So, I've been working on a mobile RTS game for a while now. Here's the result:
Click here to play!
In short, it's a symmetrical, simplified RTS. You have three distinct ship types, three structure options, and four tactical abilities at your disposal. You order your ships to capture some points kinda like in Company of Heroes, macro a bit, and use the tactical abilities at the right moment.
The A.I. is alright, but what I'm most satisfied with is that the multiplayer is actually playable. Oh, the map is also procedually generated.
So, if you are interested you can check it out on Kongregate. Though, that doesn't have a multiplayer. The real deal is now up on GooglePlay (First result when you search "Warp Crusade" on GooglePlay. Feel good that I named the game smartly lol). iOS version is coming soon!
Any feedback is appreciated. If you like it, please share it with your friend, post on social media, rate it 5 starts and stuff. Help a college student to have more funds to buy something better than instant ramen
Overall, I'm very satisfied with how it turns out. It's probably not the best mobile RTS ever, but it does have potential. I hope this will at least help me get a decent job in game development after I graduate in May *shiver*
Mods, feel free to move this thread to blog if you guys think it does not fit in this section.