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Salem (MMO) - Page 12

Forum Index > General Games
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Prev 1 10 11 12 13 14 26 Next All
insectoceanx
Profile Blog Joined December 2008
United States331 Posts
April 25 2012 21:34 GMT
#221
On April 26 2012 03:07 BoonSolo wrote:
Anyone have a referral link for this, sounds very interesting. I love perm-death rpg!!


Here you go


http://beta.salemthegame.com/?ref=4d02e699ac3
PaqMan
Profile Blog Joined April 2011
United States1475 Posts
April 26 2012 00:43 GMT
#222
Ahhh!!! /:
So I meet the level requirements for Lore of the Lumberwoods, but I still cant buy it!!

+ Show Spoiler [pic] +
[image loading]
t(ツ)t
tyCe
Profile Joined March 2010
Australia2542 Posts
April 26 2012 05:39 GMT
#223
If anyone still needs a referral link:

http://beta.salemthegame.com/?ref=6ab2aed02a0
Betrayed by EG.BuK
BoonSolo
Profile Blog Joined August 2010
United Kingdom74 Posts
April 26 2012 09:10 GMT
#224
Ah beta is closed now anyone know when they might reopen it?
Team Liquid - Your Starcraft fix at work!
alfyma
Profile Joined October 2010
United Kingdom78 Posts
April 26 2012 09:28 GMT
#225
On April 26 2012 09:43 PaqMan wrote:
Ahhh!!! /:
So I meet the level requirements for Lore of the Lumberwoods, but I still cant buy it!!

+ Show Spoiler [pic] +
[image loading]


Read Serejai's post ( I quoted+spoilered it in the OP since its really useful, thanks Serejai).
Nevarix
Profile Joined December 2010
Sweden294 Posts
Last Edited: 2012-04-27 05:35:41
April 26 2012 13:30 GMT
#226
This game wasn't really for me, so if anyone wants my account, send me a pm.

Edit: Gone
okinoki
Profile Joined August 2010
Germany103 Posts
Last Edited: 2012-04-26 15:37:12
April 26 2012 13:33 GMT
#227
Got 1 beta key to spare as well. pm me.
Gone.
Stephano • July • Jaedong • TLO
nomsayin
Profile Blog Joined March 2009
United States124 Posts
April 26 2012 22:16 GMT
#228
On April 26 2012 09:43 PaqMan wrote:
Ahhh!!! /:
So I meet the level requirements for Lore of the Lumberwoods, but I still cant buy it!!

+ Show Spoiler [pic] +
[image loading]


You have to fill up the bars to 800/800 etc.
PaqMan
Profile Blog Joined April 2011
United States1475 Posts
April 26 2012 23:39 GMT
#229
Remember the rules about baskets on pavement is private? I'm not high enough skill-wise to set a claim yet, so please don't take from this spot -.-

+ Show Spoiler +
[image loading]


And whoever took my robe & hat please return them >.>
t(ツ)t
Warri
Profile Joined May 2010
Germany3208 Posts
Last Edited: 2012-04-27 01:41:12
April 27 2012 01:27 GMT
#230
apparantly we got raided by the dude that we saw earlier. We somehow managed to ko him and trap him, lets see if his friends come to destroy us.
[image loading]

edit: rip vec
edit: rip andy too
spacemonkeyy
Profile Joined August 2010
Australia477 Posts
April 27 2012 02:15 GMT
#231
PM me a link- interested to give it a shot!
Vec
Profile Joined November 2008
United States69 Posts
April 27 2012 02:44 GMT
#232
It was fun! I think I'm done playing until the make some changes though.
chaokel
Profile Blog Joined October 2010
Australia535 Posts
April 27 2012 08:38 GMT
#233
VECCCCCCCCCC NOE!!
chaokel
Profile Blog Joined October 2010
Australia535 Posts
April 27 2012 08:51 GMT
#234
Anyone with a spare key pm me.
baby elephant
Profile Joined April 2011
273 Posts
April 27 2012 11:33 GMT
#235
Would love to play if someone has a spare key!
Engore
Profile Blog Joined February 2011
United States1916 Posts
April 27 2012 15:58 GMT
#236
http://beta.salemthegame.com/?ref=2a99d58af85

Ref link for me if anyone is gonna register. Thanks if you do
EG | Liquid | Dignitas | FXO | SlayerS | TSL | iS | Fan of pretty much all players ^_^ | SeleCT <3 forever! Axslav <3
Aixler
Profile Joined August 2010
Netherlands946 Posts
Last Edited: 2012-04-29 00:33:22
April 27 2012 19:39 GMT
#237
for those using the ender client, you have dots on your minimap where items are.

In users/yourname there is a map called Salem, in that map open the radar.xml with notepad or similar.

