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TL Mafia XXVI - Page 4

Forum Index > TL Mafia
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LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 05 2010 04:08 GMT
#501
Also to add to yellow ink's plan:

For detective:
If your result shows mafia role, keep it to yourself.

If your result shows town role, you can use him to be your spoke person (there is a small chance that the person is godfather which shows up as townie in checks).


For Vigilante:
Don't do anything yet. There is no really good target to use your ONE-TIME kill.
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 05 2010 07:12 GMT
#514
Brownbear, that is my excel. I got the information from checking everyone's posts...

I can post my updated spreadsheet but it is damn biased...
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 05 2010 07:28 GMT
#515
People who now worry that mafia could be active to lower their suspicion. Well, it is true that they can do that. But mafia are, by nature, generally less active than other. An active mafia tend to spam useless or irrelevant that others might had said already. Mafia are less likely to interfere with town if suspicion aren't pointed toward them.

Yes active mafia exist, but worrying that active members are mafia get us nowhere.

Not to be bragging, but here's an example of me being godfather and active at the same time.
Link
If you look at the quality of my post. Most of them are spam and doesn't contribute to town.
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 05 2010 17:20 GMT
#540
It is really hard to analyze people who haven't posted a lot. They maybe be mafia so they are less inactive or they just don't care much about the game.

A huge difference between this and other mafia games is there are more new players and less veteran players. So the categories for "I don't care about mafia war and so I would be active" is much higher than in other mafia games.

I use a somewhat weak checking method to see if they are really inactive or a mafia who is inactive because they don't want to draw attention.

My method is to look at how many posts they made the last week and compare it to number of post and quality of post they made in this game. If the number of post they made last week hugely out number the number of post they made in this game, then there is a possibility that they are mafia and tries not draw attention.

One drawback of this rule is there are people who post a lot (a huge number for the post they made last week) but just don't care about this game.


AcrossFiveJuly fits the description of I post a lot but not on this thread.
post last week: 33
post in the game: 3

Then there are numerous inactives who just doesn't post on TL at all therefore making them less likely be to mafia.
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 05 2010 17:23 GMT
#541
Grammar issue:
So the categories for "I don't care about mafia war and so I will be inactive" is much higher than in other mafia games.
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 05 2010 17:32 GMT
#547
I don't think the idea of analyze requirement per 24 hours is good idea. They about who will follow this requirement.

1)pro town who cares about the game. They can satisfy the requirement easily.

2)mafia who cares about the game. Also should have no problem satisfying the requirement.

3)mafia who does not care about the game. They may force themselves to meet the requirement because others will be pressuring them and mafia tends to care more about the game than pro town who gets a shiity role (vanilla townie).

4)Then there is the pro town who does not care about the game. They won't bother catching up with the thread and won't bother to meet the requirement of in depth analysis. (jiabung who we lynches falls in this category.)
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 05 2010 17:34 GMT
#549
Grammar issue strikes AGAIN:
Think about who will follow this requirement.
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 05 2010 19:14 GMT
#569
Elyas, what a person you are to wish my death can justify my action.

LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 05 2010 20:14 GMT
#586
I can confirm that onihunter's math is correct given his assumption of 2 medics and 2 detectives is true.
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 05 2010 20:22 GMT
#588
Good point but you might want to take account that I will be one of the target and I am no medic or detective.

Maybe they won't target me...
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 05 2010 22:43 GMT
#595
People still have suspicion about Darth or YellowInk? It is good to always be aware of people lying but didn't we agreed in the election that they are the less likely to be mafia.

At this point, we have to trust the mayor and the pardoner or we couldn't get anything done. It is good to question but saying that one of them probably is mafia is too much.

Well, if Darth or YellowInk turns out to be mafia... I have the most responsibility. I started the band wagons for both candidates (their second votes are from me although I withdrew my vote from Darth).
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 06 2010 01:03 GMT
#600
AcrossFiveJuly, I was the one that brought out your number of post last week vs. you number of post in this thread so I feel responsible following up on our case.

First of all, I think you are actually referring to "TL Mafia XXII" where you played assassin instead of mafia game "XVI" because your aren't in "XVI".

Your number of post before day 2 (not counting counting pregame post) is 1 which is a little bit less than this thread's.
You number of post after day 2 (not including your after game post) is 12. Yes, your posts skyrocketed compared to day 1 but it is still not enough.

I would temporary take back my opinion of you being a potential mafia now. But you must step up your posting on day 2 to avoid being accuse of being mafia who want to attract as little attention as possible.
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 06 2010 02:28 GMT
#604
So there are two deaths. If mafia can have the number of kill equals to their power, shouldn't there be 3 deaths. Maybe one was blocked by a medic. I don't think mafia will want to stack 2 kills for either Elyas or barth.

