• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:47
CET 21:47
KST 05:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
2025 RSL Offline Finals Dates + Ticket Sales!9BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams9Merivale 8 Open - LAN - Stellar Fest3Chinese SC2 server to reopen; live all-star event in Hangzhou23
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" The New Patch Killed Mech! Could we add "Avoid Matchup" Feature for rankgame Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (Oct 13-19): Clem Goes for Four
Tourneys
Crank Gathers Season 2: SC II Pro Teams 2025 RSL Offline Finals Dates + Ticket Sales! Merivale 8 Open - LAN - Stellar Fest $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
[ASL20] Ask the mapmakers — Drop your questions BSL Team A vs Koreans - Sat-Sun 16:00 CET [ASL20] Finals Preview: Arrival BW General Discussion BSL Season 21
Tourneys
[ASL20] Grand Finals The Casual Games of the Week Thread BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION ASL final tickets help
Strategy
How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2 Current Meta
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
LMAO (controversial!!)
Peanutsc
The Benefits Of Limited Comm…
TrAiDoS
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1474 users

Interview with Dreadnought on Heroes of the Storm

Forum Index > Heroes of the Storm
Post a Reply
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
Last Edited: 2014-10-03 14:28:28
October 02 2014 13:43 GMT
#1
[image loading]
Hey Dreadnaught, first of all, thanks for being here tonight, could you introduce yourself to our readers who might not be familiar with you and give us a rundown of your history in heroes of the storm?

I am Wade Dreadnaught Penfold. Team captain and shotcaller for Symbiote Gaming. We compete in the ECS, HPL, and MYI invitational. I have been in the alpha since the first wipe, and have been a part of the scene for as long as it has existed, really


So how did Symbiote gaming start? Did you form the team and recruit the members or did you get recruited? How did you pick the members?

I was recruited from a post on Reddit. I applied and after the first tryout session I was asked to join the team. Kaeyoh, Arthelon, and myself were all on the team during that period of time. We began to realize that we felt the original creators were holding us back in a sense, and decided to move on without them. We later searched for the final 2 players for about 1 month. After that we got Madtimmy and So1dier, and since then we have been a very solid 5 man.


Very solid is a bit of an understatement, Symbiote Gaming is considered one of the best, if not *the* best team in the Alpha right now, what do you attribute your success to?

I would argue that our success is from our ability to adapt. I feel our strongest feature is our ability to understand what are opponents strengths and weaknesses are, and exploiting them. We get along very well in and out of game as well, and I like to think that has some influence on our abilities in game.


Since we're talking about getting along, are there any teams in the scene that you and your teammates get along particularly well with, or particularly bady with? Rivals and friends so to speak

I wouldn't say that there are any teams that we really get along with or do not get along with. There are quite a few teams/players that we have a lot of respect for, for example Snowflake. I personally don't really discuss a lot with them, but they are a very respectable team all around. I also don't feel there are any teams that we would be able to consider a rival, if any if would be snowflake just because our games against each other are so close/good.


Since you brought up snowflake, that's the team you faced in the finals of ECS, which airs this Saturday, your team showed a stellar performance against ESV Wildfire in the semifinals. Going into those games, did you guys have any particular strategy in mind? Was there anything you were particularly worried about ESV Wildfire doing?

Yes, ESV Wildfire has 2 specific compositions they are very strong with. One revolves around Falstad and AoE CC. They build a lot of AoE CC and use the shock and awe to cripple the opponents. The other is a protect the Malfurion composition with double tanks. It is very difficult to kill anything in that comp, we centered all of our picks and bans to make sure they could not have either composition that they desired. Hence, our bans on Uther for the AoE CC, the focus on picking Falstad early in the pick/ban phase, and taking away Malfurion.


That's the type of thinking and research that really shows the difference between good teams and great teams. How do you guys prepare and practice in general? How much time would you say you spend practicing?

We prepare practice just by trying to find the most amount of scrims that we possibly can. We have the mentality that you can't practice comps against solo queue players, because it is almost impossible to gauge the quality of the comp against unorganized players. So all of our testing/experimenting goes into our scrims. We practice everyday for 4-5 hours, except for Wednesday.


Moving a little away from your team, and more on to you, you usually play the tank on your team, is this your favorite role, or have you adapted to fit your teams needs? If it is your favorite, why is that?

