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Active: 1881 users

Apparently hacking is not currently possible

Forum Index > Legacy of the Void
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1 2 3 4 Next All
bypLy
Profile Joined June 2013
757 Posts
Last Edited: 2015-10-13 15:57:38
October 13 2015 15:41 GMT
#1
for me this is the best since release of starcraft

starcraft is a good game, temporary balance issues here and there but the game is perfect for me. But what is the most important aspect of a good game? To be able to fucking play it without some idiots ruining the experience. Now it seems possible, finally. The best news in a lifetime



its also on reddit

https://www.reddit.com/r/starcraft/comments/3ol4xr/sc2_30_has_disabled_all_external_maphacks_sad_day/
Musicus
Profile Joined August 2011
Germany23576 Posts
October 13 2015 15:43 GMT
#2
For now!

It's great news. Hacks will be back for sure, but for now it will be much cleaner on the ladder .
Maru and Serral are probably top 5.
Ej_
Profile Blog Joined January 2013
47656 Posts
October 13 2015 15:48 GMT
#3
PartinG's passion restored?
"Technically the dictionary has zero authority on the meaning or words" - Rodya
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
October 13 2015 15:52 GMT
#4
On October 14 2015 00:48 Ej_ wrote:
PartinG's passion restored?

Whut? Are there more details on this? Thanks in advance!
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
October 13 2015 16:00 GMT
#5
Seems like it will take a few weeks for them to get any hacks working too, great news
Moderatorshe/her
TL+ Member
Musicus
Profile Joined August 2011
Germany23576 Posts
October 13 2015 16:15 GMT
#6
On October 14 2015 00:52 deacon.frost wrote:
Show nested quote +
On October 14 2015 00:48 Ej_ wrote:
PartinG's passion restored?

Whut? Are there more details on this? Thanks in advance!


Many Koreans were really angry about the maphacking situation and went so far as to say ladder was unplayable. Even the number 1 GM on Korea was a known maphacker. I guess Parting was also one of the more frustrated guys?

Maru and Serral are probably top 5.
wjat
Profile Joined August 2015
385 Posts
October 13 2015 16:24 GMT
#7
Wow it would be amazing...

I don't want to sound dumb but isn't this tweet basically saying "hey guys, come and try to hack me."
Musicus
Profile Joined August 2011
Germany23576 Posts
Last Edited: 2015-10-13 16:26:42
October 13 2015 16:26 GMT
#8
On October 14 2015 01:24 wjat wrote:
Wow it would be amazing...

I don't want to sound dumb but isn't this tweet basically saying "hey guys, come and try to hack me."


That tweet was made by a hacker, not by a Blizzard employee or serious Starcraft II player.

The hacker community basically admitted defeat (for now) .
Maru and Serral are probably top 5.
Ej_
Profile Blog Joined January 2013
47656 Posts
October 13 2015 16:35 GMT
#9
On October 14 2015 01:15 Musicus wrote:
Show nested quote +
On October 14 2015 00:52 deacon.frost wrote:
On October 14 2015 00:48 Ej_ wrote:
PartinG's passion restored?

Whut? Are there more details on this? Thanks in advance!


Many Koreans were really angry about the maphacking situation and went so far as to say ladder was unplayable. Even the number 1 GM on Korea was a known maphacker. I guess Parting was also one of the more frustrated guys?


"Technically the dictionary has zero authority on the meaning or words" - Rodya
Elentos
Profile Blog Joined February 2015
55555 Posts
Last Edited: 2015-10-13 16:36:42
October 13 2015 16:36 GMT
#10
On October 14 2015 01:15 Musicus wrote:
Show nested quote +
On October 14 2015 00:52 deacon.frost wrote:
On October 14 2015 00:48 Ej_ wrote:
PartinG's passion restored?

Whut? Are there more details on this? Thanks in advance!


Many Koreans were really angry about the maphacking situation and went so far as to say ladder was unplayable. Even the number 1 GM on Korea was a known maphacker. I guess Parting was also one of the more frustrated guys?


He got really frustrated.


Every 60 seconds in Africa, a minute passes.
RoomOfMush
Profile Joined March 2015
1296 Posts
October 13 2015 16:39 GMT
#11
They will be back soon enough. Its not going to last long.
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2015-10-13 17:50:48
October 13 2015 16:45 GMT
#12
On October 14 2015 01:39 RoomOfMush wrote:
They will be back soon enough. Its not going to last long.