You'll see text similar to what i pasted below, this is my current modification:

<radarConfig>
<group name="herb" show="true" color="#ffff00">
<marker match="gfx/terobjs/herbs/smoothstone" tooltip="true" color="#999999" />
<marker match="gfx/terobjs/herbs/coarsesalt" tooltip="true" color="#b0e0e6" />
<marker match="gfx/terobjs/herbs/flint" tooltip="true" color="#333333" />
<marker match="gfx/terobjs/herbs/lime" tooltip="true" color="#666666" />

<marker match="gfx/terobjs/herbs/waxingtoadstool" tooltip="true" color="#800000" />
<marker match="gfx/terobjs/herbs/chestnut" tooltip="true" color="#006400" />

<marker match="gfx/terobjs/herbs/oldlog" tooltip="true" color="#00ccff" />
<marker match="gfx/terobjs/herbs/driftwood" tooltip="true" color="#00ccff" />
<marker match="gfx/terobjs/herbs/newworldgourd" tooltip="true" color="#00ccff" />
<marker match="gfx/terobjs/herbs/seashell" tooltip="true" color="#00ccff" />

<marker match="gfx/terobjs/herbs/witchshroom" tooltip="true" color="#3377bb" />
<marker match="gfx/terobjs/herbs/lavenderblewit" tooltip="true" color="#3377bb" />
<marker match="gfx/terobjs/herbs/lobstermushroom" tooltip="true" color="#3377bb" />

<marker match="gfx/terobjs/herbs/devilwort" tooltip="true" color="#ff7f50" />

<marker match="gfx/terobjs/herbs/sugarcap" tooltip="true" color="#ee82ee" />
<marker match="gfx/terobjs/herbs/lilypad" tooltip="true" color="#ee82ee" />
<marker match="gfx/terobjs/herbs/milkweed" tooltip="true" color="#ee82ee" />

<marker match="gfx/terobjs/herbs/honeysucklekudzu" tooltip="true" color="#ee82ee" />

<marker match="gfx/terobjs/herbs/arrowhead" tooltip="true" color="#ffffff" />
<marker match="gfx/terobjs/herbs/indianfeather" tooltip="true" color="#ffffff" />

<marker match="gfx/terobjs/herbs/blackberry" tooltip="true" color="#9370db" />
<marker match="gfx/terobjs/herbs/huckleberry" tooltip="true" color="#9370db" />

<marker match="gfx/terobjs/herbs/oakworth" tooltip="true" color="#98fb98" />

<marker match="gfx/terobjs/herbs/wildgarlic" tooltip="false" show="false" color="#ff4500" />
<marker match="gfx/terobjs/herbs/autumngrass" tooltip="false" show="false" color="#e1e1e1" />
<marker match="gfx/terobjs/herbs/crowberry" tooltip="false" show="false" color="#e1e1e1" />
<marker match="gfx/terobjs/herbs/seaweed" tooltip="false" show="false" color="#e1e1e1" />
<marker match="gfx/terobjs/herbs/virginiasnail" tooltip="false" show="false" color="#ff4500" />

<!-- unknown forageables -->
<marker pattern="gfx/terobjs/herbs/.+" tooltip="true" show="true" />
</group>
<!-- animals -->
<group name="animals" show="true">
<marker pattern="gfx/kritter/cricket/.+" tooltip="true" color="#ff0000" />
<marker pattern="gfx/kritter/deer/.+" tooltip="true" color="#ff0000" />
<marker pattern="gfx/kritter/beaver/.+" tooltip="true" color="#ff0000" />
<marker pattern="gfx/kritter/bear/.+" tooltip="true" color="#ff0000" />
</group>
<!-- players -->
<group name="player" show="true">
</group>
<group name="custom" show="true">
</group>
</radarConfig>


Using a site like http://www.mathsisfun.com/numbers/hexadecimal-color-names.html gives color codes.

All items not or wrongly defined here get a default yellow color. Come across a new or missed item? copy the correct name from the minimap, and add a line in the code with a color of your choosing.

It's a good temporary fix until ender's client gets icon or similar too. Plus this way you can turn things like autumn grass off.

Edit: after saving your chances, you can type :radar reload (with focus on the game, so you dont say it in chat), and the changes will be implemented without requiring restart.
Aixler
Profile Joined August 2010
Netherlands946 Posts
April 27 2012 21:04 GMT
#238
[image loading]
bluefuzz
Profile Joined March 2010
United States112 Posts
April 28 2012 00:30 GMT
#239
Any ref links still floating around? If not i'll have to try and convince Ender to beg Jorb for me =[
In omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro
Talho
Profile Joined August 2010
Belgium592 Posts
April 28 2012 00:44 GMT
#240
On April 28 2012 09:30 bluefuzz wrote:
Any ref links still floating around? If not i'll have to try and convince Ender to beg Jorb for me =[



pls give this guy an account if someone quit the game fast. He obviously has played HnH before

btw Andy & Vec come back ! We all miss you, and we're doing very well atm. And those guys that killed you, had 2 people in their camp killed. Might be him, might not be, we don't know .
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