• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:02
CEST 10:02
KST 17:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
StarCraft open world shooter announced at BlizzCon56Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?166Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3
StarCraft 2
General
StarCraft open world shooter announced at BlizzCon How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Balance hotfix patch 5.0.16b (July 16) Team Liquid Map Contest #22: Results and Winners Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 KSL Week #92 IntoTheTV X SOOP SC2 League : Weekly & Monthly 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? BGH Auto Balance -> http://bghmmr.eu/ Broodwar Prediction Market Practice Partners (Official) [D] Brainstorming a balance patch for Brood war
Tourneys
[ASL22] Ro16 Group B [ASL22] Ro16 Group A Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Diablo IV EVE Corporation Nintendo Switch Thread [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Trading/Investing Thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Diablo Animated Series on Netflix Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6397 users

The Big Programming Thread - Page 523

Forum Index > General Forum
Post a Reply
Prev 1 521 522 523 524 525 1032 Next
Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
tofucake
Profile Blog Joined October 2009
Hyrule19254 Posts
September 26 2014 17:00 GMT
#10441
On September 26 2014 22:48 ZealotSensei wrote:

function getStations(callback){


var listOfStations = [];

for(var index = 0; index < 10; index++) {
var station = new Station(index);
listOfStations[index] = station;
}
callback(listOfStations);
}

function Station(id){
this.id = id;
}

exports.getStations = getStations;


I would just like to mention that Station class has a lot more members than that. But the problem here is that I cannot access the members from the Station objects I created in database.js from printer.js. I am having quite a bit of trouble figuring out how to do this. I have learned how to create a new object of Station in printer.js by exporting Station, but I still can't access the members of an object I created somewhere else! It just spits out 10 x "id: undefined" Can any of you guys help me?
You need to change your database a bit:

database.prototype.getStations = function(callback) {
//...
}

database.prototype.Station = function(id) {
//...
}

module.exports = database;

Liquipediaasante sana squash banana
MinoMoto
Profile Joined June 2011
Latvia107 Posts
September 26 2014 18:33 GMT
#10442
Hello can someone help me? I need to write program in C# that can do functions below.
1)x+y
2)x-y
3)x*y
4)x/y (integers)
5)x%y (balance)
6)x/y (fraction)
7)x2+ y2
I done the 1,3,4,5 point, can someone tell me my mistakes in 2,6 and 7?
[image loading]
Manit0u
Profile Blog Joined August 2004
Poland17843 Posts
Last Edited: 2014-09-26 19:35:57
September 26 2014 19:28 GMT
#10443
On September 27 2014 03:33 MinoMoto wrote:
Hello can someone help me? I need to write program in C# that can do functions below.
1)x+y
2)x-y
3)x*y
4)x/y (integers)
5)x%y (balance)
6)x/y (fraction)
7)x2+ y2
I done the 1,3,4,5 point, can someone tell me my mistakes in 2,6 and 7?
[image loading]


Why do you convert input to int and store it in a double variable? Then you try to simultaneously do concatenation with mathematical operations on it...

Take input, do the math and then print the result as string.

Example:

public function Add(double x, double y) {
double result = x + y;

return result;
}

// do the same for divide, multiply etc. do whatever you need in the functions

public function DoStuff() {
string sum = ToString(Add(x, y));
string ret = String.Concat("x + y = ", sum);

Console.WriteLine(ret);
}


What I posted is very simplistic, there are of course better way of doing it (like using C#'s inherent Sum() method).

And you should really store your results in some enumerable variable and then print it through iteration or recursion.
Time is precious. Waste it wisely.
scudst0rm
Profile Joined May 2010
Canada1149 Posts
September 26 2014 19:34 GMT
#10444
On September 27 2014 03:33 MinoMoto wrote:
Hello can someone help me? I need to write program in C# that can do functions below.
1)x+y
2)x-y
3)x*y
4)x/y (integers)
5)x%y (balance)
6)x/y (fraction)
7)x2+ y2
I done the 1,3,4,5 point, can someone tell me my mistakes in 2,6 and 7?
+ Show Spoiler +
[image loading]


#4 should be different from #6 but you use the same expression for both, why do you expect a different result

#7 you're using Pow wrong, read the reference page
You're like a one ranger army comin' at me...
VyingsP
Profile Joined December 2011
France174 Posts
September 26 2014 20:25 GMT
#10445
On September 27 2014 03:33 MinoMoto wrote:
Hello can someone help me? I need to write program in C# that can do functions below.
1)x+y
2)x-y
3)x*y
4)x/y (integers)
5)x%y (balance)
6)x/y (fraction)
7)x2+ y2
I done the 1,3,4,5 point, can someone tell me my mistakes in 2,6 and 7?
[image loading]


You might want to refer to this :
http://msdn.microsoft.com/en-us/library/aa691323(v=vs.71).aspx

You need parenthesis like everywhere... Even the addition one will not print the expected value
Corrections of my bad english are much welcome
Rotodyne
Profile Blog Joined July 2005
United States2263 Posts
Last Edited: 2014-09-27 03:13:21
September 27 2014 03:12 GMT
#10446
Is it bad practice to use an actual table name when passing data in javascript. Seems like it would give an attacker free information about your database structure? Or does it really not matter? An example would be:

Ajax({
data: some_array,
table: 'actual_table_name'
});

Thanks!

