crunched for time after the D1/N1 cycle so I wasn't able to be as active as I wanted.

GG everybody. Rolling scum against s0Lsctice, sciberbia, and suki is a complete nightmare. You guys make my scummy life so much harder. I respect your play a lot :D
alan133
Profile Joined August 2010
Malaysia159 Posts
June 27 2012 08:24 GMT
#730
My own play
Town was at a very good advantage in day 2 and I was confirmed blue, I feel like I took whatever advantage that we had for granted and started producing noises and sloppy reads. Additionally the pressured applied by rolf and suki in day 1 contributes to my "super paranoia detective" mode and causing me to throw suspicion on people by making very bias reads. (the opposite of being "neutral", which I am accused of.) Reading HeavonEarth correctly also contributed to my ego and hence playing more carelessly. I feel like I am partially to blame for the lost. I didn't even put Milton out in any of my reads.

Always shoot scum
I debated myself if I should keep rolfwaffle alive so he can slip the 3rd scum, but I think killing him in night 1 is certainly the correct call. There is no guarantee he would slip; he may produce more noise if anything, and we spend one whole day cycle just to lynch a target that everyone agrees.

Miltonkram
To be totally honest, you were one of the person that I have no reads throughout the game prior to my death (even after death). You never appear especially townie nor scummy, and there is always someone scummier than you out there. I always ran out of time when I do my reads, and I always pick yours to skip. I don't blame Crossfire for lynching Suki over you, since I would do the same. I read your thoughts on the game in the scum QT, and I think your sciberbia's kill is excellent, seeing what he wrote in his last post, looks like you nailed it perfectly.

[/list]
Things I learnt
  • Screw taking a stance without much evidence. I think I was misunderstood when I say I wanted to stay neutral. I didn't mean I wanted to passively follow lynches without making reads myself. What I meant was I don't want to jump to conclusions ignoring all other possible explanation, which is something I did in this game.
  • Townies can act scummy too.
  • Players who occasionally throw cases were all townies - Suki, s0Lstice, sciberbia, although I can see scum throwing cases to lead mislynch after mislynch.
  • Players who do not response after getting on the lynch list was not all scums - Golden, trackd00r
  • Last scum never pushed for a lynch - Although he planned to do so according to mafia QT.
  • Last scum feel anxious about a scum lynch, but remains calm for the subsequent lynch.
  • Cops and Jail keeper are more powerful blue roles
  • Godfather exist doesn't mean Cops must exist. In this game, scums has no powers at all while townie has some "weaker" powers, although Veteran giving up really gives us a huge blow, else I would say this setup is slightly town sided.
  • Do not be lazy and skip the same person over and over again or refuse to look at other people.
  • Do not jump into conclusion that one of your townie read is actually scum, especially when there are still people in the "grey area".
  • I suck. I am aware if I was not a confirmed blue I would be lynched already. However, that does not mean I should act in this manner even though I know I won't be lynched.


I can see why townies are depressed. Hell, I would be lying if I say was not. Unforgiven's analysis really nailed what I feel about myself looking back at the game. Trying to play super detective or lead the town when I don't know how, and throws out cases that I aren't even sure myself and pretended that I was- Suki and Sciberbia's was "desperation" case because I thought scums is smart enough to hide in my "townie read" group. In reality, last scum is in my "not sure about alignment" zone all the time, yet I did not pay attention to them.

GG, I hope there's another game I can play. The next two newbie game is already full, I hope there is a new one soon.
zelblade
Profile Joined December 2011
Australia901 Posts
June 27 2012 10:38 GMT
#731
Was a great game to cohost, thanks to prplhz (and sorry for abandoing you during the last couple of days ) and everyone else. Play was pretty good too

s0Lstice
Profile Joined August 2009
United States1832 Posts
June 27 2012 11:21 GMT
#732
On June 27 2012 13:40 Unforgiven_ve wrote:
I will say this whitout any bad feeling or troll attempt. Really, pleasae dont take it in a bad way

It wasnt a deserved victory, it wasnt a “amazing play“ by milton, town deserve to win.

We lost not because of mafia play, but because of overeagger townies triying to be superdetectives
And not seeing the simplest clues, by this time some of you should have a better understanding of
The game and how some people play it.

You are so full of “indepth“ analisys bullshit that you want to belive for catching a mafia you need a columbus,
That players should make extra long and colorful post talking about hypotethic and useless scenarios, and spend a gazillion hours playing to belive them.
You talk A LOT about wifom situations and you dont really have any idea how to do it, the rules says you have to play to win,
sometimes that means you should consider another situations besides the ones you see.

Keep it simple, you arent playing whit masters of disguise in here. Dont try to lead if you dont know how to do it, people will blindly follow You if you have the littlest iniciative, so please, use this carefully, in game and real life.

All in all, GG, it really was a fun game whit a unexpected end.


