• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:17
CET 22:17
KST 06:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT24Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0226LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
ByuL: The Forgotten Master of ZvT Kaelaris on the futue of SC2 and much more... How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker Weekly Cups (Feb 9-15): herO doubles up
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) How do the "codes" work in GSL? Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup: 2025 Grand Finals (Feb 10-16) Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ACS replaced by "ASL Season Open" - Starts 21/02 [ASL21] Potential Map Candidates Tik Tok Parody about starcraft Ladder maps - how we can make blizz update them?
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Zealot bombing is no longer popular? Current Meta
Other Games
General Games
Nintendo Switch Thread ZeroSpace Megathread Path of Exile Diablo 2 thread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2028 users

TL Mafia XXXVI - Page 56

Forum Index > TL Mafia
Post a Reply
Prev 1 54 55 56 57 58 120 Next
BrownBear
Profile Joined March 2010
United States6894 Posts
January 29 2011 15:57 GMT
#1101
Wow, I leave and RoL gets lynched. wat.
SUNSFANNED
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
January 29 2011 17:55 GMT
#1102
Sorry guys I have no time to play. Good Luck town!
"We have unfinished business, I and he."
Eti307
Profile Blog Joined March 2004
Canada3442 Posts
January 29 2011 18:43 GMT
#1103
Roles not being revealed on death is making this harder

There were substantial analysis of RoL leading to the conclusion that he was a townie in the thread. If he turns out scum, some of the players becomes really suspicious (like BrownBear and Divinek)

This is really hard for the town!

Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
January 29 2011 18:45 GMT
#1104
Can someone explain to me why having the Vig claim before, or after is useful? Why does he need to claim at all?
I'm currently on an indefinite hiatus from TL =(
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
January 29 2011 18:49 GMT
#1105
On January 30 2011 03:45 Kavdragon wrote:
Can someone explain to me why having the Vig claim before, or after is useful? Why does he need to claim at all?


I feel he shouldn't claim. There aren't PMs in this game besides mason circle, so it's not like he could start a town circle or something. It doesn't make much sense to claim, besides to say, "Hey, look at me, I'm town!", and use up medic protection or get shot the next night.
you gotta dance
Eti307
Profile Blog Joined March 2004
Canada3442 Posts
January 29 2011 18:52 GMT
#1106
Yes I lurked for the first part of this game. Like I said in the previous post I was going to be free this weekend

I understand how you would consider me for a vig hit. I did lay low but I have reasons for that. First of all this is my first mafia game since the very first mafia game ever on teamliquid. The game obviously evolved and changed quite a bit since then and I decided to take a step back and see how it goes. I'll be honest, I'm surprised at how devoted some of you are. It takes a great amount of time to do a complete analysis of every profile/posts. I'm a little overwhelmed.

With that said, I read every posts in this thread and I'm not making random votes. I might be more of a passive player but that's how I always approached those kind of games
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
January 29 2011 18:52 GMT
#1107
The only thing I could think of is to determine whos kills are which, and I think we did an OK job figuring that out for night 1. No need to claim unless someone claims your hit, and there is no other mention of another coming to the hit after.

Oh and can someone save a vig for night 3 please small request
Together but separate, like oatmeal
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
January 29 2011 19:07 GMT
#1108
On January 30 2011 03:52 bumatlarge wrote:
Oh and can someone save a vig for night 3 please small request


Reasoning?
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
January 29 2011 19:14 GMT
#1109
I think after this night we will get a ton more information. Serial killers have to kill so if we didn't lynch the SK yesterday, then there will be more clues pointing towards that person and if we did lynch the SK then yay town.
Developer for http://mtgfiddle.com
Jackal58
Profile Joined November 2010
United States4264 Posts
January 29 2011 20:08 GMT
#1110
On January 30 2011 03:45 Kavdragon wrote:
Can someone explain to me why having the Vig claim before, or after is useful? Why does he need to claim at all?