I have a history in MOBA's for playing tanks. When I first started playing League of Legends, my friends never jungled so I took it upon myself to learn that role. That role typically is a tank, and so I learned a lot of how to tank from my background. I wouldn't say that it is my favorite, but I definitely enjoy it. I would say that my favorite role would be the assassin role. The ability to outplay your opponent with that role is too satisfying at times.


Ahhh, I understand completely, there's nothing quite like landing a key snipe with Nova. In that vein, what is your favorite hero? Are there any heroes you wish were slightly more competitive so you could play them in real matches?

My favorite hero would probably be Stitches. He is definitely has the most potential to make flashy plays for tanks, and I really enjoy that potential. Landing the perfect hook is really satisfying. There aren't really any characters that I wish were more competitive, I feel that for the most part almost every character is currently viable.


Obviously the game is still under development and adding new heroes. Are there any new heroes you're excited for based on just the lore? Any new mechanics or mechanics from other games you wish these hereos would introduce?

I definitely hope that the new characters pull mechanics from all other games in the genre. In my opinion, the more diversity the better. One specific mechanic that I always enjoyed from League of Legends was Zed's shadows and the mobility that they provide. I hope something like that makes it to Heroes. As for lore, I think I would like Garrosh Hellscream.


Those are some awesome ideas actually. A bit of a jump, but I always try to sneak in at least one question about maps, because I think they're one of the most important things that distinguishes heroes from other mobas. Do you have a map you consider "best" for competitive play? A map you consider your favorite?

The map I would consider best for competitive play would have to be Dragon Shire or Cursed Hollow. I feel that both of those maps require a solid team to be played correctly, while still remaining balanced. My favorite map would be the old haunted mines. Before the rework, I personally felt that it was the best map.

I felt that the old haunted mines left so many different strategies to be viable, there was no structure on how to play it. Because of this, every game was different and each time you got it you had to adapt to your current situation.


That's a really interesting point I hadn't considered. Huh. Since the custom games are supposed to be coming back soon, how much do you think knowing the maps that games will be played on will affect team compositions? Are there any map specific pocket strats/lineups you're excited for?

I am excited to see each map get it's own "meta", if you will. I don't think you will see many compositions completely dedicated to certain maps. Many teams feel that certain characters are really weak on specific maps and really strong on others. I feel that some characters do have a bit of advantage/disadvantage on specific maps, but not enough to completely disregard them as a pick on specific maps. As a whole, I feel the maps will only shift compositions a little bit, but I am definitely excited to see how it all plays out.


Its certainly going to be an interesting time to watch and play heroes. Since you're one of the best players in the scene, here's a question that comes up every time a game begins rising in popularity. What do you think is the best way for a new player to hone his skills and eventually "go pro"?

I think being able to really analyze your gameplay is key. Be able to break down all the mistakes that you make as if you were someone else. If you as a player are not able to critique yourself and improve, who will? And, I think it is important to play to improve rather than playing casually, the habits you build from playing casually will hurt you when you really need your gameplay to be top tier.


So going pro is in part about setting your goal and aiming for it. I see. One last relevant question to the discussion that always follows heroes around. Do you have any thoughts on the current buisness model of Heroes? Do you think there's anything that could be done better or differently, or do you think this is the best way to do things?

The only large critique that I would have is the increase on gold on new characters. I feel that 15,000 gold is far too much for a new character for the first week, especially when every competitive player is expected to understand everything that a character can do within a day of its release. For the current state of the game, and the scene, it just seems to be a bit high.


Well, thats it for questions from us, do you have anything you'd like to add? Any shoutouts?

Shout out to everyone of Symbiote Gaming, I love playing with these guys and we have a good time. Shout out to our manager, Katia. Also, shoutout to LiquidSheth for everything he has done for us.



