• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:44
CEST 14:44
KST 21:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview1[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Code S Season 1 (2026) - RO4 & Finals Preview Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament KSL Week 89 2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
vespene.gg — BW replays in browser Pros React to: TvT Masterclass in FlaSh vs Light BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion ASL21 General Discussion
Tourneys
[ASL21] Semifinals B Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Semifinals A
Strategy
Muta micro map competition Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne Starcraft Tabletop Miniature Game PC Games Sales Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1418 users

Рабоче-Крестьянская Красная Армия мафия - Page 16

Forum Index > TL Mafia
Post a Reply
Prev 1 14 15 16 17 18 63 Next
Vivi57
Profile Blog Joined September 2007
United States6599 Posts
March 07 2010 05:04 GMT
#301
seconding L on killing you if you kill malongo

I understand where you're coming from ace, but you go WAY too far on policy lynches every game. No matter what, you just assume these strategies will work every game. Now you feel like you're stuck killing malongo just because you said so pregame.

Right now, I have no reason not to think you're town now, but I have no problem killing a player who's playing badly. That means you.
Flash hwaiting! Nal_rA forever!
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 07 2010 05:06 GMT
#302
On March 07 2010 14:04 Vivi57 wrote:
seconding L on killing you if you kill malongo

I understand where you're coming from ace, but you go WAY too far on policy lynches every game. No matter what, you just assume these strategies will work every game. Now you feel like you're stuck killing malongo just because you said so pregame.

Right now, I have no reason not to think you're town now, but I have no problem killing a player who's playing badly. That means you.


Who is a better target?
L
Profile Blog Joined January 2008
Canada4732 Posts
March 07 2010 05:09 GMT
#303
On March 07 2010 14:01 Ace wrote:
Didn't even read your post because I saw more of the same nonsense. Either way Malongo is getting shot by me tomorrow unless dozko does it first.

1) Abenson should be doing the hitting.

2) Ok, lol. Still going to kill you if you do.
The number you have dialed is out of porkchops.
citi.zen
Profile Joined April 2009
2509 Posts
March 07 2010 05:09 GMT
#304
On March 07 2010 14:06 meeple wrote:
Show nested quote +
On March 07 2010 14:04 Vivi57 wrote:
seconding L on killing you if you kill malongo

I understand where you're coming from ace, but you go WAY too far on policy lynches every game. No matter what, you just assume these strategies will work every game. Now you feel like you're stuck killing malongo just because you said so pregame.

Right now, I have no reason not to think you're town now, but I have no problem killing a player who's playing badly. That means you.


Who is a better target?


That is the real questions I guess, and whether we should we hurry up and kill someone immediately. On one hand there are no clues, on the other it may help to digest who got killed.
Aut viam inveniam, aut faciam.
Vivi57
Profile Blog Joined September 2007
United States6599 Posts
March 07 2010 05:09 GMT
#305
noone at the moment. I'd be surprised if any of the mafia have done much posting at this point. We need more time for people to say more and slip up and give away their role. Which is why people had better not end day2 really early.
Flash hwaiting! Nal_rA forever!
Ace
Profile Blog Joined October 2002
United States16096 Posts
March 07 2010 05:12 GMT
#306
On March 07 2010 14:04 Vivi57 wrote:
seconding L on killing you if you kill malongo

I understand where you're coming from ace, but you go WAY too far on policy lynches every game. No matter what, you just assume these strategies will work every game. Now you feel like you're stuck killing malongo just because you said so pregame.

Right now, I have no reason not to think you're town now, but I have no problem killing a player who's playing badly. That means you.



I policy lynch to preserve the meta. So far it's worked beautifully. Trust me I don't feel like I'm stuck killing Malongo. I just dont want any situations where we give people excuses for not getting shot without being held responsible.
Math me up, scumboi. - Acrofales
L
Profile Blog Joined January 2008
Canada4732 Posts
March 07 2010 05:17 GMT
#307
On March 07 2010 14:09 citi.zen wrote:
Show nested quote +
On March 07 2010 14:06 meeple wrote:
On March 07 2010 14:04 Vivi57 wrote:
seconding L on killing you if you kill malongo

I understand where you're coming from ace, but you go WAY too far on policy lynches every game. No matter what, you just assume these strategies will work every game. Now you feel like you're stuck killing malongo just because you said so pregame.

Right now, I have no reason not to think you're town now, but I have no problem killing a player who's playing badly. That means you.


Who is a better target?


That is the real questions I guess, and whether we should we hurry up and kill someone immediately. On one hand there are no clues, on the other it may help to digest who got killed.

This is what people should be talking about. There are a number of people I have my eye on, but I want to wait a bit before prodding them.
The number you have dialed is out of porkchops.
Fulgrim
Profile Blog Joined July 2009
United States560 Posts
March 07 2010 05:30 GMT
#308
On March 07 2010 14:01 Ace wrote:
Didn't even read your post because I saw more of the same nonsense. Either way Malongo is getting shot by me tomorrow unless dozko does it first.