What surprised me is barth's death. He are one of the less active member in the game.
I also remember saying something about him (might as well bring it up before someone else does).
On May 28 2010 10:58 LunarDestiny wrote:
Show nested quote +
On May 28 2010 02:45 barth wrote:
I`d be more than delighted if you signed me up. Thanks.

I hope you lived past day 1 this time.

Also barth's most important post I found:
On June 05 2010 23:02 barth wrote:
Show nested quote +
On June 05 2010 21:47 MooCow wrote:
I know we voted in Darth and YI but I think people should remain vigilant about them though. They may or may not be mafia so be careful.

As I said before I just think it's a bit difficult for 6 organized people to not get someone into the mayor/pardoner role.

True, everything anyone says should be considered a potential lie. I do doubt however that either Darth or YI is mafia but everything`s possible. Night 1 should clear a lot of things up.

LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 06 2010 02:30 GMT
#605
Oh yeah, I forgot to explain why I wished barth that he can live past day 1.
In the last game I played with him (Three Kingdom Mafia). He (as Diao Chan) also died on the first night. So I wished that the same thing doesn't happened to him.
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 06 2010 02:36 GMT
#607
Medic
You have the ability to prevent one hit on a player of your choice during the night. You may not protect yourself. Each paramedic can only stop one hit and as such if the number of mafia is greater than the number of paramedics on a player then that player will die. You will know if you saved the person. The person will know if he was saved. If you are protecting a veteran, and they are hit, your ability supercedes theirs. You cannot protect yourself. A medic can protect someone the night she/he gets killed. They won't be notified of their save though, since they are dead.

As of now, I still haven't receive the pm. Maybe Flamewheel is late on it or I was not targeted.
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 06 2010 02:39 GMT
#610
For ElyAs, I said he is average in term of activeness. Digged around his post, these are the most important:

On June 04 2010 17:07 ElyAs wrote:
Now I'm starting to think that YellowInk is actually legit. He is putting pressure on the inactives which is pro-town behaviour.

Same can be said for Darth. PMing the inactives is a good move as all these inactive cannot possibly be all mafias. I'd like to have confirmation from barth and supernovamaniac. (even though they did not deny it, I just want to be sure.)

And yeah, i know that I wasn't really active yesterday, I'm going to try and fix that.

On June 05 2010 02:04 ElyAs wrote:
Okay, made up my mind for the voting, I'm gonna vote for Darth because I think I can trust him for now.

I agree that YellowInk and Darth are likely to be non-mafia, but remember that this game is a game of trust and deception. Question everything, even what the ones that were looking town-oriented in the beginning say (hell, even the guy that is coming at you with that kind of advice. It's totally normal to suspect the one that is telling you how to play )

However, don't see ghosts everywhere. When someone is making a strange move once, it doesn't always mean he is scum. Just write it down on your spreadsheet/memory/whatever and try to make him justify his move. We will win this game as townies by speaking a lot and analyze whatever the others say.

Even you with the vanilla townie role ! This game can be fun for everyone !

Well, these were my thoughts for now.

On June 06 2010 04:12 ElyAs wrote:
From my experience from an IRL mafia-like game, activity calls activity and inactivity calls inactivity, so if the townies are being active, it makes mafia less likely to try to hide in the shadows. (which is good for us townies)

In this game, I can see LunarDestiny and YellowInk, the experienced players, trying to help potentially new players to grasp the game with tips and advice. It looks like genuine advice from what i've red from other games. I think we can trust them for now and if LunarDestiny is attacked tonight, it will be really meaningful.

LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 06 2010 02:41 GMT
#611
On June 06 2010 11:37 YellowInk wrote:
Show nested quote +
On June 06 2010 11:30 LunarDestiny wrote:
Oh yeah, I forgot to explain why I wished barth that he can live past day 1.
In the last game I played with him (Three Kingdom Mafia). He (as Diao Chan) also died on the first night. So I wished that the same thing doesn't happened to him.

Poor guy =\

Alright, well lets get to clue sniffing! I can see half a dozen links just based on information we had dug up from the last round.

Oh yeah, I also forgot that is BEFORE our role pms are sent.
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 06 2010 02:46 GMT
#613
Death Clues forElyAs:

Masked Figured
stealthily kept to the shadows (stealth)
he noticed that he had already been beaten--the masked figure was sitting on the steps (fast killer)
Bloodied knife.
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 06 2010 03:10 GMT
#623
I want to point out that the evidence, by nature, is very biased toward people with killer, ninja, and what-not icons in their profiles. People should take account of this when exclaiming the evidence.
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 06 2010 03:14 GMT
#626
Please reread this before making judgment about the clues.

Clues:
Every day post will tell a story describing the deaths of your murdered neighbors. These stories will leave behind clues pointing towards the mafia members. Clues can be taken from anywhere, so long as I see it relating to the person they are intended for. This means names, sigs, profiles, things related to names, etc.
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