I see no point in it. It would actually be a good vehicle for an SK to try to hide behind. Especially late in the game.
Life can only kill you once.
Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
January 29 2011 20:19 GMT
#1111
On January 30 2011 04:14 darmousseh wrote:
I think after this night we will get a ton more information. Serial killers have to kill so if we didn't lynch the SK yesterday, then there will be more clues pointing towards that person and if we did lynch the SK then yay town.


No, mods said that SK will NOT get clues pointing to them every night. It would be really unfair if they did...
I'm currently on an indefinite hiatus from TL =(
zerroth
Profile Joined April 2010
Canada173 Posts
January 29 2011 20:44 GMT
#1112
aww really. i thought it would but yeah i guess that would be unfair. So when the SK guy dies, there will no clues pertaining to that sometimes then. zzzz gonna be a bit harder then since we won't know which was sk or mafia
With no power, comes no responsibility.
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
January 29 2011 21:14 GMT
#1113
On January 30 2011 05:19 Kavdragon wrote:
Show nested quote +
On January 30 2011 04:14 darmousseh wrote:
I think after this night we will get a ton more information. Serial killers have to kill so if we didn't lynch the SK yesterday, then there will be more clues pointing towards that person and if we did lynch the SK then yay town.


No, mods said that SK will NOT get clues pointing to them every night. It would be really unfair if they did...


what really? So how does that work? sometimes it just says someone dies? will it look like clues? red herrings?
Together but separate, like oatmeal
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
January 29 2011 21:16 GMT
#1114
On January 30 2011 04:07 kitaman27 wrote:
Show nested quote +
On January 30 2011 03:52 bumatlarge wrote:
Oh and can someone save a vig for night 3 please small request


Reasoning?


we dont need every vigi shooting the first night they can we might need it later, when more information and analysis is available.
Together but separate, like oatmeal
Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
January 29 2011 21:24 GMT
#1115
On January 29 2011 21:27 d3_crescentia wrote:
Thanks for the analysis LD. I really hope you read the other post where I said I've been SICK with some sort of bizarre disease that causes BLOOD to erupt from my BODILY ORIFICES, but I guess I left that detail out so as to not subject yourselves to the uncomfortable facts of my life.


Uh....Sick? Let's look at the time line of your posts, shall we?

+ Show Spoiler +

Call for replacements:
On January 25 2011 03:27 LSB wrote:
We are looking for replacements. Please PM LSB if you are interested in playing

Two hours later, you are put in: (So you obviously are active then)
On January 25 2011 05:22 LSB wrote:
d3_crescentia will be replacing Pandain.
Deconduo will be replacing DoctorHelvetica


Everyone say HI D3! and HI Deconduo!

You say hi 2 minutes later:
On January 25 2011 05:24 d3_crescentia wrote:
I am obviously superior to Pandain.

Time to read through the thread.

18 minutes later you post: (more activity)
On January 25 2011 05:42 d3_crescentia wrote:
It's a shame. My profile is obviously superior.

Roughly 4 hours after being sloted in, you post this.
On January 25 2011 09:11 d3_crescentia wrote:
I'd vote for RoL if he didn't seem so lazy. Some good insight on the mayor role.

I don't have a strong opinion of Kavdragon just yet, as his playstyle generally looks town.

For the most part we need to ignore clues and focus on the people themselves.

@darmousseh all those situations lead into a bunch of WIFOM. I'll be watching you for better posts.

Aaaaaand....then you disapear with no warning, and come back OVER FOUR DAYS later to tell us that you got sick. How the hell did you not get mod killed?
On January 29 2011 11:52 d3_crescentia wrote:
Ugh.

I've been sick for the past few days. Food poisoning I think.

...



Looking at this, it is obvious that you were active when you were put in. Why would you come in if you were coming down with some sickness? You managed to stop by and vote the day after you stopped posting,+ Show Spoiler +
On January 26 2011 04:15 d3_crescentia wrote:
##vote RebirthOfLegenD
so why wouldn't you tell us you were sick? If you weren't sick at that time, why didn't you post? I find it ridiculously telling that you "got better" enough to post just too late to stop the bandwagon that had formed on RoL. It's ironic cause that's exactly the sort of thing that RoL said he'd do if he was scum...