I think that malongo is the best target currently, seeing as how he is the only distinguished candidate out there, although the chance of him being CIA is small....
One does not simply walk into mordor
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
March 07 2010 05:37 GMT
#309
k chill the fuck out
can we not start another L v Ace shitstorm


L, why are you protecting malongo? he fucked up.
also, why are you so hellbent on killing ace if he kills malongo? especially if you believe he is townie? (source:
I don't really give a shit. I'm going to shoot you if you shoot malongo. JeeJee can shoot me after that. Then we'll probably have 3 dead townies and a secret nazi dead.
) is dozko kills malongo instead, are you going to kill him?

what's the logic there
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
March 07 2010 05:38 GMT
#310
also fulgrim
you're dead bitch
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
citi.zen
Profile Joined April 2009
2509 Posts
March 07 2010 05:42 GMT
#311
On March 07 2010 14:30 Fulgrim wrote:
Show nested quote +
On March 07 2010 14:01 Ace wrote:
Didn't even read your post because I saw more of the same nonsense. Either way Malongo is getting shot by me tomorrow unless dozko does it first.


I think that malongo is the best target currently, seeing as how he is the only distinguished candidate out there, although the chance of him being CIA is small....


I think this phrase is very well written, although it makes no sense at all.
Aut viam inveniam, aut faciam.
nemY
Profile Blog Joined July 2006
United States3119 Posts
March 07 2010 06:05 GMT
#312
My thoughts on the situation?

Malongo's a fucking idiot for what he did, but the reality is that he's unlikely to be CIA and so we should probably ignore him for the rest of the game (unless someone is really sure that he's CIA)

meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 07 2010 06:06 GMT
#313
On March 07 2010 15:05 nemY wrote:
My thoughts on the situation?

Malongo's a fucking idiot for what he did, but the reality is that he's unlikely to be CIA and so we should probably ignore him for the rest of the game (unless someone is really sure that he's CIA)



I don't think we're worried about him being mafia... but more about the consequences of acting without consulting the town. Right?
citi.zen
Profile Joined April 2009
2509 Posts
March 07 2010 06:12 GMT
#314
Right. But he can't kill someone again anyway because of the cool-down period. Nor am I sure he wants to really. Killing Chez... I can probably excuse.

That still begs the question: do we have a better target? Will we have one after the night is over?
Aut viam inveniam, aut faciam.
nemY
Profile Blog Joined July 2006
United States3119 Posts
March 07 2010 06:18 GMT
#315
Oh i'm sure something will come up between now and when it comes time to execute somebody.
L
Profile Blog Joined January 2008
Canada4732 Posts
March 07 2010 07:01 GMT
#316
On March 07 2010 15:18 nemY wrote:
Oh i'm sure something will come up between now and when it comes time to execute somebody.

Look up half a page. Something came up.
The number you have dialed is out of porkchops.
nemY
Profile Blog Joined July 2006
United States3119 Posts
March 07 2010 07:22 GMT
#317
Guess I musta missed it as usual. I see nothing blatantly obvious.
Incognito
Profile Joined November 2008
United States2071 Posts
March 07 2010 08:12 GMT
#318
Ok.

1. Random lists. The only list that is guaranteed to be random is...the player signup list. Why? Because roles are randomized, which means that the list of signups has a random order of roles. So, if we use a random list to determine who shoots, it should be this list.

There's a problem though. We never had anyone say before the game that this list should be used as the "random" list. So now that the game has started, everyone's lists has the chance of not being truly random. This list is random, but of course I could be bringing it up because of other motives. So now we come to the question, why am I proposing this list? Am I just a mafioso who found that the player signup list is favorable to my team?

Well, if you are afraid of this, then there are always two sides to a list. So all we have to do is designate another person to determine whether we will use the list in ascending or descending order.

In order to provide the most random result I can, I have sent out a couple pms. When I get responses, I will compile them and announce the result.

2. An alternative way to determine who shoots. Inactives.

In this game, there are no modkills, there is no way to make people active. Along with my next point, we are going to attempt to address this problem. As those of you from last game (all of you?) know, inactivity was a big problem. This needs to stop.

So, here's my proposal. The most inactive person shoots. As always, mafia is incentivized to stay inactive if other townspeople are inactive.

So what does my proposal do? Well, first of all, it clears inactive innocents. We are bound to have inactive innocents. So having them shoot means that we can clear them and narrow down the inactive pool to make it easier to find the inactive mafia. Secondly, it forces the mafia to talk in order to avoid being chosen as the inactive player that is forced to shoot. And as we know, the more mafia have to talk, the more they get a chance to slip up.

