• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:00
CET 22:00
KST 06:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners2Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!20$5,000+ WardiTV 2025 Championship5[BSL21] RO32 Group Stage3Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
TL.net Map Contest #21: Winners Starcraft, SC2, HoTS, WC3, returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win 5.0.15 Patch Balance Hotfix (2025-10-8)
Tourneys
$5,000+ WardiTV 2025 Championship Constellation Cup - Main Event - Stellar Fest Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond) $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review [BSL21] RO32 Group Stage Practice Partners (Official) [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1262 users

The Big Programming Thread - Page 796

Forum Index > General Forum
Post a Reply
Prev 1 794 795 796 797 798 1032 Next
Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
November 09 2016 21:13 GMT
#15901
oh yeah I didn't even notice it actually does have the object as the return type
ok so bounded type parameter, i'll look at that up
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
November 09 2016 21:20 GMT
#15902
A singleton is a glorified static variable. Static variables are usually bad. Sometimes a singleton is a static constant. That's better, but probably still a pointless use of a pattern.

Don't use singletons just because you only need a single instance of that class. You can consider using them if it is absolutely critical that there never is more than one instance of that class. And even then there might be better alternatives. Singleton is taught way too carelessly and as a result many people think it's a good pattern when it really is not (most of the time). There probably also is a historic reason to the prominence of the pattern, because it allowed people who came from C to use static variables in the then new C++ while still pretending that they have successfully adopted OPP principles.

The pattern has very real drawbacks (threading issues, hard to get away from if needed) that might not be apparent at the moment but often come back to haunt you.
If you have a good reason to disagree with the above, please tell me. Thank you.
RoomOfMush
Profile Joined March 2015
1296 Posts
Last Edited: 2016-11-09 21:54:12
November 09 2016 21:51 GMT
#15903
There are a rare few good uses for the singleton pattern but none of them make much sense for regular software developement. I recently started a course on Operating System Programming and using singletons there, for example for driver controllers, etc, can make a lot of sense. When you are working with memory mapped external devices you dont want two instances of your controller messing each other up.

There is no build-in support for singletons in the java language. You usually use Singletons in java by either defining a "public static final" member variable in some kind of class or by using a "public static" method which will (lazy) initialize a "private static final" member variable and return it.
Example:
public class BigBadController {

private static BigBadController instance;

public static BigBadController getInstance() {
if (instance == null) {
instance = new BigBadController();
}
return instance;
}

private BigBadController() {
// do stuff
}

}

or if you have a multithreaded application:
public class BigBadController {

private static BigBadController instance;
private static final ReentrantLock lock = new ReentrantLock();

public static BigBadController getInstance() {
try {
lock.lock();
if (instance == null) {
instance = new BigBadController();
}
} finally {
lock.unlock();
}
return instance;
}

private BigBadController() {
// do stuff
}

}
AKnopf
Profile Blog Joined March 2011
Germany259 Posts
November 09 2016 23:09 GMT
#15904
Or you use java enterprise edition and inject a singleton instance. This way you can also implement against an interface instead of the concrete class
The world - its a funny place
Manit0u
Profile Blog Joined August 2004
Poland17420 Posts
November 10 2016 03:52 GMT
#15905
[image loading]
Time is precious. Waste it wisely.
Neshapotamus
Profile Blog Joined May 2006
United States163 Posts
November 10 2016 04:30 GMT
#15906
On November 10 2016 12:52 Manit0u wrote:
[image loading]


Dependency Injection alone is great. I use it for unit testing and such.

However, as soon as you introduce dependency injection, you will almost certainly see it with coupled with "inversion of control".

To implement inversion of control, you will start using a container.

Containers solve dependency injection but introduce object lifetime management problems.

In a typed language, you will trade compile time errors for runtime errors. Why bother using a typed language?

You API design is going to down the shitter.

Eventually, your code it going to be unmanageable because your API is so fucked.
ex: A -> B -> C -> D .... -> Z
People stop caring about API design because ill let my container figure out how to resolve dependencies instead of making the api better.

I don't have a solution to this, but I have seen this happen way too many times. It makes we wonder if dependency injection is the answer. Ultimately, dependency injection is just a glorified term for passing a parameter to a function.