Time for some buzzed programming, this always goes well. (NOT)
I can only play starcraft when I am shit canned. IPXZERG is a god.
Nesserev
Profile Blog Joined January 2011
Belgium2760 Posts
September 27 2014 03:26 GMT
#10447
--- Nuked ---
Rotodyne
Profile Blog Joined July 2005
United States2263 Posts
Last Edited: 2014-09-27 04:40:15
September 27 2014 03:48 GMT
#10448
Cool, makes sense. Thank you very much.

EDIT: My late night programming session went very well, was able to kill a couple issues and more importantly I moved a bunch of features and enhancements from 1.0 launch to version 1.1 which will maybe, possibly, could be released someday! (This is a AJAX based Wordpress plugin that I'm working on)
I can only play starcraft when I am shit canned. IPXZERG is a god.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
September 27 2014 08:27 GMT
#10449
On September 26 2014 23:49 FreeZer wrote:
I just came across generators in python. Generators are the fucking bomb. I'm still wrapping my mind around this new concept and the more I think about it the more stuff I come up with to use them for. I mean... it's a function that can return a value.. but keep its stack data! So you can enter the function again, and it keeps running from where it left off until it returns again. Short example if you don't know what it is:


def mygen():
yield 1
yeild 2
yield 3

gen = mygen()
for n in gen:
print(n)

>>> 1
>>> 2
>>> 3


At first glance this might not seem so awesome, it's just iterating right? WRONG! The cool thing is that the generator can maintain its own state! And you can connect many generators together to form a massive processing pipeline.

If you're intrigued, check out http://www.dabeaz.com/generators/

I just heard generators are coming to Javascript, which made me really excited!

So it's the exact same thing as yield return in C#, I would assume. Though C# likely isn't the origin of the concept. Anyways, it's pretty much an essential concept in C#, whenever you use the linq namespace or IEnumerables in general.
It's extremely useful and allows you to write very clear yet efficient code. For example you can repeatedly apply filters and transformations on a sequence of elements and then shortcut your way out of evaluating all that stuff by finishing with something like Any(), First() or Take(). In which case the filters and transformations are only executed on just as many elements as necessary for the final statement.
If you have a good reason to disagree with the above, please tell me. Thank you.
FreeZer
Profile Joined January 2011
Sweden288 Posts
September 27 2014 13:45 GMT
#10450
On September 27 2014 01:15 Blisse wrote:
If you like generators and iterators you should read about coroutines


Yeah, I've heard about them and I'm planning on learning about those after I'm done with generators.


On September 27 2014 17:27 spinesheath wrote:
So it's the exact same thing as yield return in C#, I would assume. Though C# likely isn't the origin of the concept. Anyways, it's pretty much an essential concept in C#, whenever you use the linq namespace or IEnumerables in general.
It's extremely useful and allows you to write very clear yet efficient code. For example you can repeatedly apply filters and transformations on a sequence of elements and then shortcut your way out of evaluating all that stuff by finishing with something like Any(), First() or Take(). In which case the filters and transformations are only executed on just as many elements as necessary for the final statement.


It seems like the same thing, yes. I've only briefly used C# but I think that when you have an IEnumerable while debugging, and you want to see what's in it, you get a message "Expanding the results will enumerate the IEnumerable" or something like that. Correct me if I'm wrong, but I Imagine that this is because the IEnumerable is a generator that hasn't been iterated through yet (so it doesn't actually contain any values, just information on how to generate those values).

Ahh Scept-- hey where did you come from?
bardtown
Profile Joined June 2011
England2313 Posts
September 27 2014 21:45 GMT
#10451
I am curious about the the feasibility of working as a programmer (not freelance) from home. I imagine this is very rare for junior programmers, but I would like to hear from people who work like this or work with others who do.

Would it be worth getting experience with software like SVN to improve my chances?
Cyx.
Profile Joined November 2010
Canada806 Posts
September 27 2014 22:02 GMT
#10452
On September 28 2014 06:45 bardtown wrote:
I am curious about the the feasibility of working as a programmer (not freelance) from home. I imagine this is very rare for junior programmers, but I would like to hear from people who work like this or work with others who do.

Would it be worth getting experience with software like SVN to improve my chances?

I'm just an intern so I don't get to do it myself, but I know my company allows significant working from home, even some fully remote employees, so it's not unreasonable.