Skipping that - the RoL vote. I'm convinced he was town, but unfortunately we have no way to confirm that with 3 modkills. I'm willing to bet that the mafia are going to be likely to stick around for at least the first vote before dying to activity requirements. The people that immediately come under suspicion on that list are Beneather, kitaman27, Eti307. Not sure if I'm willing to give the benefit of the doubt to Darmousseh right now either considering I think he has weak posting.

I agree that RoL was likely town because of how close the vote was, and how easy it would have been to tip it in favor of a powerful player. I also agree that we (hopefully) won't know if he was or not, because of the mod kills. ("Hopefully" because the only way we can confirm that he is town is if no mafia were killed, and I'd much rather have a dead mafia then an unconfirmed RoL). I think that you are in no position to be calling people out on weak posting.

I also happen to think that if we shoot Nemesis we should be able to start figuring things out on HIS vote list as well after night census. At this point in time we need as much information as we can get.

No. Having a vig shoot nemesis is a terrible idea. He's posting, so we can see what he's doing, and analyse him and make the decision ourselves. We can't really do this with lurkers like you.

The call for a vig to hit you stands. I'm obviously not in charge of them, but I hope I've made my arguments clear enough for them to understand, and take action.
I'm currently on an indefinite hiatus from TL =(
Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
January 29 2011 21:29 GMT
#1116
On January 30 2011 06:14 bumatlarge wrote:
Show nested quote +
On January 30 2011 05:19 Kavdragon wrote:
On January 30 2011 04:14 darmousseh wrote:
I think after this night we will get a ton more information. Serial killers have to kill so if we didn't lynch the SK yesterday, then there will be more clues pointing towards that person and if we did lynch the SK then yay town.


No, mods said that SK will NOT get clues pointing to them every night. It would be really unfair if they did...


what really? So how does that work? sometimes it just says someone dies? will it look like clues? red herrings?


From what i read, the clues work like this: If three people die, there will be three clues. (with the SK being a possible exception to that rule). The clues will NOT NECESSARILY be in the description of the person who died. This means that all three could be in the last person's death, or they could be spread out, or wherever. If an SK kills someone, I'm assuming that the clue will just not always be there.

So for instance, the SK kills one person, the mafia kill two. There will be two clues in the day post, but they could be anywhere in the post. The important part is to remember that the clues could appear anywhere in the post, including right next to each other.
I'm currently on an indefinite hiatus from TL =(
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
January 29 2011 21:40 GMT
#1117
On January 30 2011 06:29 Kavdragon wrote:
Show nested quote +
On January 30 2011 06:14 bumatlarge wrote:
On January 30 2011 05:19 Kavdragon wrote:
On January 30 2011 04:14 darmousseh wrote:
I think after this night we will get a ton more information. Serial killers have to kill so if we didn't lynch the SK yesterday, then there will be more clues pointing towards that person and if we did lynch the SK then yay town.


No, mods said that SK will NOT get clues pointing to them every night. It would be really unfair if they did...


what really? So how does that work? sometimes it just says someone dies? will it look like clues? red herrings?


From what i read, the clues work like this: If three people die, there will be three clues. (with the SK being a possible exception to that rule). The clues will NOT NECESSARILY be in the description of the person who died. This means that all three could be in the last person's death, or they could be spread out, or wherever. If an SK kills someone, I'm assuming that the clue will just not always be there.

So for instance, the SK kills one person, the mafia kill two. There will be two clues in the day post, but they could be anywhere in the post. The important part is to remember that the clues could appear anywhere in the post, including right next to each other.


Man how do I miss this stuff, I thought I read this thread completely, Ill keep this in mind.
Together but separate, like oatmeal
Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
January 29 2011 21:50 GMT
#1118
On January 30 2011 06:40 bumatlarge wrote:
Show nested quote +
On January 30 2011 06:29 Kavdragon wrote:
On January 30 2011 06:14 bumatlarge wrote:
On January 30 2011 05:19 Kavdragon wrote:
On January 30 2011 04:14 darmousseh wrote:
I think after this night we will get a ton more information. Serial killers have to kill so if we didn't lynch the SK yesterday, then there will be more clues pointing towards that person and if we did lynch the SK then yay town.