I think functional programming is the answer as this is what functional programming solves inherently in the language.


phar
Profile Joined August 2011
United States1080 Posts
November 10 2016 07:00 GMT
#15907
There exists also the concept of using dependency injection to inject... a singleton.

e.g. https://google.github.io/guice/api-docs/latest/javadoc/index.html?com/google/inject/Singleton.html
Who after all is today speaking about the destruction of the Armenians?
Manit0u
Profile Blog Joined August 2004
Poland17420 Posts
November 10 2016 07:07 GMT
#15908
On November 10 2016 16:00 phar wrote:
There exists also the concept of using dependency injection to inject... a singleton.

e.g. https://google.github.io/guice/api-docs/latest/javadoc/index.html?com/google/inject/Singleton.html


This reminds me of the good old AbstractSingletonProxyFactoryBean


Convenient proxy factory bean superclass for proxy factory beans that create only singletons.


Taken from "Everything wrong with Java in a single class."
Time is precious. Waste it wisely.
Djagulingu
Profile Blog Joined December 2010
Germany3605 Posts
November 10 2016 07:32 GMT
#15909
On November 10 2016 16:07 Manit0u wrote:
Show nested quote +
On November 10 2016 16:00 phar wrote:
There exists also the concept of using dependency injection to inject... a singleton.

e.g. https://google.github.io/guice/api-docs/latest/javadoc/index.html?com/google/inject/Singleton.html


This reminds me of the good old AbstractSingletonProxyFactoryBean

Show nested quote +

Convenient proxy factory bean superclass for proxy factory beans that create only singletons.


Taken from "Everything wrong with Java in a single class."

Is this shit for real or did Spring guys create this shit just for fun and games and shit
"windows bash is a steaming heap of shit" tofucake
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
November 10 2016 07:41 GMT
#15910
On November 10 2016 16:32 Djagulingu wrote:
Show nested quote +
On November 10 2016 16:07 Manit0u wrote:
On November 10 2016 16:00 phar wrote:
There exists also the concept of using dependency injection to inject... a singleton.

e.g. https://google.github.io/guice/api-docs/latest/javadoc/index.html?com/google/inject/Singleton.html


This reminds me of the good old AbstractSingletonProxyFactoryBean


Convenient proxy factory bean superclass for proxy factory beans that create only singletons.


Taken from "Everything wrong with Java in a single class."

Is this shit for real or did Spring guys create this shit just for fun and games and shit


Oh it's for real.

I have many more doubts about InternalFrameInternalFrameTitlePaneInternalFrameTitlePaneMaximizeButtonWindowNotFocusedState (from com.sun.java.swing.plaf.nimbus.State).
emperorchampion
Profile Blog Joined December 2008
Canada9496 Posts
November 10 2016 12:44 GMT
#15911
On November 10 2016 16:41 ZigguratOfUr wrote:
Show nested quote +
On November 10 2016 16:32 Djagulingu wrote:
On November 10 2016 16:07 Manit0u wrote:
On November 10 2016 16:00 phar wrote:
There exists also the concept of using dependency injection to inject... a singleton.

e.g. https://google.github.io/guice/api-docs/latest/javadoc/index.html?com/google/inject/Singleton.html


This reminds me of the good old AbstractSingletonProxyFactoryBean


Convenient proxy factory bean superclass for proxy factory beans that create only singletons.


Taken from "Everything wrong with Java in a single class."

Is this shit for real or did Spring guys create this shit just for fun and games and shit


Oh it's for real.

I have many more doubts about InternalFrameInternalFrameTitlePaneInternalFrameTitlePaneMaximizeButtonWindowNotFocusedState (from com.sun.java.swing.plaf.nimbus.State).


rofl
TRUEESPORTS || your days as a respected member of team liquid are over
Djagulingu
Profile Blog Joined December 2010
Germany3605 Posts
November 10 2016 12:49 GMT
#15912
On November 10 2016 16:41 ZigguratOfUr wrote:
Show nested quote +
On November 10 2016 16:32 Djagulingu wrote:
On November 10 2016 16:07 Manit0u wrote:
On November 10 2016 16:00 phar wrote:
There exists also the concept of using dependency injection to inject... a singleton.

e.g. https://google.github.io/guice/api-docs/latest/javadoc/index.html?com/google/inject/Singleton.html


This reminds me of the good old AbstractSingletonProxyFactoryBean


Convenient proxy factory bean superclass for proxy factory beans that create only singletons.