Well, thats it folks, thanks a ton for the interview Dreadnought, and we'll all be following you and Symbiote Gaming closely, especially in the finals of ECS


Follow Dreadnaught's Twitter: https://twitter.com/DreadnaughtHotS
Follow Dreadnaught's Stream: http://www.twitch.tv/dreadnaught_heroes
Follow SymbioteGaming on Twitter: https://twitter.com/SymbioteGaming


[image loading]
Interviewer: GMarshal
Graphics: shiroiusagi
Image Credit: Blizzard
Editor(s): NovemberstOrm, GMarshal
Special Thanks: KadaverBB
Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
October 04 2014 13:21 GMT
#2
Dreadnought is a really cool guy, and doing this interview was a pleasure ^^
Moderator
Diamond
Profile Blog Joined May 2009
United States10796 Posts
October 04 2014 14:27 GMT
#3
Had a few convos with Dread before, very nice and SUPER knowledgeable!

Super glad TL going heavy on the Heroes content suddenly!
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Yorkie
Profile Blog Joined December 2012
United States12612 Posts
October 04 2014 15:12 GMT
#4
Nice interview!
Hwang Kang Hooooooooooo. Follow mah boy Shellshock @Shellshock1122
Holloworb
Profile Joined November 2011
Norway345 Posts
October 04 2014 15:54 GMT
#5
Looking forward to release so I can play this
iiGreetings
Profile Joined March 2011
Canada563 Posts
October 04 2014 17:54 GMT
#6
Great interview, I would like to know which sort of esports clubs got access to heroes.
Adapt and React I MKP, PartinG, EffOrt ♥
YourGoodFriend
Profile Blog Joined June 2010
United States2197 Posts
October 06 2014 12:56 GMT
#7
I am enjoying these interviews, I haven't really watched much Hero's and even though I got into the Alpha I haven't played it. But I really like learning about new games and especially their pro scene
anonymous is the most famous author that anyone can be
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2014-10-06 13:25:19
October 06 2014 13:25 GMT
#8
On October 02 2014 22:43 GMarshal wrote:
So going pro is in part about setting your goal and aiming for it. I see. One last relevant question to the discussion that always follows heroes around. Do you have any thoughts on the current buisness model of Heroes? Do you think there's anything that could be done better or differently, or do you think this is the best way to do things?

The only large critique that I would have is the increase on gold on new characters. I feel that 15,000 gold is far too much for a new character for the first week, especially when every competitive player is expected to understand everything that a character can do within a day of its release. For the current state of the game, and the scene, it just seems to be a bit high.

Prohibitively high gold and real money costs restricts the hero pool for many players, reducing their ability to choose and practice with the large pool of heroes needed to play the game at a high level.
Please log in or register to reply.
Live Events Refresh
Next event in 4h 13m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 124
Railgan 61
SpeCial 4
StarCraft: Brood War
Britney 14944
Bonyth 102
sas.Sziky 52
NaDa 5
Dota 2
monkeys_forever220
capcasts148
Super Smash Bros
C9.Mang0219
Heroes of the Storm
Liquid`Hasu403
Other Games
Grubby2462
FrodaN1063
fl0m974
ceh9420
Skadoodle200
Hui .125
ArmadaUGS84
Trikslyr37
ViBE11
Moletrap3
Models0
Organizations
StarCraft 2
angryscii 36
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 34
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21276
League of Legends
• Doublelift766
Other Games
• imaqtpie1152
• Scarra535
• Shiphtur176
Upcoming Events
BSL 21
4h 13m
Replay Cast
13h 13m
BASILISK vs Shopify Rebellion
Team Liquid vs Team Falcon
OSC
15h 13m
CrankTV Team League
16h 13m
Shopify Rebellion vs Team Liquid
BASILISK vs Team Falcon
Replay Cast
1d 2h
The PondCast
1d 12h
CrankTV Team League
1d 16h
Replay Cast
2 days
WardiTV Invitational
2 days
MaNa vs Gerald
Rogue vs GuMiho
ByuN vs Spirit
herO vs Solar
CrankTV Team League
2 days
[ Show More ]
Replay Cast
3 days
BSL Team A[vengers]
3 days
Dewalt vs Shine
UltrA vs ZeLoT
BSL 21
3 days
Sparkling Tuna Cup
4 days
BSL Team A[vengers]
4 days
Cross vs Motive
Sziky vs HiyA
BSL 21
4 days
Wardi Open
5 days
Monday Night Weeklies
5 days
Liquipedia Results

Completed

ASL Season 20
WardiTV TLMC #15
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
CranK Gathers Season 2: SC II Pro Teams
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.