The question is what actually made this say that. If it takes them 6 months of work now to hack it again, then Blizzard can just change one thing and it takes another 6 months,... Then they're probably just going to say "Fuck, this is not worth it". Only paid hacks would exist. And then it's a question of "are people willing to pay enough for this?".

That being said, this is assuming that Blizzard really did find a good way to solve this problem.
TheDwf
Profile Joined November 2011
France19747 Posts
October 13 2015 16:49 GMT
#13
And in a few weeks...
sc2chronic
Profile Joined May 2012
United States777 Posts
October 13 2015 17:04 GMT
#14
what is the difference between this and WOL/HOTS ban waves+patches that disabled hacks for a few weeks?

unless its entirely impossible to hack again in the future, this is just weekly news material
terrible, terrible, damage
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37043 Posts
October 13 2015 17:04 GMT
#15
SBENU Hack has his work cut out for him from here on out it seems.
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
TheWinks
Profile Joined July 2011
United States572 Posts
Last Edited: 2015-10-13 17:15:56
October 13 2015 17:15 GMT
#16
On October 14 2015 02:04 sc2chronic wrote:
what is the difference between this and WOL/HOTS ban waves+patches that disabled hacks for a few weeks?

unless its entirely impossible to hack again in the future, this is just weekly news material

The patches just moved where the information is stored in the RAM, so they just had to figure out what the new addresses were. They didn't really disable hacks for a few weeks so much as disabled hacks until the creators decided to quickly fix it.

Unless Blizzard has done something really crazy, I expect a proof of concept of a 3.0 hack to be figured out before the end of the month sadly.
varsovie
Profile Joined December 2013
Canada326 Posts
October 13 2015 17:15 GMT
#17
On October 14 2015 01:45 KeksX wrote:
Show nested quote +
On October 14 2015 01:39 RoomOfMush wrote:
They will be back soon enough. Its not going to last long.


The question is what actually made this say that. If it takes them 6 months of work now to hack it again, but then Blizzard can just change 1 thing and it takes another 6 month, then they're probably saying "Fuck, this is not worth it" and probably only paid hacks will exist. And then it's a question of "are people willing to pay enough for this?".

That being said, this is assuming that Blizzard really did find a good way to solve this problem.



Blizz did it often, and it was simple to only find the offset (new memory address) of the same old structure. The only reasons hacks don't work anymore is the save replays don't work, Blizz changed big chunk of the actual game logic. And I'll guess some of the changes they've made was only to break hacks (and it broke both internal and external ones), but that's just speculations. They did a similar "get the hackers" move by scanning/monitoring some specific address used by a somewhat popular hack few patches ago (wasn't hard really since all the code is opensourced on github).

Point is even with the "dead gaem" meme, SC2 remains popular not only with gamers, but from hackers. Even people that don't want to make a full hack might want to scan the interesting/dangerous (used by warden) addresses, there will be an incentive for paid hacks and there will be people that hack the game for pride and/or fun. And after a short google I can safely says hackers are already teaming up to find a new API, even those that make $, because they sell on quality not exclusivity. Once it's done hacks themselves are pretty easy to do (not even 50 lines of codes for most basic maphacks), or even path the old ones.

Sadly I do not have a magic way to fix the hacking issues, the only thing I'm sure is that with a synchronous engine thee's no amount of software solution that would work and still run the game decently fast. It should comes from the policies and the way they handle the hackers. Even just having a feedback from the report button (player x repported xx/xx/xx was banned today) or a simple invoice acknowledgement on their hack email would help not feeling helpless.
Noonius
Profile Joined April 2012
Estonia17413 Posts
October 13 2015 17:19 GMT
#18
all my losses will continue to be result of map hacks
Terran forever | Maru hater forever
Charoisaur
Profile Joined August 2014
Germany16008 Posts
October 13 2015 17:25 GMT
#19
Now that people can't blame their losses on hackers anymore there will be much more balance whining...
Many of the coolest moments in sc2 happen due to worker harassment
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
October 13 2015 17:28 GMT
#20
avilo does not believe that :D
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