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[IEM] Guangzhou Discussion - Page 13

Forum Index > LoL Tournaments
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Prev 1 11 12 13 14 15 172 Next
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
Last Edited: 2011-10-02 08:50:12
October 02 2011 08:49 GMT
#241
Riot making themselves the laughing stock of competitive gaming as usual. I really want the game to succeed but shit like this is happening way too much for organizers to take LoL seriously.
-Zoda-
Profile Blog Joined April 2011
France3578 Posts
October 02 2011 09:39 GMT
#242
Can someone sum up which matches were played and which were not because of this bug ? I was sleeping like a baby.
♪ 最初はi つなぐdo それ つまりlife 常に移動 ♪ - IGN: Uhryks
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
October 02 2011 09:57 GMT
#243
I can't realize I would one day say Blizzard did a good job with SC2's online system.
Managing to do worst than Bnet 0.2 amazes me.
The legend of Darien lives on
lynx.oblige
Profile Joined August 2009
Sierra Leone2268 Posts
October 02 2011 10:03 GMT
#244
All this stuff is just a tad bit harder than you all are making it out to be... That said though, I hope people do realize how decent BNet 2.0 is. I keep hoping LoL will avoid issues like these in the future but... alas. I would be more empathetic if they weren't spending 2 mil on season 2 lol
Everyone needs a nemesis.
Gorsameth
Profile Joined April 2010
Netherlands21798 Posts
October 02 2011 10:09 GMT
#245
The problem is that LoL has been having these problems for months now.

Plus it should be pretty obvious by now that 0 testing has happend since this problem would have been found in the very first game they tried to start. But hey riot has only fucked up on every other tournament held before right?
It ignores such insignificant forces as time, entropy, and death
ddod
Profile Joined April 2009
Bulgaria144 Posts
October 02 2011 11:01 GMT
#246
Not another observer-client-crash fiasco.... Those Riot Comunity managers are troling us hardcore. FOFF.
Black snake is evil, black snake is all I see.
Airship
Profile Joined August 2010
United States465 Posts
October 02 2011 11:12 GMT
#247
well, it looks like going to bed was the right decision
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
Last Edited: 2011-10-02 11:43:49
October 02 2011 11:41 GMT
#248
Edit: After some digging, I found this:

[15:06] The League of Legends tournament will be suspended for today, Sunday the 2nd. We will continue working on a solution to fix the current problems and plan to start the tournament tomorrow at 10AM with both groups being played in one day.
We found Dove in a soapless place.
RouaF
Profile Joined October 2010
France4120 Posts
October 02 2011 11:57 GMT
#249
Hey guys can you sum up what happened ? 0 games were played due to observer mod crash ?
Darkchylde
Profile Joined January 2010
United States473 Posts
October 02 2011 12:31 GMT
#250
You are correct. No games were played, real pro Riot.
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
October 02 2011 13:26 GMT
#251
Welp, good thing I went to bed.

T_T Riot, this is so sad. The LoL stream from this event had like 4 times the viewers of the SC2 stream for several hours even when there wasn't a damned thing being shown! The interest is there, people really want to watch your game. The servers are just failing up a storm T_T
I admire your commitment to being *very* oily
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
October 02 2011 14:15 GMT
#252
Welp, maybe this will be a good motivation to fix obs mode
Craton
Profile Blog Joined December 2009
United States17252 Posts
October 02 2011 14:31 GMT
#253
They keep halfassing observer mode because they just throw pieces of code together for a temporary solution (the shit you see failing in tournaments) while they rush to get the final product done.
twitch.tv/cratonz
Gorsameth
Profile Joined April 2010
Netherlands21798 Posts
October 02 2011 14:43 GMT
#254
That had the good obs mode at dreamhack didnt they?
I kinda remember that working decently at the time so what havnt they used it since?

And no this wont be a motivation for them to fix obs mode since it didnt help them fix it when the exact same problem happend 1 month ago during mlg.
It ignores such insignificant forces as time, entropy, and death
broz0rs
Profile Joined July 2008
United States2294 Posts
October 02 2011 15:27 GMT
#255
Every Riot fiasco that I read always makes me think about that ridiculous $6 million prize pool for season 2. Just fix the damn game first Riot.
ExoFun
Profile Joined August 2010
Netherlands2041 Posts
October 02 2011 15:41 GMT
#256
I also love the commencation on the forums about this.... not a fucking single redpost about it (except the german geek).... and explaining us why this could happen.
fantasticoranges
Profile Joined July 2011
1327 Posts
October 02 2011 16:07 GMT
#257
On October 02 2011 23:43 Gorsameth wrote:
That had the good obs mode at dreamhack didnt they?
I kinda remember that working decently at the time so what havnt they used it since?

And no this wont be a motivation for them to fix obs mode since it didnt help them fix it when the exact same problem happend 1 month ago during mlg.


This, the minute I opened up the stream for dreamhack I was like <3333obsmode.

What happened to it?
Craton
Profile Blog Joined December 2009
United States17252 Posts
October 02 2011 16:24 GMT
#258
It's hacked together code and they keep patching the client.
twitch.tv/cratonz
-Zoda-
Profile Blog Joined April 2011
France3578 Posts
October 02 2011 16:27 GMT
#259
On October 03 2011 01:07 fantasticoranges wrote:

What happened to it?

Crashes ?
♪ 最初はi つなぐdo それ つまりlife 常に移動 ♪ - IGN: Uhryks
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
October 02 2011 16:37 GMT
#260
I think the problem is that the client is so well coded against maphacks that you normally have no information on the whereabouts of your opponents, therefore their quick and dirty obs mode has to be quite a deep hack.

They have to remake the game from scratch it seems XD
The legend of Darien lives on
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