No, mods said that SK will NOT get clues pointing to them every night. It would be really unfair if they did...


what really? So how does that work? sometimes it just says someone dies? will it look like clues? red herrings?


From what i read, the clues work like this: If three people die, there will be three clues. (with the SK being a possible exception to that rule). The clues will NOT NECESSARILY be in the description of the person who died. This means that all three could be in the last person's death, or they could be spread out, or wherever. If an SK kills someone, I'm assuming that the clue will just not always be there.

So for instance, the SK kills one person, the mafia kill two. There will be two clues in the day post, but they could be anywhere in the post. The important part is to remember that the clues could appear anywhere in the post, including right next to each other.


Man how do I miss this stuff, I thought I read this thread completely, Ill keep this in mind.


To be fair, there's been a lot of confusion when it comes to clues because the hosts gave us a bunch of info on them, then said "Wait, no. We take that back, we're not going to tell you."
I'm currently on an indefinite hiatus from TL =(
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
January 29 2011 21:58 GMT
#1119
On January 30 2011 03:45 Kavdragon wrote:
Can someone explain to me why having the Vig claim before, or after is useful? Why does he need to claim at all?


I also agree vig should not claim before shooting because it means nothing. A mafia could as well claim before shooting but it will lure dt toward his way. Alternative suggestion is if a vig really want to claim, he should claim much before the night ends so dts have a chance to check that shooter. This will greatly discourage mafia to claim vig.

I didn't say I agree vig should claim before shooting.

I just said if vig wants to claim before shooting, he should claim ahead of time and should not claim to be shooting in the last hour.
Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
January 29 2011 21:58 GMT
#1120
I realize that this is going against what I told medic earlier, but I'll say it anyways.

I'm fairly convinced that LunarDestiny is town, and I'd recommend him for a medic protect. Looking at it from the mafia's prospective, he's exactly the kind of person who they'd want to hit.

He has been fairly active, and as I see it, there's absolutely no reason for a mafia to go as far as he did to point out D3's question, and the answers made by Ace and Ver. Mafia have no need to go in-depth and look at things from other games. to make a case against anyone really, much less a lurker.

Oh, and in case I didn't mention it earlier, LD's post on D3's conversation with Ace and Ver is pretty damning. I'd take a look at it if you missed it.
I'm currently on an indefinite hiatus from TL =(
Prev 1 54 55 56 57 58 120 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 43m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 492
elazer 236
UpATreeSC 111
trigger 46
JuggernautJason45
ForJumy 26
StarCraft: Brood War
Britney 13250
Calm 1678
Sea 600
Shuttle 279
Mini 266
EffOrt 183
ggaemo 82
Free 56
Rock 20
NaDa 12
Dota 2
canceldota66
League of Legends
C9.Mang0142
Counter-Strike
pashabiceps3128
Heroes of the Storm
Khaldor196
Other Games
FrodaN2705
Grubby2594
shahzam328
Liquid`Hasu261
RotterdaM249
ArmadaUGS113
Livibee42
Organizations
StarCraft 2
angryscii 16
Other Games
BasetradeTV13
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• musti20045 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 40
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota243
League of Legends
• TFBlade1455
Other Games
• imaqtpie1234
• Shiphtur234
Upcoming Events
Replay Cast
2h 43m
PiG Sty Festival
11h 43m
Clem vs Percival
Zoun vs Solar
Escore
12h 43m
Epic.LAN
14h 43m
Replay Cast
1d 2h
PiG Sty Festival
1d 11h
herO vs NightMare
Reynor vs Cure
CranKy Ducklings
1d 12h
Epic.LAN
1d 14h
Replay Cast
2 days
PiG Sty Festival
2 days
Serral vs YoungYakov
ByuN vs ShoWTimE
[ Show More ]
Sparkling Tuna Cup
2 days
Replay Cast
3 days
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
Replay Cast
4 days
WardiTV Winter Champion…
4 days
Replay Cast
5 days
WardiTV Winter Champion…
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-02-18
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026: China & Korea Invitational
[S:21] ASL SEASON OPEN 2nd Round
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.