I pretty much disagree with everything you said here good sir.
ATOBTTR
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
June 27 2012 11:48 GMT
#733
On June 27 2012 13:27 jaj22 wrote:
Show nested quote +
On June 27 2012 11:04 alan133 wrote:
I feel like if trackd00r and Golden did not ditch us with "omg u suspect me I keep quiet and make u cry" we would have won this much easily. Is this common in TL Mafia games? :/

Not as common as I'd expect. Many players have a strong emotional response to being accused, and under that condition it can be incredibly difficult to make yourself do the right thing, which is to find town a better target. It's a lot easier to suicide.



zing!
[15:15] <Palmar> and yes marv, you're a total hottie
suki
Profile Joined August 2009
Canada1159 Posts
June 27 2012 13:16 GMT
#734
Self-Analysis

This game was a big playstyle experiment for me. I went into the game with two thoughts - be bold, be aggressive - and I think at the very least I accomplished that. I really expected to come under fire due to this playstyle. What I did not expect was how I reacted - which was pretty much begging for town to continue analysing in the face of my impending lynch. I also didn't expect to completely whiff every read I made (minus the final one bahaha. But between Crossfire and Milton it was kind of obvious).

I also did not expect to live until the end of the game. It's a pretty horrible feeling to know that you'll never be NK'd because you're so valuable to scum. Made me want to just give up so many times, so that everybody would have a chance to open their eyes.

This definitely is not an optimal style for town play. I probably discouraged a LOT of people simply by building such huge cases against them. Alan responded well, trackd00r did not. Focusing on one person the way I did also means I diluted my cases with actions that weren't really scummy but simply fit in with the player possibly being scum.. And I ended up more or less leading all the mislynches in the game, while letting the final scum slip through my fingers.

Also, I was too easily swayed by other people. Which sounds funny coming from me, I guess, but sciberbia had pegged Milton as second most suspicious and I let the cases of unforgiven AND golden just pass me by. I should have pushed Milton a lot harder, although I figured that if I ever got into a 3-way MYLO situation, I would know who the last scum was (after getting rid of unforgiven and golden), and be able to persuade the other town to see the light.

Ultimately, I like this aggressive style, but I think I'll tone down my giant cases and keep a broader range of suspects at any given time. I like the idea of tunnelling, but it has so many drawbacks that I'll try to use that tactic sparingly.


I think if I had been lynched in place of unforgiven or golden, sciberbia would have led the way to a town victory. I also had a look at my Day 1 while going over the final cases, and even though I hadn't meant to, I have to admit I did look pretty scummy. So s0lstice and sciberbia and Crossfire, if you're feeling bad, don't feel bad. I should have played Day 1 better.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
June 27 2012 13:17 GMT
#735
Day 1 is hard yo

Looking forward to playing with you in some games, suki.
[15:15] <Palmar> and yes marv, you're a total hottie
suki
Profile Joined August 2009
Canada1159 Posts
June 27 2012 16:28 GMT
#736
Ah, but you /outed in LVI.

Actually I'm kinda having second thoughts about LVI :O It's so huge.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
June 27 2012 16:32 GMT
#737
Full-sized games are very challenging.
[15:15] <Palmar> and yes marv, you're a total hottie
austinmcc
Profile Joined October 2010
United States6737 Posts
June 27 2012 16:46 GMT
#738
I now feel compelled to cheer for HeavOn, who's currently bawsing it up in the TSL qualifier.
Fe fi fo fum.
Unforgiven_ve
Profile Blog Joined August 2004
Venezuela1232 Posts
Last Edited: 2012-06-27 17:26:36
June 27 2012 17:14 GMT
#739
On June 27 2012 22:16 suki wrote:
-
I think if I had been lynched in place of unforgiven or golden, sciberbia would have led the way to a town victory. I also had a look at my Day 1 while going over the final cases, and even though I hadn't meant to, I have to admit I did look pretty scummy. So s0lstice and sciberbia and Crossfire, if you're feeling bad, don't feel bad. I should have played Day 1 better.


No, he never was in the right track, he was closed in his own analysis and didnt wanted to see other scenarios, he was the main reason for town lost. alan just got to spersayian level on my ranking list because of admitting the mistakes he did, now he will be very aware of this. sciberbia is just good to write long analysis (same as solstice) when their reads are wrong that townie will get lynched no matter what, because people will buy this style of posting as "yep he's right" whitout really doing some analysis for themselves.

3 games i've played, 3 games that has happened the exact same thing. People would follow the best poster discarding their analysis, gut feeling, because they think it wouldnt be enough to convince this players.
:)
s0Lstice
Profile Joined August 2009
United States1832 Posts
June 27 2012 17:45 GMT
#740
Do you have a mute button?

Sciberbia being the main reason for the town's loss is ridiculous. He nailed 2 out of the 3 scum in the first cycle.
ATOBTTR
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