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Penalty Mafia - Page 3
Forum Index > TL Mafia |
Bill Murray
United States9292 Posts
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flamewheel
FREEAGLELAND26780 Posts
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YellowInk
United States578 Posts
Gencon is coming up. I'm not sure I want to play mafia during that. Unfortunately, as much as I want to play, I have to back out of this game for now. =\ ##out | ||
Hesmyrr
Canada5776 Posts
On July 29 2010 12:06 YellowInk wrote: 13 is a bad number to stall at, especially for how long this has been open. Gencon is coming up. I'm not sure I want to play mafia during that. Unfortunately, as much as I want to play, I have to back out of this game for now. =\ ##out Done. Sorry to see you go out- TL player list always seem to freeze up just right before filling and stall for a while D: (12 in when 17, 20 in when 25) | ||
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flamewheel
FREEAGLELAND26780 Posts
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LSB
United States5171 Posts
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Subversion
South Africa3627 Posts
sorry have to pull out ![]() | ||
Hesmyrr
Canada5776 Posts
Poll: What should I do? Wait for 17 players to fill up (Setup is checked and no brokenness should occur) (3) Reduce the # of players to about 12 (Setup is not checked, some roles will need to be scratched, bal (0) 3 total votes Your vote: What should I do? (Vote): Wait for 17 players to fill up (Setup is checked and no brokenness should occur) Also because this signup process has been delayed so much, if anyone previously signed up is not confident he/she will not meet activity requirements feel free to /out so I can accurately determine how much I have to reduce number of the players should you guys choose to do so. I am soooo running nine player setup next time :p | ||
citi.zen
2509 Posts
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Hesmyrr
Canada5776 Posts
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Ace
United States16096 Posts
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Scamp
United States1086 Posts
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chaoser
United States5541 Posts
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youngminii
Australia7514 Posts
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Hesmyrr
Canada5776 Posts
On August 04 2010 08:44 Ace wrote: I'll decide once I see the final setup ^_^ 11-2, mafia KP is 2 until the town is in LyLo/MyLo, in which case it becomes 1. Town is allowed three mislynches. Currently running trial games using purely random number generator, but my concern is still the same as - or even greater than - before: lots of penalties could still come in and distract player into setup/role analysis rather than actual scum hunt. Flamewheel didn't see much problem with it the first time he glanced over the roles in my setup, but still. Looking at the currently popular demand for thirteen players, I am willing to wait few more days to see if four people will join the setup. I agree that would be best case scenario. | ||
Pyrrhuloxia
United States6700 Posts
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Hesmyrr
Canada5776 Posts
On August 04 2010 13:38 Pyrrhuloxia wrote: penalty examples? I don't want to give out much because I do not want to give too much of current setup away, and don't want to give out some of the interesting ones, but I can throw out some of the boring/unfeasible roles I scratched out in initial planning. [Shy Townie] You are Townie! however you are shy and likes to avoid a crowd. You cannot vote for player with highest number of votes at that moment (it is fine if the player you have once voted becomes the one with the highest vote). You win when all mafia dies. [Scared Townie] You are Townie! You are also terrified of mafia lurking in the night, so must choose one person to visit every night (it will be randomly determined in case no decision was given). If mafia targets you on that night, you will be intercepted on the way to your target and will die alone. You win when all mafia dies. | ||
Ace
United States16096 Posts
/in | ||
Bill Murray
United States9292 Posts
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flamewheel
FREEAGLELAND26780 Posts
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