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TL Mafia: Boot Camp - Page 7

Forum Index > TL Mafia
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flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
December 01 2010 10:35 GMT
#121
Ahh I was actually wanting to do the next boot camp game. Ver and Incognito and I have come up with some sorts of "guidelines" for games to go--role counts and whatnot in variation--for Boot Camp games, to standardize them. We'll see how timing works out though.
Writerdamn, i was two days from retirement
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
December 01 2010 10:36 GMT
#122
That's fine. Are all normal games from now on going to be boot camp games? I think there are too many "experienced" players in the salem game currently but I wonder if having 2 standard size games at a time is too much. 1 boot camp game of 30 and 1 other game of 30.
RIP Aaliyah
Incognito
Profile Joined November 2008
United States2071 Posts
December 01 2010 18:26 GMT
#123
All normal games have the potential to become boot camp games. I think the number of "experienced" players in Salem Mafia is fine. What is your particular concern in reducing the number of "experienced" players?

2 games is too much. We did this with TL Mafia XVI. The thing is, you get one game with all the early signups which means that game is very active, while the second game is filled with a bunch of stragglers who don't care too much about the game and that game goes at a very slow pace. 2 games stretches our resources thin and dilutes the number of active contributing players, which isn't good for anyone.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Qatol
Profile Blog Joined November 2006
United States3165 Posts
December 01 2010 18:59 GMT
#124
On December 02 2010 03:26 Incognito wrote:
\2 games is too much. We did this with TL Mafia XVI. The thing is, you get one game with all the early signups which means that game is very active, while the second game is filled with a bunch of stragglers who don't care too much about the game and that game goes at a very slow pace. 2 games stretches our resources thin and dilutes the number of active contributing players, which isn't good for anyone.

It's a little more random than that. The early signups also has the people who see the thread, think playing would be fun, sign up, and then forget about the game or lose interest in the idea as the game starts. They're also more likely to have unexpected real life problems interfere.

I don't see a real problem with 2 games, but I have a major problem with people playing in multiple games at the same time. Recently, Coagulation was signed up for FIVE games at the same time: Sengoku, Assassin in the Palace, Kingmaker, Insane, and Don't Lose Yo' Village! (I'm aware that not all of these games were going on at the same time, that doesn't really affect my point). With the activity levels we expect out of TL games, there is simply no way anyone can play well in that many games at the same time. And when we have whole games where most of the player base is playing in multiple games, the activity levels and overall quality of both games suffers. I don't have a problem with 2 games, but the hosts need to coordinate to prevent this problem.
Uff Da
Incognito
Profile Joined November 2008
United States2071 Posts
December 02 2010 04:06 GMT
#125
On December 02 2010 03:59 Qatol wrote:
Show nested quote +
On December 02 2010 03:26 Incognito wrote:
\2 games is too much. We did this with TL Mafia XVI. The thing is, you get one game with all the early signups which means that game is very active, while the second game is filled with a bunch of stragglers who don't care too much about the game and that game goes at a very slow pace. 2 games stretches our resources thin and dilutes the number of active contributing players, which isn't good for anyone.

It's a little more random than that. The early signups also has the people who see the thread, think playing would be fun, sign up, and then forget about the game or lose interest in the idea as the game starts. They're also more likely to have unexpected real life problems interfere.

I don't see a real problem with 2 games, but I have a major problem with people playing in multiple games at the same time. Recently, Coagulation was signed up for FIVE games at the same time: Sengoku, Assassin in the Palace, Kingmaker, Insane, and Don't Lose Yo' Village! (I'm aware that not all of these games were going on at the same time, that doesn't really affect my point). With the activity levels we expect out of TL games, there is simply no way anyone can play well in that many games at the same time. And when we have whole games where most of the player base is playing in multiple games, the activity levels and overall quality of both games suffers. I don't have a problem with 2 games, but the hosts need to coordinate to prevent this problem.


Its true that inactivity happens in all games, but I think if you have two similar games, the regular strong active players are going to be front-loaded on the player list. Leaving the second game with more inexperience. I don't think our player base is large enough to have two quality games.

But yes playing in multiple games at once is a problem. Part of that problem is that there are too many games hosted at once...
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
December 02 2010 04:10 GMT
#126
Well TL has a lot of new members since SC2.

Why not host newbie games in general and expand the playerbase? If the mods were ok with it?
RIP Aaliyah
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
December 02 2010 04:13 GMT
#127
On December 02 2010 03:59 Qatol wrote:
Show nested quote +
On December 02 2010 03:26 Incognito wrote:
\2 games is too much. We did this with TL Mafia XVI. The thing is, you get one game with all the early signups which means that game is very active, while the second game is filled with a bunch of stragglers who don't care too much about the game and that game goes at a very slow pace. 2 games stretches our resources thin and dilutes the number of active contributing players, which isn't good for anyone.

It's a little more random than that. The early signups also has the people who see the thread, think playing would be fun, sign up, and then forget about the game or lose interest in the idea as the game starts. They're also more likely to have unexpected real life problems interfere.