Taken from "Everything wrong with Java in a single class."

Is this shit for real or did Spring guys create this shit just for fun and games and shit


Oh it's for real.

I have many more doubts about InternalFrameInternalFrameTitlePaneInternalFrameTitlePaneMaximizeButtonWindowNotFocusedState (from com.sun.java.swing.plaf.nimbus.State).

http://www.javafind.net/gate.jsp?q=/library/36/java6_full_apidocs/com/sun/java/swing/plaf/nimbus/package-tree.html

It's the entire fucking package :D
"windows bash is a steaming heap of shit" tofucake
RoomOfMush
Profile Joined March 2015
1296 Posts
November 10 2016 14:07 GMT
#15913
On November 10 2016 21:49 Djagulingu wrote:
Show nested quote +
On November 10 2016 16:41 ZigguratOfUr wrote:
On November 10 2016 16:32 Djagulingu wrote:
On November 10 2016 16:07 Manit0u wrote:
On November 10 2016 16:00 phar wrote:
There exists also the concept of using dependency injection to inject... a singleton.

e.g. https://google.github.io/guice/api-docs/latest/javadoc/index.html?com/google/inject/Singleton.html


This reminds me of the good old AbstractSingletonProxyFactoryBean


Convenient proxy factory bean superclass for proxy factory beans that create only singletons.


Taken from "Everything wrong with Java in a single class."

Is this shit for real or did Spring guys create this shit just for fun and games and shit


Oh it's for real.

I have many more doubts about InternalFrameInternalFrameTitlePaneInternalFrameTitlePaneMaximizeButtonWindowNotFocusedState (from com.sun.java.swing.plaf.nimbus.State).

http://www.javafind.net/gate.jsp?q=/library/36/java6_full_apidocs/com/sun/java/swing/plaf/nimbus/package-tree.html

It's the entire fucking package :D

As far as I know these are auto-generated. No reason to argue about the readability of auto-generated code.
Acrofales
Profile Joined August 2010
Spain18108 Posts
November 10 2016 14:17 GMT
#15914
On November 10 2016 16:41 ZigguratOfUr wrote:
Show nested quote +
On November 10 2016 16:32 Djagulingu wrote:
On November 10 2016 16:07 Manit0u wrote:
On November 10 2016 16:00 phar wrote:
There exists also the concept of using dependency injection to inject... a singleton.

e.g. https://google.github.io/guice/api-docs/latest/javadoc/index.html?com/google/inject/Singleton.html


This reminds me of the good old AbstractSingletonProxyFactoryBean


Convenient proxy factory bean superclass for proxy factory beans that create only singletons.


Taken from "Everything wrong with Java in a single class."

Is this shit for real or did Spring guys create this shit just for fun and games and shit


Oh it's for real.

I have many more doubts about InternalFrameInternalFrameTitlePaneInternalFrameTitlePaneMaximizeButtonWindowNotFocusedState (from com.sun.java.swing.plaf.nimbus.State).


Well, that's just a naming convention gone horribly wrong. I have no idea what the class is supposed to do, but it seems like something you might want to do. The other one... why in the holy hell would anybody create something like that? Just click on it. And then click through to the superclasses and things; there's plenty of goodness there. But before you click, ask yourself one simple question: what does a factory to create singletons do?
Manit0u
Profile Blog Joined August 2004
Poland17420 Posts
November 10 2016 14:36 GMT
#15915
http://evilbydesign.info/

Good read for anyone.
Time is precious. Waste it wisely.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2016-11-11 01:29:43
November 11 2016 01:19 GMT
#15916
it's all coming together..
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2016-11-11 01:31:46
November 11 2016 01:25 GMT
#15917
For polymorphism you just need to declare everything as a Tree. The Tree class is your interface or contract of all the methods that your subclasses will implement. Your Tree object knows if its a NonEmptyTree or an EmptyTree and will use the appropriate method due to polymorphism so you don't have to cast or check which class it is.