Version control in general is kind of a big deal though... if you want to work with like anyone else ever at all you're probably going to need to know some kind of 'software like SVN'
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
September 27 2014 22:11 GMT
#10453
Version control is mandatory. You should definitely at least know how to use a version control system. Ideally both centralized and distributed systems.
If you have a good reason to disagree with the above, please tell me. Thank you.
MichaelEU
Profile Joined February 2011
Netherlands816 Posts
September 27 2014 22:59 GMT
#10454
I even use version control on solo projects, if only because it's the lazy man's documentation.
世界を革命する力を!― znf: "Michael-oniichan ( *^▽^*)ノ✩キラ✩"
bardtown
Profile Joined June 2011
England2313 Posts
Last Edited: 2014-09-27 23:14:12
September 27 2014 23:08 GMT
#10455
I am overwhelmed by the amount of things I am not even aware of, which is a bit of a problem. Please direct me to any resources you think would be good for me and thanks for your answers

Btw, I have no formal education on this subject, everything I do know is self taught
Manit0u
Profile Blog Joined August 2004
Poland17843 Posts
Last Edited: 2014-09-27 23:41:22
September 27 2014 23:40 GMT
#10456
On September 28 2014 07:02 Cyx. wrote:
Show nested quote +
On September 28 2014 06:45 bardtown wrote:
I am curious about the the feasibility of working as a programmer (not freelance) from home. I imagine this is very rare for junior programmers, but I would like to hear from people who work like this or work with others who do.

Would it be worth getting experience with software like SVN to improve my chances?

I'm just an intern so I don't get to do it myself, but I know my company allows significant working from home, even some fully remote employees, so it's not unreasonable.

Version control in general is kind of a big deal though... if you want to work with like anyone else ever at all you're probably going to need to know some kind of 'software like SVN'


SVN blows. Git is the way to go
Time is precious. Waste it wisely.
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
Last Edited: 2014-09-28 00:08:51
September 28 2014 00:07 GMT
#10457
Just use Git and Github when you're developing non-confidential in your spare time and you'll learn in no time. Learning a version control system is mandatory, it doesn't really matter which one, but Git is the least bad.

https://github.com/

I don't find think working at home is worth it because team work is usually more important at work, of course varying per project.
There is no one like you in the universe.
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
September 28 2014 00:36 GMT
#10458
face to face communication is still the way to go though but if your on a solo project, it's best if your WFH
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
xboi209
Profile Blog Joined June 2011
United States1173 Posts
September 28 2014 03:05 GMT
#10459
I'm in search of someone who is skilled in reverse engineering. The assistance will help bring improvements to StarCraft: Brood War and even other Battle.net(v1) games.
PM me if you're interested!
http://www.reddit.com/r/broodwar/
tofucake
Profile Blog Joined October 2009
Hyrule19254 Posts
September 29 2014 02:04 GMT
#10460
On September 28 2014 08:08 bardtown wrote:
I am overwhelmed by the amount of things I am not even aware of, which is a bit of a problem. Please direct me to any resources you think would be good for me and thanks for your answers

Btw, I have no formal education on this subject, everything I do know is self taught

google.com

Programming is one of those things where, generally, people who do it love it in a strange and slightly odd way. I'm also mostly self taught, and I learned a lot of stuff the hard way (like making loads of changes to one of my projects during a coding spree, breaking everything, and not having a backup newer than 8 hours as a firm reminder that version control is good). And nowadays, most programming jobs ask for a github instead of a portfolio.

If you can find an internship or part time job you'll learn a lot, which you can apply to your own stuff.
Liquipediaasante sana squash banana
Prev 1 521 522 523 524 525 1032 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 58m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Trap 9
StarCraft: Brood War
Shuttle 6028
actioN 381
910 85
Aegong 59
yabsab 23
Dota 2
ODPixel419
XcaliburYe253
Counter-Strike
byalli309
Other Games
summit1g15129
mouzStarbuck313
KnowMe173
Dewaltoss36
Organizations
Other Games
BasetradeTV236
StarCraft: Brood War
UltimateBattle 18
[ Show 11 non-featured ]
StarCraft 2
• Berry_CruncH368
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2195
League of Legends
• Jankos1929
Upcoming Events
Sparkling Tuna Cup
1h 58m
WardiTV Invitational
2h 58m
ByuN vs Percival
Cure vs Classic
Shopify Rebellion Sundays
6h 58m
Spirit vs Mixu
Clem vs TBD
RSL Revival
7h 58m
Serral vs Rogue
BlizzCon
10h 28m
IdrA vs MC
Replay Cast
15h 58m
Afreeca Starleague
1d 1h
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
1d 2h
Monday Night Weeklies
1d 7h
Afreeca Starleague
2 days
Snow vs Shinee
Shine vs EffOrt
[ Show More ]
GSL
2 days
PiGosaur Cup
2 days
The PondCast
3 days
Kung Fu Cup
3 days
Replay Cast
3 days
KCM Race Survival
4 days
IntoTheTV X SOOP
4 days
Replay Cast
4 days
IntoTheTV X SOOP
5 days
Replay Cast
5 days
GSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Blizzard Classic Cup 2026
Blizzard Classic Cup 2026
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.