By following this plan, we minimize the harm that inactives have on the game, while forcing people to be active.

The question now is, how do we gauge inactivity? The most straightforward and objective method is by using post counts. If you have the lowest number of post counts and have not yet already shot, it is your turn to shoot. Simple, easy, and hard for the mafia to manipulate. Are you a mafia? Then you better get that post count up to avoid getting put on the spot. And you better make those posts substantive too. Because of my next proposal.

3. We know that one critical mafia strategy is spamming the thread when someone accuses the mafia or posts some critical information. We also know that mafia like to post trash posts everywhere to appear active.

Townies are disgusted when they have to wade through a bunch of trash to look for information. This also contributes to mass inactivity.

When looking for mafia, one good place to start is by looking through their posts. This is a headache for the town when there are hundreds of posts that are scattered all over the place. However, we know that the one person who has the easiest access to your posts is...YOU. So when you're done reading this post, you are going to help the town organize its information.

So from all the above facts, it is logical that we should create a centralized database for everyone's post organized by name. So what I'm going to do is that I'm going to make another thread in the mafia forum titled The Red Army Archives. In that thread, you will copy all of your posts from this thread and compile them into one post.

What will this thread do? It will force you to help us expose you if you are indeed mafia and are making trash posts. It will help us look through your posts if we think you are fishy. It will give all the players the ability to quickly find information from trusted players without the clutter of spam. In essence, it helps us organize information by person and helps us separate the spam from the good information. If there are any objections to this plan, please voice them here in the thread. If not, you have no excuse not to comply. If you wish to ignore this, by all means, you're free to join the top of my suspect list.

tl;dr version: there is no tl:dr version. Please just read the entire post. Thanks.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Incognito
Profile Joined November 2008
United States2071 Posts
March 07 2010 08:13 GMT
#319
Link to The Red Army Archives located here.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Ace
Profile Blog Joined October 2002
United States16096 Posts
March 07 2010 08:18 GMT
#320
If you want us to post all our posts in another thread thats fine. However I'm not for going along with another random list. I don't see anything that makes the current list we have now a problem.
Basically spending time picking out different lists isn't productive.

Secondly I don't agree with having the most inactive person shoot. Naturally this just means Mafia will post more, and now power roles will definitely want to post more. So now we have even more spam from non-mafia also. Might as well keep it random where no one has control over anything and let that be the deciding ideal.
Math me up, scumboi. - Acrofales
Prev 1 14 15 16 17 18 63 Next
Please log in or register to reply.
Live Events Refresh
Next event in 16m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 1659
Ryung 518
TKL 393
Lowko325
ProTech146
Rex 130
MindelVK 23
StarCraft: Brood War
Britney 40670
Sea 5903
Mini 698
firebathero 311
Last 247
ggaemo 245
Soulkey 195
Zeus 169
Rush 152
Bonyth 93
[ Show more ]
hero 77
Pusan 72
Sea.KH 67
Liquid`Ret 56
Hm[arnc] 36
Barracks 33
soO 32
Sacsri 26
Mind 25
Backho 24
Nal_rA 18
Sexy 4
Icarus 4
Terrorterran 0
Dota 2
Gorgc4970
League of Legends
Reynor83
Heroes of the Storm
Trikslyr31
Other Games
gofns32110
Grubby11891
singsing1943
B2W.Neo579
byalli383
DeMusliM336
crisheroes232
Sick180
KnowMe100
monkeys_forever87
Organizations
Counter-Strike
PGL22408
StarCraft 2
IntoTheiNu 1099
CranKy Ducklings83
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 32
• Adnapsc2 17
• CranKy Ducklings SOOP9
• Gemini_19 8
• sooper7s
• Migwel
• LaughNgamezSOOP
• IndyKCrew
• Kozan
• intothetv
• AfreecaTV YouTube
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2168
• Jankos1462
Other Games
• WagamamaTV107
Upcoming Events
WardiTV Qualifier
16m
IPSL
3h 16m
Dewalt vs nOmaD
Ret vs Cross
BSL
3h 16m
Artosis vs Sterling
eOnzErG vs TBD
BSL
6h 16m
Bonyth vs Doodle
Dewalt vs TerrOr
Patches Events
10h 1m
GSL
19h 16m
Cure vs herO
SHIN vs Maru
IPSL
1d 3h
Bonyth vs Napoleon
G5 vs JDConan
BSL
1d 6h
OyAji vs JDConan
DragOn vs TBD
Replay Cast
1d 20h
Monday Night Weeklies
2 days
[ Show More ]
Replay Cast
2 days
The PondCast
2 days
GSL
3 days
Replay Cast
4 days
GSL
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
RSL Revival
6 days
Classic vs SHIN
Rogue vs Bunny
Liquipedia Results

Completed

Escore Tournament S2: W7
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.