On November 11 2016 10:19 travis wrote:
For example an insert method

inserting into an empty tree is easy. just return a nonemptytree with the key and value.
inserting into the nonempty tree, I use recursion to check for duplicate key, if i hit a duplicate i replace the value. using compareTo I move left/right down the tree appropriately until.... i hit a leaf. but how the fuck will I know when I hit a leaf? What does polymorphism have to do with any of this?


You're going to have an insert method for the NonEmptyTree class and a different method implementation for the EmptyTree class. Polymorphism as described above will determine which method will be executed. You don't actually know when you hit a leaf. The code does though which is the point of polymorphism.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2016-11-11 01:33:48
November 11 2016 01:29 GMT
#15918
OH, so the way I use my methods is by using my "right" and "left" tree members? Since they are either nonemptytree OR emptytree(and they know)?
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2016-11-11 01:41:29
November 11 2016 01:37 GMT
#15919
On November 11 2016 10:29 travis wrote:
OH, so the way I use my methods is by using my "right" and "left" tree members? Since they are either nonemptytree OR emptytree?


I'll try to go through an example so it's clear...

Lets say I have a Tree structure like the following where E signifies an EmptyTree and the fourth level is all EmptyTree where I was too lazy to draw the rest of tree:

 root                     8
/ \
6 14
/ \ / \
3 E E 19


So I'm going to insert a new Tree into my structure which has the value 12. My insertion method will be called on the root. This is a NonEmptyTree so we'll be using that insertion method. This method determines if it go to the left or right child based on a simple comparison. 12 is greater than 8 so we'll call the insertion method on the right. Again we've hit a NonEmptyTree so the same thing happens. This time 12 is less than 14 so we'll call the insertion method on the left. Now we've hit an EmptyTree so a different method will be executed. This method is going to replace that node with a NonEmptyTree with the value 12.

Because of polymorphism, the code knows which method to execute and we don't actually know or care.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2016-11-11 01:42:48
November 11 2016 01:40 GMT
#15920
Okay I completely understand, that is awesome and makes sense. Thank you.

Suddenly I don't think this design is so annoying.

(it also means this project is way way easier than I thought)
Prev 1 794 795 796 797 798 1032 Next
Please log in or register to reply.
Live Events Refresh
LAN Event
18:00
Day 3: Ursa 2v2, FFA
SteadfastSC393
IndyStarCraft 177
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 499
SteadfastSC 393
White-Ra 211
IndyStarCraft 177
UpATreeSC 142
ProTech125
Railgan 67
ROOTCatZ 43
StarCraft: Brood War
Shuttle 460
Bonyth 69
ivOry 14
Dota 2
Dendi985
Counter-Strike
pashabiceps1182
Foxcn163
Super Smash Bros
Liquid`Ken9
Heroes of the Storm
Liquid`Hasu516
Other Games
Beastyqt728
fl0m665
Mlord452
FrodaN427
shahzam403
KnowMe185
Pyrionflax168
C9.Mang0125
ArmadaUGS115
ToD77
Mew2King74
Trikslyr53
OptimusSC21
Organizations
Counter-Strike
PGL192
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Adnapsc2 11
• Reevou 9
• Dystopia_ 0
• Kozan
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• intothetv
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3055
• Ler92
League of Legends
• TFBlade886
Other Games
• imaqtpie1303
• WagamamaTV341
• Scarra290
• Shiphtur221
Upcoming Events
OSC
1h
Replay Cast
2h
OSC
15h
LAN Event
18h
Korean StarCraft League
1d 6h
CranKy Ducklings
1d 13h
LAN Event
1d 18h
IPSL
1d 21h
dxtr13 vs OldBoy
Napoleon vs Doodle
BSL 21
1d 23h
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
2 days
[ Show More ]
Sparkling Tuna Cup
2 days
WardiTV Korean Royale
2 days
LAN Event
2 days
IPSL
2 days
JDConan vs WIZARD
WolFix vs Cross
BSL 21
2 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
3 days
Wardi Open
3 days
WardiTV Korean Royale
4 days
Replay Cast
5 days
Kung Fu Cup
5 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
6 days
The PondCast
6 days
RSL Revival
6 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.