I don't see a real problem with 2 games, but I have a major problem with people playing in multiple games at the same time. Recently, Coagulation was signed up for FIVE games at the same time: Sengoku, Assassin in the Palace, Kingmaker, Insane, and Don't Lose Yo' Village! (I'm aware that not all of these games were going on at the same time, that doesn't really affect my point). With the activity levels we expect out of TL games, there is simply no way anyone can play well in that many games at the same time. And when we have whole games where most of the player base is playing in multiple games, the activity levels and overall quality of both games suffers. I don't have a problem with 2 games, but the hosts need to coordinate to prevent this problem.


ARE U STALKING ME?
Qatol
Profile Blog Joined November 2006
United States3165 Posts
December 02 2010 13:25 GMT
#128
On December 02 2010 13:13 Coagulation wrote:
Show nested quote +
On December 02 2010 03:59 Qatol wrote:
On December 02 2010 03:26 Incognito wrote:
\2 games is too much. We did this with TL Mafia XVI. The thing is, you get one game with all the early signups which means that game is very active, while the second game is filled with a bunch of stragglers who don't care too much about the game and that game goes at a very slow pace. 2 games stretches our resources thin and dilutes the number of active contributing players, which isn't good for anyone.

It's a little more random than that. The early signups also has the people who see the thread, think playing would be fun, sign up, and then forget about the game or lose interest in the idea as the game starts. They're also more likely to have unexpected real life problems interfere.

I don't see a real problem with 2 games, but I have a major problem with people playing in multiple games at the same time. Recently, Coagulation was signed up for FIVE games at the same time: Sengoku, Assassin in the Palace, Kingmaker, Insane, and Don't Lose Yo' Village! (I'm aware that not all of these games were going on at the same time, that doesn't really affect my point). With the activity levels we expect out of TL games, there is simply no way anyone can play well in that many games at the same time. And when we have whole games where most of the player base is playing in multiple games, the activity levels and overall quality of both games suffers. I don't have a problem with 2 games, but the hosts need to coordinate to prevent this problem.


ARE U STALKING ME?

No, you were just the most extreme example. You were the only one who was in all 5 games, though there were several more who were in 4.
Uff Da
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
Last Edited: 2010-12-02 14:22:41
December 02 2010 14:18 GMT
#129
I guess im just an extreme kinda mafia player.

3000th post fuck ya
im a ghost now bitches.
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
December 02 2010 15:14 GMT
#130
On December 02 2010 23:18 Coagulation wrote:
I guess im just an extreme kinda mafia player.

3000th post fuck ya
im a ghost now bitches.


lol looks like birthday to me

+ Show Spoiler +
Happy Birthday! [tomorrow]
"We have unfinished business, I and he."
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
December 02 2010 16:59 GMT
#131
28th year fuck ya
im a birthday hat now bitches.
LSB
Profile Blog Joined April 2010
United States5171 Posts
December 02 2010 17:05 GMT
#132
Yo, Happy Birthday! And Grtz on 3000!
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
Last Edited: 2010-12-04 18:45:32
December 04 2010 05:04 GMT
#133
We should have a general discussion forum in the mafia forum, so we can all bond and spam together in our own little TL microcosm.
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
fIamewheel
Profile Blog Joined May 2010
177 Posts
Last Edited: 2010-12-04 09:54:53
December 04 2010 09:43 GMT
#134
No, because if we spam too much it's going to actually be moderated.
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
December 04 2010 17:08 GMT
#135
Can I suggest that the next bootcamp mafia game perhaps not be a PM game?
RIP Aaliyah
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
December 04 2010 18:46 GMT
#136
It probably won't be. I don't think the game I next game I run I will consider a boot camp game because its still going to involve PMing.
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
fIamewheel
Profile Blog Joined May 2010
177 Posts
December 04 2010 22:36 GMT
#137
On December 05 2010 02:08 DoctorHelvetica wrote:
Can I suggest that the next bootcamp mafia game perhaps not be a PM game?

I'm arguing with Incognito.
Incognito
Profile Joined November 2008
United States2071 Posts
December 04 2010 22:41 GMT
#138
On December 05 2010 07:36 fIamewheel wrote:
Show nested quote +
On December 05 2010 02:08 DoctorHelvetica wrote:
Can I suggest that the next bootcamp mafia game perhaps not be a PM game?

I'm arguing with Incognito.


What? This is a lie. But then again, I don't think I can argue with 3 flamewheels...
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
kingjames01
Profile Blog Joined April 2009
Canada1603 Posts
December 07 2010 11:49 GMT
#139
Anyone else notice that the fIamewheel account was nuked by Chill?

Too many smurf accounts, I guess... =)
Who would sup with the mighty, must walk the path of daggers.
kingjames01
Profile Blog Joined April 2009
Canada1603 Posts
December 07 2010 11:50 GMT
#140
That's one less flamewheel to argue with... It might level the playing field. hehe
Who would sup with the mighty, must walk the path of daggers.
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