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Active List of Mafia Games - Page 25

Forum Index > TL Mafia
Post a Reply
Prev 1 23 24 25 26 27 293 Next
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
June 24 2011 19:31 GMT
#481
On June 25 2011 03:55 gtrsrs wrote:
Show nested quote +
On June 24 2011 19:03 deconduo wrote:
Well I'm looking for a cohost for PTP2, so if either of you want to hop in on that? Seeing as its a PYP style game you're hosting it should help.


i will cohost, sure


I offered it to gtrsrs first, sorry

On June 25 2011 01:11 VisceraEyes wrote:
I'll cohost PTP2 Decon...I'm trying to write a Craft Their Power game right now that's similar, so the experience would be invaluable.

*sharpens my razor blades and starts rolling up my sleeve....*


Will PM you now.
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
June 24 2011 22:42 GMT
#482
Fine with me...that means I can play in it. >
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Caller
Profile Blog Joined September 2007
Poland8075 Posts
June 26 2011 22:16 GMT
#483
so, uh, when can i start making my post
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
June 26 2011 22:29 GMT
#484
On June 27 2011 07:16 Caller wrote:
so, uh, when can i start making my post

Once Bum's, RoL's and iGrok's game starts.

Don't worry I will let you know
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
Last Edited: 2011-06-26 22:58:04
June 26 2011 22:53 GMT
#485
Can I get a slot for [N] Mafia XLI

(or mafia XLIII, but I think we need to fill the vacancy that FW created by skipping over poor #41)
Moderator
Caller
Profile Blog Joined September 2007
Poland8075 Posts
June 27 2011 00:05 GMT
#486
you nazis
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
June 27 2011 02:44 GMT
#487
On June 27 2011 07:53 GMarshal wrote:
...
but I think we need to fill the vacancy that FW created by skipping over poor #41
...

No.
Writerdamn, i was two days from retirement
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
June 27 2011 03:02 GMT
#488
I'm pretty sure we skipped over another number a while ago as well....someone should find out which number and host it.
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 27 2011 03:19 GMT
#489
On June 27 2011 11:44 flamewheel wrote:
Show nested quote +
On June 27 2011 07:53 GMarshal wrote:
...
but I think we need to fill the vacancy that FW created by skipping over poor #41
...

No.

Fine, your wish is my command

Mafia XLIII then
Moderator
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
June 27 2011 03:21 GMT
#490
On June 27 2011 12:02 Foolishness wrote:
I'm pretty sure we skipped over another number a while ago as well....someone should find out which number and host it.

29 iirc

Not sure if this is the place to post it but I recall reading a post by someone about a point system and I've been thinking about it. Wouldn't it be good to have a point/rank system based on your win/loss? I mean only balanced games should follow this obviously but it can follow something like an iccup ranking system or something less strict (considering it takes weeks to play a single game).

With the influx of new players Ace went ahead and hosted an invitational so he could host a game with experienced players right? With a point/rank system you could just put the requirements to join the game in the OP. For actual points given, there could be criteria such as lurking = negative points (unless you're mafia), obvious MVP = extra points, losing would give you points as well for participation but very few compared to a win.

Also you could make it so that if it's your first time hosting your game has to be open to all, then as you host more your point/rank restriction could go up.

I know there are cons but I'm just throwing it out there.
lalala
Qatol
Profile Blog Joined November 2006
United States3165 Posts
June 27 2011 03:30 GMT
#491
On June 27 2011 12:21 youngminii wrote:
Show nested quote +
On June 27 2011 12:02 Foolishness wrote:
I'm pretty sure we skipped over another number a while ago as well....someone should find out which number and host it.

29 iirc

Not sure if this is the place to post it but I recall reading a post by someone about a point system and I've been thinking about it. Wouldn't it be good to have a point/rank system based on your win/loss? I mean only balanced games should follow this obviously but it can follow something like an iccup ranking system or something less strict (considering it takes weeks to play a single game).

With the influx of new players Ace went ahead and hosted an invitational so he could host a game with experienced players right? With a point/rank system you could just put the requirements to join the game in the OP. For actual points given, there could be criteria such as lurking = negative points (unless you're mafia), obvious MVP = extra points, losing would give you points as well for participation but very few compared to a win.

Also you could make it so that if it's your first time hosting your game has to be open to all, then as you host more your point/rank restriction could go up.

I know there are cons but I'm just throwing it out there.

I honestly think this is a terrible idea. First of all, this is a team game. Unless you play a huge sample set, your win/loss rate won't necessarily reflect your skill level. Furthermore, it just breeds even more elitism, which is unneeded. Just follow the games a little. You can tell pretty quickly who is good and who is not.
Uff Da
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
June 27 2011 03:41 GMT
#492
I'm claiming TL Mafia L right now.

Also I have to agree with Qatol... Point system is not a good idea.
Writerdamn, i was two days from retirement
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
June 27 2011 03:48 GMT
#493
Fair enough.
I just don't know who's good and who's not. I haven't been here since around TL Mafia XXX and I just played 2 games where I had no clue how good/bad 90% of the players were.

I assumed RoL was pro but he ended up playing like a complete jackass, in which case I would have played differently regarding his posts. That's just one example but you get the picture
lalala
Caller
Profile Blog Joined September 2007
Poland8075 Posts
June 27 2011 03:49 GMT
#494
tl mafia elo

oh god i can see the rage
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
June 27 2011 04:09 GMT
#495
On June 27 2011 12:19 GMarshal wrote:
Show nested quote +
On June 27 2011 11:44 flamewheel wrote:
On June 27 2011 07:53 GMarshal wrote:
...
but I think we need to fill the vacancy that FW created by skipping over poor #41
...

No.

Fine, your wish is my command

Mafia XLIII then

Too late! You got XLI!
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
June 27 2011 04:09 GMT
#496
We could use an e-Peen system. Add one = every time you win a game.
Writerdamn, i was two days from retirement
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
June 27 2011 04:09 GMT
#497
On June 27 2011 13:09 Foolishness wrote:
Show nested quote +
On June 27 2011 12:19 GMarshal wrote:
On June 27 2011 11:44 flamewheel wrote:
On June 27 2011 07:53 GMarshal wrote:
...
but I think we need to fill the vacancy that FW created by skipping over poor #41
...

No.

Fine, your wish is my command

Mafia XLIII then

Too late! You got XLI!

Die.
Writerdamn, i was two days from retirement
Qatol
Profile Blog Joined November 2006
United States3165 Posts
June 27 2011 04:17 GMT
#498
On June 27 2011 12:48 youngminii wrote:
Fair enough.
I just don't know who's good and who's not. I haven't been here since around TL Mafia XXX and I just played 2 games where I had no clue how good/bad 90% of the players were.

I assumed RoL was pro but he ended up playing like a complete jackass, in which case I would have played differently regarding his posts. That's just one example but you get the picture

Well hopefully you just learned a valuable lesson. Don't assume someone is an incredible player because they have been around a long time. If you are worrying about that kind of stuff, do your research on their past games and make up your own mind.
Uff Da
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 27 2011 05:09 GMT
#499
On June 27 2011 13:09 flamewheel wrote:
We could use an e-Peen system. Add one = every time you win a game.

THIS. A MILLION TIMES THIS.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
June 27 2011 06:06 GMT
#500
Due to setup and hosting issues, [T] Lynch All Liars Mafia is taken off the queue.
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
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